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Line 1,360: Line 1,360:
 
! Hex Entry || Decimal Entry || Jumptable entry
 
! Hex Entry || Decimal Entry || Jumptable entry
 
|-
 
|-
| <code>0x5800</code> || <code>22528</code> || <code>62434h</code> || Bomb rock explosion || <code>---.wav</code>
+
| <code>0x5800</code> || <code>22528</code> || <code>62434h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5801</code> || <code>22529</code> || <code>26319h</code> || Pellet hitting the ground (small) || <code>---.wav</code>
+
| <code>0x5801</code> || <code>22529</code> || <code>26319h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5802</code> || <code>22530</code> || <code>26275h</code> || Pellet hitting the ground (medium) || <code>---.wav</code>
+
| <code>0x5802</code> || <code>22530</code> || <code>26275h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5803</code> || <code>22531</code> || <code>26297h</code> || Pellet hitting the ground (large) || <code>---.wav</code>
+
| <code>0x5803</code> || <code>22531</code> || <code>26297h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5804</code> || <code>22532</code> || <code>26187h</code> || Water splash (small) || <code>---.wav</code>
+
| <code>0x5804</code> || <code>22532</code> || <code>26187h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5805</code> || <code>22533</code> || <code>49738h</code> || Water splash + cartoonish gunshot || <code>---.wav</code>
+
| <code>0x5805</code> || <code>22533</code> || <code>49738h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5806</code> || <code>22534</code> || <code>49787h</code> || Long explosion || <code>---.wav</code>
+
| <code>0x5806</code> || <code>22534</code> || <code>49787h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5807</code> || <code>22535</code> || <code>50768h</code> || Gas sound || <code>---.wav</code>
+
| <code>0x5807</code> || <code>22535</code> || <code>50768h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5808</code> || <code>22536</code> || <code>61414h</code> || Rock breaking || <code>---.wav</code>
+
| <code>0x5808</code> || <code>22536</code> || <code>61414h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5809</code> || <code>22537</code> || <code>61388h</code> || Bomb rock hissing? || <code>---.wav</code>
+
| <code>0x5809</code> || <code>22537</code> || <code>61388h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x580a</code> || <code>22538</code> || <code>50597h</code> || Enemy ghost || <code>---.wav</code>
+
| <code>0x580a</code> || <code>22538</code> || <code>50597h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x580b</code> || <code>22539</code> || <code>50741h</code> || Enemy being defeated || <code>---.wav</code>
+
| <code>0x580b</code> || <code>22539</code> || <code>50741h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x580c</code> || <code>22530</code> || <code>50175h</code> || Wobbly sound (maybe related to dying enemies) || <code>---.wav</code>
+
| <code>0x580c</code> || <code>22530</code> || <code>50175h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x580d</code> || <code>22541</code> || <code>66041h</code> || Honeywisp disappearing || <code>---.wav</code>
+
| <code>0x580d</code> || <code>22541</code> || <code>66041h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x580e</code> || <code>22542</code> || <code>65986h</code> || Honeywisp appearing || <code>---.wav</code>
+
| <code>0x580e</code> || <code>22542</code> || <code>65986h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x580f</code> || <code>22543</code> || <code>50210h</code> || Squash sound || <code>---.wav</code>
+
| <code>0x580f</code> || <code>22543</code> || <code>50210h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5810</code> || <code>22544</code> || <code>66706h</code> || Enemy dropping item chime || <code>---.wav</code>
+
| <code>0x5810</code> || <code>22544</code> || <code>66706h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5811</code> || <code>22545</code> || <code>63107h</code> || Large enemy walk sound || <code>---.wav</code>
+
| <code>0x5811</code> || <code>22545</code> || <code>63107h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5812</code> || <code>22546</code> || <code>63129h</code> || Bulborb waking up to bomb explosion (pik1 leftover) || <code>---.wav</code>
+
| <code>0x5812</code> || <code>22546</code> || <code>63129h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5813</code> || <code>22547</code> || <code>63151h</code> || Large enemy shaking || <code>---.wav</code>
+
| <code>0x5813</code> || <code>22547</code> || <code>63151h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5814</code> || <code>22548</code> || <code>63173h</code> || Bulborb snoring || <code>---.wav</code>
+
| <code>0x5814</code> || <code>22548</code> || <code>63173h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5815</code> || <code>22549</code> || <code>63195h</code> || Bulborb chomping || <code>---.wav</code>
+
| <code>0x5815</code> || <code>22549</code> || <code>63195h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5816</code> || <code>22550</code> || <code>63217h</code> || Bulborb getting up after missing bite || <code>---.wav</code>
+
| <code>0x5816</code> || <code>22550</code> || <code>63217h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5817</code> || <code>22551</code> || <code>63261h</code> || Thump sound (maybe related to bulborb biting) || <code>---.wav</code>
+
| <code>0x5817</code> || <code>22551</code> || <code>63261h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5818</code> || <code>22552</code> || <code>63239h</code> || Bulborb dying || <code>---.wav</code>
+
| <code>0x5818</code> || <code>22552</code> || <code>63239h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5819</code> || <code>22553</code> || <code>63283h</code> || Bulborb chewing || <code>---.wav</code>
+
| <code>0x5819</code> || <code>22553</code> || <code>63283h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x581a</code> || <code>22554</code> || <code>63305h</code> || Small enemy walking || <code>---.wav</code>
+
| <code>0x581a</code> || <code>22554</code> || <code>63305h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x581b</code> || <code>22555</code> || <code>63327h</code> || Dwarf Bulborb detecting something || <code>---.wav</code>
+
| <code>0x581b</code> || <code>22555</code> || <code>63327h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x581c</code> || <code>22556</code> || <code>63349h</code> || Dwarf Bulborb dying || <code>---.wav</code>
+
| <code>0x581c</code> || <code>22556</code> || <code>63349h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x581d</code> || <code>22557</code> || <code>63371h</code> || Small enemy shaking || <code>---.wav</code>
+
| <code>0x581d</code> || <code>22557</code> || <code>63371h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x581e</code> || <code>22558</code> || <code>63393h</code> || Dwarf Bulborb chomping || <code>---.wav</code>
+
| <code>0x581e</code> || <code>22558</code> || <code>63393h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x581f</code> || <code>22559</code> || <code>63415h</code> || Dwarf Bulborb chewing || <code>---.wav</code>
+
| <code>0x581f</code> || <code>22559</code> || <code>63415h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5820</code> || <code>22560</code> || <code>63437h</code> || Thump sound (not sure if this relates to Dwarf Bulborbs) || <code>---.wav</code>
+
| <code>0x5820</code> || <code>22560</code> || <code>63437h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5821</code> || <code>22561</code> || <code>63459h</code> || Dwarf Bulborb being squashed || <code>---.wav</code>
+
| <code>0x5821</code> || <code>22561</code> || <code>63459h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5822</code> || <code>22562</code> || <code>63481h</code> || Wollywog stepping || <code>---.wav</code>
+
| <code>0x5822</code> || <code>22562</code> || <code>63481h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5823</code> || <code>22563</code> || <code>63503h</code> || Wollywog dying || <code>---.wav</code>
+
| <code>0x5823</code> || <code>22563</code> || <code>63503h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5824</code> || <code>22564</code> || <code>63525h</code> || Wollywog falling || <code>---.wav</code>
+
| <code>0x5824</code> || <code>22564</code> || <code>63525h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5825</code> || <code>22565</code> || <code>63547h</code> || Wollywog Jumping || <code>---.wav</code>
+
| <code>0x5825</code> || <code>22565</code> || <code>63547h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5826</code> || <code>22566</code> || <code>63569h</code> || Wollywog hopping (roaming back to home) || <code>---.wav</code>
+
| <code>0x5826</code> || <code>22566</code> || <code>63569h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5827</code> || <code>22567</code> || <code>63591h</code> || Wollywog landing (attacking) || <code>---.wav</code>
+
| <code>0x5827</code> || <code>22567</code> || <code>63591h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5828</code> || <code>22568</code> || <code>63613h</code> || Wollywog landing (dying) || <code>---.wav</code>
+
| <code>0x5828</code> || <code>22568</code> || <code>63613h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5829</code> || <code>22569</code> || <code>63635h</code> || Wollywog croaking (high) || <code>753.wav</code>
+
| <code>0x5829</code> || <code>22569</code> || <code>63635h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x582a</code> || <code>22570</code> || <code>63671h</code> || Wollywog croaking (low) || <code>753.wav</code>
+
| <code>0x582a</code> || <code>22570</code> || <code>63671h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x582b</code> || <code>22571</code> || <code>63711h</code> || Wollywog croaking (triple croak) || <code>753.wav</code>
+
| <code>0x582b</code> || <code>22571</code> || <code>63711h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x582c</code> || <code>22572</code> || <code>63771h</code> || Something leaving water (possibly Wollywog jumping out of water) || <code>---.wav</code>
+
| <code>0x582c</code> || <code>22572</code> || <code>63771h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x582d</code> || <code>22573</code> || <code>63793h</code> || Something land in water (possibly Wollywog landing in water) || <code>---.wav</code>
+
| <code>0x582d</code> || <code>22573</code> || <code>63793h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x582e</code> || <code>22574</code> || <code>63815h</code> || Snagret emerging out of the ground || <code>---.wav</code>
+
| <code>0x582e</code> || <code>22574</code> || <code>63815h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x582f</code> || <code>22575</code> || <code>63837h</code> || Snagret going in to the ground || <code>---.wav</code>
+
| <code>0x582f</code> || <code>22575</code> || <code>63837h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5830</code> || <code>22576</code> || <code>63869h</code> || Snagret crowing || <code>---.wav</code>
+
| <code>0x5830</code> || <code>22576</code> || <code>63869h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5831</code> || <code>22577</code> || <code>63920h</code> || Snagret pecking the ground || <code>---.wav</code>
+
| <code>0x5831</code> || <code>22577</code> || <code>63920h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5832</code> || <code>22578</code> || <code>63942h</code> || Snagret eating || <code>---.wav</code>
+
| <code>0x5832</code> || <code>22578</code> || <code>63942h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5833</code> || <code>22579</code> || <code>63964h</code> || rumbling sound (maybe related to Snagrets) || <code>---.wav</code>
+
| <code>0x5833</code> || <code>22579</code> || <code>63964h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5834</code> || <code>22580</code> || <code>64003h</code> || Snagret being attacked || <code>---.wav</code>
+
| <code>0x5834</code> || <code>22580</code> || <code>64003h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5835</code> || <code>22581</code> || <code>64025h</code> || Snagret dying || <code>---.wav</code>
+
| <code>0x5835</code> || <code>22581</code> || <code>64025h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5836</code> || <code>22582</code> || <code>64047h</code> || Snagret landing on the ground || <code>---.wav</code>
+
| <code>0x5836</code> || <code>22582</code> || <code>64047h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5837</code> || <code>22583</code> || <code>64069h</code> || Snagret body segments exploding (maybe) || <code>---.wav</code>
+
| <code>0x5837</code> || <code>22583</code> || <code>64069h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5838</code> || <code>22584</code> || <code>64154h</code> || Snagret head exploding (maybe) || <code>---.wav</code>
+
| <code>0x5838</code> || <code>22584</code> || <code>64154h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5839</code> || <code>22585</code> || <code>57908h</code> || Beady idle || <code>---.wav</code>
+
| <code>0x5839</code> || <code>22585</code> || <code>57908h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x583a</code> || <code>22586</code> || <code>57797h</code> || Beady shaking || <code>---.wav</code>
+
| <code>0x583a</code> || <code>22586</code> || <code>57797h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x583b</code> || <code>22587</code> || <code>57679h</code> || Beady dying || <code>---.wav</code>
+
| <code>0x583b</code> || <code>22587</code> || <code>57679h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x583c</code> || <code>22588</code> || <code>64176h</code> || Fire blowing || <code>---.wav</code>
+
| <code>0x583c</code> || <code>22588</code> || <code>64176h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x583d</code> || <code>22589</code> || <code>64203h</code> || Fiery blowhog winding up to blow fire || <code>---.wav</code>
+
| <code>0x583d</code> || <code>22589</code> || <code>64203h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x583e</code> || <code>22590</code> || <code>64225h</code> || Blowhog walking || <code>---.wav</code>
+
| <code>0x583e</code> || <code>22590</code> || <code>64225h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x583f</code> || <code>22591</code> || <code>64247h</code> || Blowhog flicking || <code>---.wav</code>
+
| <code>0x583f</code> || <code>22591</code> || <code>64247h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5840</code> || <code>22592</code> || <code>64269h</code> || Blowhog being hit (pikmin 1 leftover) || <code>---.wav</code>
+
| <code>0x5840</code> || <code>22592</code> || <code>64269h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5841</code> || <code>22593</code> || <code>64291h</code> || Blowhog dying || <code>---.wav</code>
+
| <code>0x5841</code> || <code>22593</code> || <code>64291h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5842</code> || <code>22594</code> || <code>64313h</code> || Blowhog dying (hitting the ground) || <code>---.wav</code>
+
| <code>0x5842</code> || <code>22594</code> || <code>64313h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5843</code> || <code>22595</code> || <code>64383h</code> || Blowhog dying (hitting the ground) (could be either, idk) || <code>---.wav</code>
+
| <code>0x5843</code> || <code>22595</code> || <code>64383h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5844</code> || <code>22596</code> || <code>58134h</code> || Beady starting to crumble || <code>---.wav</code>
+
| <code>0x5844</code> || <code>22596</code> || <code>58134h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5845</code> || <code>22597</code> || <code>57956h</code> || Beady walking || <code>---.wav</code>
+
| <code>0x5845</code> || <code>22597</code> || <code>57956h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5846</code> || <code>22598</code> || <code>58006h</code> || Beady walking (damaged) || <code>---.wav</code>
+
| <code>0x5846</code> || <code>22598</code> || <code>58006h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5847</code> || <code>22599</code> || <code>58056h</code> || Beady walking (almost dead) || <code>---.wav</code>
+
| <code>0x5847</code> || <code>22599</code> || <code>58056h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5848</code> || <code>22600</code> || <code>57072h</code> || Raging Long Legs walking || <code>---.wav</code>
+
| <code>0x5848</code> || <code>22600</code> || <code>57072h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5849</code> || <code>22601</code> || <code>57127h</code> || Raging Long Legs walking (damaged) || <code>---.wav</code>
+
| <code>0x5849</code> || <code>22601</code> || <code>57127h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x584a</code> || <code>22602</code> || <code>57182h</code> || Raging Long Legs walking (almost dead) || <code>---.wav</code>
+
| <code>0x584a</code> || <code>22602</code> || <code>57182h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x584b</code> || <code>22603</code> || <code>57017h</code> || Raging Long Legs walking (not sure when used) || <code>---.wav</code>
+
| <code>0x584b</code> || <code>22603</code> || <code>57017h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x584c</code> || <code>22604</code> || <code>64361h</code> || Boing sound (possibly pik1 leftover) || <code>---.wav</code>
+
| <code>0x584c</code> || <code>22604</code> || <code>64361h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x584d</code> || <code>22605</code> || <code>64405h</code> || Other boing sound || <code>---.wav</code>
+
| <code>0x584d</code> || <code>22605</code> || <code>64405h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x584e</code> || <code>22606</code> || <code>64427h</code> || Emperor walking || <code>---.wav</code>
+
| <code>0x584e</code> || <code>22606</code> || <code>64427h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x584f</code> || <code>22607</code> || <code>64454h</code> || Emperor winding up attack || <code>---.wav</code>
+
| <code>0x584f</code> || <code>22607</code> || <code>64454h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5850</code> || <code>22608</code> || <code>64476h</code> || Emperor attacking || <code>---.wav</code>
+
| <code>0x5850</code> || <code>22608</code> || <code>64476h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5851</code> || <code>22609</code> || <code>49891h</code> || Emperor dying || <code>---.wav</code>
+
| <code>0x5851</code> || <code>22609</code> || <code>49891h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5852</code> || <code>22610</code> || <code>64520h</code> || Emperor something (groaning) || <code>---.wav</code>
+
| <code>0x5852</code> || <code>22610</code> || <code>64520h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5853</code> || <code>22611</code> || <code>64542h</code> || Emperor grabbing bomb || <code>---.wav</code>
+
| <code>0x5853</code> || <code>22611</code> || <code>64542h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5854</code> || <code>22612</code> || <code>64564h</code> || Emperor bomb pop sound || <code>---.wav</code>
+
| <code>0x5854</code> || <code>22612</code> || <code>64564h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5855</code> || <code>22613</code> || <code>64586h</code> || thump sound (maybe related to emperor) || <code>---.wav</code>
+
| <code>0x5855</code> || <code>22613</code> || <code>64586h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5856</code> || <code>22614</code> || <code>64608h</code> || Emperor licking his lips || <code>---.wav</code>
+
| <code>0x5856</code> || <code>22614</code> || <code>64608h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5857</code> || <code>22615</code> || <code>64630h</code> || Loud thud || <code>---.wav</code>
+
| <code>0x5857</code> || <code>22615</code> || <code>64630h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5858</code> || <code>22616</code> || <code>64652h</code> || Emperor burping? || <code>---.wav</code>
+
| <code>0x5858</code> || <code>22616</code> || <code>64652h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5859</code> || <code>22617</code> || <code>64674h</code> || Something landing on the ground || <code>---.wav</code>
+
| <code>0x5859</code> || <code>22617</code> || <code>64674h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x585a</code> || <code>22618</code> || <code>64696h</code> || Emperor emerging from the ground || <code>---.wav</code>
+
| <code>0x585a</code> || <code>22618</code> || <code>64696h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x585b</code> || <code>22619</code> || <code>50003h</code> || Gross sounds (maybe emperor stunned from bomb?) || <code>---.wav</code>
+
| <code>0x585b</code> || <code>22619</code> || <code>50003h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x585c</code> || <code>22620</code> || <code>52670h</code> || Chrysanthemum emerging from the ground || <code>---.wav</code>
+
| <code>0x585c</code> || <code>22620</code> || <code>52670h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x585d</code> || <code>22621</code> || <code>54066h</code> || Chrysanthemum idle || <code>---.wav</code>
+
| <code>0x585d</code> || <code>22621</code> || <code>54066h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x585e</code> || <code>22622</code> || <code>54088h</code> || Chrysanthemum trying to grab something || <code>---.wav</code>
+
| <code>0x585e</code> || <code>22622</code> || <code>54088h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x585f</code> || <code>22623</code> || <code>54132h</code> || Chrysanthemum hitting itself || <code>---.wav</code>
+
| <code>0x585f</code> || <code>22623</code> || <code>54132h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5860</code> || <code>22624</code> || <code>54836h</code> || Chrysanthemum eating something || <code>---.wav</code>
+
| <code>0x5860</code> || <code>22624</code> || <code>54836h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5861</code> || <code>22625</code> || <code>54734h</code> || Chrysanthemum showing up || <code>---.wav</code>
+
| <code>0x5861</code> || <code>22625</code> || <code>54734h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5862</code> || <code>22626</code> || <code>54634h</code> || Chrysanthemum hiding || <code>---.wav</code>
+
| <code>0x5862</code> || <code>22626</code> || <code>54634h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5863</code> || <code>22627</code> || <code>54482h</code> || Chrysanthemum walking || <code>---.wav</code>
+
| <code>0x5863</code> || <code>22627</code> || <code>54482h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5864</code> || <code>22628</code> || <code>54504h</code> || Chrysanthemum shaking side to side (not flicking) || <code>---.wav</code>
+
| <code>0x5864</code> || <code>22628</code> || <code>54504h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5865</code> || <code>22629</code> || <code>54255h</code> || Chrysanthemum flick || <code>---.wav</code>
+
| <code>0x5865</code> || <code>22629</code> || <code>54255h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5866</code> || <code>22630</code> || <code>54531h</code> || Chrysanthemum dying || <code>---.wav</code>
+
| <code>0x5866</code> || <code>22630</code> || <code>54531h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5867</code> || <code>22631</code> || <code>54209h</code> || Chrysanthemum wailing on the ground || <code>---.wav</code>
+
| <code>0x5867</code> || <code>22631</code> || <code>54209h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5868</code> || <code>22632</code> || <code>54375h</code> || Chrysanthemum noises || <code>---.wav</code>
+
| <code>0x5868</code> || <code>22632</code> || <code>54375h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5869</code> || <code>22633</code> || <code>54353h</code> || Chrysanthemum noises || <code>---.wav</code>
+
| <code>0x5869</code> || <code>22633</code> || <code>54353h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x586a</code> || <code>22634</code> || <code>64801h</code> || Rumbling || <code>---.wav</code>
+
| <code>0x586a</code> || <code>22634</code> || <code>64801h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x586b</code> || <code>22635</code> || <code>64844h</code> || Rock slamming on the ground || <code>---.wav</code>
+
| <code>0x586b</code> || <code>22635</code> || <code>64844h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x586c</code> || <code>22636</code> || <code>52628h</code> || Another rock sound || <code>---.wav</code>
+
| <code>0x586c</code> || <code>22636</code> || <code>52628h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x586d</code> || <code>22637</code> || <code>64866h</code> || Pellet Posy dying || <code>---.wav</code>
+
| <code>0x586d</code> || <code>22637</code> || <code>64866h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x586e</code> || <code>22638</code> || <code>64924h</code> || Pellet Posy wailing || <code>---.wav</code>
+
| <code>0x586e</code> || <code>22638</code> || <code>64924h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x586f</code> || <code>22639</code> || <code>64990h</code> || Pellet Posy growing || <code>---.wav</code>
+
| <code>0x586f</code> || <code>22639</code> || <code>64990h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5870</code> || <code>22640</code> || <code>65026h</code> || Pellet Posy about to bloom || <code>---.wav</code>
+
| <code>0x5870</code> || <code>22640</code> || <code>65026h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5871</code> || <code>22641</code> || <code>65070h</code> || Pellet Posy blooming || <code>---.wav</code>
+
| <code>0x5871</code> || <code>22641</code> || <code>65070h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5872</code> || <code>22642</code> || <code>65200h</code> || Flint Beetle running || <code>---.wav</code>
+
| <code>0x5872</code> || <code>22642</code> || <code>65200h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5873</code> || <code>22643</code> || <code>65301h</code> || Flint Beetle being hit || <code>---.wav</code>
+
| <code>0x5873</code> || <code>22643</code> || <code>65301h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5874</code> || <code>22644</code> || <code>65323h</code> || Breadbug emerging from ground || <code>---.wav</code>
+
| <code>0x5874</code> || <code>22644</code> || <code>65323h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5875</code> || <code>22645</code> || <code>65345h</code> || Breadbug pulling something || <code>---.wav</code>
+
| <code>0x5875</code> || <code>22645</code> || <code>65345h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5876</code> || <code>22646</code> || <code>65367h</code> || Breadbug dying (sorry Quote) || <code>---.wav</code>
+
| <code>0x5876</code> || <code>22646</code> || <code>65367h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5877</code> || <code>22647</code> || <code>65393h</code> || Breadbug being hit || <code>---.wav</code>
+
| <code>0x5877</code> || <code>22647</code> || <code>65393h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5878</code> || <code>22648</code> || <code>65419h</code> || Snitchbug flying || <code>---.wav</code>
+
| <code>0x5878</code> || <code>22648</code> || <code>65419h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5879</code> || <code>22649</code> || <code>65464h</code> || Snitchbug flying || <code>---.wav</code>
+
| <code>0x5879</code> || <code>22649</code> || <code>65464h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x587a</code> || <code>22650</code> || <code>65501h</code> || Snitchbug plotting || <code>---.wav</code>
+
| <code>0x587a</code> || <code>22650</code> || <code>65501h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x587b</code> || <code>22651</code> || <code>65545h</code> || Snitchbug throwing pikmin || <code>---.wav</code>
+
| <code>0x587b</code> || <code>22651</code> || <code>65545h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x587c</code> || <code>22652</code> || <code>65567h</code> || Snitchbug dying || <code>---.wav</code>
+
| <code>0x587c</code> || <code>22652</code> || <code>65567h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x587d</code> || <code>22653</code> || <code>65686h</code> || Sheargrub scooting || <code>---.wav</code>
+
| <code>0x587d</code> || <code>22653</code> || <code>65686h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x587e</code> || <code>22654</code> || <code>65708h</code> || Sheargrub attacking || <code>---.wav</code>
+
| <code>0x587e</code> || <code>22654</code> || <code>65708h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x587f</code> || <code>22655</code> || <code>65730h</code> || Sheargrub eating a bridge || <code>---.wav</code>
+
| <code>0x587f</code> || <code>22655</code> || <code>65730h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5880</code> || <code>22656</code> || <code>65222h</code> || Glint Beetle being hit || <code>---.wav</code>
+
| <code>0x5880</code> || <code>22656</code> || <code>65222h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5881</code> || <code>22657</code> || <code>65752h</code> || Puffy Blowhog idle || <code>---.wav</code>
+
| <code>0x5881</code> || <code>22657</code> || <code>65752h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5882</code> || <code>22658</code> || <code>65779h</code> || Puffy Blowhog inhaling || <code>---.wav</code>
+
| <code>0x5882</code> || <code>22658</code> || <code>65779h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5883</code> || <code>22659</code> || <code>65801h</code> || Puffy Blowhog blowing || <code>---.wav</code>
+
| <code>0x5883</code> || <code>22659</code> || <code>65801h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5884</code> || <code>22660</code> || <code>65832h</code> || Puffy Blowhog falling || <code>---.wav</code>
+
| <code>0x5884</code> || <code>22660</code> || <code>65832h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5885</code> || <code>22661</code> || <code>65854h</code> || Puffy Blowhog dying || <code>---.wav</code>
+
| <code>0x5885</code> || <code>22661</code> || <code>65854h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5886</code> || <code>22662</code> || <code>65876h</code> || Puffy Blowhog dying (again) || <code>---.wav</code>
+
| <code>0x5886</code> || <code>22662</code> || <code>65876h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5887</code> || <code>22663</code> || <code>65898h</code> || Something thump || <code>---.wav</code>
+
| <code>0x5887</code> || <code>22663</code> || <code>65898h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5888</code> || <code>22664</code> || <code>65920h</code> || Another random thump (possibly something dying) || <code>---.wav</code>
+
| <code>0x5888</code> || <code>22664</code> || <code>65920h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5889</code> || <code>22665</code> || <code>54028h</code> || Puffy Blowhog something || <code>---.wav</code>
+
| <code>0x5889</code> || <code>22665</code> || <code>54028h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x588a</code> || <code>22666</code> || <code>65942h</code> || Honeywisp being hit || <code>---.wav</code>
+
| <code>0x588a</code> || <code>22666</code> || <code>65942h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x588b</code> || <code>22667</code> || <code>65964h</code> || Honeywisp fleeing || <code>---.wav</code>
+
| <code>0x588b</code> || <code>22667</code> || <code>65964h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x588c</code> || <code>22668</code> || <code>66096h</code> || Honeywisp roaming || <code>---.wav</code>
+
| <code>0x588c</code> || <code>22668</code> || <code>66096h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x588d</code> || <code>22669</code> || <code>65589h</code> || Buzzing sound || <code>---.wav</code>
+
| <code>0x588d</code> || <code>22669</code> || <code>65589h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x588e</code> || <code>22670</code> || <code>59123h</code> || Something related to Skitter Leaf || <code>---.wav</code>
+
| <code>0x588e</code> || <code>22670</code> || <code>59123h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x588f</code> || <code>22671</code> || <code>59075h</code> || Skitter Leaf idle || <code>---.wav</code>
+
| <code>0x588f</code> || <code>22671</code> || <code>59075h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5890</code> || <code>22672</code> || <code>58922h</code> || Skitter Leaf flicking || <code>---.wav</code>
+
| <code>0x5890</code> || <code>22672</code> || <code>58922h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5891</code> || <code>22673</code> || <code>58881h</code> || Skitter Leaf idle || <code>---.wav</code>
+
| <code>0x5891</code> || <code>22673</code> || <code>58881h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5892</code> || <code>22674</code> || <code>58691h</code> || Skitter leaf dying || <code>---.wav</code>
+
| <code>0x5892</code> || <code>22674</code> || <code>58691h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5893</code> || <code>22675</code> || <code>58605h</code> || Skitter leaf dying || <code>---.wav</code>
+
| <code>0x5893</code> || <code>22675</code> || <code>58605h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5894</code> || <code>22676</code> || <code>58583h</code> || Skitter leaf something || <code>---.wav</code>
+
| <code>0x5894</code> || <code>22676</code> || <code>58583h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5895</code> || <code>22677</code> || <code>58561h</code> || Skitter leaf swimming? || <code>---.wav</code>
+
| <code>0x5895</code> || <code>22677</code> || <code>58561h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5896</code> || <code>22678</code> || <code>57594h</code> || Raging Long Legs thump || <code>---.wav</code>
+
| <code>0x5896</code> || <code>22678</code> || <code>57594h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5897</code> || <code>22679</code> || <code>57526h</code> || Raging Long Legs idle || <code>---.wav</code>
+
| <code>0x5897</code> || <code>22679</code> || <code>57526h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5898</code> || <code>22680</code> || <code>57367h</code> || Raging Long Legs flicking || <code>---.wav</code>
+
| <code>0x5898</code> || <code>22680</code> || <code>57367h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5899</code> || <code>22681</code> || <code>57237h</code> || Raging Long Legs dying || <code>---.wav</code>
+
| <code>0x5899</code> || <code>22681</code> || <code>57237h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x589a</code> || <code>22682</code> || <code>66355h</code> || Something Large shaking (not sure, could be related to RLL) || <code>---.wav</code>
+
| <code>0x589a</code> || <code>22682</code> || <code>66355h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x589b</code> || <code>22683</code> || <code>58106h</code> || Raging Long Legs opening up || <code>---.wav</code>
+
| <code>0x589b</code> || <code>22683</code> || <code>58106h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x589c</code> || <code>22684</code> || <code>66377h</code> || Raging Long Legs landing || <code>---.wav</code>
+
| <code>0x589c</code> || <code>22684</code> || <code>66377h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x589d</code> || <code>22685</code> || <code>66407h</code> || weird sound (maybe tied to Candypop) || <code>---.wav</code>
+
| <code>0x589d</code> || <code>22685</code> || <code>66407h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x589e</code> || <code>22686</code> || <code>66429h</code> || Candypop closing || <code>---.wav</code>
+
| <code>0x589e</code> || <code>22686</code> || <code>66429h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x589f</code> || <code>22687</code> || <code>66451h</code> || Candypop converting Pikmin (pik1 leftover?) || <code>---.wav</code>
+
| <code>0x589f</code> || <code>22687</code> || <code>66451h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58a0</code> || <code>22688</code> || <code>66473h</code> || Candypop spiting out seeds || <code>---.wav</code>
+
| <code>0x58a0</code> || <code>22688</code> || <code>66473h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58a1</code> || <code>22689</code> || <code>66495h</code> || Candypop withering || <code>---.wav</code>
+
| <code>0x58a1</code> || <code>22689</code> || <code>66495h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58a2</code> || <code>22690</code> || <code>66517h</code> || Candypop being bumped || <code>---.wav</code>
+
| <code>0x58a2</code> || <code>22690</code> || <code>66517h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58a3</code> || <code>22691</code> || <code>66539h</code> || Water Dumples moving || <code>---.wav</code>
+
| <code>0x58a3</code> || <code>22691</code> || <code>66539h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58a4</code> || <code>22692</code> || <code>66561h</code> || Water Dumple attacking || <code>---.wav</code>
+
| <code>0x58a4</code> || <code>22692</code> || <code>66561h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58a5</code> || <code>22693</code> || <code>66583h</code> || Water Dumple dying || <code>---.wav</code>
+
| <code>0x58a5</code> || <code>22693</code> || <code>66583h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58a6</code> || <code>22694</code> || <code>66605h</code> || Wogpole flopping || <code>---.wav</code>
+
| <code>0x58a6</code> || <code>22694</code> || <code>66605h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58a7</code> || <code>22695</code> || <code>66636h</code> || Wogpole dying || <code>---.wav</code>
+
| <code>0x58a7</code> || <code>22695</code> || <code>66636h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58a8</code> || <code>22696</code> || <code>66658h</code> || Wogpole flicking || <code>---.wav</code>
+
| <code>0x58a8</code> || <code>22696</code> || <code>66658h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58a9</code> || <code>22697</code> || <code>59373h</code> || Sheargrub going into the ground? || <code>---.wav</code>
+
| <code>0x58a9</code> || <code>22697</code> || <code>59373h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58aa</code> || <code>22698</code> || <code>66680h</code> || water flowing? || <code>---.wav</code>
+
| <code>0x58aa</code> || <code>22698</code> || <code>66680h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58ab</code> || <code>22699</code> || <code>62456h</code> || Fire blowing || <code>---.wav</code>
+
| <code>0x58ab</code> || <code>22699</code> || <code>62456h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58ac</code> || <code>22700</code> || <code>66728h</code> || Anode beetles charging up || <code>---.wav</code>
+
| <code>0x58ac</code> || <code>22700</code> || <code>66728h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58ad</code> || <code>22701</code> || <code>66820h</code> || Anode beetles shocking || <code>---.wav</code>
+
| <code>0x58ad</code> || <code>22701</code> || <code>66820h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58ae</code> || <code>22702</code> || <code>66892h</code> || Gas pipes blowing || <code>---.wav</code>
+
| <code>0x58ae</code> || <code>22702</code> || <code>66892h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58af</code> || <code>22703</code> || <code>67002h</code> || Anode beetles dying || <code>---.wav</code>
+
| <code>0x58af</code> || <code>22703</code> || <code>67002h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58b0</code> || <code>22704</code> || <code>62980h</code> || Bitter spray rocks forming || <code>---.wav</code>
+
| <code>0x58b0</code> || <code>22704</code> || <code>62980h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58b1</code> || <code>22705</code> || <code>63059h</code> || Bitter spray rocks shaking || <code>---.wav</code>
+
| <code>0x58b1</code> || <code>22705</code> || <code>63059h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58b2</code> || <code>22706</code> || <code>63083h</code> || Bitter spray rocks failing || <code>---.wav</code>
+
| <code>0x58b2</code> || <code>22706</code> || <code>63083h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58b3</code> || <code>22707</code> || <code>63037h</code> || Bitter spray rocks breaking || <code>---.wav</code>
+
| <code>0x58b3</code> || <code>22707</code> || <code>63037h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58b4</code> || <code>22708</code> || <code>67063h</code> || Fiery Bulblax fire || <code>---.wav</code>
+
| <code>0x58b4</code> || <code>22708</code> || <code>67063h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58b5</code> || <code>22709</code> || <code>67171h</code> || Fiery Bulblax extinguishing || <code>---.wav</code>
+
| <code>0x58b5</code> || <code>22709</code> || <code>67171h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58b6</code> || <code>22710</code> || <code>67193h</code> || Empress being attacked || <code>---.wav</code>
+
| <code>0x58b6</code> || <code>22710</code> || <code>67193h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58b7</code> || <code>22711</code> || <code>67215h</code> || Empress dying || <code>---.wav</code>
+
| <code>0x58b7</code> || <code>22711</code> || <code>67215h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58b8</code> || <code>22712</code> || <code>67237h</code> || Empress body segments exploding || <code>---.wav</code>
+
| <code>0x58b8</code> || <code>22712</code> || <code>67237h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58b9</code> || <code>22713</code> || <code>67259h</code> || Empress final explosion || <code>---.wav</code>
+
| <code>0x58b9</code> || <code>22713</code> || <code>67259h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58ba</code> || <code>22714</code> || <code>67281h</code> || Empress hitting the wall || <code>---.wav</code>
+
| <code>0x58ba</code> || <code>22714</code> || <code>67281h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58bb</code> || <code>22715</code> || <code>67317h</code> || Empress rolling || <code>---.wav</code>
+
| <code>0x58bb</code> || <code>22715</code> || <code>67317h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58bc</code> || <code>22716</code> || <code>67361h</code> || Something related to Empress || <code>---.wav</code>
+
| <code>0x58bc</code> || <code>22716</code> || <code>67361h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58bd</code> || <code>22717</code> || <code>67383h</code> || Empress birthing || <code>---.wav</code>
+
| <code>0x58bd</code> || <code>22717</code> || <code>67383h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58be</code> || <code>22718</code> || <code>67429h</code> || Antennae Beetle jumping away || <code>---.wav</code>
+
| <code>0x58be</code> || <code>22718</code> || <code>67429h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58bf</code> || <code>22719</code> || <code>67535h</code> || Antennae Beetle chirping || <code>---.wav</code>
+
| <code>0x58bf</code> || <code>22719</code> || <code>67535h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58c0</code> || <code>22720</code> || <code>67717h</code> || Antennae Beetle flailing || <code>---.wav</code>
+
| <code>0x58c0</code> || <code>22720</code> || <code>67717h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58c1</code> || <code>22721</code> || <code>67451h</code> || Antennae Beetle dying || <code>---.wav</code>
+
| <code>0x58c1</code> || <code>22721</code> || <code>67451h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58c2</code> || <code>22722</code> || <code>67695h</code> || cowbell thump || <code>---.wav</code>
+
| <code>0x58c2</code> || <code>22722</code> || <code>67695h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58c3</code> || <code>22723</code> || <code>67557h</code> || Antennae Beetle whistle || <code>---.wav</code>
+
| <code>0x58c3</code> || <code>22723</code> || <code>67557h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58c4</code> || <code>22724</code> || <code>62396h</code> || Something || <code>---.wav</code>
+
| <code>0x58c4</code> || <code>22724</code> || <code>62396h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58c5</code> || <code>22725</code> || <code>67830h</code> || Jellyfloat dying || <code>---.wav</code>
+
| <code>0x58c5</code> || <code>22725</code> || <code>67830h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58c6</code> || <code>22726</code> || <code>67769h</code> || Jellyfloat exploding || <code>---.wav</code>
+
| <code>0x58c6</code> || <code>22726</code> || <code>67769h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58c7</code> || <code>22727</code> || <code>67863h</code> || Jellyfloat idle || <code>---.wav</code>
+
| <code>0x58c7</code> || <code>22727</code> || <code>67863h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58c8</code> || <code>22728</code> || <code>68327h</code> || Jellyfloat falling || <code>---.wav</code>
+
| <code>0x58c8</code> || <code>22728</code> || <code>68327h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58c9</code> || <code>22729</code> || <code>68360h</code> || Jellyfloat flicking || <code>---.wav</code>
+
| <code>0x58c9</code> || <code>22729</code> || <code>68360h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58ca</code> || <code>22730</code> || <code>68392h</code> || Jellyfloat raising from ground || <code>---.wav</code>
+
| <code>0x58ca</code> || <code>22730</code> || <code>68392h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58cb</code> || <code>22731</code> || <code>68467h</code> || Jellyfloat something || <code>---.wav</code>
+
| <code>0x58cb</code> || <code>22731</code> || <code>68467h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58cc</code> || <code>22732</code> || <code>68681h</code> || Jellyfloat inhaling || <code>---.wav</code>
+
| <code>0x58cc</code> || <code>22732</code> || <code>68681h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58cd</code> || <code>22733</code> || <code>68786h</code> || Jellyfloat about to inhale || <code>---.wav</code>
+
| <code>0x58cd</code> || <code>22733</code> || <code>68786h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58ce</code> || <code>22734</code> || <code>67908h</code> || Jellyfloat song || <code>---.wav</code>
+
| <code>0x58ce</code> || <code>22734</code> || <code>67908h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58cf</code> || <code>22735</code> || <code>62849h</code> || Hermit Crawmad dying || <code>---.wav</code>
+
| <code>0x58cf</code> || <code>22735</code> || <code>62849h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58d0</code> || <code>22736</code> || <code>62872h</code> || Hermit Crawmad walking || <code>---.wav</code>
+
| <code>0x58d0</code> || <code>22736</code> || <code>62872h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58d1</code> || <code>22737</code> || <code>62895h</code> || Hermit Crawmad something || <code>---.wav</code>
+
| <code>0x58d1</code> || <code>22737</code> || <code>62895h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58d2</code> || <code>22738</code> || <code>62918h</code> || Hermit Crawmad emerging from water || <code>---.wav</code>
+
| <code>0x58d2</code> || <code>22738</code> || <code>62918h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58d3</code> || <code>22739</code> || <code>62826h</code> || Hermit Crawmad showing up || <code>---.wav</code>
+
| <code>0x58d3</code> || <code>22739</code> || <code>62826h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58d4</code> || <code>22740</code> || <code>62493h</code> || Burrow-nit emerging from the ground || <code>---.wav</code>
+
| <code>0x58d4</code> || <code>22740</code> || <code>62493h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58d5</code> || <code>22741</code> || <code>62547h</code> || Burrow-nit going into the ground || <code>---.wav</code>
+
| <code>0x58d5</code> || <code>22741</code> || <code>62547h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58d6</code> || <code>22742</code> || <code>62621h</code> || Burrow-nit attacking || <code>---.wav</code>
+
| <code>0x58d6</code> || <code>22742</code> || <code>62621h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58d7</code> || <code>22743</code> || <code>62643h</code> || Burrow-nit eating something || <code>---.wav</code>
+
| <code>0x58d7</code> || <code>22743</code> || <code>62643h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58d8</code> || <code>22744</code> || <code>62574h</code> || Burrow-nit charging up || <code>---.wav</code>
+
| <code>0x58d8</code> || <code>22744</code> || <code>62574h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58d9</code> || <code>22745</code> || <code>62681h</code> || Burrow-nit dying || <code>---.wav</code>
+
| <code>0x58d9</code> || <code>22745</code> || <code>62681h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58da</code> || <code>22746</code> || <code>62724h</code> || Burrow-nit shaking || <code>---.wav</code>
+
| <code>0x58da</code> || <code>22746</code> || <code>62724h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58db</code> || <code>22747</code> || <code>62352h</code> || Burrow-nit walking || <code>---.wav</code>
+
| <code>0x58db</code> || <code>22747</code> || <code>62352h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58dc</code> || <code>22748</code> || <code>62793h</code> || Egg cracking || <code>---.wav</code>
+
| <code>0x58dc</code> || <code>22748</code> || <code>62793h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58dd</code> || <code>22749</code> || <code>62267h</code> || Ravenous Whiskerpiller moving || <code>---.wav</code>
+
| <code>0x58dd</code> || <code>22749</code> || <code>62267h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58de</code> || <code>22750</code> || <code>62289h</code> || Ravenous Whiskerpiller eating berry || <code>---.wav</code>
+
| <code>0x58de</code> || <code>22750</code> || <code>62289h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58df</code> || <code>22751</code> || <code>62154h</code> || Ravenous Whiskerpiller dying (maybe not dying?) || <code>---.wav</code>
+
| <code>0x58df</code> || <code>22751</code> || <code>62154h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58e0</code> || <code>22752</code> || <code>62220h</code> || Ravenous Whiskerpiller being carried || <code>---.wav</code>
+
| <code>0x58e0</code> || <code>22752</code> || <code>62220h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58e1</code> || <code>22753</code> || <code>62056h</code> || Dirigibug balloons popping || <code>---.wav</code>
+
| <code>0x58e1</code> || <code>22753</code> || <code>62056h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58e2</code> || <code>22754</code> || <code>62132h</code> || Dirigibug something || <code>---.wav</code>
+
| <code>0x58e2</code> || <code>22754</code> || <code>62132h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58e3</code> || <code>22755</code> || <code>62010h</code> || Dirigibug idle? || <code>---.wav</code>
+
| <code>0x58e3</code> || <code>22755</code> || <code>62010h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58e4</code> || <code>22756</code> || <code>61988h</code> || Dirigibug prepping bomb || <code>---.wav</code>
+
| <code>0x58e4</code> || <code>22756</code> || <code>61988h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58e5</code> || <code>22757</code> || <code>61945h</code> || Dirigibug idle || <code>---.wav</code>
+
| <code>0x58e5</code> || <code>22757</code> || <code>61945h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58e6</code> || <code>22758</code> || <code>61722h</code> || Dirigibug dropping bomb || <code>---.wav</code>
+
| <code>0x58e6</code> || <code>22758</code> || <code>61722h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58e7</code> || <code>22759</code> || <code>61751h</code> || Dirigibug flicking || <code>---.wav</code>
+
| <code>0x58e7</code> || <code>22759</code> || <code>61751h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58e8</code> || <code>22760</code> || <code>61811h</code> || Dirigibug filling balloons || <code>---.wav</code>
+
| <code>0x58e8</code> || <code>22760</code> || <code>61811h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58e9</code> || <code>22761</code> || <code>61880h</code> || Dirigibug flailing || <code>---.wav</code>
+
| <code>0x58e9</code> || <code>22761</code> || <code>61880h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58ea</code> || <code>22762</code> || <code>61440h</code> || Dirigibug dying || <code>---.wav</code>
+
| <code>0x58ea</code> || <code>22762</code> || <code>61440h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58eb</code> || <code>22763</code> || <code>61923h</code> || Dirigibug something || <code>---.wav</code>
+
| <code>0x58eb</code> || <code>22763</code> || <code>61923h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58ec</code> || <code>22764</code> || <code>61098h</code> || Hermit Crawmad charging up || <code>---.wav</code>
+
| <code>0x58ec</code> || <code>22764</code> || <code>61098h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58ed</code> || <code>22765</code> || <code>61120h</code> || Dweevil walking || <code>---.wav</code>
+
| <code>0x58ed</code> || <code>22765</code> || <code>61120h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58ee</code> || <code>22766</code> || <code>61142h</code> || Dweevil walking || <code>---.wav</code>
+
| <code>0x58ee</code> || <code>22766</code> || <code>61142h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58ef</code> || <code>22767</code> || <code>61164h</code> || Dweevil something || <code>---.wav</code>
+
| <code>0x58ef</code> || <code>22767</code> || <code>61164h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58f0</code> || <code>22768</code> || <code>61196h</code> || Dweevil chuckling || <code>---.wav</code>
+
| <code>0x58f0</code> || <code>22768</code> || <code>61196h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58f1</code> || <code>22769</code> || <code>61233h</code> || Dweevil dying || <code>---.wav</code>
+
| <code>0x58f1</code> || <code>22769</code> || <code>61233h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58f2</code> || <code>22770</code> || <code>61255h</code> || Dweevil charging || <code>---.wav</code>
+
| <code>0x58f2</code> || <code>22770</code> || <code>61255h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58f3</code> || <code>22771</code> || <code>61313h</code> || Fiery Dweevil attack || <code>---.wav</code>
+
| <code>0x58f3</code> || <code>22771</code> || <code>61313h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58f4</code> || <code>22772</code> || <code>61076h</code> || Weird sound || <code>---.wav</code>
+
| <code>0x58f4</code> || <code>22772</code> || <code>61076h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58f5</code> || <code>22773</code> || <code>61054h</code> || Withering Blowhog laughing || <code>---.wav</code>
+
| <code>0x58f5</code> || <code>22773</code> || <code>61054h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58f6</code> || <code>22774</code> || <code>60764h</code> || Giant Breadbug walking || <code>---.wav</code>
+
| <code>0x58f6</code> || <code>22774</code> || <code>60764h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58f7</code> || <code>22775</code> || <code>60791h</code> || Giant Breadbug walking || <code>---.wav</code>
+
| <code>0x58f7</code> || <code>22775</code> || <code>60791h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58f8</code> || <code>22776</code> || <code>60818h</code> || Giant Breadbug emerging from ground || <code>---.wav</code>
+
| <code>0x58f8</code> || <code>22776</code> || <code>60818h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58f9</code> || <code>22777</code> || <code>60840h</code> || Giant Breadbug emerging from ground || <code>---.wav</code>
+
| <code>0x58f9</code> || <code>22777</code> || <code>60840h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58fa</code> || <code>22778</code> || <code>60710h</code> || Giant Breadbug being pulled || <code>---.wav</code>
+
| <code>0x58fa</code> || <code>22778</code> || <code>60710h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58fb</code> || <code>22779</code> || <code>60640h</code> || Giant Breadbug thump || <code>---.wav</code>
+
| <code>0x58fb</code> || <code>22779</code> || <code>60640h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58fc</code> || <code>22780</code> || <code>60662h</code> || Giant Breadbug thump || <code>---.wav</code>
+
| <code>0x58fc</code> || <code>22780</code> || <code>60662h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58fd</code> || <code>22781</code> || <code>60546h</code> || Giant Breadbug snort || <code>---.wav</code>
+
| <code>0x58fd</code> || <code>22781</code> || <code>60546h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58fe</code> || <code>22782</code> || <code>60568h</code> || Giant Breadbug snort || <code>---.wav</code>
+
| <code>0x58fe</code> || <code>22782</code> || <code>60568h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x58ff</code> || <code>22783</code> || <code>60737h</code> || Giant Breadbug being hit || <code>---.wav</code>
+
| <code>0x58ff</code> || <code>22783</code> || <code>60737h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5900</code> || <code>22784</code> || <code>55029h</code> || Withering Blowhog idle || <code>---.wav</code>
+
| <code>0x5900</code> || <code>22784</code> || <code>55029h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5901</code> || <code>22785</code> || <code>65523h</code> || Bumbling Snitchbug buzzing || <code>---.wav</code>
+
| <code>0x5901</code> || <code>22785</code> || <code>65523h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5902</code> || <code>22786</code> || <code>60972h</code> || Bumbling Snitchbug flying || <code>---.wav</code>
+
| <code>0x5902</code> || <code>22786</code> || <code>60972h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5903</code> || <code>22787</code> || <code>61017h</code> || Bumbling Snitchbug flying || <code>---.wav</code>
+
| <code>0x5903</code> || <code>22787</code> || <code>61017h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5904</code> || <code>22788</code> || <code>60862h</code> || Bumbling Snitchbug flailing || <code>---.wav</code>
+
| <code>0x5904</code> || <code>22788</code> || <code>60862h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5905</code> || <code>22789</code> || <code>60884h</code> || Bumbling Snitchbug falling || <code>---.wav</code>
+
| <code>0x5905</code> || <code>22789</code> || <code>60884h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5906</code> || <code>22790</code> || <code>60906h</code> || Bumbling Snitchbug falling || <code>---.wav</code>
+
| <code>0x5906</code> || <code>22790</code> || <code>60906h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5907</code> || <code>22791</code> || <code>60928h</code> || Bumbling Snitchbug throwing captain || <code>---.wav</code>
+
| <code>0x5907</code> || <code>22791</code> || <code>60928h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5908</code> || <code>22792</code> || <code>60950h</code> || chime sound || <code>---.wav</code>
+
| <code>0x5908</code> || <code>22792</code> || <code>60950h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5909</code> || <code>22793</code> || <code>60042h</code> || Jellyfloat dying || <code>---.wav</code>
+
| <code>0x5909</code> || <code>22793</code> || <code>60042h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x590a</code> || <code>22794</code> || <code>60286h</code> || Jellyfloat exploding || <code>---.wav</code>
+
| <code>0x590a</code> || <code>22794</code> || <code>60286h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x590b</code> || <code>22795</code> || <code>60108h</code> || Greater Spotted Jellyfloat idle || <code>---.wav</code>
+
| <code>0x590b</code> || <code>22795</code> || <code>60108h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x590c</code> || <code>22796</code> || <code>60213h</code> || Greater Spotted Jellyfloat wail || <code>---.wav</code>
+
| <code>0x590c</code> || <code>22796</code> || <code>60213h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x590d</code> || <code>22797</code> || <code>60387h</code> || Greater Spotted Jellyfloat flick || <code>---.wav</code>
+
| <code>0x590d</code> || <code>22797</code> || <code>60387h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x590e</code> || <code>22798</code> || <code>51376h</code> || bubbly water sound || <code>---.wav</code>
+
| <code>0x590e</code> || <code>22798</code> || <code>51376h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x590f</code> || <code>22799</code> || <code>60475h</code> || Greater Spotted Jellyfloat getting off the ground || <code>---.wav</code>
+
| <code>0x590f</code> || <code>22799</code> || <code>60475h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5910</code> || <code>22800</code> || <code>59502h</code> || Greater Spotted Jellyfloat song || <code>---.wav</code>
+
| <code>0x5910</code> || <code>22800</code> || <code>59502h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5911</code> || <code>22801</code> || <code>51737h</code> || Titan Dweevil dying? || <code>---.wav</code>
+
| <code>0x5911</code> || <code>22801</code> || <code>51737h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5912</code> || <code>22802</code> || <code>59923h</code> || Greater Spotted Jellyfloat about to get off the ground || <code>---.wav</code>
+
| <code>0x5912</code> || <code>22802</code> || <code>59923h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5913</code> || <code>22803</code> || <code>59480h</code> || Mitite squeeking || <code>---.wav</code>
+
| <code>0x5913</code> || <code>22803</code> || <code>59480h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5914</code> || <code>22804</code> || <code>59427h</code> || Mitite walking || <code>---.wav</code>
+
| <code>0x5914</code> || <code>22804</code> || <code>59427h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5915</code> || <code>22805</code> || <code>59400h</code> || Mitite emerging from ground || <code>---.wav</code>
+
| <code>0x5915</code> || <code>22805</code> || <code>59400h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5916</code> || <code>22806</code> || <code>59331h</code> || Chirp sound? || <code>---.wav</code>
+
| <code>0x5916</code> || <code>22806</code> || <code>59331h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5917</code> || <code>22807</code> || <code>59220h</code> || Weird sound || <code>---.wav</code>
+
| <code>0x5917</code> || <code>22807</code> || <code>59220h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5918</code> || <code>22808</code> || <code>59145h</code> || Fleshy sound? || <code>---.wav</code>
+
| <code>0x5918</code> || <code>22808</code> || <code>59145h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5919</code> || <code>22809</code> || <code>54980h</code> || Cannon Beetle spitting rock || <code>---.wav</code>
+
| <code>0x5919</code> || <code>22809</code> || <code>54980h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x591a</code> || <code>22810</code> || <code>55007h</code> || Cannon Beetle idle || <code>---.wav</code>
+
| <code>0x591a</code> || <code>22810</code> || <code>55007h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x591b</code> || <code>22811</code> || <code>52201h</code> || Explosion sound || <code>---.wav</code>
+
| <code>0x591b</code> || <code>22811</code> || <code>52201h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x591c</code> || <code>22812</code> || <code>58280h</code> || Groink throwing blast || <code>---.wav</code>
+
| <code>0x591c</code> || <code>22812</code> || <code>58280h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x591d</code> || <code>22813</code> || <code>58324h</code> || thumping sound (low quality like unused Pikmin sounds) || <code>---.wav</code>
+
| <code>0x591d</code> || <code>22813</code> || <code>58324h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x591e</code> || <code>22814</code> || <code>58465h</code> || Squish sound || <code>---.wav</code>
+
| <code>0x591e</code> || <code>22814</code> || <code>58465h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x591f</code> || <code>22815</code> || <code>58487h</code> || Groink walking || <code>---.wav</code>
+
| <code>0x591f</code> || <code>22815</code> || <code>58487h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5920</code> || <code>22816</code> || <code>58355h</code> || Squish sound || <code>---.wav</code>
+
| <code>0x5920</code> || <code>22816</code> || <code>58355h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5921</code> || <code>22817</code> || <code>58377h</code> || Squish sound || <code>---.wav</code>
+
| <code>0x5921</code> || <code>22817</code> || <code>58377h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5922</code> || <code>22818</code> || <code>58399h</code> || Groink prepping cannon || <code>---.wav</code>
+
| <code>0x5922</code> || <code>22818</code> || <code>58399h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5923</code> || <code>22819</code> || <code>58421h</code> || Groink closing cannon || <code>---.wav</code>
+
| <code>0x5923</code> || <code>22819</code> || <code>58421h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5924</code> || <code>22820</code> || <code>58443h</code> || Odd Groink sound || <code>---.wav</code>
+
| <code>0x5924</code> || <code>22820</code> || <code>58443h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5925</code> || <code>22821</code> || <code>58509h</code> || Groink blast falling || <code>---.wav</code>
+
| <code>0x5925</code> || <code>22821</code> || <code>58509h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5926</code> || <code>22822</code> || <code>56936h</code> || Thump sound #100 || <code>---.wav</code>
+
| <code>0x5926</code> || <code>22822</code> || <code>56936h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5927</code> || <code>22823</code> || <code>56855h</code> || Metallic blast sound || <code>---.wav</code>
+
| <code>0x5927</code> || <code>22823</code> || <code>56855h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5928</code> || <code>22824</code> || <code>56800h</code> || Stretching sound || <code>---.wav</code>
+
| <code>0x5928</code> || <code>22824</code> || <code>56800h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5929</code> || <code>22825</code> || <code>56745h</code> || Stretching sound || <code>---.wav</code>
+
| <code>0x5929</code> || <code>22825</code> || <code>56745h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x592a</code> || <code>22826</code> || <code>56690h</code> || Stretching sound || <code>---.wav</code>
+
| <code>0x592a</code> || <code>22826</code> || <code>56690h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x592b</code> || <code>22827</code> || <code>56616h</code> || MaL walking || <code>---.wav</code>
+
| <code>0x592b</code> || <code>22827</code> || <code>56616h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x592c</code> || <code>22828</code> || <code>56542h</code> || MaL walking || <code>---.wav</code>
+
| <code>0x592c</code> || <code>22828</code> || <code>56542h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x592d</code> || <code>22829</code> || <code>56468h</code> || MaL walking || <code>---.wav</code>
+
| <code>0x592d</code> || <code>22829</code> || <code>56468h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x592e</code> || <code>22830</code> || <code>56351h</code> || MaL idle || <code>---.wav</code>
+
| <code>0x592e</code> || <code>22830</code> || <code>56351h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x592f</code> || <code>22831</code> || <code>56212h</code> || MaL spitting steam || <code>---.wav</code>
+
| <code>0x592f</code> || <code>22831</code> || <code>56212h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5930</code> || <code>22832</code> || <code>56094h</code> || MaL idle || <code>---.wav</code>
+
| <code>0x5930</code> || <code>22832</code> || <code>56094h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5931</code> || <code>22833</code> || <code>55943h</code> || MaL flicking || <code>---.wav</code>
+
| <code>0x5931</code> || <code>22833</code> || <code>55943h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5932</code> || <code>22834</code> || <code>55645h</code> || MaL about to explode || <code>---.wav</code>
+
| <code>0x5932</code> || <code>22834</code> || <code>55645h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5933</code> || <code>22835</code> || <code>55559h</code> || MaL exploding || <code>---.wav</code>
+
| <code>0x5933</code> || <code>22835</code> || <code>55559h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5934</code> || <code>22836</code> || <code>55530h</code> || MaL shooting || <code>---.wav</code>
+
| <code>0x5934</code> || <code>22836</code> || <code>55530h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5935</code> || <code>22837</code> || <code>55481h</code> || MaL shot hitting something || <code>---.wav</code>
+
| <code>0x5935</code> || <code>22837</code> || <code>55481h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5936</code> || <code>22838</code> || <code>55439h</code> || MaL something || <code>---.wav</code>
+
| <code>0x5936</code> || <code>22838</code> || <code>55439h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5937</code> || <code>22839</code> || <code>55391h</code> || MaL something || <code>---.wav</code>
+
| <code>0x5937</code> || <code>22839</code> || <code>55391h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5938</code> || <code>22840</code> || <code>55369h</code> || MaL prepping gun || <code>---.wav</code>
+
| <code>0x5938</code> || <code>22840</code> || <code>55369h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5939</code> || <code>22841</code> || <code>55343h</code> || MaL targetting || <code>---.wav</code>
+
| <code>0x5939</code> || <code>22841</code> || <code>55343h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x593a</code> || <code>22842</code> || <code>55094h</code> || Ranging Bloyster detecting Olimar || <code>---.wav</code>
+
| <code>0x593a</code> || <code>22842</code> || <code>55094h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x593b</code> || <code>22843</code> || <code>55117h</code> || Ranging Bloyster detecting Louie || <code>---.wav</code>
+
| <code>0x593b</code> || <code>22843</code> || <code>55117h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x593c</code> || <code>22844</code> || <code>55295h</code> || Ranging Bloyster idle || <code>---.wav</code>
+
| <code>0x593c</code> || <code>22844</code> || <code>55295h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x593d</code> || <code>22845</code> || <code>55140h</code> || Ranging Bloyster dying || <code>---.wav</code>
+
| <code>0x593d</code> || <code>22845</code> || <code>55140h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x593e</code> || <code>22846</code> || <code>55162h</code> || Ranging Bloyster dying || <code>---.wav</code>
+
| <code>0x593e</code> || <code>22846</code> || <code>55162h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x593f</code> || <code>22847</code> || <code>55273h</code> || Ranging Bloyster dying again || <code>---.wav</code>
+
| <code>0x593f</code> || <code>22847</code> || <code>55273h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5940</code> || <code>22848</code> || <code>55185h</code> || Ranging Bloyster attacking || <code>---.wav</code>
+
| <code>0x5940</code> || <code>22848</code> || <code>55185h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5941</code> || <code>22849</code> || <code>55051h</code> || Ranging Bloyster attacking || <code>---.wav</code>
+
| <code>0x5941</code> || <code>22849</code> || <code>55051h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5942</code> || <code>22850</code> || <code>55207h</code> || Ranging Bloyster flicking || <code>---.wav</code>
+
| <code>0x5942</code> || <code>22850</code> || <code>55207h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5943</code> || <code>22851</code> || <code>55229h</code> || Ranging Bloyster about to detect a captain || <code>---.wav</code>
+
| <code>0x5943</code> || <code>22851</code> || <code>55229h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5944</code> || <code>22852</code> || <code>55251h</code> || Ranging Bloyster looses captain || <code>---.wav</code>
+
| <code>0x5944</code> || <code>22852</code> || <code>55251h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5945</code> || <code>22853</code> || <code>52331h</code> || Titan Dweevil squeel || <code>---.wav</code>
+
| <code>0x5945</code> || <code>22853</code> || <code>52331h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5946</code> || <code>22854</code> || <code>53458h</code> || Titan Dweevil idle || <code>---.wav</code>
+
| <code>0x5946</code> || <code>22854</code> || <code>53458h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5947</code> || <code>22855</code> || <code>53485h</code> || Titan Dweevil idle || <code>---.wav</code>
+
| <code>0x5947</code> || <code>22855</code> || <code>53485h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5948</code> || <code>22856</code> || <code>53947h</code> || Titan Dweevil walking || <code>---.wav</code>
+
| <code>0x5948</code> || <code>22856</code> || <code>53947h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5949</code> || <code>22857</code> || <code>53872h</code> || Titan Dweevil walking || <code>---.wav</code>
+
| <code>0x5949</code> || <code>22857</code> || <code>53872h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x594a</code> || <code>22858</code> || <code>53778h</code> || Titan Dweevil idle || <code>---.wav</code>
+
| <code>0x594a</code> || <code>22858</code> || <code>53778h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x594b</code> || <code>22859</code> || <code>53629h</code> || Titan Dweevil flicking || <code>---.wav</code>
+
| <code>0x594b</code> || <code>22859</code> || <code>53629h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x594c</code> || <code>22860</code> || <code>53282h</code> || Titan Dweevil about to attack? || <code>---.wav</code>
+
| <code>0x594c</code> || <code>22860</code> || <code>53282h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x594d</code> || <code>22861</code> || <code>53197h</code> || Titan Dweevil idle || <code>---.wav</code>
+
| <code>0x594d</code> || <code>22861</code> || <code>53197h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x594e</code> || <code>22862</code> || <code>53059h</code> || Titan Dweevil idle (final phase) || <code>---.wav</code>
+
| <code>0x594e</code> || <code>22862</code> || <code>53059h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x594f</code> || <code>22863</code> || <code>52300h</code> || Titan Dweevil breaking apart || <code>---.wav</code>
+
| <code>0x594f</code> || <code>22863</code> || <code>52300h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5950</code> || <code>22864</code> || <code>53028h</code> || Titan Dweevil fire attack || <code>---.wav</code>
+
| <code>0x5950</code> || <code>22864</code> || <code>53028h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5951</code> || <code>22865</code> || <code>67063h</code> || Titan Dweevil fire attack || <code>---.wav</code>
+
| <code>0x5951</code> || <code>22865</code> || <code>67063h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5952</code> || <code>22866</code> || <code>64176h</code> || Titan Dweevil fire attack || <code>---.wav</code>
+
| <code>0x5952</code> || <code>22866</code> || <code>64176h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5953</code> || <code>22867</code> || <code>53001h</code> || Titan Dweevil water attack splash || <code>---.wav</code>
+
| <code>0x5953</code> || <code>22867</code> || <code>53001h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5954</code> || <code>22868</code> || <code>52974h</code> || Titan Dweevil water attack || <code>---.wav</code>
+
| <code>0x5954</code> || <code>22868</code> || <code>52974h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5955</code> || <code>22869</code> || <code>52850h</code> || Titan Dweevil water attack? || <code>---.wav</code>
+
| <code>0x5955</code> || <code>22869</code> || <code>52850h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5956</code> || <code>22870</code> || <code>52713h</code> || Titan Dweevil gas attack || <code>---.wav</code>
+
| <code>0x5956</code> || <code>22870</code> || <code>52713h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5957</code> || <code>22871</code> || <code>52713h</code> || Titan Dweevil gas attack || <code>---.wav</code>
+
| <code>0x5957</code> || <code>22871</code> || <code>52713h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5958</code> || <code>22872</code> || <code>52713h</code> || Titan Dweevil gas attack || <code>---.wav</code>
+
| <code>0x5958</code> || <code>22872</code> || <code>52713h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5959</code> || <code>22873</code> || <code>52713h</code> || Titan Dweevil gas attack || <code>---.wav</code>
+
| <code>0x5959</code> || <code>22873</code> || <code>52713h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x595a</code> || <code>22874</code> || <code>66728h</code> || Titan Dweevil elec attack || <code>---.wav</code>
+
| <code>0x595a</code> || <code>22874</code> || <code>66728h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x595b</code> || <code>22875</code> || <code>66820h</code> || Titan Dweevil elec attack || <code>---.wav</code>
+
| <code>0x595b</code> || <code>22875</code> || <code>66820h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x595c</code> || <code>22876</code> || <code>52595h</code> || Titan Dweevil elec attack || <code>---.wav</code>
+
| <code>0x595c</code> || <code>22876</code> || <code>52595h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x595d</code> || <code>22877</code> || <code>62793h</code> || Titan Dweevil elec attack ending || <code>---.wav</code>
+
| <code>0x595d</code> || <code>22877</code> || <code>62793h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x595e</code> || <code>22878</code> || <code>51126h</code> || Titan Dweevil steaming || <code>---.wav</code>
+
| <code>0x595e</code> || <code>22878</code> || <code>51126h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x595f</code> || <code>22879</code> || <code>51063h</code> || Titan Dweevil exploding || <code>---.wav</code>
+
| <code>0x595f</code> || <code>22879</code> || <code>51063h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5960</code> || <code>22980</code> || <code>50575h</code> || Doodlebug fart || <code>---.wav</code>
+
| <code>0x5960</code> || <code>22980</code> || <code>50575h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5961</code> || <code>22981</code> || <code>50553h</code> || Doodlebug getting hit || <code>---.wav</code>
+
| <code>0x5961</code> || <code>22981</code> || <code>50553h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5962</code> || <code>22882</code> || <code>50455h</code> || Doodlebug flies || <code>---.wav</code>
+
| <code>0x5962</code> || <code>22882</code> || <code>50455h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5963</code> || <code>22883</code> || <code>50415h</code> || Watery Blowhog charging up || <code>---.wav</code>
+
| <code>0x5963</code> || <code>22883</code> || <code>50415h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5964</code> || <code>22884</code> || <code>50263h</code> || Gas sound || <code>---.wav</code>
+
| <code>0x5964</code> || <code>22884</code> || <code>50263h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5965</code> || <code>22885</code> || <code>49833h</code> || Watery Blowhog attack || <code>---.wav</code>
+
| <code>0x5965</code> || <code>22885</code> || <code>49833h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5966</code> || <code>22886</code> || <code>66728h</code> || elec hazard || <code>---.wav</code>
+
| <code>0x5966</code> || <code>22886</code> || <code>66728h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5967</code> || <code>22887</code> || <code>50232h</code> || Dweevil item drop || <code>---.wav</code>
+
| <code>0x5967</code> || <code>22887</code> || <code>50232h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5968</code> || <code>22888</code> || <code>49716h</code> || Weird sound || <code>---.wav</code>
+
| <code>0x5968</code> || <code>22888</code> || <code>49716h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5969</code> || <code>22889</code> || <code>49685h</code> || Bulborb yawning but it fades out quickly || <code>---.wav</code>
+
| <code>0x5969</code> || <code>22889</code> || <code>49685h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x596a</code> || <code>22890</code> || <code>49663h</code> || Dwarf Bulborb gasping (cut shorter) || <code>---.wav</code>
+
| <code>0x596a</code> || <code>22890</code> || <code>49663h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x596b</code> || <code>22891</code> || <code>58231h</code> || Explosion || <code>---.wav</code>
+
| <code>0x596b</code> || <code>22891</code> || <code>58231h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x596c</code> || <code>22892</code> || <code>49602h</code> || Rock Falling || <code>---.wav</code>
+
| <code>0x596c</code> || <code>22892</code> || <code>49602h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x596d</code> || <code>22893</code> || <code>49453h</code> || Antennae Beetle whistle fading out || <code>---.wav</code>
+
| <code>0x596d</code> || <code>22893</code> || <code>49453h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x596e</code> || <code>22894</code> || <code>49405h</code> || Rumbling sound || <code>---.wav</code>
+
| <code>0x596e</code> || <code>22894</code> || <code>49405h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x596f</code> || <code>22895</code> || <code>49368h</code> || Wraith Rollers crashing on the ground || <code>---.wav</code>
+
| <code>0x596f</code> || <code>22895</code> || <code>49368h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5970</code> || <code>22896</code> || <code>49279h</code> || Wraith initial wail || <code>---.wav</code>
+
| <code>0x5970</code> || <code>22896</code> || <code>49279h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5971</code> || <code>22897</code> || <code>48974h</code> || Wraith land on rollers || <code>---.wav</code>
+
| <code>0x5971</code> || <code>22897</code> || <code>48974h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5972</code> || <code>22898</code> || <code>48830h</code> || Wraith running || <code>---.wav</code>
+
| <code>0x5972</code> || <code>22898</code> || <code>48830h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5973</code> || <code>22899</code> || <code>48742h</code> || Wraith flicking || <code>---.wav</code>
+
| <code>0x5973</code> || <code>22899</code> || <code>48742h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5974</code> || <code>22900</code> || <code>48625h</code> || Wraith deep sounding rolling? || <code>---.wav</code>
+
| <code>0x5974</code> || <code>22900</code> || <code>48625h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5975</code> || <code>22901</code> || <code>48512h</code> || Wraith going vulnerable || <code>---.wav</code>
+
| <code>0x5975</code> || <code>22901</code> || <code>48512h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5976</code> || <code>22902</code> || <code>49205h</code> || Loud thump || <code>---.wav</code>
+
| <code>0x5976</code> || <code>22902</code> || <code>49205h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5977</code> || <code>22903</code> || <code>48486h</code> || Pikmin bumping off of the wraith || <code>---.wav</code>
+
| <code>0x5977</code> || <code>22903</code> || <code>48486h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5978</code> || <code>22904</code> || <code>48428h</code> || Wraith when his rollers break || <code>---.wav</code>
+
| <code>0x5978</code> || <code>22904</code> || <code>48428h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5979</code> || <code>22905</code> || <code>48187h</code> || Wraith dying || <code>---.wav</code>
+
| <code>0x5979</code> || <code>22905</code> || <code>48187h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x597a</code> || <code>22906</code> || <code>48158h</code> || Wraith panting || <code>---.wav</code>
+
| <code>0x597a</code> || <code>22906</code> || <code>48158h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x597b</code> || <code>22907</code> || <code>49602h</code> || Falling whistling || <code>---.wav</code>
+
| <code>0x597b</code> || <code>22907</code> || <code>49602h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x597c</code> || <code>22908</code> || <code>47981h</code> || watery sound shaking || <code>---.wav</code>
+
| <code>0x597c</code> || <code>22908</code> || <code>47981h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x597d</code> || <code>22909</code> || <code>49602h</code> || Falling whistling || <code>---.wav</code>
+
| <code>0x597d</code> || <code>22909</code> || <code>49602h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x597e</code> || <code>22910</code> || <code>47693h</code> || crashing sound + water || <code>---.wav</code>
+
| <code>0x597e</code> || <code>22910</code> || <code>47693h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x597f</code> || <code>22911</code> || <code>47793h</code> || crashing sound || <code>---.wav</code>
+
| <code>0x597f</code> || <code>22911</code> || <code>47793h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5980</code> || <code>22912</code> || <code>47829h</code> || Rollers Rolling || <code>---.wav</code>
+
| <code>0x5980</code> || <code>22912</code> || <code>47829h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5981</code> || <code>22913</code> || <code>47873h</code> || Crawbster idle || <code>---.wav</code>
+
| <code>0x5981</code> || <code>22913</code> || <code>47873h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5982</code> || <code>22914</code> || <code>47647h</code> || Crawbster thump || <code>---.wav</code>
+
| <code>0x5982</code> || <code>22914</code> || <code>47647h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5983</code> || <code>22915</code> || <code>47550h</code> || Crawbster squeel || <code>---.wav</code>
+
| <code>0x5983</code> || <code>22915</code> || <code>47550h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5984</code> || <code>22916</code> || <code>47450h</code> || Crawbster thump || <code>---.wav</code>
+
| <code>0x5984</code> || <code>22916</code> || <code>47450h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5985</code> || <code>22917</code> || <code>47361h</code> || Crawbster sound || <code>---.wav</code>
+
| <code>0x5985</code> || <code>22917</code> || <code>47361h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5986</code> || <code>22918</code> || <code>47282h</code> || Crawbster idle || <code>---.wav</code>
+
| <code>0x5986</code> || <code>22918</code> || <code>47282h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5987</code> || <code>22919</code> || <code>46931h</code> || Crawbster dying || <code>---.wav</code>
+
| <code>0x5987</code> || <code>22919</code> || <code>46931h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5988</code> || <code>22920</code> || <code>47122h</code> || Crawbster struggling || <code>---.wav</code>
+
| <code>0x5988</code> || <code>22920</code> || <code>47122h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x5989</code> || <code>22921</code> || <code>46890h</code> || Wraith rolling || <code>---.wav</code>
+
| <code>0x5989</code> || <code>22921</code> || <code>46890h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x598a</code> || <code>22922</code> || <code>60616h</code> || Giant Breadbug snorting || <code>---.wav</code>
+
| <code>0x598a</code> || <code>22922</code> || <code>60616h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
| <code>0x598b</code> || <code>22923</code> || <code>60628h</code> || Giant Breadbug snorting || <code>---.wav</code>
+
| <code>0x598b</code> || <code>22923</code> || <code>60628h</code> || ??? || <code>---.wav</code>
 
|-
 
|-
|}
 
 
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
 
| <strong>Zach's notes</strong>
 
|-
 
| You can swap sounds by changing the jumptable value with another's e.g. swap Olimar and Louie's voicelines.
 
|-
 
| This page probably took about several hours to make. (during multiple sessions)
 
|-
 
| Please enjoy the fruits of my labor.
 
 
|}
 
|}
  

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