Difference between revisions of "2D particles"
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| <code>0010</code> || --- || <code>---</code> || --- || <code>---</code> || [[File:2DGeneral10.png|100px]] | | <code>0010</code> || --- || <code>---</code> || --- || <code>---</code> || [[File:2DGeneral10.png|100px]] | ||
|- | |- | ||
− | | <code>0011</code> || --- || <code>---</code> || --- || <code>---</code> || [[File: | + | | <code>0011</code> || --- || <code>---</code> || --- || <code>---</code> || [[File:2DGeneral11.png|100px]] |
|- | |- | ||
| <code>0012</code> || --- || <code>---</code> || --- || <code>---</code> || [[File:2DGeneral12.png|100px]] | | <code>0012</code> || --- || <code>---</code> || --- || <code>---</code> || [[File:2DGeneral12.png|100px]] |
Revision as of 11:13, 28 March 2022
To do: Add Descriptions and Internal Names.
Pikmin 2 particle emitters are defined in JPC files. The following is a list of all particles within eff2d_game2d.jpc
, as well as what particle emitters and particle textures they contain.
Note: Some particle textures are shown here with a green background so they contrast with the wiki's background. The green background is not part of the texture.
eff2d_game2d.jpc
Found in /user/Ebisawa/effect/eff2d_game2d.jpc
.
Particle emitters
ID | Description | Internal name | Looping | Texture ID Used | Image |
---|---|---|---|---|---|
0000 |
--- | --- |
--- | --- |
![]() |
0001 |
--- | --- |
--- | --- |
![]() |
0002 |
--- | --- |
--- | --- |
![]() |
0003 |
--- | --- |
--- | --- |
![]() |
0004 |
--- | --- |
--- | --- |
![]() |
0005 |
--- | --- |
--- | --- |
![]() |
0006 |
--- | --- |
--- | --- |
![]() |
0007 |
--- | --- |
--- | --- |
![]() |
0008 |
--- | --- |
--- | --- |
![]() |
0009 |
--- | --- |
--- | --- |
![]() |
000a |
--- | --- |
--- | --- |
![]() |
000b |
--- | --- |
--- | --- |
![]() |
000c |
--- | --- |
--- | --- |
![]() |
000d |
--- | --- |
--- | --- |
![]() |
000e |
--- | --- |
--- | --- |
![]() |
000f |
--- | --- |
--- | --- |
![]() |
0010 |
--- | --- |
--- | --- |
![]() |
0011 |
--- | --- |
--- | --- |
![]() |
0012 |
--- | --- |
--- | --- |
![]() |
0013 |
--- | --- |
--- | --- |
![]() |
0014 |
--- | --- |
--- | --- |
![]() |
0015 |
--- | --- |
--- | --- |
![]() |
0016 |
--- | --- |
--- | --- |
![]() |
0017 |
--- | --- |
--- | --- |
100px |
0018 |
--- | --- |
--- | --- |
![]() |
0019 |
--- | --- |
--- | --- |
![]() |
001a |
--- | --- |
--- | --- |
![]() |
001b |
--- | --- |
--- | --- |
![]() |
001c |
--- | --- |
--- | --- |
![]() |
001d |
--- | --- |
--- | --- |
![]() |
001e |
--- | --- |
--- | --- |
![]() |
001f |
--- | --- |
--- | --- |
![]() |
0020 |
--- | --- |
--- | --- |
![]() |
0021 |
--- | --- |
--- | --- |
100px |
0022 |
--- | --- |
--- | --- |
![]() |
0023 |
--- | --- |
--- | --- |
![]() |
0024 |
--- | --- |
--- | --- |
![]() |
0025 |
--- | --- |
--- | --- |
![]() |
Particle textures
TextureID | File name | Image |
---|---|---|
#0 | IP2_dot_32 |
![]() |
#1 | IP2_glow2_i |
![]() |
#2 | IP2_glow1_i |
![]() |
#3 | IP2_glowline_i |
![]() |
#4 | IP2_glow6mm_i |
![]() |
#5 | IP2_smash_i |
![]() |
#6 | IP2_glow4_i |
![]() |
#7 | IP2_glow5_i |
![]() |