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{| class="wikitable sortable"
 
{| class="wikitable sortable"
{{dt|d||romfs/CMCmn|Main content}}
+
{{dt|d||CMCmn|Main content}}
{{dt|d|romfs/CMCmn|audio|Audio files}}
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{{dt|d|CMCmn/audio|audiores|Sound effects}}
{{dt|d|romfs/CMCmn/audio|audiores|Sound effects}}
+
{{dt|d|CMCmn/audio/audiores|stream|Music}}
{{dt|d|romfs/CMCmn/audio/audiores|stream|Music}}
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{{dt|d|CMCmn|camera|Camera-related scripts}}
{{dt|d|romfs/CMCmn|camera|Camera-related scripts}}
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{{dt|d|CMCmn|command|{{unsure|Unknown}}}}
{{dt|d|romfs/CMCmn|command|{{unknown}}}}
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{{dt|d|CMCmn|control_setting|{{unsure|Unknown}}}}
{{dt|d|romfs/CMCmn|control_setting|{{unknown}}}}
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{{dt|d|CMCmn|course_arc|Models and parameters of objects, enemies, etc.}}
{{dt|d|romfs/CMCmn|course_arc|{{unknown}}}}
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{{dt|d|CMCmn|demo|Cutscenes}}}
{{dt|d|romfs/CMCmn|demo|Cutscenes and animations for cutscenes}}}
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{{dt|d|CMCmn|demo_share|Models for KopPad video call cutscenes}}
{{dt|d|romfs/CMCmn|demo_share|Models for KopPad video call cutscenes}}
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{{dt|d|CMCmn|enemy|Enemy models and parameters}}
{{dt|d|romfs/CMCmn|effect|{{unknown}}}}
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{{dt|d|CMCmn|generator|Objects to spawn in each area}}
{{dt|d|romfs/CMCmn|enemy|Enemy models and parameters}}
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{{dt|d|CMCmn|keyitem|Important items, like upgrades}}
{{dt|d|romfs/CMCmn|generator|Objects to spawn in each area}}
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{{dt|d|CMCmn|lyt|Menus}}
{{dt|d|romfs/CMCmn/generator|damagumo_map|{{unknown}}}}
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{{dt|d|CMCmn|map|Area/Bingo Battle-related models and parameters}}
{{dt|d|romfs/CMCmn/generator|enemy_00|{{unknown}}}}
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{{dt|d|CMCmn|map2d|Radar textures}}
{{dt|d|romfs/CMCmn/generator|mapA|{{unknown}}}}
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{{dt|d|CMCmn|movie|Pre-rendered cutscenes}}
{{dt|d|romfs/CMCmn/generator|mapA_side|{{unknown}}}}
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{{dt|d|CMCmn|movie_caption|Intro cutscene subtitle data}}
{{dt|d|romfs/CMCmn/generator|mapB|{{unknown}}}}
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{{dt|d|CMCmn|nonactor|Misc. non-gameplay objects}}
{{dt|d|romfs/CMCmn/generator|mapB_vp|{{unknown}}}}
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{{dt|d|CMCmn|object|Gameplay object models and parameters}}
{{dt|d|romfs/CMCmn/generator|mapC|{{unknown}}}}
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{{dt|d|CMCmn|orimamemo|Data File textures}}
{{dt|d|romfs/CMCmn/generator|mapD|{{unknown}}}}
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{{dt|d|CMCmn|otakara|Fruit/Treasure models and parameters}}
{{dt|d|romfs/CMCmn/generator|mapD_side|{{unknown}}}}
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{{dt|d|CMCmn|particle|Particles settings and files}}
{{dt|d|romfs/CMCmn/generator|mapE|{{unknown}}}}
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{{dt|d|CMCmn|plant|Plant models and parameters}}
{{dt|d|romfs/CMCmn/generator|mis1|{{unknown}}}}
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{{dt|d|CMCmn|player|Pikmin, leader, and cursor models and parameters}}
{{dt|d|romfs/CMCmn/generator|mis2|{{unknown}}}}
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{{dt|d|CMCmn|shader|{{unsure|Shaders?}}}}
{{dt|d|romfs/CMCmn/generator|mis3|{{unknown}}}}
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{{dt|d|CMCmn|system|Misc. settings and files}}
{{dt|d|romfs/CMCmn/generator|mis4|{{unknown}}}}
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{{dt|d|CMCmn|texonly|Misc. textures}}
{{dt|d|romfs/CMCmn/generator|mis5|{{unknown}}}}
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{{dt|d|CMCmn|worldmap|Drake's interior and area selection screen things}}
{{dt|d|romfs/CMCmn/generator|mis11|{{unknown}}}}
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{{dt|d||(EU{{!}}US{{!}}US)*|Fonts and strings}}
{{dt|d|romfs/CMCmn/generator|mis12|{{unknown}}}}
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{{dt|d||tmp|'''Empty''' things}}
{{dt|d|romfs/CMCmn/generator|mis13|{{unknown}}}}
+
{{dt|d|tmp|user|{{unsure|Folders named for some of the developers}}}}
{{dt|d|romfs/CMCmn/generator|mis14|{{unknown}}}}
 
{{dt|d|romfs/CMCmn/generator|mis15|{{unknown}}}}
 
{{dt|d|romfs/CMCmn/generator|object_00|{{unknown}}}}
 
{{dt|d|romfs/CMCmn/generator|patrol|{{unknown}}}}
 
{{dt|d|romfs/CMCmn/generator|perf_mapB|{{unknown}}}}
 
{{dt|d|romfs/CMCmn/generator|vs_antsnest|{{unknown}}}}
 
{{dt|d|romfs/CMCmn/generator|vs_antsnest2|{{unknown}}}}
 
{{dt|d|romfs/CMCmn/generator|vs_buildingblocks|{{unknown}}}}
 
{{dt|d|romfs/CMCmn/generator|vs_buildingblocks2|{{unknown}}}}
 
{{dt|d|romfs/CMCmn/generator|vs_flowerbed|{{unknown}}}}
 
{{dt|d|romfs/CMCmn/generator|vs_flowerbed2|{{unknown}}}}
 
{{dt|d|romfs/CMCmn/generator|vs_pipeworld|{{unknown}}}}
 
{{dt|d|romfs/CMCmn/generator|vs_pipeworld2|{{unknown}}}}
 
{{dt|d|romfs/CMCmn/generator|vs_puddle|{{unknown}}}}
 
{{dt|d|romfs/CMCmn/generator|vs_puddle2|{{unknown}}}}
 
{{dt|d|romfs/CMCmn/generator|vs_sandbox|{{unknown}}}}
 
{{dt|d|romfs/CMCmn/generator|vs_sandbox2|{{unknown}}}}
 
{{dt|d|romfs/CMCmn|keyitem|Important items, like upgrades}}
 
{{dt|d|romfs/CMCmn|lyt|Menus}}
 
{{dt|d|romfs/CMCmn|map|Area/Bingo Battle-related models and parameters}}
 
{{dt|d|romfs/CMCmn|map2d|Radar textures}}
 
{{dt|d|romfs/CMCmn|movie|Pre-rendered cutscenes}}
 
{{dt|d|romfs/CMCmn/movie|HowToOperate|How to play videos}}
 
{{dt|d|romfs/CMCmn/movie|PictureBook|Enemy tutorial videos}}
 
{{dt|d|romfs/CMCmn|movie_caption|Intro cutscene subtitle data}}
 
{{dt|d|romfs/CMCmn|nonactor|Misc. non-gameplay objects}}
 
{{dt|d|romfs/CMCmn|object|Gameplay object models and parameters}}
 
{{dt|d|romfs/CMCmn|orimamemo|Data File textures}}
 
{{dt|d|romfs/CMCmn|otakara|Fruit/Treasure models and parameters}}
 
{{dt|d|romfs/CMCmn|plant|Plant models and parameters}}
 
{{dt|d|romfs/CMCmn|player|Pikmin, leader, and cursor models and parameters}}
 
{{dt|d|romfs/CMCmn|rankingdata_test|{{unknown}}}}
 
{{dt|d|romfs/CMCmn|system|Misc. settings and files}}
 
{{dt|d|romfs/CMCmn/system|agl_root|{{unknown}}}}
 
{{dt|d|romfs/CMCmn/system|mission_set|Mission mode and side story level attributes and timers}}
 
{{dt|d|romfs/CMCmn/system|quest_set|{{unknown}}}}
 
{{dt|d|romfs/CMCmn/system|vs_set|Versus mode level attributes and timers}}
 
{{dt|d|romfs/CMCmn|tex_only|{{unknown}}}}
 
{{dt|d|romfs/CMCmn|vib_data|{{unknown}}}}
 
{{dt|d|romfs/CMCmn|worldmap|Drake's interior and area selection screen things}}
 
{{dt|d|romfs|(EU{{!}}US{{!}}US)*|Fonts and strings.}}
 
{{dt|d|romfs|tmp|{{unknown}}}}
 
 
|}
 
|}
  
[[Category:Pikmin 3 Deluxe]]
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[[Category:Pikmin 3]]
 
[[Category:Directory trees]]
 
[[Category:Directory trees]]

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