<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://pikmintkb.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Captain+Salty</id>
	<title>Pikmin Technical Knowledge Base - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://pikmintkb.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Captain+Salty"/>
	<link rel="alternate" type="text/html" href="https://pikmintkb.com/wiki/Special:Contributions/Captain_Salty"/>
	<updated>2026-05-07T13:31:36Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=JPC_file&amp;diff=5181</id>
		<title>JPC file</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=JPC_file&amp;diff=5181"/>
		<updated>2025-10-13T01:13:40Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: /* BSP1 Block (Base Shape) - Visual Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{note|The information on this page was gathered from game.jpc. This page is not finished.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JPC files&#039;&#039;&#039; represent an indexed collection of [[JPA file]]s, and contain information on the particle systems of &#039;&#039;Pikmin 2&#039;&#039;, as well as [[BTI file|BTI images]] for the particles. A list of particle emitters and textures can be found [[Pikmin 2 particle list|here]].&lt;br /&gt;
&lt;br /&gt;
All field names used in this guide are sourced from Pikhacker&#039;s JPC tool https://github.com/PikHacker/jpc_conv. This tool converts JPC files to readable and easy to edit JSON files which can then be reconverted back to a JPC file.&lt;br /&gt;
&lt;br /&gt;
== JPC header ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;format&amp;lt;/code&amp;gt; || JParticle Archive format version, &amp;lt;code&amp;gt;JPAC2-10&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Resource_Count&amp;lt;/code&amp;gt; || Total number of particle effects in this archive.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Texture_Count&amp;lt;/code&amp;gt; || Total number of BTI format textures available for particles.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Particle header ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Index&amp;lt;/code&amp;gt; || Particle effect ID in the resource.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ObjCount&amp;lt;/code&amp;gt; || Number of blocks in this particle effect.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;FieldCount&amp;lt;/code&amp;gt; || Number of FLD1 (field) blocks.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;KeyCount&amp;lt;/code&amp;gt; || Number of KFA1 (keyframe animation) blocks.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk1&amp;lt;/code&amp;gt; || Number of texture index values in TDB1 section.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk2&amp;lt;/code&amp;gt; || Unused padding byte.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== BEM1 Block (Base Emitter) - Core Particle Generation ==&lt;br /&gt;
&lt;br /&gt;
The special BEM1 flags used in &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Volume Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x000&amp;lt;/code&amp;gt; || Cube emission&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x100&amp;lt;/code&amp;gt; || Sphere emission (particles spawn from spherical volume)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x200&amp;lt;/code&amp;gt; || Cylinder emission (particles spawn from cylindrical volume)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x300&amp;lt;/code&amp;gt; || Torus emission (particles spawn in a torus)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x400&amp;lt;/code&amp;gt; || Point emission (particles spawn from single point)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x500&amp;lt;/code&amp;gt; || Circle emission (particles spawn from a circle)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x600&amp;lt;/code&amp;gt; || Line emission (particles spawn from a line)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Extra Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1&amp;lt;/code&amp;gt; || &amp;quot;Fixed Density&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2&amp;lt;/code&amp;gt; || &amp;quot;Fixed Interval&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4&amp;lt;/code&amp;gt; || &amp;quot;Inherit Scale&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || &amp;quot;Follow Emitter&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10&amp;lt;/code&amp;gt; || &amp;quot;Follow Emitter Child&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
BEM1 fields.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt; || Flags || Combination of a Volume type and any extra flags from the above tables.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk&amp;lt;/code&amp;gt; || Flags || &amp;quot;ResUserWork&amp;quot;. Appears to affect culling radius and global color changes?&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterScale&amp;lt;/code&amp;gt; || Emitter Positioning || Scales the entire emitter volume (X/Y/Z multipliers).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterTranslation&amp;lt;/code&amp;gt; || Emitter Positioning || World position offset of the emitter.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterDirection&amp;lt;/code&amp;gt; || Emitter Positioning || Direction vector for emission (uses s16 format, 32767 = max positive).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelOmni&amp;lt;/code&amp;gt; || Initial Velocity System || Omnidirectional velocity (random sphere direction).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelAxis&amp;lt;/code&amp;gt; || Initial Velocity System || Velocity along emitter&#039;s direction axis.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelRndm&amp;lt;/code&amp;gt; || Initial Velocity System || Random variation applied to velocity.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelDir&amp;lt;/code&amp;gt; || Initial Velocity System || Directional velocity magnitude.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;spread&amp;lt;/code&amp;gt; || Initial Velocity System || Cone spread angle for directional emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelDir&amp;lt;/code&amp;gt; || Initial Velocity System || Ratio between different velocity components.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rate&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Base emission rate (particles per frame).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rateRndm&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Random variation in emission rate (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;lifeTimeRndm&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Random variation in lifetime (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeSweep&amp;lt;/code&amp;gt; || Volume Parameters || Angular sweep for circular/spherical emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeMinRad&amp;lt;/code&amp;gt; || Volume Parameters || Minimum radius ratio for hollow shapes (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;airResist&amp;lt;/code&amp;gt; || Physics || Air resistance coefficient (1.0 = no resistance, &amp;lt;1.0 = drag).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;momentRndm&amp;lt;/code&amp;gt; || Physics || Random momentum variation applied to particles.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterRotX/Y/Z&amp;lt;/code&amp;gt; || Emitter Positioning || Rotation angles in degrees for the emitter orientation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;maxFrame&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Maximum frames emitter stays active (0 = infinite).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;startFrame&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Frame delay before emission begins.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;lifeTime&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Particle lifetime in frames.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeSize&amp;lt;/code&amp;gt; || Volume Parameters || Angular sweep for circular/spherical emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;divNumber&amp;lt;/code&amp;gt; || Volume Parameters || Subdivision count for fixed interval emission.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rateStep&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Frame interval for rate stepping.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== FLD1 Block (Field Forces) - Physics Effects ==&lt;br /&gt;
&lt;br /&gt;
The special FLD1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Add Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x000&amp;lt;/code&amp;gt; || Acceleration&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x100&amp;lt;/code&amp;gt; || Base Velocity&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x200&amp;lt;/code&amp;gt; || Velocity&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Field Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || Gravity&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1&amp;lt;/code&amp;gt; || Air&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2&amp;lt;/code&amp;gt; || Magnet&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x3&amp;lt;/code&amp;gt; || Newton&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4&amp;lt;/code&amp;gt; || Vortex&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x5&amp;lt;/code&amp;gt; || Random&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x6&amp;lt;/code&amp;gt; || Drag&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x7&amp;lt;/code&amp;gt; || Convection&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || Spin&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x20000&amp;lt;/code&amp;gt; || LocalSpace&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x40000&amp;lt;/code&amp;gt; || AirDrag&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x80000&amp;lt;/code&amp;gt; || FadeUseEnTime&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x100000&amp;lt;/code&amp;gt; || FadeUseDisTime&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x200000&amp;lt;/code&amp;gt; || FadeUseFadeIn &lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x400000&amp;lt;/code&amp;gt; || FadeUseFadeOut&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x800000&amp;lt;/code&amp;gt; || UseMaxDist&lt;br /&gt;
|}&lt;br /&gt;
FLD1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Combination of values from the three above tables.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;position&amp;lt;/code&amp;gt; || Field Parameters || Local offset position of the field effect.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;direction&amp;lt;/code&amp;gt; || Field Parameters || Direction vector for directional fields (gravity, wind).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;param1&amp;lt;/code&amp;gt; || Field Parameters || Field strength/magnitude (varies by field type).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;param2/param3&amp;lt;/code&amp;gt; || Field Parameters || Additional parameters (field-type specific).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;fadeIn&amp;lt;/code&amp;gt; || Timing Controls || Time ratio for field to fade in (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;fadeOut&amp;lt;/code&amp;gt; || Timing Controls || Time ratio for field to fade out (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;enTime&amp;lt;/code&amp;gt; || Timing Controls || Enable time (when field becomes active).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;disTime&amp;lt;/code&amp;gt; || Timing Controls || Disable time (when field deactivates).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;cycle&amp;lt;/code&amp;gt; || Timing Controls || Cycle period for oscillating fields.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== BSP1 Block (Base Shape) - Visual Appearance ==&lt;br /&gt;
&lt;br /&gt;
The special BSP1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || Point&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1&amp;lt;/code&amp;gt; || Line&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2&amp;lt;/code&amp;gt; || Billboard&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x3&amp;lt;/code&amp;gt; || Direction&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4&amp;lt;/code&amp;gt; || DirectionCross&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x5&amp;lt;/code&amp;gt; || Stripe&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x6&amp;lt;/code&amp;gt; || StripeCross&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x7&amp;lt;/code&amp;gt; || Rotation&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || RotationCross&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x9&amp;lt;/code&amp;gt; || DirBillboard&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xa&amp;lt;/code&amp;gt; || YBillboard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Dir Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x00&amp;lt;/code&amp;gt; || Vel&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10&amp;lt;/code&amp;gt; || Pos&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x20&amp;lt;/code&amp;gt; || PosInv&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x30&amp;lt;/code&amp;gt; || Emitter Dir&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x40&amp;lt;/code&amp;gt; || PrevPctl&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rot Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || Y&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x80&amp;lt;/code&amp;gt; || X&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x100&amp;lt;/code&amp;gt; || Z&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x200&amp;lt;/code&amp;gt; || XYZ&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Plane Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || XY&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x400&amp;lt;/code&amp;gt; || XZ&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x800&amp;lt;/code&amp;gt; || X&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Projection Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Default&amp;lt;/code&amp;gt; || None&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1000000&amp;lt;/code&amp;gt; || Normal&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2000000&amp;lt;/code&amp;gt; || Anim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! TEV Color Arg || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Default&amp;lt;/code&amp;gt; || Unk&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8000&amp;lt;/code&amp;gt; || Unk0&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10000&amp;lt;/code&amp;gt; || Unk1&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x18000&amp;lt;/code&amp;gt; || Unk2&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x20000&amp;lt;/code&amp;gt; || Unk3&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x28000&amp;lt;/code&amp;gt; || Unk4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! TEV Alpha Arg || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || { GX_CA_ZERO, GX_CA_TEXA, GX_CA_A0, GX_CA_ZERO }&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x40000&amp;lt;/code&amp;gt; || { GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO, GX_CA_A0 }&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Misc. || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1000&amp;lt;/code&amp;gt; || isGlblClrAnm&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4000&amp;lt;/code&amp;gt; || isGlblTexAnm&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x100000&amp;lt;/code&amp;gt; || isPrjTex&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x200000&amp;lt;/code&amp;gt; || isDrawFwdAhead&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x400000&amp;lt;/code&amp;gt; || isDrawPrntAhead&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x800000&amp;lt;/code&amp;gt; || isClipOn&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1000000&amp;lt;/code&amp;gt; || isTexCrdAnm&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2000000&amp;lt;/code&amp;gt; || Tiling S On&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4000000&amp;lt;/code&amp;gt; || Tiling T On&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8000000&amp;lt;/code&amp;gt; || isNoDrawParent&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10000000&amp;lt;/code&amp;gt; || isNoDrawChild&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The special BSP1 flags used in &amp;lt;code&amp;gt;blendModeFlags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Blend Mode || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || GX_BM_NONE (No blending)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1&amp;lt;/code&amp;gt; || GX_BM_BLEND (Standard blending)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2&amp;lt;/code&amp;gt; || GX_BM_LOGIC (Logic Op)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Blend Source Factor || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Default&amp;lt;/code&amp;gt; || GX_BL_ZERO (0.0)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4&amp;lt;/code&amp;gt; || GX_BL_ONE (1.0)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || GX_BL_SRCCOL (Frame Buffer Color)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xc&amp;lt;/code&amp;gt; || GX_BL_INVSRCCOL (1.0 - Frame Buffer Color)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10&amp;lt;/code&amp;gt; || GX_BL_SRCALPHA (Source Alpha)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x14&amp;lt;/code&amp;gt; || GX_BL_INVSRCALPHA (1.0 - Source Alpha)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x18&amp;lt;/code&amp;gt; || GX_BL_DSTALPHA (1.0 - Frame Buffer Alpha)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1c&amp;lt;/code&amp;gt; || GX_BL_INVDSTALPHA (1.0 - Frame Buffer Alpha)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Blend Destination Factor || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Default&amp;lt;/code&amp;gt; || GX_BL_ZERO (0.0)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x40&amp;lt;/code&amp;gt; || GX_BL_ONE (1.0)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x80&amp;lt;/code&amp;gt; || GX_BL_SRCCOL (Frame Buffer Color)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xc0&amp;lt;/code&amp;gt; || GX_BL_INVSRCCOL (1.0 - Frame Buffer Color)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x100&amp;lt;/code&amp;gt; || GX_BL_SRCALPHA (Source Alpha)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x140&amp;lt;/code&amp;gt; || GX_BL_INVSRCALPHA (1.0 - Source Alpha)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x180&amp;lt;/code&amp;gt; || GX_BL_DSTALPHA (1.0 - Frame Buffer Alpha)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1c0&amp;lt;/code&amp;gt; || GX_BL_INVDSTALPHA (1.0 - Frame Buffer Alpha)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Logic Operation || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Default&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_CLEAR (FALSE)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x400&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_AND (Source AND Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x800&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_REVAND (Source AND NOT Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xC00&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_COPY (Source)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1000&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_INVAND (NOT Source AND Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1400&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_NOOP (Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1800&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_XOR (Source XOR Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1C00&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_OR (Source OR Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2000&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_NOR NOT (Source OR Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2400&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_EQUIV NOT (Source XOR Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2800&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_INV (NOT Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2C00&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_REVOR (Source OR NOT Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x3000&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_INVCOPY (NOT Source)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x3400&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_INVOR (NOT Source OR Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x3800&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_NAND NOT (Source AND Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x3C00&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_SET (TRUE)&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The special BSP1 flags used in &amp;lt;code&amp;gt;zModeFlags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Z Mode Comparison || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Default&amp;lt;/code&amp;gt; || Z Comparison GX_NEVER (0)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2&amp;lt;/code&amp;gt; || Z Comparison GX_LESS (&amp;lt;)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4&amp;lt;/code&amp;gt; || Z Comparison GX_LEQUAL (&amp;lt;=)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x6&amp;lt;/code&amp;gt; || Z Comparison GX_EQUAL (==)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || Z Comparison GX_NEQUAL (!=)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xa&amp;lt;/code&amp;gt; || Z Comparison GX_GEQUAL (&amp;gt;=)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xc&amp;lt;/code&amp;gt; || Z Comparison GX_GREATER (&amp;gt;)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xe&amp;lt;/code&amp;gt; || Z Comparison GX_ALWAYS (1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Z Mode Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1&amp;lt;/code&amp;gt; || Z Mode Enabled&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10&amp;lt;/code&amp;gt; || Z Update Enabled&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x20&amp;lt;/code&amp;gt; || Z Compare Local Enabled&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The special BSP1 flags used in &amp;lt;code&amp;gt;alphaCompareFlags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Alpha Compare 0 || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Default&amp;lt;/code&amp;gt; || Z Comparison GX_NEVER (0)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2&amp;lt;/code&amp;gt; || Z Comparison GX_LESS (&amp;lt;)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4&amp;lt;/code&amp;gt; || Z Comparison GX_LEQUAL (&amp;lt;=)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x6&amp;lt;/code&amp;gt; || Z Comparison GX_EQUAL (==)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || Z Comparison GX_NEQUAL (!=)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xa&amp;lt;/code&amp;gt; || Z Comparison GX_GEQUAL (&amp;gt;=)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xc&amp;lt;/code&amp;gt; || Z Comparison GX_GREATER (&amp;gt;)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xe&amp;lt;/code&amp;gt; || Z Comparison GX_ALWAYS (1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Alpha Operator || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Default&amp;lt;/code&amp;gt; || Z Comparison GX_AOP_AND&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || Z Comparison GX_AOP_OR&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10&amp;lt;/code&amp;gt; || Z Comparison GX_AOP_XOR&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x18&amp;lt;/code&amp;gt; || Z Comparison GX_AOP_XNOR&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Alpha Compare 1 || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Default&amp;lt;/code&amp;gt; || Z Comparison GX_NEVER (0)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x20&amp;lt;/code&amp;gt; || Z Comparison GX_LESS (&amp;lt;)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x40&amp;lt;/code&amp;gt; || Z Comparison GX_LEQUAL (&amp;lt;=)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x60&amp;lt;/code&amp;gt; || Z Comparison GX_EQUAL (==)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x80&amp;lt;/code&amp;gt; || Z Comparison GX_NEQUAL (!=)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xa0&amp;lt;/code&amp;gt; || Z Comparison GX_GEQUAL (&amp;gt;=)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xc0&amp;lt;/code&amp;gt; || Z Comparison GX_GREATER (&amp;gt;)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xe0&amp;lt;/code&amp;gt; || Z Comparison GX_ALWAYS (1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The special BSP1 flags used in &amp;lt;code&amp;gt;texFlags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tex Anim Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1&amp;lt;/code&amp;gt; || Tex Anim Enabled&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4&amp;lt;/code&amp;gt; || Tex Anim Type JPACalcTexIdxNormal&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || Tex Anim Type JPACalcTexIdxRepeat&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xc&amp;lt;/code&amp;gt; || Tex Anim Type JPACalcTexIdxReverse&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10&amp;lt;/code&amp;gt; || Tex Anim Type JPACalcTexIdxMerge&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x14&amp;lt;/code&amp;gt; || Tex Anim Type JPACalcTexIdxRandom&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The special BSP1 flags used in &amp;lt;code&amp;gt;colorFlags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Color Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2&amp;lt;/code&amp;gt; || isPrmAnm&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || isEnvAnm&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Default&amp;lt;/code&amp;gt; || Anim Type Normal&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10&amp;lt;/code&amp;gt; || Anim Type Repeat&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x20&amp;lt;/code&amp;gt; || Anim Type Reverse&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x30&amp;lt;/code&amp;gt; || Anim Type Merge&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x40&amp;lt;/code&amp;gt; || Anim Type Random&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
BSP1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;baseSizeX/Y&amp;lt;/code&amp;gt; || Size &amp;amp; Scaling || Base particle size in world units.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;blendModeFlags&amp;lt;/code&amp;gt; || Size &amp;amp; Scaling || GX blend mode configuration (1113 = additive, 1497 = alpha blend, 1029 and 1177 also exist but are rarely used) (See above table)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaCompareFlags&amp;lt;/code&amp;gt; || Alpha Testing || Alpha comparison settings (231 = standard alpha test) (See above table)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaRef0/alphaRef1&amp;lt;/code&amp;gt; || Alpha Testing || Alpha reference values for testing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;zModeFlags&amp;lt;/code&amp;gt; || Alpha Testing || Z-buffer settings (37 = standard depth testing). (see above table)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texFlags&amp;lt;/code&amp;gt; || Texture Settings || Texture behavior flags. (See above table)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texIdx&amp;lt;/code&amp;gt; || Texture Settings || Base texture index in texture database.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texIdxAnimCount&amp;lt;/code&amp;gt; || Texture Settings || Number of texture animation frames.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;colorFlags&amp;lt;/code&amp;gt; || Color Animation || Color animation behavior (47 = both primary and environment color animation). (See above table)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ColorTable1Count/2Count&amp;lt;/code&amp;gt; || Color Animation || Number of keyframes for color animations.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;repeatDiv&amp;lt;/code&amp;gt; || Color Animation || Animation repeat divisor for cycling.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ColorPrm/ColorEnv&amp;lt;/code&amp;gt; || Color Animation || Base primary and environment colors (RGBA hex format).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;anmRndm&amp;lt;/code&amp;gt; || Color Animation || Random offset for animation timing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;colorLoopOfStMask&amp;lt;/code&amp;gt; || Color Animation || Mask for color animation loop offset.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texIdxLoopOfstMask&amp;lt;/code&amp;gt; || Color Animation || Mask for texture animation loop offset.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;MatId&amp;lt;/code&amp;gt; || Color Data Entries || Time point in particle life (0-30 scale typically).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;color&amp;lt;/code&amp;gt; || Color Data Entries || RGBA color at that time point.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ESP1 Block (Extra Shape) - Advanced Animation ==&lt;br /&gt;
&lt;br /&gt;
The special ESP1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1&amp;lt;/code&amp;gt; || isEnableScaleAnm&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2&amp;lt;/code&amp;gt; || isScaleXYDiff&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1000&amp;lt;/code&amp;gt; || Scale Center X (can be 0-2 (0, 0x1000 or 0x2000))&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4000&amp;lt;/code&amp;gt; || Scale Center Y (can be 0-2 (0, 0x4000 or 0x8000))&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10000&amp;lt;/code&amp;gt; || isEnableAlphaAnm&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x20000&amp;lt;/code&amp;gt; || isEnableAlphaFlick&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1000000&amp;lt;/code&amp;gt; || isEnableRotateAnm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Scale Anim Type X || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Default&amp;lt;/code&amp;gt; || JPACalcScaleAnmNormal&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x100&amp;lt;/code&amp;gt; || JPACalcScaleAnmRepeatX&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x200&amp;lt;/code&amp;gt; || JPACalcScaleAnmReverseX&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Scale Anim Type Y || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Default&amp;lt;/code&amp;gt; || JPACalcScaleAnmNormal&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x400&amp;lt;/code&amp;gt; || JPACalcScaleAnmRepeatY&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x800&amp;lt;/code&amp;gt; || JPACalcScaleAnmReverseY&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
ESP1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleInTiming/scaleOutTiming&amp;lt;/code&amp;gt; || Scale Animation || When scale-in/out begins (0.0-1.0 of particle life).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleInValueX/Y&amp;lt;/code&amp;gt; || Scale Animation || Starting scale values.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleOutValueX/Y&amp;lt;/code&amp;gt; || Scale Animation || Ending scale values.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleOutRandom&amp;lt;/code&amp;gt; || Scale Animation || Random variation in scale-out timing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleAnmMaxFrameX/Y&amp;lt;/code&amp;gt; || Scale Animation || Animation cycle length for scale oscillation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaInTiming/alphaOutTiming&amp;lt;/code&amp;gt; || Alpha Animation || When alpha fade-in/out occurs.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaInValue/alphaBaseValue/alphaOutValue&amp;lt;/code&amp;gt; || Alpha Animation || Alpha values at different life stages.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaWaveFrequency&amp;lt;/code&amp;gt; || Alpha Animation || Frequency of alpha oscillation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaWaveRandom&amp;lt;/code&amp;gt; || Alpha Animation || Random variation in wave timing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaWaveAmplitude&amp;lt;/code&amp;gt; || Alpha Animation || Amplitude of alpha wave effect.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateAngle&amp;lt;/code&amp;gt; || Rotation Animation || Initial rotation angle (16384 = 90 degrees).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateAngleRandom&amp;lt;/code&amp;gt; || Rotation Animation || Random variation in initial angle (66536 = full random).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateSpeed&amp;lt;/code&amp;gt; || Rotation Animation || Rotation speed in units per frame.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateSpeedRandom&amp;lt;/code&amp;gt; || Rotation Animation || Random variation in rotation speed.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateDirection&amp;lt;/code&amp;gt; || Rotation Animation || Rotation direction bias.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== SSP1 Block (Child Shape) - Secondary Particles ==&lt;br /&gt;
&lt;br /&gt;
The special SSP1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Draw Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || JPADrawPoint&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1&amp;lt;/code&amp;gt; || JPADrawLine&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2&amp;lt;/code&amp;gt; || JPADrawBillboard&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x3&amp;lt;/code&amp;gt; || JPADrawDirection&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4&amp;lt;/code&amp;gt; || JPADrawDirection&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x5&amp;lt;/code&amp;gt; || JPADrawStripe&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x6&amp;lt;/code&amp;gt; || JPADrawStripeX&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x7&amp;lt;/code&amp;gt; || JPADrawRotation&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || JPADrawRotation&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x9&amp;lt;/code&amp;gt; || JPADrawDBillboard&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xa&amp;lt;/code&amp;gt; || JPADrawYBillboard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10000&amp;lt;/code&amp;gt; || isScaleInherited&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x20000&amp;lt;/code&amp;gt; || isAlphaInherited&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x40000&amp;lt;/code&amp;gt; || isColorInherited&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x100000&amp;lt;/code&amp;gt; || isClipOn&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x200000&amp;lt;/code&amp;gt; || isFieldAffected&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x400000&amp;lt;/code&amp;gt; || isScaleOutOn&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x800000&amp;lt;/code&amp;gt; || isAlphaOutOn&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1000000&amp;lt;/code&amp;gt; || isRotateOn&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Base Plane Type|| Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Default&amp;lt;/code&amp;gt; || XY&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x400&amp;lt;/code&amp;gt; || XZ&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
SSP1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;posRndm&amp;lt;/code&amp;gt; || Child Particle Properties || Random position offset from parent particle.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;baseVel/baseVelRndm&amp;lt;/code&amp;gt; || Child Particle Properties || Base velocity and random variation for child.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;velInfRate&amp;lt;/code&amp;gt; || Child Particle Properties || Velocity inheritance rate from parent (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;gravity&amp;lt;/code&amp;gt; || Child Particle Properties || Gravity effect strength on child particles.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;globalScale2DX/Y&amp;lt;/code&amp;gt; || Inheritance System || Global 2D scaling factors.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;inheritScale/inheritAlpha/inheritRGB&amp;lt;/code&amp;gt; || Inheritance System || How much child inherits from parent (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ColorPrm/ColorEnv&amp;lt;/code&amp;gt; || Child Particle Properties || Base primary and environment colors (RGBA hex format).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;timing&amp;lt;/code&amp;gt; || Child Timing &amp;amp; Generation || When in parent&#039;s life children are spawned (0.0-1.0)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;life&amp;lt;/code&amp;gt; || Child Timing &amp;amp; Generation || Child particle lifetime.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rate&amp;lt;/code&amp;gt; || Child Timing &amp;amp; Generation || Child generation rate.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;step&amp;lt;/code&amp;gt; || Child Timing &amp;amp; Generation || Frame step for child generation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateSpeed&amp;lt;/code&amp;gt; || Child Timing &amp;amp; Generation || Child rotation speed.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== KFA1 Block (Keyframe Animation) - Dynamic Property Controller ==&lt;br /&gt;
&lt;br /&gt;
The special KFA1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Key Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || Set Rate&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1&amp;lt;/code&amp;gt; || Set Volume Size&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2&amp;lt;/code&amp;gt; || Set Volume Sweep (Missing in Pikmin 2)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x3&amp;lt;/code&amp;gt; || Set Volume Min Radius&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4&amp;lt;/code&amp;gt; || Set Life Time&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x5&amp;lt;/code&amp;gt; || Set Moment (Missing in Pikmin 2)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x6&amp;lt;/code&amp;gt; || Set InitialVelOmni&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x7&amp;lt;/code&amp;gt; || Set InitialVelAxis&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || Set InitialVelRndm&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x9&amp;lt;/code&amp;gt; || Set Spread&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xa&amp;lt;/code&amp;gt; || Set Scale&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
KFA1 fields.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;KeyFrameCount&amp;lt;/code&amp;gt; || Number of keyframe data points.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;isLoopEnable&amp;lt;/code&amp;gt; || Loop behavior (0 = no loop, 1 = loop).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk2&amp;lt;/code&amp;gt; || Changes how the current frame is calculated? (See JPAKeyBlock::calc)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Keyframe Data Structure&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;time&amp;lt;/code&amp;gt; || Time point in animation (0.0-100.0 typically).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;value&amp;lt;/code&amp;gt; || Parameter value at this time.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;tangent_in&amp;lt;/code&amp;gt; || Incoming tangent for smooth interpolation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;tangent_out&amp;lt;/code&amp;gt; || Outgoing tangent for smooth interpolation.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ETX1 Block (Extra Texture) - Advanced Texture Effects ==&lt;br /&gt;
&lt;br /&gt;
The special ETX1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1&amp;lt;/code&amp;gt; || isUseIndirect&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x100&amp;lt;/code&amp;gt; || isUseSecTex&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
ETX1 fields.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texMtx00&amp;lt;/code&amp;gt; || Texture matrix element [0,0].&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texMtx01&amp;lt;/code&amp;gt; || Texture matrix element [0,1].&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texMtx02&amp;lt;/code&amp;gt; || Texture matrix element [0,2] (U translation).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texMtx10&amp;lt;/code&amp;gt; || Texture matrix element [1,0].&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texMtx11&amp;lt;/code&amp;gt; || Texture matrix element [1,1].&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texMtx12&amp;lt;/code&amp;gt; || Texture matrix element [1,2] (V translation).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scale&amp;lt;/code&amp;gt; || Texture coordinate scale multiplier.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;indTextureID&amp;lt;/code&amp;gt; || Indirect texture index for distortion.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;secondTextureIndex&amp;lt;/code&amp;gt; || Secondary texture for multi-texturing.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== TDB1 Block (Texture Reference List) - Per-Effect Texture Registry ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Field || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TextureIDList&amp;lt;/code&amp;gt; || References an array of textures used in TEX1.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;example: 10&amp;lt;/code&amp;gt; || Index 11 in the array of TEX1.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;example: 0&amp;lt;/code&amp;gt; || Index 1 in the array of TEX1.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== TEX1 Block (Texture Database) - Texture Resource List ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Field || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;text&amp;lt;/code&amp;gt; || Array of BTI texture filenames.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;example: IP2_star5_i&amp;lt;/code&amp;gt; || Index 0: Star particle texture.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;example: IP2_kemuri6_ia&amp;lt;/code&amp;gt; || Index 1: Smoke texture with alpha.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;example: IP2_hire2_ia&amp;lt;/code&amp;gt; || Index 2: Flare texture with alpha.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:File formats]]&lt;br /&gt;
[[Category:Pikmin 2]]&lt;br /&gt;
{{Credits|JaySalty, Pikhacker}}&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=Pikmin_2_particle_list&amp;diff=5178</id>
		<title>Pikmin 2 particle list</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=Pikmin_2_particle_list&amp;diff=5178"/>
		<updated>2025-10-10T22:27:15Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{todo|Finish the list. Also indicate if the particle repeats itself constantly when spawned or activates only once.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Pikmin 2&#039;&#039; particle emitters are defined in [[JPC file]]s. The following is a list of all particles within &amp;lt;code&amp;gt;/user/Ebisawa/effect/game.jpc&amp;lt;/code&amp;gt; &amp;amp;ndash; which is used generally throughout the game &amp;amp;ndash; as well as what particle emitters and particle textures they contain.&lt;br /&gt;
&lt;br /&gt;
Note: Some particle textures are shown here with a green background so they contrast with the wiki&#039;s background. The green background is not part of the texture.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Particle emitters ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Hex ID|| Description || Internal name || Image&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || Flies from Doodlebug || &amp;lt;code&amp;gt;Enemy_Fart_TBabyFly_ver01&amp;lt;/code&amp;gt; || [[File:Flies1.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1&amp;lt;/code&amp;gt; || Short fart from Doodlebug || &amp;lt;code&amp;gt;Enemy_Fart_TBabaHe_1&amp;lt;/code&amp;gt; || [[File:FartCloud.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x2&amp;lt;/code&amp;gt; || Longer fart from Doodlebug || &amp;lt;code&amp;gt;Enemy_Fart_TBabaHe_2&amp;lt;/code&amp;gt; || [[File:Fart2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x3&amp;lt;/code&amp;gt; || Bulborb Larva splat || &amp;lt;code&amp;gt;Enemy_Baby_TBabyBecha&amp;lt;/code&amp;gt; || [[File:BabySplat.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;4&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x4&amp;lt;/code&amp;gt; || Bulborb Larva born || &amp;lt;code&amp;gt;Enemy_Baby_TBabyBorn&amp;lt;/code&amp;gt; || [[File:BabyGoop.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;5&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x5&amp;lt;/code&amp;gt; || Drain clog destroyed dust || &amp;lt;code&amp;gt;Item_Barrel_TBarrelDead_1&amp;lt;/code&amp;gt; || [[File:ClogDust.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;6&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x6&amp;lt;/code&amp;gt; || Drain clog destroyed rocks || &amp;lt;code&amp;gt;Item_Barrel_TBarrelDead_2&amp;lt;/code&amp;gt; || [[File:ClogRocks1.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;7&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x7&amp;lt;/code&amp;gt; || Drain clog destroyed many rocks || &amp;lt;code&amp;gt;Item_Barrel_TBarrelDead_3&amp;lt;/code&amp;gt; || [[File:ClogRocks2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;8&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || Bomb rock explosion fragments || &amp;lt;code&amp;gt;Enemy_Bomb_TBombrockABCD_1&amp;lt;/code&amp;gt; || [[File:ClogRocks3.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;9&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x9&amp;lt;/code&amp;gt; || Bomb rock explosion boom || &amp;lt;code&amp;gt;Enemy_Bomb_TBombrockABCD_2&amp;lt;/code&amp;gt; || [[File:BombRock1.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;10&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xa&amp;lt;/code&amp;gt; || Bomb rock explosion cloud|| &amp;lt;code&amp;gt;Enemy_Bomb_TBombrockABCD_3&amp;lt;/code&amp;gt; || [[File:BombRock2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;11&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xb&amp;lt;/code&amp;gt; || Bomb rock explosion sparks || &amp;lt;code&amp;gt;Enemy_Bomb_TBombrockABCD_4&amp;lt;/code&amp;gt; || [[File:BombRock3.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;12&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xc&amp;lt;/code&amp;gt; || Bomb rock explosion clouds circle|| &amp;lt;code&amp;gt;Enemy_Bomb_TBombrockEFGH_1&amp;lt;/code&amp;gt; || [[File:BombRock4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;13&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xd&amp;lt;/code&amp;gt; || Bomb rock explosion dust || &amp;lt;code&amp;gt;Enemy_Bomb_TBombrockEFGH_2&amp;lt;/code&amp;gt; || [[File:BombRock5.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;14&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xe&amp;lt;/code&amp;gt; || Bomb rock explosion shock wave || &amp;lt;code&amp;gt;Enemy_Bomb_TBombrockEFGH_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;15&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xf&amp;lt;/code&amp;gt; || Bomb rock explosion shock wave 2 || &amp;lt;code&amp;gt;Enemy_Bomb_TBombrockEFGH_4&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;16&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x10&amp;lt;/code&amp;gt; || Pikmin attacking bridge || &amp;lt;code&amp;gt;Piki_TBridgeAttack&amp;lt;/code&amp;gt; || [[File:PikminBridgeBreak.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;17&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x11&amp;lt;/code&amp;gt; || Bridge stage breaking || &amp;lt;code&amp;gt;Item_Bridge_TBridgeSet&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;18&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x12&amp;lt;/code&amp;gt; || Careening Dirigibug dead wind || &amp;lt;code&amp;gt;Enemy_BombSarai_TBsaraiDead_1&amp;lt;/code&amp;gt; || [[File:Dirigibug1.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;19&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x13&amp;lt;/code&amp;gt; || Careening Dirigibug dead sparks || &amp;lt;code&amp;gt;Enemy_BombSarai_TBsaraiDead_2&amp;lt;/code&amp;gt; || [[File:Dirigibug2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;20&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x14&amp;lt;/code&amp;gt; || Careening Dirigibug create bomb || &amp;lt;code&amp;gt;Enemy_BombSarai_TBsaraiSupli&amp;lt;/code&amp;gt; || [[File:Dirigibug3.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;21&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x15&amp;lt;/code&amp;gt; || Ravenous Whiskerpillar eat sparkles purple || &amp;lt;code&amp;gt;Enemy_ImoMushi_TChouDown_1&amp;lt;/code&amp;gt; || [[File:WhiskerpillarP.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;22&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x16&amp;lt;/code&amp;gt; || Ravenous Whiskerpillar eat sparkles red || &amp;lt;code&amp;gt;Enemy_ImoMushi_TChouDown_2&amp;lt;/code&amp;gt; || [[File:WhiskerpillarR.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;23&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x17&amp;lt;/code&amp;gt; || Ravenous Whiskerpillar eat sparkles yellow || &amp;lt;code&amp;gt;Enemy_ImoMushi_TChouDown_3&amp;lt;/code&amp;gt; || [[File:WhiskerpillarY.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;24&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x18&amp;lt;/code&amp;gt; || Hit Unmarked Spectralid || &amp;lt;code&amp;gt;Enemy_ShijimiChou_TChouHit&amp;lt;/code&amp;gt; || [[File:SpecHit.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;25&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x19&amp;lt;/code&amp;gt; || Leader whistle || &amp;lt;code&amp;gt;Cursor1&amp;lt;/code&amp;gt; || [[File:Whistle1.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;26&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1a&amp;lt;/code&amp;gt; || {{unsure|UNUSED Louie whistle}} || &amp;lt;code&amp;gt;Cursor2&amp;lt;/code&amp;gt; || [[File:Whistle2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;27&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1b&amp;lt;/code&amp;gt; || {{unsure|UNUSED Olimar whistle}} || &amp;lt;code&amp;gt;Cursor3&amp;lt;/code&amp;gt; || [[File:Whistle3.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;28&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1c&amp;lt;/code&amp;gt; || Beady Long Legs fireworks || &amp;lt;code&amp;gt;Enemy_DamaGumo_TDamaDeadBomb&amp;lt;/code&amp;gt; || [[File:Beady1.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;29&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1d&amp;lt;/code&amp;gt; || Beady Long Legs electricity || &amp;lt;code&amp;gt;Enemy_DamaGumo_TDamaDeadElecA&amp;lt;/code&amp;gt; || [[File:Beady2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;30&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1e&amp;lt;/code&amp;gt; || Beady Long Legs electricity || &amp;lt;code&amp;gt;Enemy_DamaGumo_TDamaDeadElecB&amp;lt;/code&amp;gt; || [[File:Beady3.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;31&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1f&amp;lt;/code&amp;gt; || Beady Long Legs dead fragments || &amp;lt;code&amp;gt;Enemy_DamaGumo_TDamaDeadHahenA&amp;lt;/code&amp;gt; || [[File:Beady4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;32&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x20&amp;lt;/code&amp;gt; || Beady Long Legs dead fragments || &amp;lt;code&amp;gt;Enemy_DamaGumo_TDamaDeadHahenB&amp;lt;/code&amp;gt; || [[File:Beady5.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;33&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x21&amp;lt;/code&amp;gt; || Beady Long Legs dead fragments || &amp;lt;code&amp;gt;Enemy_DamaGumo_TDamaDeadHahenC1&amp;lt;/code&amp;gt; || [[File:Beady6.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;34&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x22&amp;lt;/code&amp;gt; || Beady Long Legs dead fragments || &amp;lt;code&amp;gt;Enemy_DamaGumo_TDamaDeadHahenC2&amp;lt;/code&amp;gt; || [[File:Beady7.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;35&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x23&amp;lt;/code&amp;gt; || Beady Long Legs foot water splash || &amp;lt;code&amp;gt;Enemy_DamaGumo_TDamaFootw&amp;lt;/code&amp;gt; || [[File:Beady8.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;36&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x24&amp;lt;/code&amp;gt; || Beady Long Legs foot water drops || &amp;lt;code&amp;gt;Enemy_DamaGumo_TDamaFoot_1&amp;lt;/code&amp;gt; || [[File:Beady9.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;37&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x25&amp;lt;/code&amp;gt; || Beady Long Legs stomp dust || &amp;lt;code&amp;gt;Enemy_DamaGumo_TDamaFoot_2&amp;lt;/code&amp;gt; || [[File:Beady10.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;38&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x26&amp;lt;/code&amp;gt; || Beady Long Legs fragments || &amp;lt;code&amp;gt;Enemy_DamaGumo_TDamaHahen&amp;lt;/code&amp;gt; || [[File:Beady11.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;39&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x27&amp;lt;/code&amp;gt; || Beady Long Legs low hp smoke || &amp;lt;code&amp;gt;Enemy_DamaGumo_TDamaSmoke&amp;lt;/code&amp;gt; || [[File:Beady12.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;40&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x28&amp;lt;/code&amp;gt; || Beady Long Legs water ripples || &amp;lt;code&amp;gt;Enemy_DamaGumo_TDamaWalkw_1&amp;lt;/code&amp;gt; || [[File:Beady13.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;41&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x29&amp;lt;/code&amp;gt; || Beady Long Legs water stomp splash || &amp;lt;code&amp;gt;Enemy_DamaGumo_TDamaWalkw_2&amp;lt;/code&amp;gt; || [[File:Beady14.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;42&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x2a&amp;lt;/code&amp;gt; || Beady Long Legs water stomp splash || &amp;lt;code&amp;gt;Enemy_DamaGumo_TDamaWalkw_3&amp;lt;/code&amp;gt; || [[File:Beady15.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;43&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x2b&amp;lt;/code&amp;gt; || Beady Long Legs stomp big dust || &amp;lt;code&amp;gt;Enemy_DamaGumo_TDamaWalk_1&amp;lt;/code&amp;gt; || [[File:Beady16.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;44&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x2c&amp;lt;/code&amp;gt; || Beady Long Legs stomp ripples || &amp;lt;code&amp;gt;Enemy_DamaGumo_TDamaWalk_2&amp;lt;/code&amp;gt; || [[File:Beady17.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;45&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x2d&amp;lt;/code&amp;gt; || Electrical wire glow || &amp;lt;code&amp;gt;Enemy_ElecHiba_TDenkiHiba_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;46&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x2e&amp;lt;/code&amp;gt; || Electrical wire active line || &amp;lt;code&amp;gt;Enemy_ElecHiba_TDenkiHiba_2&amp;lt;/code&amp;gt; || [[File:ElecHiba2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;47&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x2f&amp;lt;/code&amp;gt; || Electrical wire charge sparks || &amp;lt;code&amp;gt;Enemy_ElecHiba_TDenkiHiba_3&amp;lt;/code&amp;gt; || [[File:ElecHiba3.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;48&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x30&amp;lt;/code&amp;gt; || Electrical wire node glow || &amp;lt;code&amp;gt;Enemy_ElecHiba_TDenkiPole_1&amp;lt;/code&amp;gt; || [[File:ElecHiba4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;49&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x31&amp;lt;/code&amp;gt; || Electrical wire sparks || &amp;lt;code&amp;gt;Enemy_ElecHiba_TDenkiPole_2&amp;lt;/code&amp;gt; || [[File:ElecHiba5.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;50&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x32&amp;lt;/code&amp;gt; || Electrical wire sparks 2 || &amp;lt;code&amp;gt;Enemy_ElecHiba_TDenkipoleSign&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;51&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x33&amp;lt;/code&amp;gt; || Anode Beetle attack charge glow || &amp;lt;code&amp;gt;Enemy_ElecBug_TDnkmsHoudenA&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;52&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x34&amp;lt;/code&amp;gt; || Anode Beetle attack charge sparks || &amp;lt;code&amp;gt;Enemy_ElecBug_TDnkmsHoudenB&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;53&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x35&amp;lt;/code&amp;gt; || Anode Beetle attack discharge electricity || &amp;lt;code&amp;gt;Enemy_ElecBug_TDnkmsThunderA&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;54&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x36&amp;lt;/code&amp;gt; || Anode Beetle discharge glow/sparks || &amp;lt;code&amp;gt;Enemy_ElecBug_TDnkmsThunderB&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;55&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x37&amp;lt;/code&amp;gt; || Small seesaw block rises || &amp;lt;code&amp;gt;Item_DownFloor_TDownf1On&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;56&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x38&amp;lt;/code&amp;gt; || Small seesaw block moving || &amp;lt;code&amp;gt;Item_DownFloor_TDownf1Updown&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;57&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x39&amp;lt;/code&amp;gt; || Small seesaw block rises in water || &amp;lt;code&amp;gt;Item_DownFloor_TDownf1WOn&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;58&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x3a&amp;lt;/code&amp;gt; || Small seesaw block moving in water || &amp;lt;code&amp;gt;Item_DownFloor_TDownf1WUpdown&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;59&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x3b&amp;lt;/code&amp;gt; || Large seesaw block rising  || &amp;lt;code&amp;gt;Item_DownFloor_TDownf2On&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;60&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x3c&amp;lt;/code&amp;gt; || Large seesaw block moving || &amp;lt;code&amp;gt;Item_DownFloor_TDownf2Updown&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;61&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x3d&amp;lt;/code&amp;gt; || Large seesaw block rising in water || &amp;lt;code&amp;gt;Item_DownFloor_TDownf2WOn&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;62&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x3e&amp;lt;/code&amp;gt; || Large seesaw block moving in water|| &amp;lt;code&amp;gt;Item_DownFloor_TDownf2WUpdown&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;63&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x3f&amp;lt;/code&amp;gt; || Large seesaw block moving || &amp;lt;code&amp;gt;Item_DownFloor_TDownf3On&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;64&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x40&amp;lt;/code&amp;gt; || Paper bag moving || &amp;lt;code&amp;gt;Item_DownFloor_TDownf3Updown&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;65&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x41&amp;lt;/code&amp;gt; || Paper bag rising in water || &amp;lt;code&amp;gt;Item_DownFloor_TDownf3WOn&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;66&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x42&amp;lt;/code&amp;gt; || Paper bag moving in water || &amp;lt;code&amp;gt;Item_DownFloor_TDownf3WUpdown&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;67&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x43&amp;lt;/code&amp;gt; || Leader using bitter spray || &amp;lt;code&amp;gt;Navi_TDopingSmoke_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;68&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x44&amp;lt;/code&amp;gt; || Leader using spicy spray || &amp;lt;code&amp;gt;Navi_TDopingSmoke_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;69&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x45&amp;lt;/code&amp;gt; || Leader using spicy spray 2 || &amp;lt;code&amp;gt;Navi_TDopingSmoke_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;70&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x46&amp;lt;/code&amp;gt; || Electric gate electricity || &amp;lt;code&amp;gt;Item_ElecGate_TEgateA&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;71&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x47&amp;lt;/code&amp;gt; || Electric gate electricity || &amp;lt;code&amp;gt;Item_ElecGate_TEgateBC_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;72&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x48&amp;lt;/code&amp;gt; || Electric gate electricity || &amp;lt;code&amp;gt;Item_ElecGate_TEgateBC_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;73&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x49&amp;lt;/code&amp;gt; || Egg broken || &amp;lt;code&amp;gt;Enemy_Egg_TEggdown&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;74&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x4a&amp;lt;/code&amp;gt; || Particle when big enemy is defated; Spiked shockwave || &amp;lt;code&amp;gt;Enemy_TEnemyBombM_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;75&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x4b&amp;lt;/code&amp;gt; || Particle when big enemy is defated; Small dots || &amp;lt;code&amp;gt;Enemy_TEnemyBombM_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;76&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x4c&amp;lt;/code&amp;gt; || Particle when big enemy is defated; Long lines of light (like a spark) || &amp;lt;code&amp;gt;Enemy_TEnemyBombM_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;77&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x4d&amp;lt;/code&amp;gt; || Particle when big enemy is defated; Bright lingering cloud of brightness || &amp;lt;code&amp;gt;Enemy_TEnemyBombM_4&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;78&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x4e&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Enemy_TEnemyBombS_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;79&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x4f&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Enemy_TEnemyBombS_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;80&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x50&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Enemy_TEnemyBombS_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;81&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x51&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Enemy_TEnemyBombS_4&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;82&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x52&amp;lt;/code&amp;gt; || Enemy soul || &amp;lt;code&amp;gt;Enemy_TEnemyDead&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;83&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x53&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Enemy_TEnemyDownSmoke&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;84&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x54&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Enemy_TEnemyDownWat_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;85&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x55&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Enemy_TEnemyDownWat_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;86&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x56&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Enemy_TEnemyDownWat_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;87&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x57&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Enemy_TEnemyHamonM&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;88&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x58&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Enemy_TEnemyHamonMInd&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;89&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x59&amp;lt;/code&amp;gt; || Enemy walking dust || &amp;lt;code&amp;gt;Enemy_TEnemyWalkSmokeS&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;90&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x5a&amp;lt;/code&amp;gt; || Big enemy walking dust || &amp;lt;code&amp;gt;Enemy_TEnemyWalkSmokeM&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;91&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x5b&amp;lt;/code&amp;gt; || Falling petals in Awakening Wood || &amp;lt;code&amp;gt;TForestSakura&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;92&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x5c&amp;lt;/code&amp;gt; || Yellow Wollywog || &amp;lt;code&amp;gt;Enemy_Frog_TFrogDive_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;93&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x5d&amp;lt;/code&amp;gt; || Yellow Wollywog || &amp;lt;code&amp;gt;Enemy_Frog_TFrogDive_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;94&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x5e&amp;lt;/code&amp;gt; || Yellow Wollywog || &amp;lt;code&amp;gt;Enemy_Frog_TFrogDive_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;95&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x5f&amp;lt;/code&amp;gt; || Yellow Wollywog || &amp;lt;code&amp;gt;Enemy_Frog_TFrogDive_4&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;96&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x60&amp;lt;/code&amp;gt; || Yellow Wollywog falling || &amp;lt;code&amp;gt;Enemy_Frog_TFrogLanddrop_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;97&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x61&amp;lt;/code&amp;gt; || Yellow Wollywog falling || &amp;lt;code&amp;gt;Enemy_Frog_TFrogLanddrop_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;98&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x62&amp;lt;/code&amp;gt; || Yellow Wollywog || &amp;lt;code&amp;gt;Enemy_Frog_TFrogPota&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;99&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x63&amp;lt;/code&amp;gt; || Bitter Spray Berry exploding || &amp;lt;code&amp;gt;Pellet_TFruitsDownP_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;100&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x64&amp;lt;/code&amp;gt; || Bitter Spray Berry exploding || &amp;lt;code&amp;gt;Pellet_TFruitsDownP_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;101&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x65&amp;lt;/code&amp;gt; || Spicy Spray Berry exploding || &amp;lt;code&amp;gt;Pellet_TFruitsDownR_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;102&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x66&amp;lt;/code&amp;gt; || Spicy Spray Berry exploding || &amp;lt;code&amp;gt;Pellet_TFruitsDownR_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;103&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x67&amp;lt;/code&amp;gt; || Leader whistle beam || &amp;lt;code&amp;gt;Cursor_TFueactBiriBase_1&amp;lt;/code&amp;gt; || [[File:W5.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;104&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x68&amp;lt;/code&amp;gt; || Leader whistle beam || &amp;lt;code&amp;gt;Cursor_TFueactBiriBase_2&amp;lt;/code&amp;gt; || [[File:W6.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;105&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x69&amp;lt;/code&amp;gt; || Leader whistle rainbow disc || &amp;lt;code&amp;gt;TFueactCircle&amp;lt;/code&amp;gt; || [[File:W7.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;106&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x6a&amp;lt;/code&amp;gt; || Antenna Beetle whistle || &amp;lt;code&amp;gt;Cursor4&amp;lt;/code&amp;gt; || [[File:Whistle4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;107&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x6b&amp;lt;/code&amp;gt; || Antenna Beetle || &amp;lt;code&amp;gt;Enemy_FueFuki_TFuebugOnpa&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;108&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x6c&amp;lt;/code&amp;gt; || Puffy Blowhog white air dispersal || &amp;lt;code&amp;gt;Enemy_Mar_TFusenAirhit_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;109&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x6d&amp;lt;/code&amp;gt; || Puffy Blowhog dust cloud || &amp;lt;code&amp;gt;Enemy_Mar_TFusenAirhit_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;110&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x6e&amp;lt;/code&amp;gt; || Puffy Blowhog blow air short || &amp;lt;code&amp;gt;Enemy_Mar_TFusenAir_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;111&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x6f&amp;lt;/code&amp;gt; || Puffy Blowhog blow air long || &amp;lt;code&amp;gt;Enemy_Mar_TFusenAir_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;112&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x70&amp;lt;/code&amp;gt; || Puffy Blowhog blow air circles || &amp;lt;code&amp;gt;Enemy_Mar_TFusenAir_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;113&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x71&amp;lt;/code&amp;gt; || Puffy Blowhog || &amp;lt;code&amp;gt;Enemy_Mar_TFusenDead_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;114&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x72&amp;lt;/code&amp;gt; || Puffy Blowhog || &amp;lt;code&amp;gt;Enemy_Mar_TFusenDead_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;115&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x73&amp;lt;/code&amp;gt; || Puffy Blowhog || &amp;lt;code&amp;gt;Enemy_Mar_TFusenSui&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;116&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x74&amp;lt;/code&amp;gt; || Gas pipe || &amp;lt;code&amp;gt;Enemy_GasHiba_TGasuHiba_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;117&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x75&amp;lt;/code&amp;gt; || Gas pipe || &amp;lt;code&amp;gt;Enemy_GasHiba_TGasuHiba_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;118&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x76&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Piki_TGate1Attack_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;119&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x77&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Piki_TGate1Attack_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;120&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x78&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Item_Gate_TGate1Down_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;121&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x79&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Item_Gate_TGate1Down_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;122&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x7a&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Piki_TGate2Attack_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;123&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x7b&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Piki_TGate2Attack_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;124&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x7c&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Item_Gate_TGate2Down_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;125&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x7d&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Item_Gate_TGate2Down_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;126&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x7e&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Piki_TPkS_Gate3Attack&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;127&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x7f&amp;lt;/code&amp;gt; || Active geyser steam || &amp;lt;code&amp;gt;Item_BigFountain_TGeyserAct_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;128&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x80&amp;lt;/code&amp;gt; || Active geyser water || &amp;lt;code&amp;gt;Item_BigFountain_TGeyserAct_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;129&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x81&amp;lt;/code&amp;gt; || Active geyser water top || &amp;lt;code&amp;gt;Item_BigFountain_TGeyserAct_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;130&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x82&amp;lt;/code&amp;gt; || Clogged geyser water drops || &amp;lt;code&amp;gt;Item_BigFountain_TGeyserSet_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;131&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x83&amp;lt;/code&amp;gt; || Clogged geyser steam || &amp;lt;code&amp;gt;Item_BigFountain_TGeyserSet_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;132&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x84&amp;lt;/code&amp;gt; || Small geyser water || {{Unknown}} ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;133&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x85&amp;lt;/code&amp;gt; || Small geyser water top || {{Unknown}} ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;134&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x86&amp;lt;/code&amp;gt; || Small geyser steam || {{Unknown}} ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;135&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x87&amp;lt;/code&amp;gt; || Small geyser water jet || {{Unknown}} ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;136&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x88&amp;lt;/code&amp;gt; || Small geyser water jet top || {{Unknown}} ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;137&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x89&amp;lt;/code&amp;gt; || {{Unknown}} || {{Unknown}} ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;138&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x8a&amp;lt;/code&amp;gt; || {{Unknown}} || {{Unknown}} ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;139&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x8b&amp;lt;/code&amp;gt; || Bulborb snot bubble || &amp;lt;code&amp;gt;Enemy_ChappyBase_THanachoN&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;140&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x8c&amp;lt;/code&amp;gt; || Fiery Bulblax snot bubble || &amp;lt;code&amp;gt;Enemy_ChappyBase_THanachoY&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;141&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x8d&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaHit1_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;142&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x8e&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaHit1_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;143&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x8f&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaHit1_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;144&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x90&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaHit1_4&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;145&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x91&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaHit2W_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;146&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x92&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaHit2W_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;147&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x93&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaHit2W_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;148&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x94&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaHit2_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;149&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x95&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaHit2_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;150&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x96&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaHit2_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;151&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x97&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaHit3_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;152&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x98&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaHit3_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;153&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x99&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaHit3_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;154&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x9a&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaHit3_4&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;155&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x9b&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaShell&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;156&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x9c&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaShootA&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;157&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x9f&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THamaShoot_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;158&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x9e&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THamaShoot_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;159&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x9f&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaSight&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;160&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xa0&amp;lt;/code&amp;gt; || Snagrets &amp;amp; Cannon Beetle Larvae || &amp;lt;code&amp;gt;Enemy_SnakeCrow_THabiAphd_dive&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;161&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xa1&amp;lt;/code&amp;gt; || Snagrets &amp;amp; Cannon Beetle Larvae || &amp;lt;code&amp;gt;Enemy_SnakeCrow_THabiAphd_dive_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;162&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xa2&amp;lt;/code&amp;gt; || Snagrets &amp;amp; Cannon Beetle Larvae || &amp;lt;code&amp;gt;Enemy_SnakeCrow_THabiAphd_dive_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;163&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xa3&amp;lt;/code&amp;gt; || Snagrets &amp;amp; Cannon Beetle Larvae || &amp;lt;code&amp;gt;Enemy_SnakeCrow_THabiAphd_dive_4&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;164&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xa4&amp;lt;/code&amp;gt; || Burrowing Snagret || &amp;lt;code&amp;gt;Enemy_SnakeCrow_THebiDead_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;165&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xa5&amp;lt;/code&amp;gt; || Burrowing Snagret || &amp;lt;code&amp;gt;Enemy_SnakeCrow_THebiDead_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;166&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xa6&amp;lt;/code&amp;gt; || Burrowing Snagret || &amp;lt;code&amp;gt;Enemy_SnakeCrow_THebiDead_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;167&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xa7&amp;lt;/code&amp;gt; || Burrowing Snagret || &amp;lt;code&amp;gt;Enemy_SnakeCrow_THebiDead_4&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;168&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xa8&amp;lt;/code&amp;gt; || Burrowing Snagret || &amp;lt;code&amp;gt;Enemy_SnakeCrow_THebiDeadHane_ver01&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;169&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xa9&amp;lt;/code&amp;gt; || Burrowing Snagret || &amp;lt;code&amp;gt;Enemy_SnakeCrow_THebiRot&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;170&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xaa&amp;lt;/code&amp;gt; || Burrowing Snagret || &amp;lt;code&amp;gt;Enemy_SnakeCrow_THebiWait&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;171&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xab&amp;lt;/code&amp;gt; || Fire geyser || &amp;lt;code&amp;gt;Enemy_Hiba_THibaFire_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;172&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xac&amp;lt;/code&amp;gt; || Fire geyser || &amp;lt;code&amp;gt;Enemy_Hiba_THibaFire_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;173&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xad&amp;lt;/code&amp;gt; || Fire geyser || &amp;lt;code&amp;gt;Enemy_Hiba_THibaFire_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;174&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xae&amp;lt;/code&amp;gt; || Fire geyser || &amp;lt;code&amp;gt;Enemy_Hiba_THibaFire_4&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;175&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xaf&amp;lt;/code&amp;gt; || Overworld cave fog (small fog around hole) || &amp;lt;code&amp;gt;Item_Hole_WarpZone_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;176&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xb0&amp;lt;/code&amp;gt; || Overworld cave fog (light rays emitting from hole) || &amp;lt;code&amp;gt;Item_Hole_WarpZone_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;177&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xb1&amp;lt;/code&amp;gt; || Overworld cave fog (mist) || &amp;lt;code&amp;gt;Item_Hole_WarpZone_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;178&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xb2&amp;lt;/code&amp;gt; || Overworld cave fog || &amp;lt;code&amp;gt;Item_Hole_WarpZone_4&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;179&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xb3&amp;lt;/code&amp;gt; || Splash when bitter drop hits ground || &amp;lt;code&amp;gt;Honey_THoneydownB&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;180&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xb4&amp;lt;/code&amp;gt; || Splash when spicy drop hits ground || &amp;lt;code&amp;gt;Honey_THoneydownR&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;181&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xb5&amp;lt;/code&amp;gt; || Splash when nectar drop hits ground || &amp;lt;code&amp;gt;Honey_THoneydownY&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;182&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xb6&amp;lt;/code&amp;gt; || Ravenous Whiskerpillar break berry || &amp;lt;code&amp;gt;Enemy_Imomushi_TImoEat_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;183&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xb7&amp;lt;/code&amp;gt; || Ravenous Whiskerpillar break berry || &amp;lt;code&amp;gt;Enemy_ImoMushi_TImoEat_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;184&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xb8&amp;lt;/code&amp;gt; || Ravenous Whiskerpillar || &amp;lt;code&amp;gt;Enemy_Imomushi_TImoSmoke&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;185&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xb9&amp;lt;/code&amp;gt; || Hermit Crawmad || &amp;lt;code&amp;gt;Enemy_Jigumo_TJgmAttack_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;186&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xba&amp;lt;/code&amp;gt; || Hermit Crawmad || &amp;lt;code&amp;gt;Enemy_Jigumo_TJgmAttack_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;187&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xbb&amp;lt;/code&amp;gt; || Hermit Crawmad || &amp;lt;code&amp;gt;Enemy_Jigumo_TJgmAttackW_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;188&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xbc&amp;lt;/code&amp;gt; || Hermit Crawmad || &amp;lt;code&amp;gt;Enemy_Jigumo_TJgmAttackW_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;189&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xbd&amp;lt;/code&amp;gt; || Hermit Crawmad || &amp;lt;code&amp;gt;Enemy_Jigumo_TJgmAttackW_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;190&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xbe&amp;lt;/code&amp;gt; || Hermit Crawmad || &amp;lt;code&amp;gt;Enemy_Jigumo_TJgmBack&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;191&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xbf&amp;lt;/code&amp;gt; || Hermit Crawmad || &amp;lt;code&amp;gt;Enemy_Jigumo_TJgmBackW_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;192&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xc0&amp;lt;/code&amp;gt; || Hermit Crawmad || &amp;lt;code&amp;gt;Enemy_Jigumo_TJgmBackW_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;193&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xc1&amp;lt;/code&amp;gt; || Hermit Crawmad underwater bubbles || &amp;lt;code&amp;gt;Enemy_Jigumo_TJgmBubble&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;194&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xc2&amp;lt;/code&amp;gt; || Armored Cannon Beetle Larva || &amp;lt;code&amp;gt;Enemy_Kabuto_TKabutoAttack&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;195&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xc3&amp;lt;/code&amp;gt; || Iridescent Flint Beetle || &amp;lt;code&amp;gt;Enemy_Kogane_TKoganeDive_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;196&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xc4&amp;lt;/code&amp;gt; || Iridescent Flint Beetle || &amp;lt;code&amp;gt;Enemy_Kogane_TKoganeDive_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;197&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xc5&amp;lt;/code&amp;gt; || Iridescent Flint Beetle || &amp;lt;code&amp;gt;Enemy_Kogane_TKoganeHit_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;198&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xc6&amp;lt;/code&amp;gt; || Iridescent Flint Beetle || &amp;lt;code&amp;gt;Enemy_Kogane_TKoganeHit_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;199&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xc7&amp;lt;/code&amp;gt; || Falling boulder || &amp;lt;code&amp;gt;Item_Rock_TKouhai1_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;200&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xc8&amp;lt;/code&amp;gt; || Falling boulder || &amp;lt;code&amp;gt;Item_Rock_TKouhai1_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;201&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xc9&amp;lt;/code&amp;gt; || Falling boulder || &amp;lt;code&amp;gt;Item_Rock_TKouhai2_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;202&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xca&amp;lt;/code&amp;gt; || Falling boulder || &amp;lt;code&amp;gt;Item_Rock_TKouhai2_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;203&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xcb&amp;lt;/code&amp;gt; || Falling boulder || &amp;lt;code&amp;gt;Item_Rock_TKouhai3_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;204&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xcc&amp;lt;/code&amp;gt; || Falling boulder || &amp;lt;code&amp;gt;Item_Rock_TKouhai3_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;205&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xcd&amp;lt;/code&amp;gt; || Falling boulder || &amp;lt;code&amp;gt;Item_Rock_TkKouhaiDamage&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;206&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xce&amp;lt;/code&amp;gt; || {{Unknown}} || {{Unknown}} ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;207&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xcf&amp;lt;/code&amp;gt; || {{Unknown}} || {{Unknown}} ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;208&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xd0&amp;lt;/code&amp;gt; || Falling boulder || &amp;lt;code&amp;gt;Enemy_Rock_TKouhaiFuku_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;209&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xd1&amp;lt;/code&amp;gt; || Falling boulder || &amp;lt;code&amp;gt;Enemy_Rock_TKouhaiFuku_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;210&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xd2&amp;lt;/code&amp;gt; || Greater Spotted Jellyfloat || &amp;lt;code&amp;gt;Enemy_OniKurage_TKurageBomb_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;211&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xd3&amp;lt;/code&amp;gt; || Greater Spotted Jellyfloat || &amp;lt;code&amp;gt;Enemy_OniKurage_TKurageBomb_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;212&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xd4&amp;lt;/code&amp;gt; || Greater Spotted Jellyfloat || &amp;lt;code&amp;gt;Enemy_OniKurage_TKurageDeadrun&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;213&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xd5&amp;lt;/code&amp;gt; || Greater Spotted Jellyfloat || &amp;lt;code&amp;gt;Enemy_OniKurage_TKurageEye&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;214&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xd6&amp;lt;/code&amp;gt; || Greater Spotted Jellyfloat || &amp;lt;code&amp;gt;Enemy_OniKurage_TKurageFlick&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;215&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xd7&amp;lt;/code&amp;gt; || Greater Spotted Jellyfloat || &amp;lt;code&amp;gt;Enemy_OniKurage_TKurageGepu&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;216&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xd8&amp;lt;/code&amp;gt; || Greater Spotted Jellyfloat || &amp;lt;code&amp;gt;Enemy_OniKurage_TKurageHire_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;217&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xd9&amp;lt;/code&amp;gt; || Greater Spotted Jellyfloat || &amp;lt;code&amp;gt;Enemy_OniKurage_TKurageHire_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;218&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xda&amp;lt;/code&amp;gt; || Greater Spotted Jellyfloat || &amp;lt;code&amp;gt;Enemy_OniKurage_TKurageHire_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;219&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xdb&amp;lt;/code&amp;gt; || Greater Spotted Jellyfloat || &amp;lt;code&amp;gt;Enemy_OniKurage_TKurageKira&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;220&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xdc&amp;lt;/code&amp;gt; || Greater Spotted Jellyfloat || &amp;lt;code&amp;gt;Enemy_OniKurage_TKurageSui_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;221&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xdd&amp;lt;/code&amp;gt; || Greater Spotted Jellyfloat || &amp;lt;code&amp;gt;Enemy_OniKurage_TKurageSui_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;222&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xde&amp;lt;/code&amp;gt; || Louie light (star shape) || &amp;lt;code&amp;gt;Navi_TOrimaLight_loozy_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;223&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xdf&amp;lt;/code&amp;gt; || Louie light whistle || &amp;lt;code&amp;gt;Navi_TOrimaLightAct_loozy_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;224&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xe0&amp;lt;/code&amp;gt; || Louie light whistle || &amp;lt;code&amp;gt;Navi_TOrimaLightAct_loozy_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;225&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xe1&amp;lt;/code&amp;gt; || Louie light (trail/base) || &amp;lt;code&amp;gt;Navi_TOrimaLight_loozy_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;226&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xe2&amp;lt;/code&amp;gt; || Lesser Spotted Jellyfloat || &amp;lt;code&amp;gt;Enemy_Kurage_TNewKurageBomb_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;227&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xe3&amp;lt;/code&amp;gt; || Lesser Spotted Jellyfloat || &amp;lt;code&amp;gt;Enemy_Kurage_TNewKurageBomb_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;228&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xe4&amp;lt;/code&amp;gt; || Lesser Spotted Jellyfloat || &amp;lt;code&amp;gt;Enemy_Kurage_TNewkurageDeadrun&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;229&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xe5&amp;lt;/code&amp;gt; || Lesser Spotted Jellyfloat || &amp;lt;code&amp;gt;Enemy_Kurage_TNewkurageEye&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;230&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xe6&amp;lt;/code&amp;gt; || Lesser Spotted Jellyfloat || &amp;lt;code&amp;gt;Enemy_Kurage_TNewkurageFlick&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;231&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xe7&amp;lt;/code&amp;gt; || Lesser Spotted Jellyfloat || &amp;lt;code&amp;gt;Enemy_Kurage_TNewkuragHire_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;232&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xe8&amp;lt;/code&amp;gt; || Lesser Spotted Jellyfloat || &amp;lt;code&amp;gt;Enemy_Kurage_TNewkuragHire_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;233&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xe9&amp;lt;/code&amp;gt; || Lesser Spotted Jellyfloat || &amp;lt;code&amp;gt;Enemy_Kurage_TNewkuragHire_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;234&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xea&amp;lt;/code&amp;gt; || Lesser Spotted Jellyfloat || &amp;lt;code&amp;gt;Enemy_Kurage_TNewkuragKira&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;235&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xeb&amp;lt;/code&amp;gt; || Lesser Spotted Jellyfloat || &amp;lt;code&amp;gt;Enemy_Kurage_TNewkurageSui_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;236&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xec&amp;lt;/code&amp;gt; || Lesser Spotted Jellyfloat || &amp;lt;code&amp;gt;Enemy_Kurage_TNewkurageSui_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;237&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xed&amp;lt;/code&amp;gt; || Raging Long Legs || &amp;lt;code&amp;gt;Enemy_BigFoot_TOdamaDeadHahenA&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;238&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xee&amp;lt;/code&amp;gt; || Raging Long Legs || &amp;lt;code&amp;gt;Enemy_BigFoot_TOdamaDeadHahenB&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;239&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xef&amp;lt;/code&amp;gt; || Raging Long Legs || &amp;lt;code&amp;gt;Enemy_BigFoot_TOdamaDeadHahenC1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;240&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xf0&amp;lt;/code&amp;gt; || Raging Long Legs || &amp;lt;code&amp;gt;Enemy_BigFoot_TOdamaDeadHahenC2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;241&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xf1&amp;lt;/code&amp;gt; || Raging Long Legs || &amp;lt;code&amp;gt;Enemy_BigFoot_TOdamaFoot_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;242&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xf2&amp;lt;/code&amp;gt; || Raging Long Legs fur || &amp;lt;code&amp;gt;Enemy_BigFoot_TOdamaFur1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;243&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xf3&amp;lt;/code&amp;gt; || Raging Long Legs fur || &amp;lt;code&amp;gt;Enemy_BigFoot_TOdamaFur2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;244&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xf4&amp;lt;/code&amp;gt; || Raging Long Legs || &amp;lt;code&amp;gt;Enemy_BigFoot_TOdamaHahen&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;245&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xf5&amp;lt;/code&amp;gt; || Raging Long Legs || &amp;lt;code&amp;gt;Enemy_BigFoot_TOdamaWalk_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;246&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xf6&amp;lt;/code&amp;gt; || Raging Long Legs || &amp;lt;code&amp;gt;Enemy_BigFoot_TOdamaWalk_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;247&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xf7&amp;lt;/code&amp;gt; || {{Unknown}} || {{Unknown}} ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;248&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xf8&amp;lt;/code&amp;gt; || Interactable Blue Onion beam || &amp;lt;code&amp;gt;Onyon_ContainerAct_blue_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;249&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xf9&amp;lt;/code&amp;gt; || Interactable Blue Onion beam || &amp;lt;code&amp;gt;Onyon_ContainerAct_blue_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;250&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xfa&amp;lt;/code&amp;gt; || Interactable Red Onion beam || &amp;lt;code&amp;gt;Onyon_ContainerAct_red_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;251&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xfb&amp;lt;/code&amp;gt; || Interactable Red Onion beam || &amp;lt;code&amp;gt;Onyon_ContainerAct_red_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;252&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xfc&amp;lt;/code&amp;gt; || Interactable Yellow Onion beam || &amp;lt;code&amp;gt;Onyon_ContainerAct_yellow_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;253&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xfd&amp;lt;/code&amp;gt; || Interactable Yellow Onion beam || &amp;lt;code&amp;gt;Onyon_ContainerAct_yellow_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;254&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xfe&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Onyon_TOnyonEatAB_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;255&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0xff&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Onyon_TOnyonEatAB_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;256&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x100&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Onyon_TOnyonEatC&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;257&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x101&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Onyon_TOnyonLay_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;258&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x102&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Onyon_TOnyonLay_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;259&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x103&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Onyon_TOnyonPuffKira&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;260&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x104&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Onyon_TOnyonPuffPuff&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;261&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x105&amp;lt;/code&amp;gt; || Blue Onion beacon base || &amp;lt;code&amp;gt;Onyon_Container_Blue&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;262&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x106&amp;lt;/code&amp;gt; || Red Onion beacon base || &amp;lt;code&amp;gt;Onyon_Container_Red&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;263&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x107&amp;lt;/code&amp;gt; || Yellow Onion beacon base || &amp;lt;code&amp;gt;Onyon_Container_Yellow&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;264&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x108&amp;lt;/code&amp;gt; || Titan Dweevil electric glow || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaElec_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;265&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x109&amp;lt;/code&amp;gt; || Titan Dweevil electric sparks || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaElec_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;266&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x10a&amp;lt;/code&amp;gt; || Titan Dweevil electric sparks long || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaElec_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;267&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x10b&amp;lt;/code&amp;gt; || Titan Dweevil electric bolts || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaElecLeg&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;268&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x10c&amp;lt;/code&amp;gt; || Titan Dweevil blue/black flames || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaFire_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;269&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x10d&amp;lt;/code&amp;gt; || Titan Dweevil blue/red flames || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaFire_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;270&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x10e&amp;lt;/code&amp;gt; || Titan Dweevil fire glow || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaFire_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;271&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x10f&amp;lt;/code&amp;gt; || Titan Dweevil white flames || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaFire_4&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;272&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x110&amp;lt;/code&amp;gt; || Titan Dweevil heat distortion || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaFire_5&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;273&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x111&amp;lt;/code&amp;gt; || Titan Dweevil || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaFoot_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;274&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x112&amp;lt;/code&amp;gt; || Titan Dweevil || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaFoot_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;275&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x113&amp;lt;/code&amp;gt; || Titan Dweevil gas cloud || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaGas_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;276&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x114&amp;lt;/code&amp;gt; || Titan Dweevil gas ripples || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaGas_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;277&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x115&amp;lt;/code&amp;gt; || Titan Dweevil || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaWalk_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;278&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x116&amp;lt;/code&amp;gt; || Titan Dweevil || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaWalk_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;279&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x117&amp;lt;/code&amp;gt; || Titan Dweevil big water bubble || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaWbomb_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;280&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x118&amp;lt;/code&amp;gt; || Titan Dweevil small water bubbles || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaWbomb_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;281&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x119&amp;lt;/code&amp;gt; || Titan Dweevil white water bubble || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaWbomb_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;282&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x11a&amp;lt;/code&amp;gt; || Titan Dweevil water splash || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaWbomb_4&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;283&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x11b&amp;lt;/code&amp;gt; || Titan Dweevil || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaWbHit_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;284&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x11c&amp;lt;/code&amp;gt; || Titan Dweevil || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaWbHit_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;285&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x11d&amp;lt;/code&amp;gt; || Titan Dweevil || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaWbHit_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;286&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x11e&amp;lt;/code&amp;gt; || Titan Dweevil || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaWbHit_4&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;287&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x11f&amp;lt;/code&amp;gt; || Titan Dweevil || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaWbShot_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;288&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x120&amp;lt;/code&amp;gt; || Titan Dweevil || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaWbShot_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;289&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x121&amp;lt;/code&amp;gt; || Leader stuff || &amp;lt;code&amp;gt;Navi_TOrimadamage_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;290&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x122&amp;lt;/code&amp;gt; || Leader stuff || &amp;lt;code&amp;gt;Navi_TOrimadamage_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;291&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x123&amp;lt;/code&amp;gt; || Olimar light (star shape) || &amp;lt;code&amp;gt;Navi_TOrimaLight_orima_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;292&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x124&amp;lt;/code&amp;gt; || Olimar light whistle || &amp;lt;code&amp;gt;Navi_TOrimaLightAct_orima_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;293&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x125&amp;lt;/code&amp;gt; || Olimar light whistle || &amp;lt;code&amp;gt;Navi_TOrimaLightAct_orima_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;294&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x126&amp;lt;/code&amp;gt; || Olimar light (trail/base) || &amp;lt;code&amp;gt;Navi_TOrimaLight_orima_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;295&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x127&amp;lt;/code&amp;gt; || Common Dweevil particles || &amp;lt;code&amp;gt;Enemy_OtakaraBase_TOtakaraApL_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;296&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x128&amp;lt;/code&amp;gt; || Common Dweevil particles || &amp;lt;code&amp;gt;Enemy_OtakaraBase_TOtakaraApL_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;297&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x129&amp;lt;/code&amp;gt; || Common Dweevil particles || &amp;lt;code&amp;gt;Enemy_OtakaraBase_TOtakaraApL_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;298&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x12a&amp;lt;/code&amp;gt; || Common Dweevil particles || &amp;lt;code&amp;gt;Enemy_OtakaraBase_TOtakaraApS_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;299&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x12b&amp;lt;/code&amp;gt; || Common Dweevil particles || &amp;lt;code&amp;gt;Enemy_OtakaraBase_TOtakaraApS_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;300&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x12c&amp;lt;/code&amp;gt; || Anode Dweevil attack charge || &amp;lt;code&amp;gt;Enemy_ElecOtakara_TOtaChargeelec_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;301&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x12d&amp;lt;/code&amp;gt; || Anode Dweevil attack charge || &amp;lt;code&amp;gt;Enemy_ElecOtakara_TOtaChargeelec_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;302&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x12e&amp;lt;/code&amp;gt; || Fiery Dweevil attack charge || &amp;lt;code&amp;gt;Enemy_FireOtakara_TOtaChargefire_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;303&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x12f&amp;lt;/code&amp;gt; || Fiery Dweevil attack charge || &amp;lt;code&amp;gt;Enemy_FireOtakara_TOtaChargefire_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;304&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x130&amp;lt;/code&amp;gt; || Munge Dweevil attack charge || &amp;lt;code&amp;gt;Enemy_GasOtakara_TOtaChargegas_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;305&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x131&amp;lt;/code&amp;gt; || Munge Dweevil attack charge || &amp;lt;code&amp;gt;Enemy_GasOtakara_TOtaChargegas_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;306&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x132&amp;lt;/code&amp;gt; || Caustic Dweevil attack charge || &amp;lt;code&amp;gt;Enemy_WaterOtakara_TOtaChargewat_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;307&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x133&amp;lt;/code&amp;gt; || Caustic Dweevil attack charge || &amp;lt;code&amp;gt;Enemy_WaterOtakara_TOtaChargewat_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;308&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x134&amp;lt;/code&amp;gt; || Anode Dweevil attack || &amp;lt;code&amp;gt;Enemy_ElecOtakara_TOtaElec_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;309&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x135&amp;lt;/code&amp;gt; || Anode Dweevil attack || &amp;lt;code&amp;gt;Enemy_ElecOtakara_TOtaElec_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;310&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x136&amp;lt;/code&amp;gt; || Anode Dweevil attack || &amp;lt;code&amp;gt;Enemy_ElecOtakara_TOtaElec_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;311&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x137&amp;lt;/code&amp;gt; || Fiery Dweevil attack || &amp;lt;code&amp;gt;Enemy_FireOtakara_TOtaFire_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;312&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x138&amp;lt;/code&amp;gt; || Fiery Dweevil attack || &amp;lt;code&amp;gt;Enemy_FireOtakara_TOtaFire_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;313&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x139&amp;lt;/code&amp;gt; || Fiery Dweevil attack || &amp;lt;code&amp;gt;Enemy_FireOtakara_TOtaFire_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;314&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x13a&amp;lt;/code&amp;gt; || Fiery Dweevil attack || &amp;lt;code&amp;gt;Enemy_FireOtakara_TOtaFire_4&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;315&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x13b&amp;lt;/code&amp;gt; || Fiery Dweevil attack || &amp;lt;code&amp;gt;Enemy_FireOtakara_TOtaFire_5&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;316&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x13c&amp;lt;/code&amp;gt; || Munge Dweevil attack || &amp;lt;code&amp;gt;Enemy_GasOtakara_TOtaGas_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;317&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x13d&amp;lt;/code&amp;gt; || Munge Dweevil attack || &amp;lt;code&amp;gt;Enemy_GasOtakara_TOtaGas_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;318&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x13e&amp;lt;/code&amp;gt; || Caustic Dweevil attack || &amp;lt;code&amp;gt;Enemy_WaterOtakara_TOtaWat_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;319&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x13f&amp;lt;/code&amp;gt; || Caustic Dweevil attack || &amp;lt;code&amp;gt;Enemy_WaterOtakara_TOtaWat_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;320&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x140&amp;lt;/code&amp;gt; || Caustic Dweevil attack || &amp;lt;code&amp;gt;Enemy_WaterOtakara_TOtaWat_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;321&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x141&amp;lt;/code&amp;gt; || Caustic Dweevil attack || &amp;lt;code&amp;gt;Enemy_WaterOtakara_TOtaWat_4&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;322&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x142&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Pellet_TPelkira_ver01_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;323&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x143&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Pellet_TPelkira_ver01_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;324&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x144&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Pellet_TPelkira_ver01_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;325&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x145&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Pellet_TPelkira_ver01_4&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;326&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x146&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Piki_TPkAp_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;327&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x147&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Piki_TPkAp_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;328&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x148&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Piki_PikiDamage&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;329&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x149&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;PIki_TPkAttackDP&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;330&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x14a&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Piki_TPkBlackDown&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;331&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x14b&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Piki_TPkBlackDrop_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;332&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x14c&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Piki_TPkBlackDrop_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;333&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x14d&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Piki_TPkBlackDrop_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;334&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x14e&amp;lt;/code&amp;gt; || Pikmin fire extinguishing || &amp;lt;code&amp;gt;Piki_TPkS_Chinka_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;335&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x14f&amp;lt;/code&amp;gt; || Pikmin fire extinguishing outwards circle || &amp;lt;code&amp;gt;Piki_TPkS_Chinka_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;336&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x150&amp;lt;/code&amp;gt; || Pikmin deflowering white petals || &amp;lt;code&amp;gt;Piki_TPkS_Chiru&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;337&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x151&amp;lt;/code&amp;gt; || Pikmin deflowered purple petals || &amp;lt;code&amp;gt;Piki_TPkS_ChiruRed&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;338&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x152&amp;lt;/code&amp;gt; || Pikmin poisoned gas || &amp;lt;code&amp;gt;Piki_TPkToeChudoku&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;339&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x153&amp;lt;/code&amp;gt; || Purple Pikmin soul || &amp;lt;code&amp;gt;Piki_TPkS_Dead_purple&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;340&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x154&amp;lt;/code&amp;gt; || Blue Pikmin soul || &amp;lt;code&amp;gt;Piki_TPkS_Dead_blue&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;341&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x155&amp;lt;/code&amp;gt; || Red Pikmin soul || &amp;lt;code&amp;gt;Piki_TPkS_Dead_red&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;342&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x156&amp;lt;/code&amp;gt; || White Pikmin soul || &amp;lt;code&amp;gt;Piki_TPkS_Dead_white&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;343&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x157&amp;lt;/code&amp;gt; || Yellow Pikmin soul || &amp;lt;code&amp;gt;Piki_TPkS_Dead_yellow&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;344&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x158&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Piki_TPkS_Dig&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;345&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x159&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Enemy_TEnemyDive_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;346&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x15a&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Enemy_TEnemyDive_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;347&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x15b&amp;lt;/code&amp;gt; || Ultra-Spicy Spray on Pikmin || &amp;lt;code&amp;gt;Piki_TPkToeDoping&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;348&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x15c&amp;lt;/code&amp;gt; || Pikmin poison extinguishing || &amp;lt;code&amp;gt;Piki_TPkS_Gedoku_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;349&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x15d&amp;lt;/code&amp;gt; || Pikmin poison extinguishing outwards circle || &amp;lt;code&amp;gt;Piki_TPkS_Gedoku_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;350&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x15e&amp;lt;/code&amp;gt; || Pikmin sprout inward glow || &amp;lt;code&amp;gt;Piki_TPkGlow1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;351&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x15f&amp;lt;/code&amp;gt; || Pikmin sprout outward glow || &amp;lt;code&amp;gt;Piki_TPkGlow2_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;352&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x160&amp;lt;/code&amp;gt; || Pikmin sprout outward circle || &amp;lt;code&amp;gt;Piki_TPkGlow2_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;353&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x161&amp;lt;/code&amp;gt; || Pikmin in water white circle || &amp;lt;code&amp;gt;Piki_TPkToeHamonA&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;354&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x162&amp;lt;/code&amp;gt; || Pikmin in water ripples || &amp;lt;code&amp;gt;Piki_TPkToeHamonB&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;355&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x163&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Piki_TPkS_Inattack&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;356&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x164&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Piki_TPkInstick&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;357&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x165&amp;lt;/code&amp;gt; || Pikmin electric shock || &amp;lt;code&amp;gt;Piki_TPkKanden_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;358&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x166&amp;lt;/code&amp;gt; || Pikmin electric shock || &amp;lt;code&amp;gt;Piki_TPkKanden_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;359&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x167&amp;lt;/code&amp;gt; || Pikmin electric shock || &amp;lt;code&amp;gt;Piki_TPkKanden_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;360&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x168&amp;lt;/code&amp;gt; || Pikmin electric shock || &amp;lt;code&amp;gt;Piki_TPkKanden_4&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;361&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x169&amp;lt;/code&amp;gt; || Purple Pikmin idle halo || &amp;lt;code&amp;gt;Piki_TPkToeKourin_purple&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;362&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x16a&amp;lt;/code&amp;gt; || Blue Pikmin idle halo || &amp;lt;code&amp;gt;Piki_TPkToeKourin_blue&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;363&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x16b&amp;lt;/code&amp;gt; || Red Pikmin idle halo || &amp;lt;code&amp;gt;Piki_TPkToeKourin_red&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;364&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x16c&amp;lt;/code&amp;gt; || White Pikmin idle halo || &amp;lt;code&amp;gt;Piki_TPkToeKourin_white&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;365&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x16d&amp;lt;/code&amp;gt; || Yellow Pikmin idle halo || &amp;lt;code&amp;gt;Piki_TPkToeKourin_yellow&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;366&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x16e&amp;lt;/code&amp;gt; || Pikmin fire extinguishing smoke || &amp;lt;code&amp;gt;Piki_TPkToeMoeSmoke&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;367&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x16f&amp;lt;/code&amp;gt; || Pikmin fire state || &amp;lt;code&amp;gt;Piki_TPkMoeA&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;368&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x170&amp;lt;/code&amp;gt; || Fire particles flying off Pikmin || &amp;lt;code&amp;gt;Piki_TPkToeTanekira&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;369&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x171&amp;lt;/code&amp;gt; || Glow from Pikmin fire || &amp;lt;code&amp;gt;Piki_TPkToeMoeBC&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;370&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x172&amp;lt;/code&amp;gt; || Purple Pikmin throw trail color || &amp;lt;code&amp;gt;Piki_TPkNageBlur_Purple&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;371&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x173&amp;lt;/code&amp;gt; || Blue Pikmin throw trail color || &amp;lt;code&amp;gt;Piki_TPkNageBlur_Blue&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;372&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x174&amp;lt;/code&amp;gt; || Red Pikmin throw trail color || &amp;lt;code&amp;gt;Piki_TPkNageBlur_Red&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;373&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x175&amp;lt;/code&amp;gt; || White Pikmin throw trail color || &amp;lt;code&amp;gt;Piki_TPkNageBlur_White&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;374&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x176&amp;lt;/code&amp;gt; || Yellow Pikmin throw trail color || &amp;lt;code&amp;gt;Piki_TPkNageBlur_Yellow&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;375&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x177&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Piki_TPkToeNagekira&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;376&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x178&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Piki_TPkToeTaneKira&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;377&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x179&amp;lt;/code&amp;gt; || Pikmin walking dust || &amp;lt;code&amp;gt;Piki_TPkS_Walksmoke&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;378&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x17a&amp;lt;/code&amp;gt; || Pikmin water bubble extinguishing || &amp;lt;code&amp;gt;Piki_TPkS_WaterOff_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;379&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x17b&amp;lt;/code&amp;gt; || Pikmin water bubble extinguishing outward circle || &amp;lt;code&amp;gt;Piki_TPkS_WaterOff_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;380&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x17c&amp;lt;/code&amp;gt; || Pikmin water bubble small || &amp;lt;code&amp;gt;Piki_TPkToeWater_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;381&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x17d&amp;lt;/code&amp;gt; || Pikmin water bubble large || &amp;lt;code&amp;gt;Piki_TPkToeWater_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;382&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x17e&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Onyon_TPodGepu_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;383&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x17f&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Onyon_TPodGepu_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;384&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x180&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Onyon_TPodKira&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;385&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x181&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Onyon_TPodOpenA&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;386&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x182&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Onyon_TPodOpenB&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;387&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x183&amp;lt;/code&amp;gt; || Pod waypoint || &amp;lt;code&amp;gt;Onyon_TPodSpot_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;388&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x184&amp;lt;/code&amp;gt; || Pod waypoint || &amp;lt;code&amp;gt;Onyon_TPodSpot_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;389&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x185&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Onyon_TPodSuck_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;390&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x186&amp;lt;/code&amp;gt; || Pod rainbow rings || &amp;lt;code&amp;gt;Onyon_TPodSuck_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;391&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x187&amp;lt;/code&amp;gt; || Pellet Posy || &amp;lt;code&amp;gt;Enemy_Pelplant_TPp1Grow1_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;392&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x188&amp;lt;/code&amp;gt; || Pellet Posy || &amp;lt;code&amp;gt;Enemy_Pelplant_TPp1Grow1_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;393&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x189&amp;lt;/code&amp;gt; || Pellet Posy || &amp;lt;code&amp;gt;Enemy_Pelplant_TPp1Grow2_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;394&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x18a&amp;lt;/code&amp;gt; || Pellet Posy || &amp;lt;code&amp;gt;Enemy_Pelplant_TPp1Grow2_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;395&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x18b&amp;lt;/code&amp;gt; || Pellet Posy || &amp;lt;code&amp;gt;Enemy_Pelplant_TPp1Grow2_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;396&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x18c&amp;lt;/code&amp;gt; || Empress Bulblax || &amp;lt;code&amp;gt;Enemy_Queen_TQueenCrashL&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;397&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x18d&amp;lt;/code&amp;gt; || Empress Bulblax || &amp;lt;code&amp;gt;Enemy_Queen_TQueenCrashR&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;398&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x18e&amp;lt;/code&amp;gt; || Empress Bulblax || &amp;lt;code&amp;gt;Enemy_Queen_TQueenCrashRock&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;399&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x18f&amp;lt;/code&amp;gt; || Empress Bulblax || &amp;lt;code&amp;gt;Enemy_Queen_TQueenDamage&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;400&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x190&amp;lt;/code&amp;gt; || Empress Bulblax || &amp;lt;code&amp;gt;Enemy_Queen_TQueenDead_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;401&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x191&amp;lt;/code&amp;gt; || Empress Bulblax || &amp;lt;code&amp;gt;Enemy_Queen_TQueenDead_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;402&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x192&amp;lt;/code&amp;gt; || Empress Bulblax || &amp;lt;code&amp;gt;Enemy_Queen_TQueenDead_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;403&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x193&amp;lt;/code&amp;gt; || Empress Bulblax || &amp;lt;code&amp;gt;Enemy_Queen_TQueenDead_4&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;404&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x194&amp;lt;/code&amp;gt; || Empress Bulblax || &amp;lt;code&amp;gt;Enemy_Queen_TQueenFlick_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;405&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x195&amp;lt;/code&amp;gt; || Empress Bulblax || &amp;lt;code&amp;gt;Enemy_Queen_TQueenFlick_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;406&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x196&amp;lt;/code&amp;gt; || Empress Bulblax sleeping snot bubble || &amp;lt;code&amp;gt;Enemy_Queen_TQueenHanacho&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;407&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x197&amp;lt;/code&amp;gt; || Empress Bulblax making a larva || &amp;lt;code&amp;gt;Enemy_Queen_TQueenLay&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;408&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x198&amp;lt;/code&amp;gt; || Empress Bulblax || &amp;lt;code&amp;gt;Enemy_Queen_TQueenRoll_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;409&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x199&amp;lt;/code&amp;gt; || Empress Bulblax || &amp;lt;code&amp;gt;Enemy_Queen_TQueenRoll_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;410&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x19a&amp;lt;/code&amp;gt; || Empress Bulblax || &amp;lt;code&amp;gt;Enemy_Queen_TQueenRollCL_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;411&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x19b&amp;lt;/code&amp;gt; || Empress Bulblax || &amp;lt;code&amp;gt;Enemy_Queen_TQueenRollCR_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;412&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x19c&amp;lt;/code&amp;gt; || Empress Bulblax || &amp;lt;code&amp;gt;Enemy_Queen_TQueenRollCL_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;413&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x19d&amp;lt;/code&amp;gt; || Empress Bulblax || &amp;lt;code&amp;gt;Enemy_Queen_TQueenRollCR_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;414&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x19e&amp;lt;/code&amp;gt; || Empress Bulblax || &amp;lt;code&amp;gt;Enemy_Queen_TQueenRollCL_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;415&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x19f&amp;lt;/code&amp;gt; || Empress Bulblax || &amp;lt;code&amp;gt;Enemy_Queen_TQueenRollCR_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;416&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1a0&amp;lt;/code&amp;gt; || Empress Bulblax || &amp;lt;code&amp;gt;Enemy_Queen_TQueenWakeup&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;417&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1a1&amp;lt;/code&amp;gt; || Honeywisp || &amp;lt;code&amp;gt;Enemy_Qurione_TQuriApp&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;418&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1a2&amp;lt;/code&amp;gt; || Honeywisp || &amp;lt;code&amp;gt;Enemy_Qurione_TQuriDisap&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;419&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1a3&amp;lt;/code&amp;gt; || Honeywisp || &amp;lt;code&amp;gt;Enemy_Qurione_TQuriGlow&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;420&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1a4&amp;lt;/code&amp;gt; || Honeywisp || &amp;lt;code&amp;gt;Enemy_Qurione_TQuriHit_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;421&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1a5&amp;lt;/code&amp;gt; || Honeywisp || &amp;lt;code&amp;gt;Enemy_Qurione_TQuriHit_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;422&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1a6&amp;lt;/code&amp;gt; || Falling boulder break || &amp;lt;code&amp;gt;Enemy_Rock_TRockDead_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;423&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1a7&amp;lt;/code&amp;gt; || Falling boulder break || &amp;lt;code&amp;gt;Enemy_Rock_TRockDead_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;424&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1a8&amp;lt;/code&amp;gt; || Falling boulder break || &amp;lt;code&amp;gt;Enemy_Rock_TRockDead_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;425&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1a9&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Enemy_Rock_TRockGrRun&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;426&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1aa&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Enemy_Rock_TRockRun&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;427&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1ab&amp;lt;/code&amp;gt; || bitter stone large rock break || &amp;lt;code&amp;gt;Enemy_TSekikaLOff&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;428&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1ac&amp;lt;/code&amp;gt; || bitter stone large rock spawn || &amp;lt;code&amp;gt;Enemy_TSekikaLon&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;429&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1ad&amp;lt;/code&amp;gt; || bitter stone small rock break || &amp;lt;code&amp;gt;Enemy_TSekikaSOff&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;430&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1ae&amp;lt;/code&amp;gt; || bitter stone small rock spawn || &amp;lt;code&amp;gt;Enemy_TSekikaSOn&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;431&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1af&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Piki_TStoneAttack&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;432&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1b0&amp;lt;/code&amp;gt; || Fiery Blowhog || &amp;lt;code&amp;gt;Enemy_Tank_TTankFireABC_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;433&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1b1&amp;lt;/code&amp;gt; || Fiery Blowhog || &amp;lt;code&amp;gt;Enemy_Tank_TTankFireABC_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;434&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1b2&amp;lt;/code&amp;gt; || Fiery Blowhog || &amp;lt;code&amp;gt;Enemy_Tank_TTankFireABC_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;435&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1b3&amp;lt;/code&amp;gt; || Fiery Blowhog || &amp;lt;code&amp;gt;Enemy_Tank_TTankFireHit&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;436&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1b4&amp;lt;/code&amp;gt; || Fiery Blowhog || &amp;lt;code&amp;gt;Enemy_Tank_TTankFireIND&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;437&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1b5&amp;lt;/code&amp;gt; || Fiery Blowhog || &amp;lt;code&amp;gt;Enemy_Tank_TTankFireYodare&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;438&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1b6&amp;lt;/code&amp;gt; || Watery Blowhog || &amp;lt;code&amp;gt;Enemy_WTank_TTankWat_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;439&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1b7&amp;lt;/code&amp;gt; || Watery Blowhog || &amp;lt;code&amp;gt;Enemy_WTank_TTankWat_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;440&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1b8&amp;lt;/code&amp;gt; || Watery Blowhog || &amp;lt;code&amp;gt;Enemy_WTank_TTankWat_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;441&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1b9&amp;lt;/code&amp;gt; || Watery Blowhog || &amp;lt;code&amp;gt;Enemy_WTank_TTankWat_4&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;442&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1ba&amp;lt;/code&amp;gt; || Watery Blowhog || &amp;lt;code&amp;gt;Enemy_WTank_TTankWatHit&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;443&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1bb&amp;lt;/code&amp;gt; || Watery Blowhog || &amp;lt;code&amp;gt;Enemy_WTank_TTankWatYodare&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;444&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1bc&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Item_Plant_TTsuyuGrow0&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;445&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1bd&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Item_Plant_TTsuyuGrow1_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;446&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1be&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Item_Plant_TTsuyuGrow1_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;447&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1bf&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Item_Plant_TTsuyuGrow2_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;448&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1c0&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Item_Plant_TTsuyuGrow2_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;449&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1c1&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Pellet_TTsuyuGrowon&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;450&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1c2&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Onyon_TUfoGasIn&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;451&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1c3&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Onyon_TUfoGasOut&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;452&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1c4&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Onyon_TUfoPodGeku_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;453&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1c5&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Onyon_TUfoPodGeku_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;454&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1c6&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Onyon_TUfoPodOpen_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;455&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1c7&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Onyon_TUfoPodOpen_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;456&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1c8&amp;lt;/code&amp;gt; || Ship rainbow rings || &amp;lt;code&amp;gt;Onyon_TUfoPodOpenSuck&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;457&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1c9&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Onyon_TUfoPodSuck&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;458&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1ca&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Onyon_TUfoSpotact_ver01_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;459&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1cb&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Onyon_TUfoSpotact_ver01_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;460&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1cc&amp;lt;/code&amp;gt; || Ship waypoint || &amp;lt;code&amp;gt;Onyon_UfoSpot_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;461&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1cd&amp;lt;/code&amp;gt; || Ship waypoint || &amp;lt;code&amp;gt;Onyon_UfoSpot_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;462&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1ce&amp;lt;/code&amp;gt; || Male Sheargrub || &amp;lt;code&amp;gt;Enemy_Ujib_TUjinkoAp_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;463&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1cf&amp;lt;/code&amp;gt; || Male Sheargrub || &amp;lt;code&amp;gt;Enemy_Ujib_TUjinkoAp_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;464&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1d0&amp;lt;/code&amp;gt; || Male Sheargrub || &amp;lt;code&amp;gt;Enemy_Ujib_TUjinkoEat&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;465&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1d1&amp;lt;/code&amp;gt; || Male Sheargrub || &amp;lt;code&amp;gt;Enemy_Ujib_TUjinkoHd_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;466&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1d2&amp;lt;/code&amp;gt; || Male Sheargrub || &amp;lt;code&amp;gt;Enemy_Ujib_TUjinkoHd_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;467&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1d3&amp;lt;/code&amp;gt; || Ranging Bloyster || &amp;lt;code&amp;gt;Enemy_UmiMushi_TUmiAttack&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;468&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1d4&amp;lt;/code&amp;gt; || Ranging Bloyster || &amp;lt;code&amp;gt;Enemy_UmiMushi_TUmiDeadawa&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;469&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1d5&amp;lt;/code&amp;gt; || Ranging Bloyster || &amp;lt;code&amp;gt;Enemy_UmiMushi_TUmiDeadmelt&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;470&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1d6&amp;lt;/code&amp;gt; || Ranging Bloyster || &amp;lt;code&amp;gt;Enemy_UmiMushi_TUmiEat&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;471&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1d7&amp;lt;/code&amp;gt; || Ranging Bloyster || &amp;lt;code&amp;gt;Enemy_UmiMushi_TUmiEyeBlue_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;472&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1d8&amp;lt;/code&amp;gt; || Ranging Bloyster || &amp;lt;code&amp;gt;Enemy_UmiMushi_TUmiEyeBlue_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;473&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1d9&amp;lt;/code&amp;gt; || Ranging Bloyster || &amp;lt;code&amp;gt;Enemy_UmiMushi_TUmiEyeRed_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;474&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1da&amp;lt;/code&amp;gt; || Ranging Bloyster || &amp;lt;code&amp;gt;Enemy_UmiMushi_TUmiEyeRed_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;475&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1db&amp;lt;/code&amp;gt; || Ranging Bloyster || &amp;lt;code&amp;gt;Enemy_UmiMushi_TUmiFlick_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;476&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1dc&amp;lt;/code&amp;gt; || Ranging Bloyster || &amp;lt;code&amp;gt;Enemy_UmiMushi_TUmiFlick_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;477&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1dd&amp;lt;/code&amp;gt; || Ranging Bloyster || &amp;lt;code&amp;gt;Enemy_UmiMushi_TUmiFlick_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;478&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1de&amp;lt;/code&amp;gt; || Ranging Bloyster || &amp;lt;code&amp;gt;Enemy_UmiMushi_TUmiHamon_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;479&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1df&amp;lt;/code&amp;gt; || Ranging Bloyster || &amp;lt;code&amp;gt;Enemy_UmiMushi_TUmiHamon_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;480&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1e0&amp;lt;/code&amp;gt; || Ranging Bloyster blue tail glow || &amp;lt;code&amp;gt;Enemy_UmiMushi_TUmiWeakBlue_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;481&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1e1&amp;lt;/code&amp;gt; || Ranging Bloyster || &amp;lt;code&amp;gt;Enemy_UmiMushi_TUmiWeakBlue_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;482&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1e2&amp;lt;/code&amp;gt; || Ranging Bloyster red tail glow || &amp;lt;code&amp;gt;Enemy_UmiMushi_TUmiWeakRed_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;483&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1e3&amp;lt;/code&amp;gt; || Ranging Bloyster || &amp;lt;code&amp;gt;Enemy_UmiMushi_TUmiWeakRed_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;484&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1e4&amp;lt;/code&amp;gt; || Seeding Dandelion || &amp;lt;code&amp;gt;Enemy_Watage_TWatage&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;485&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1e5&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Piki_TPkAp_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;486&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1e6&amp;lt;/code&amp;gt; || Fiery Bulblax fire sphere || &amp;lt;code&amp;gt;Enemy_FireChappy_TYakiBody_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;487&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1e7&amp;lt;/code&amp;gt; || Fiery Bulblax fire - looks like Minecraft grass || &amp;lt;code&amp;gt;Enemy_FireChappy_TYakiBody_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;488&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1e8&amp;lt;/code&amp;gt; || Fiery Bulblax hellfire || &amp;lt;code&amp;gt;Enemy_FireChappy_TYakiBody_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;489&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1e9&amp;lt;/code&amp;gt; || Fiery Bulblax heatwave || &amp;lt;code&amp;gt;Enemy_FireChappy_TYakiBody_4&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;490&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1ea&amp;lt;/code&amp;gt; || Cloaking Burrow-nit || &amp;lt;code&amp;gt;Enemy_Armor_TYoroiAp_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;491&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1eb&amp;lt;/code&amp;gt; || Cloaking Burrow-nit || &amp;lt;code&amp;gt;Enemy_Armor_TYoroiAp_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;492&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1ec&amp;lt;/code&amp;gt; || Cloaking Burrow-nit || &amp;lt;code&amp;gt;Enemy_Armor_TYoroiAttack&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;493&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1ed&amp;lt;/code&amp;gt; || Cloaking Burrow-nit || &amp;lt;code&amp;gt;Enemy_Armor_TYoroiAttackhit&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;494&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1ee&amp;lt;/code&amp;gt; || Cloaking Burrow-nit || &amp;lt;code&amp;gt;Enemy_Armor_TYoroiHd_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;495&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1ef&amp;lt;/code&amp;gt; || Cloaking Burrow-nit || &amp;lt;code&amp;gt;Enemy_Armor_TYoroiHd_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;496&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1f0&amp;lt;/code&amp;gt; || {{Unknown}} || {{Unknown}} ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;497&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1f1&amp;lt;/code&amp;gt; || {{Unknown}} || {{Unknown}} ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;498&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1f2&amp;lt;/code&amp;gt; || Pileated Snagret || &amp;lt;code&amp;gt;Enemy_SnakeWhole_TCphebiDead_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;499&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1f3&amp;lt;/code&amp;gt; || Pileated Snagret || &amp;lt;code&amp;gt;Enemy_SnakeWhole_TCphebiDead_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;500&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1f4&amp;lt;/code&amp;gt; || Pileated Snagret || &amp;lt;code&amp;gt;Enemy_SnakeWhole_TCphebiDead_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;501&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1f5&amp;lt;/code&amp;gt; || Pileated Snagret || &amp;lt;code&amp;gt;Enemy_SnakeWhole_TCphebiDead_4&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;502&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1f6&amp;lt;/code&amp;gt; || Pileated Snagret || &amp;lt;code&amp;gt;Enemy_SnakeWhole_TCphebiDeadHane&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;503&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1f7&amp;lt;/code&amp;gt; || Mamuta || &amp;lt;code&amp;gt;Enemy_Miulin_TMiuAttack_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;504&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1f8&amp;lt;/code&amp;gt; || Mamuta || &amp;lt;code&amp;gt;Enemy_Miulin_TMiuAttack_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;505&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1f9&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaDeadBomb_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;506&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1fa&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaDeadBomb_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;507&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1fb&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaDeadBomb_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;508&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1fc&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaDeadBomb_4&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;509&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1fd&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaDeadHahen1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;510&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1fe&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaDeadHahen2_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;511&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x1ff&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaDeadHahen2_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;512&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x200&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaDeadSteam_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;513&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x201&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaDeadSteam_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;514&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x202&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaDeadSteamT&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;515&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x203&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaHahen&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;516&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x204&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaOnHahen1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;517&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x205&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaOnHahen2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;518&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x206&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaOnSmoke_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;519&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x207&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaOnSmoke_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;520&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x208&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaOnSteam1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;521&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x209&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Ememy_Houdai_THamaOnSteam2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;522&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x20a&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaOpen&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;523&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x20b&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaSteam&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;524&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x20c&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaSteamBd&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;525&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x20d&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaStreamSt&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;526&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x20e&amp;lt;/code&amp;gt; || Emperor Bulblax || &amp;lt;code&amp;gt;Enemy_KingChappy_TKchApSand_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;527&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x20f&amp;lt;/code&amp;gt; || Emperor Bulblax || &amp;lt;code&amp;gt;Enemy_KingChappy_TKchApSand_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;528&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x210&amp;lt;/code&amp;gt; || Emperor Bulblax || &amp;lt;code&amp;gt;Enemy_KingChappy_TKchApSand_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;529&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x211&amp;lt;/code&amp;gt; || Waterwraith rollers || &amp;lt;code&amp;gt;Enemy_Tyre_TKchApWat_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;530&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x212&amp;lt;/code&amp;gt; || Waterwraith rollers || &amp;lt;code&amp;gt;Enemy_Tyre_TKchApWat_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;531&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x213&amp;lt;/code&amp;gt; || Waterwraith rollers || &amp;lt;code&amp;gt;Enemy_Tyre_TKchApWat_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;532&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x214&amp;lt;/code&amp;gt; || Waterwraith rollers || &amp;lt;code&amp;gt;Enemy_Tyre_TKchApWat_4&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;533&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x215&amp;lt;/code&amp;gt; || Waterwraith rollers || &amp;lt;code&amp;gt;Enemy_Tyre_TKchApWat_5&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;534&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x216&amp;lt;/code&amp;gt; || Emperor Bulblax || &amp;lt;code&amp;gt;Enemy_KingChappy_TKchYodareBaseChaseMtx&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;535&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x217&amp;lt;/code&amp;gt; || Emperor Bulblax || &amp;lt;code&amp;gt;Enemy_KingChappy_TKchCryAB_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;536&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x218&amp;lt;/code&amp;gt; || Emperor Bulblax || &amp;lt;code&amp;gt;Enemy_KingChappy_TKchCryAB_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;537&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x219&amp;lt;/code&amp;gt; || Emperor Bulblax || &amp;lt;code&amp;gt;Enemy_KingChappy_TKchCryInd&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;538&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x21a&amp;lt;/code&amp;gt; || Emperor Bulblax || &amp;lt;code&amp;gt;Enemy_KingChappy_TKchDamage_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;539&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x21b&amp;lt;/code&amp;gt; || Emperor Bulblax || &amp;lt;code&amp;gt;Enemy_KingChappy_TKchDamage_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;540&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x21c&amp;lt;/code&amp;gt; || Emperor Bulblax || &amp;lt;code&amp;gt;Enemy_KingChappy_TKchDamage_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;541&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x21d&amp;lt;/code&amp;gt; || Emperor Bulblax || &amp;lt;code&amp;gt;Enemy_KingChappy_TKchDamage_4&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;542&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x21e&amp;lt;/code&amp;gt; || Emperor Bulblax || &amp;lt;code&amp;gt;Enemy_KingChappy_TKchDeadHana_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;543&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x21f&amp;lt;/code&amp;gt; || Emperor Bulblax || &amp;lt;code&amp;gt;Enemy_KingChappy_TKchDeadHana_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;544&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x220&amp;lt;/code&amp;gt; || Emperor Bulblax || &amp;lt;code&amp;gt;Enemy_KingChappy_TKchYodareBaseChaseMtx_Dead&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;545&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x221&amp;lt;/code&amp;gt; || Emperor Bulblax || &amp;lt;code&amp;gt;Enemy_KingChappy_TKchDiveSand_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;546&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x222&amp;lt;/code&amp;gt; || Emperor Bulblax || &amp;lt;code&amp;gt;Enemy_KingChappy_TKchDiveSand_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;547&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x223&amp;lt;/code&amp;gt; || Emperor Bulblax || &amp;lt;code&amp;gt;Enemy_KingChappy_TKchDiveSand_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;548&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x224&amp;lt;/code&amp;gt; || Emperor Bulblax || &amp;lt;code&amp;gt;Enemy_KingChappy_TKchDiveWat_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;549&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x225&amp;lt;/code&amp;gt; || Emperor Bulblax || &amp;lt;code&amp;gt;Enemy_KingChappy_TKchDiveWat_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;550&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x226&amp;lt;/code&amp;gt; || Emperor Bulblax || &amp;lt;code&amp;gt;Enemy_KingChappy_TKchDiveWat_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;551&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x227&amp;lt;/code&amp;gt; || Emperor Bulblax || &amp;lt;code&amp;gt;Enemy_KingChappy_TKchDownsmoke&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;552&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x228&amp;lt;/code&amp;gt; || Emperor Bulblax || &amp;lt;code&amp;gt;Enemy_KingChappy_KchFlickSand_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;553&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x229&amp;lt;/code&amp;gt; || Emperor Bulblax || &amp;lt;code&amp;gt;Enemy_KingChappy_KchFlickSand_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;554&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x22a&amp;lt;/code&amp;gt; || Emperor Bulblax || &amp;lt;code&amp;gt;Enemy_KingChappy_TKchSmokeHana&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;555&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x22b&amp;lt;/code&amp;gt; || Emperor Bulblax || &amp;lt;code&amp;gt;Enemy_KingChappy_TKchYodareBaseChaseMtx_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;556&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x22c&amp;lt;/code&amp;gt; || Emperor Bulblax || &amp;lt;code&amp;gt;Enemy_KingChappy_TKchYodareHitGr&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;557&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x22d&amp;lt;/code&amp;gt; || Emperor Bulblax || &amp;lt;code&amp;gt;Enemy_KingChappy_TKchYodareHitWat&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;558&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x22e&amp;lt;/code&amp;gt; || Enemy eat White Pikmin || &amp;lt;code&amp;gt;Enemy_TEnemyPoisonL&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;559&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x22f&amp;lt;/code&amp;gt; || Enemy eat White Pikmin || &amp;lt;code&amp;gt;Enemy_TEnemyPoisonS&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;560&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x230&amp;lt;/code&amp;gt; || Gatling Groink || &amp;lt;code&amp;gt;Enemy_MiniHoudai_TChibiCharge&amp;lt;/code&amp;gt; || [[File:Groink1.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;561&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x231&amp;lt;/code&amp;gt; || Gatling Groink || &amp;lt;code&amp;gt;Enemy_MiniHoudai_TChibiDeadLight&amp;lt;/code&amp;gt; || [[File:Groink2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;562&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x232&amp;lt;/code&amp;gt; || Gatling Groink || &amp;lt;code&amp;gt;Enemy_MiniHoudai_TChibiDeadMouth&amp;lt;/code&amp;gt; || [[File:Groink3.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;563&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x233&amp;lt;/code&amp;gt; || Gatling Groink || &amp;lt;code&amp;gt;Enemy_MiniHoudai_TChibiDeadSe_1&amp;lt;/code&amp;gt; || [[File:Groink4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;564&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x234&amp;lt;/code&amp;gt; || Gatling Groink || &amp;lt;code&amp;gt;Enemy_MiniHoudai_TChibiDeadSe_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;565&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x235&amp;lt;/code&amp;gt; || Gatling Groink Projectile Explosion Glow || &amp;lt;code&amp;gt;Enemy_MiniHoudai_TChibiHit_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;566&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x236&amp;lt;/code&amp;gt; || Gatling Groink Projectile Explosion Smoke || &amp;lt;code&amp;gt;Enemy_MiniHoudai_TChibiHit_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;567&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x237&amp;lt;/code&amp;gt; || Gatling Groink Projectile Explosion Sparks|| &amp;lt;code&amp;gt;Enemy_MiniHoudai_TChibiHit_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;568&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x238&amp;lt;/code&amp;gt; || Gatling Groink Projectile Explosion Sphere || &amp;lt;code&amp;gt;Enemy_MiniHoudai_TChibiHit_4&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;569&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x239&amp;lt;/code&amp;gt; || Gatling Groink Projectile || &amp;lt;code&amp;gt;Enemy_MiniHoudai_TChibiShell&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;570&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x23a&amp;lt;/code&amp;gt; || Gatling Groink || &amp;lt;code&amp;gt;Enemy_MiniHoudai_TChibiShoot_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;571&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x23b&amp;lt;/code&amp;gt; || Gatling Groink || &amp;lt;code&amp;gt;Enemy_MiniHoudai_TChibiShoot_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;572&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x23c&amp;lt;/code&amp;gt; || Gatling Groink || &amp;lt;code&amp;gt;Enemy_MiniHoudai_TChibiShoot_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;573&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x23d&amp;lt;/code&amp;gt; || Gatling Groink || &amp;lt;code&amp;gt;Enemy_MiniHoudai_TChibiSmokeL&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;574&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x23e&amp;lt;/code&amp;gt; || Gatling Groink || &amp;lt;code&amp;gt;Enemy_MiniHoudai_TChibiSmokeS&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;575&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x23f&amp;lt;/code&amp;gt; || Mitite appears || &amp;lt;code&amp;gt;Enemy_TamagoMushi_TTamagoAp_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;576&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x240&amp;lt;/code&amp;gt; || Mitite appears || &amp;lt;code&amp;gt;Enemy_TamagoMushi_TTamagoAp_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;577&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x241&amp;lt;/code&amp;gt; || Fiery Bulblax smoke on killed || &amp;lt;code&amp;gt;Enemy_FireChappy_TYakiDeadsmoke&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;578&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x242&amp;lt;/code&amp;gt; || Fiery Bulblax shake off || &amp;lt;code&amp;gt;Enemy_FireChappy_TYakiFlick&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;579&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x243&amp;lt;/code&amp;gt; || {{Unknown}} || {{Unknown}} ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;580&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x244&amp;lt;/code&amp;gt; || {{Unknown}} || {{Unknown}} ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;581&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x245&amp;lt;/code&amp;gt; || {{Unknown}} || {{Unknown}} ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;582&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x246&amp;lt;/code&amp;gt; || {{Unknown}} || {{Unknown}} ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;583&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x247&amp;lt;/code&amp;gt; || Man-at-Legs || &amp;lt;code&amp;gt;Enemy_Houdai_THdamaShoot_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;584&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x248&amp;lt;/code&amp;gt; || Titan Dweevil || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaElecparts&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;585&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x249&amp;lt;/code&amp;gt; || Titan Dweevil || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaPdead&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;586&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x24a&amp;lt;/code&amp;gt; || Titan Dweevil || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaPhouden_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;587&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x24b&amp;lt;/code&amp;gt; || Titan Dweevil || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaPhouden_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;588&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x24c&amp;lt;/code&amp;gt; || {{Unknown}} || {{Unknown}} ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;589&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x24d&amp;lt;/code&amp;gt; || {{Unknown}} || {{Unknown}} ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;590&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x24e&amp;lt;/code&amp;gt; || {{Unknown}} || {{Unknown}} ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;591&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x24f&amp;lt;/code&amp;gt; || Titan Dweevil || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaElecAttack1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;592&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x250&amp;lt;/code&amp;gt; || Titan Dweevil || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaElecAttack2_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;593&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x251&amp;lt;/code&amp;gt; || Titan Dweevil || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaElecAttack2_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;594&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x252&amp;lt;/code&amp;gt; || Withering Blowhog || &amp;lt;code&amp;gt;Enemy_HanaChirashi_TFusenAirhit_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;595&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x253&amp;lt;/code&amp;gt; || Withering Blowhog || &amp;lt;code&amp;gt;Enemy_HanaChirashi_TFusenAirhit_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;596&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x254&amp;lt;/code&amp;gt; || Withering Blowhog || &amp;lt;code&amp;gt;Enemy_HanaChirashi_TFusenhAir_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;597&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x255&amp;lt;/code&amp;gt; || Withering Blowhog || &amp;lt;code&amp;gt;Enemy_HanaChirashi_TFusenhAir_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;598&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x256&amp;lt;/code&amp;gt; || Withering Blowhog || &amp;lt;code&amp;gt;Enemy_HanaChirashi_TFusenhAir_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;599&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x257&amp;lt;/code&amp;gt; || Titan Dweevil || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaFire_6&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;600&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x258&amp;lt;/code&amp;gt; || Creeping Chrysanthemum || &amp;lt;code&amp;gt;Enemy_Hana_THanaMiss_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;601&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x259&amp;lt;/code&amp;gt; || Creeping Chrysanthemum || &amp;lt;code&amp;gt;Enemy_Hana_THanaMiss_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;602&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x25a&amp;lt;/code&amp;gt; || Iridescent Glint Beetle sparkles || &amp;lt;code&amp;gt;Enemy_Wealthy_TOoganeKira&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;603&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x25b&amp;lt;/code&amp;gt; || Pellet Posy 10 pellet grow || &amp;lt;code&amp;gt;Enemy_Pelplant_TPp110Grow2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;604&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x25c&amp;lt;/code&amp;gt; || Pellet Posy 20 pellet grow || &amp;lt;code&amp;gt;Enemy_Pelplant_TPp120Grow2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;605&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x25d&amp;lt;/code&amp;gt; || Pellet Posy 5 pellet grow || &amp;lt;code&amp;gt;Enemy_Pelplant_TPp15Grow2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;606&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x25e&amp;lt;/code&amp;gt; || Male Sheargrub || &amp;lt;code&amp;gt;Enemy_Ujib_TUjinkoPkate&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;607&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x25f&amp;lt;/code&amp;gt; || Cloaking Burrow-nit eating || &amp;lt;code&amp;gt;Enemy_Armor_TYoroiEat&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;608&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x260&amp;lt;/code&amp;gt; || Bomb rock glowing || &amp;lt;code&amp;gt;Enemy_Bomb_TBombrockLight&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;609&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x261&amp;lt;/code&amp;gt; || Titan Dweevil || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaBombBody&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;610&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x262&amp;lt;/code&amp;gt; || Titan Dweevil || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaBombLeg&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;611&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x263&amp;lt;/code&amp;gt; || Titan Dweevil || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaDeadAwa&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;612&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x264&amp;lt;/code&amp;gt; || Titan Dweevil death body bubbles || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaDeadBody_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;613&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x265&amp;lt;/code&amp;gt; || Titan Dweevil death body drips || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaDeadBody_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;614&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x266&amp;lt;/code&amp;gt; || Titan Dweevil death leg bubbles || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaDeadLeg_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;615&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x267&amp;lt;/code&amp;gt; || Titan Dweevil death leg drips || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaDeadLeg_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;616&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x268&amp;lt;/code&amp;gt; || Titan Dweevil || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaPartsoff&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;617&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x269&amp;lt;/code&amp;gt; || Titan Dweevil || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaStartBody&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;618&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x26a&amp;lt;/code&amp;gt; || Titan Dweevil || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaStartLeg&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;619&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x26b&amp;lt;/code&amp;gt; || Titan Dweevil || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaStartOta&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;620&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x26c&amp;lt;/code&amp;gt; || Titan Dweevil || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaStartSmoke&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;621&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x26d&amp;lt;/code&amp;gt; || Leader punch || &amp;lt;code&amp;gt;Navi_TOrimapunch&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;622&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x26e&amp;lt;/code&amp;gt; || Breadbug appear dust || &amp;lt;code&amp;gt;Enemy_PanModokiBase_TPanApp&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;623&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x26f&amp;lt;/code&amp;gt; || Breadbug hide dust || &amp;lt;code&amp;gt;Enemy_PanModokiBase_TPanHide&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;624&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x270&amp;lt;/code&amp;gt; || Breadbug carry dust || &amp;lt;code&amp;gt;Enemy_PanModokiBase_TPanSmoke&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;625&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x271&amp;lt;/code&amp;gt; || Candypop Bud dead || &amp;lt;code&amp;gt;Enemy_Pom_TPonDead&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;626&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x272&amp;lt;/code&amp;gt; || Valley of Repose snow || &amp;lt;code&amp;gt;TTutorialSnow&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;627&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x273&amp;lt;/code&amp;gt; || {{Unknown}} || {{Unknown}} ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;628&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x274&amp;lt;/code&amp;gt; || {{Unknown}} || {{Unknown}} ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;629&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x275&amp;lt;/code&amp;gt; || PikPik carrots being eaten, crushed, etc. || &amp;lt;code&amp;gt;Piki_TPikuBomb&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;630&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x276&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Piki_TPikuDead&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;631&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x277&amp;lt;/code&amp;gt; || Titan Dweevil || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaChangeBody&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;632&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x278&amp;lt;/code&amp;gt; || Titan Dweevil || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaChangeLeg&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;633&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x279&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Pellet_TOtakaraDive_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;634&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x27a&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Pellet_TOtakaraDive_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;635&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x27b&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Pellet_TOtakaraDive_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;636&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x27c&amp;lt;/code&amp;gt; || Wistful Wild leaves || &amp;lt;code&amp;gt;TLastMomiji&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;637&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x27d&amp;lt;/code&amp;gt; || Titan Dweevil body evaporation || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaDeadBody_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;638&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x27e&amp;lt;/code&amp;gt; || Titan Dweevil legs evaporation || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaDeadLeg_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;639&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x27f&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Enemy_OtakaraBase_TOtaPartsoff&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;640&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x280&amp;lt;/code&amp;gt; || Titan Dweevil fireflies || &amp;lt;code&amp;gt;Enemy_BigTreasure_TOootaParticle&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;641&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x281&amp;lt;/code&amp;gt; || Green (Bulbmin/Carrot) idle halo || &amp;lt;code&amp;gt;Piki_TPkToeKourin_green&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;642&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x282&amp;lt;/code&amp;gt; || {{Unknown}} || {{Unknown}} ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;643&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x283&amp;lt;/code&amp;gt; || Hairy Bulborb hair || &amp;lt;code&amp;gt;Enemy_YellowChappy_TKechappyTest_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;644&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x284&amp;lt;/code&amp;gt; || Hairy Bulborb hair || &amp;lt;code&amp;gt;Enemy_YellowChappy_TKechappyTest_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;645&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x285&amp;lt;/code&amp;gt; || Hairy Bulborb hair || &amp;lt;code&amp;gt;Enemy_YellowChappy_TKechappyTest_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;646&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x286&amp;lt;/code&amp;gt; || Fiery Bulblax enter water steam || &amp;lt;code&amp;gt;Enemy_FireChappy_TYakiSteam&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;647&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x287&amp;lt;/code&amp;gt; || Armored Cannon Beetle Larva || &amp;lt;code&amp;gt;Enemy_Kabuto_TKkabutoRot&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;648&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x288&amp;lt;/code&amp;gt; || Armored Cannon Beetle Larva || &amp;lt;code&amp;gt;Enemy_Kabuto_TKkabutoWait&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;649&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x289&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Item_DownFloor_TPbagDown_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;650&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x28a&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Item_DownFloor_TPbagDown_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;651&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x28b&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Item_DownFloor_TPbagDown_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;652&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x28c&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Item_DownFloor_TPbagOn_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;653&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x28d&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Item_DownFloor_TPbagOn_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;654&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x28e&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Enemy_Rock_TRockWRunChasePos_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;655&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x28f&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Enemy_Rock_TRockWRunChasePos_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;656&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x290&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Enemy_Rock_TRockWRunChasePos_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;657&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x291&amp;lt;/code&amp;gt; || Purple Pikmin Enemy Stun Effect || &amp;lt;code&amp;gt;Enemy_TEnemyPiyo&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;658&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x292&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Piki_TPkS_Walkwater_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;659&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x293&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Piki_TPkS_Walkwater_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;660&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x294&amp;lt;/code&amp;gt; || Hairy Bulborb || &amp;lt;code&amp;gt;Enemy_YellowChappy_TKechappyOff&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;661&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x295&amp;lt;/code&amp;gt; || Waterwraith || &amp;lt;code&amp;gt;Enemy_BlackMan_TKageBend1_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;662&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x296&amp;lt;/code&amp;gt; || Waterwraith || &amp;lt;code&amp;gt;Enemy_BlackMan_TKageBend1_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;663&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x297&amp;lt;/code&amp;gt; || Waterwraith || &amp;lt;code&amp;gt;Enemy_BlackMan_TKageDead1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;664&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x298&amp;lt;/code&amp;gt; || Waterwraith || &amp;lt;code&amp;gt;Enemy_BlackMan_TKageDead2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;665&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x299&amp;lt;/code&amp;gt; || Waterwraith || &amp;lt;code&amp;gt;Enemy_BlackMan_TKageMove&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;666&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x29a&amp;lt;/code&amp;gt; || Waterwraith || &amp;lt;code&amp;gt;Enemy_BlackMan_TKageRecov_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;667&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x29b&amp;lt;/code&amp;gt; || Waterwraith || &amp;lt;code&amp;gt;Enemy_BlackMan_TKageRecov_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;668&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x29c&amp;lt;/code&amp;gt; || Waterwraith || &amp;lt;code&amp;gt;Enemy_BlackMan_TKageRun&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;669&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x29d&amp;lt;/code&amp;gt; || Waterwraith rollers destroyed || &amp;lt;code&amp;gt;Enemy_Tyre_TKageTyreDead_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;670&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x29e&amp;lt;/code&amp;gt; || Waterwraith rollers destroyed || &amp;lt;code&amp;gt;Enemy_Tyre_TKageTyreDead_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;671&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x29f&amp;lt;/code&amp;gt; || Waterwraith rollers destroyed || &amp;lt;code&amp;gt;Enemy_Tyre_TKageTyreDead_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;672&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x2a0&amp;lt;/code&amp;gt; || Waterwraith rollers || &amp;lt;code&amp;gt;Enemy_Tyre_TKageTyresmoke&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;673&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x2a1&amp;lt;/code&amp;gt; || Waterwraith rollers || &amp;lt;code&amp;gt;Enemy_Tyre_TKageTyreup&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;674&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x2a2&amp;lt;/code&amp;gt; || Segmented Crawbster || &amp;lt;code&amp;gt;Enemy_DangoMushi_TDangoAttack2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;675&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x2a3&amp;lt;/code&amp;gt; || Segmented Crawbster || &amp;lt;code&amp;gt;Enemy_DangoMushi_TDangoCrash_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;676&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x2a4&amp;lt;/code&amp;gt; || Segmented Crawbster || &amp;lt;code&amp;gt;Enemy_DangoMushi_TDangoCrash_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;677&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x2a5&amp;lt;/code&amp;gt; || Segmented Crawbster || &amp;lt;code&amp;gt;Enemy_DangoMushi_TDangoDamage&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;678&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x2a6&amp;lt;/code&amp;gt; || Segmented Crawbster || &amp;lt;code&amp;gt;Enemy_DangoMushi_TDangoDead_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;679&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x2a7&amp;lt;/code&amp;gt; || Segmented Crawbster || &amp;lt;code&amp;gt;Enemy_DangoMushi_TDangoDead_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;680&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x2a8&amp;lt;/code&amp;gt; || Segmented Crawbster || &amp;lt;code&amp;gt;Enemy_DangoMushi_TDangoDeadSmoke&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;681&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x2a9&amp;lt;/code&amp;gt; || Segmented Crawbster || &amp;lt;code&amp;gt;Enemy_DangoMushi_TDangoRun_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;682&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x2aa&amp;lt;/code&amp;gt; || Segmented Crawbster || &amp;lt;code&amp;gt;Enemy_DangoMushi_TDangoRun_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;683&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x2ab&amp;lt;/code&amp;gt; || Segmented Crawbster || &amp;lt;code&amp;gt;Enemy_DangoMushi_TDangoTurn_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;684&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x2ac&amp;lt;/code&amp;gt; || Segmented Crawbster || &amp;lt;code&amp;gt;Enemy_DangoMushi_TDangoTurn_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;685&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x2ad&amp;lt;/code&amp;gt; || Segmented Crawbster || &amp;lt;code&amp;gt;Enemy_DangoMushi_TDangoWallBreak&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;686&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x2ae&amp;lt;/code&amp;gt; || Waterwraith shake off || &amp;lt;code&amp;gt;Enemy_BlackMan_TKageFlick&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;687&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x2af&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Enemy_TEnemyApsmokeM&amp;lt;/code&amp;gt; || [[File:WhiteCloudM.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;688&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x2b0&amp;lt;/code&amp;gt; || || &amp;lt;code&amp;gt;Enemy_TEnemyApsmokeS&amp;lt;/code&amp;gt; || [[File:WhiteCloudS.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;689&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x2b1&amp;lt;/code&amp;gt; || Segmented Crawbster || &amp;lt;code&amp;gt;Enemy_DangoMushi_TDangoFly_1&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;690&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x2b2&amp;lt;/code&amp;gt; || Segmented Crawbster || &amp;lt;code&amp;gt;Enemy_DangoMushi_TDangoFly_2&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;691&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x2b3&amp;lt;/code&amp;gt; || Segmented Crawbster || &amp;lt;code&amp;gt;Enemy_DangoMushi_TDangoFly_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;692&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x2b4&amp;lt;/code&amp;gt; || Gas pipe || &amp;lt;code&amp;gt;Enemy_GasHiba_TGasuHiba_3&amp;lt;/code&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;693&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;0x2b5&amp;lt;/code&amp;gt; || Gas pipe || &amp;lt;code&amp;gt;Enemy_GasHiba_TGasuHiba_4&amp;lt;/code&amp;gt; || [[File:GasPipe4.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Particle textures ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! TextureID || File name || Image&lt;br /&gt;
|-&lt;br /&gt;
| #0 || &amp;lt;code&amp;gt;IP2_star5_i || [[File:IP2_star5_i.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #1 || &amp;lt;code&amp;gt;IP2_kemuri6_ia || [[File:IP2_kemuri6_ia.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #2 || &amp;lt;code&amp;gt;IP2_hire2_ia || [[File:IP2_hire2_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #3 || &amp;lt;code&amp;gt;IP2_glow1_i || [[File:IP2_glow1_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #4 || &amp;lt;code&amp;gt;IP2_fly_ia&amp;gt; || [[File:IP2_fly_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #5 || &amp;lt;code&amp;gt;IP2_splash1_i || [[File:IP2_splash1_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #6 || &amp;lt;code&amp;gt;IP2_mizutama1_ia || [[File:IP2_mizutama1_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #7 || &amp;lt;code&amp;gt;IP2_becha4_ia || [[File:IP2_becha4_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #8 || &amp;lt;code&amp;gt;IP2_ami1_i || [[File:IP2_ami1_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #9 || &amp;lt;code&amp;gt;IP2_firemsk1_ia || [[File:GreenScreen1.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #10 || &amp;lt;code&amp;gt;IP2_rock3_s3tc || [[File:IP2_rock3_s3tc.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #11 || &amp;lt;code&amp;gt;IP2_kemuri5_i || [[File:IP2_kemuri5_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #12 || &amp;lt;code&amp;gt;IP2_hitmark2_ia || [[File:IP2_hitmark2_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #13 || &amp;lt;code&amp;gt;IP2_cursor1_i || [[File:IP2_cursor1_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #14 || &amp;lt;code&amp;gt;IP2_kemuri7_ia || [[File:IP2_kemuri7_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #15 || &amp;lt;code&amp;gt;IP2_glow3_i || [[File:IP2_glow3_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #16 || &amp;lt;code&amp;gt;IP2_fireami1_ia || [[File:IP2_fireami1_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #17 || &amp;lt;code&amp;gt;IP2_indmsk1_ia || [[File:GreenScreen2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #18 || &amp;lt;code&amp;gt;IP2_senko_i || [[File:IP2_senko_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #19 || &amp;lt;code&amp;gt;IP2_shwave2_i || [[File:IP2_shwave2_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #20 || &amp;lt;code&amp;gt;IP2_glow4_i || [[File:IP2_glow4_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #21 || &amp;lt;code&amp;gt;IP2_mizutama2_ia || [[File:IP2_mizutama2_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #22 || &amp;lt;code&amp;gt;IP2_stardust1_i || [[File:IP2_stardust1_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #23 || &amp;lt;code&amp;gt;IP2_glowline_i || [[File:IP2_glowline_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #24 || &amp;lt;code&amp;gt;IP2_otafire2_i || [[File:IP2_otafire2_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #25 || &amp;lt;code&amp;gt;IP2_glow6mm_i || [[File:IP2_glow6mm_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #26 || &amp;lt;code&amp;gt;IP2_shwave1_i || [[File:IP2_shwave1_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #27 || &amp;lt;code&amp;gt;IP2_hahen2_ia || [[File:IP2_hahen2_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #28 || &amp;lt;code&amp;gt;IP2_star8_i || [[File:IP2_star8_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #29 || &amp;lt;code&amp;gt;IP2_hane4_ia || [[File:IP2_hane4_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #30 || &amp;lt;code&amp;gt;IP2_birix_l1_i || [[File:IP2_birix_l1_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #31 || &amp;lt;code&amp;gt;IP2_birix_l2_i || [[File:IP2_birix_l2_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #32 || &amp;lt;code&amp;gt;IP2_hahen1_ia || [[File:IP2_hahen1_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #33 || &amp;lt;code&amp;gt;IP2_hamon2_ia || [[File:GreenScreen3.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #34 || &amp;lt;code&amp;gt;IP2_oukan3_i || [[File:IP2_oukan3_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #35 || &amp;lt;code&amp;gt;IP2_kurage6_ia || [[File:IP2_kurage6_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #36 || &amp;lt;code&amp;gt;IP2_blur1_ia || [[File:GreenScreen4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #37 || &amp;lt;code&amp;gt;IP2_glow2_i || [[File:IP2_glow2_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #38 || &amp;lt;code&amp;gt;IP2_orilight2_i || [[File:IP2_orilight2_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #39 || &amp;lt;code&amp;gt;IP2_thunder1_i || [[File:IP2_thunder1_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #40 || &amp;lt;code&amp;gt;IP2_smallcloud_i || [[File:IP2_smallcloud_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #41 || &amp;lt;code&amp;gt;IP2_biri_r1_i || [[File:IP2_biri_r1_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #42 || &amp;lt;code&amp;gt;IP2_enemydead_ia || [[File:IP2_enemydead_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #43 || &amp;lt;code&amp;gt;IP2_indwp1_ia || [[File:IP2_indwp1_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #44 || &amp;lt;code&amp;gt;IP2_dummy || [[File:IP2_dummy.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #45 || &amp;lt;code&amp;gt;IP2_indwp3_ia || [[File:IP2_indwp3_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #46 || &amp;lt;code&amp;gt;IP2_indmsk3_ia || [[File:GreenScreen5.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #47 || &amp;lt;code&amp;gt;IP2_hibana2_ia || [[File:IP2_hibana2_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #48 || &amp;lt;code&amp;gt;IP2_sakura1_s3tc || [[File:IP2_sakura1_s3tc.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #49 || &amp;lt;code&amp;gt;IP2_sakura2_s3tc || [[File:IP2_sakura2_s3tc.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #50 || &amp;lt;code&amp;gt;IP2_indwp3_i || [[File:IP2_indwp3_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #51 || &amp;lt;code&amp;gt;IP2_sand1_ia || [[File:IP2_sand1_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #52 || &amp;lt;code&amp;gt;IP2_smash_i || [[File:IP2_smash_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #53 || &amp;lt;code&amp;gt;IP2_kiseki1_i || [[File:IP2_kiseki1_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #54 || &amp;lt;code&amp;gt;IP2_yuge_i || [[File:IP2_yuge_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #55 || &amp;lt;code&amp;gt;IP2_fireball2_i || [[File:IP2_fireball2_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #56 || &amp;lt;code&amp;gt;IP2_indwp2_ia || [[File:IP2_indwp2_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #57 || &amp;lt;code&amp;gt;IP2_star4_ia || [[File:IP2_star4_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #58 || &amp;lt;code&amp;gt;IP2_kemuri4_ia || [[File:IP2_kemuri4_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #59 || &amp;lt;code&amp;gt;IP2_ami2_i || [[File:IP2_ami2_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #60 || &amp;lt;code&amp;gt;IP2_indmsk2_ia || [[File:GreenScreen6.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #61 || &amp;lt;code&amp;gt;IP2_indwp4_ia || [[File:IP2_indwp4_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #62 || &amp;lt;code&amp;gt;IP2_mizutama3_i || [[File:IP2_mizutama3_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #63 || &amp;lt;code&amp;gt;IP2_yodare_ia || [[File:IP2_yodare_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #64 || &amp;lt;code&amp;gt;IP2_fur_mm_ia || [[File:IP2_fur_mm_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #65 || &amp;lt;code&amp;gt;IP2_furdown1_ia || [[File:IP2_furdown1_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #66 || &amp;lt;code&amp;gt;IP2_furdown2_ia || [[File:IP2_furdown2_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #67 || &amp;lt;code&amp;gt;IP2_furdown3_ia || [[File:IP2_furdown3_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #68 || &amp;lt;code&amp;gt;IP2_furdown4_ia || [[File:IP2_furdown4_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #69 || &amp;lt;code&amp;gt;IP2_furdown5_ia || [[File:IP2_furdown5_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #70 || &amp;lt;code&amp;gt;IP2_furball1_ia || [[File:GreenScreen7.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #71 || &amp;lt;code&amp;gt;IP2_smash_p_i || [[File:IP2_smash_p_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #72 || &amp;lt;code&amp;gt;IP2_ringhalo_i || [[File:IP2_ringhalo_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #73 || &amp;lt;code&amp;gt;IP2_momiji1_s3tc || [[File:IP2_momiji1_s3tc.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #74 || &amp;lt;code&amp;gt;IP2_momiji2_s3tc || [[File:IP2_momiji2_s3tc.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #75 || &amp;lt;code&amp;gt;IP2_orilight3_i || [[File:IP2_orilight3_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #76 || &amp;lt;code&amp;gt;IP2_kurage1_ia || [[File:GreenScreen8.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #77 || &amp;lt;code&amp;gt;IP2_kuragemsk_ia || [[File:GreenScreen9.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #78 || &amp;lt;code&amp;gt;IP2_glow5_i || [[File:IP2_glow5_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #79 || &amp;lt;code&amp;gt;IP2_rock2_s3tc || [[File:IP2_rock2_s3tc.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #80 || &amp;lt;code&amp;gt;IP2_ginball1_s3tc || [[File:IP2_ginball1_s3tc.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #81 || &amp;lt;code&amp;gt;IP2_fly_i || [[File:IP2_fly_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #82 || &amp;lt;code&amp;gt;IP2_vfire_noise2_i || [[File:IP2_vfire_noise2_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #83 || &amp;lt;code&amp;gt;IP2_fireball1_ia || [[File:IP2_fireball1_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #84 || &amp;lt;code&amp;gt;IP2_hanabira_ia || [[File:IP2_hanabira_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #85 || &amp;lt;code&amp;gt;IP2_deadpiki_ia || [[File:IP2_deadpiki_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #86 || &amp;lt;code&amp;gt;IP2_hitmark4mm_ia || [[File:IP2_hitmark4mm_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #87 || &amp;lt;code&amp;gt;IP2_kanden3_ia || [[File:IP2_kanden3_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #88 || &amp;lt;code&amp;gt;IP2_grid1_i || [[File:IP2_grid1_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #89 || &amp;lt;code&amp;gt;IP2_snow3_i || [[File:IP2_snow3_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #90 || &amp;lt;code&amp;gt;IP2_snow4_i || [[File:IP2_snow4_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #91 || &amp;lt;code&amp;gt;IP2_monitor_ia || [[File:IP2_monitor_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #92 || &amp;lt;code&amp;gt;IP2_watage2_ia || [[File:GreenScreen10.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #93 || &amp;lt;code&amp;gt;IP2_weed_s3tc || [[File:IP2_weed_s3tc.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #94 || &amp;lt;code&amp;gt;IP2_ami2mm_i || [[File:IP2_ami2mm_i.bti.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pikmin 2]]&lt;br /&gt;
{{Credits|JaySalty, ZachThePillow}}&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=JPC_file&amp;diff=5177</id>
		<title>JPC file</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=JPC_file&amp;diff=5177"/>
		<updated>2025-10-10T22:18:59Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: /* TDB1 Block (Texture Reference List) - Per-Effect Texture Registry */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{note|The information on this page was gathered from game.jpc. This page is not finished.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JPC files&#039;&#039;&#039; represent an indexed collection of [[JPA file]]s, and contain information on the particle systems of &#039;&#039;Pikmin 2&#039;&#039;, as well as [[BTI file|BTI images]] for the particles. A list of particle emitters and textures can be found [[Pikmin 2 particle list|here]].&lt;br /&gt;
&lt;br /&gt;
All field names used in this guide are sourced from Pikhacker&#039;s JPC tool https://github.com/PikHacker/jpc_conv. This tool converts JPC files to readable and easy to edit JSON files which can then be reconverted back to a JPC file.&lt;br /&gt;
&lt;br /&gt;
== JPC header ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;format&amp;lt;/code&amp;gt; || JParticle Archive format version, &amp;lt;code&amp;gt;JPAC2-10&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Resource_Count&amp;lt;/code&amp;gt; || Total number of particle effects in this archive.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Texture_Count&amp;lt;/code&amp;gt; || Total number of BTI format textures available for particles.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Particle header ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Index&amp;lt;/code&amp;gt; || Particle effect ID in the resource.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ObjCount&amp;lt;/code&amp;gt; || Number of blocks in this particle effect.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;FieldCount&amp;lt;/code&amp;gt; || Number of FLD1 (field) blocks.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;KeyCount&amp;lt;/code&amp;gt; || Number of KFA1 (keyframe animation) blocks.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Texture Count&amp;lt;/code&amp;gt; || Number of texture index values in TDB1 section.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk2&amp;lt;/code&amp;gt; || Unused padding byte.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== BEM1 Block (Base Emitter) - Core Particle Generation ==&lt;br /&gt;
&lt;br /&gt;
The special BEM1 flags used in &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Volume Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x000&amp;lt;/code&amp;gt; || Cube emission&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x100&amp;lt;/code&amp;gt; || Sphere emission (particles spawn from spherical volume)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x200&amp;lt;/code&amp;gt; || Cylinder emission (particles spawn from cylindrical volume)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x300&amp;lt;/code&amp;gt; || Torus emission (particles spawn in a torus)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x400&amp;lt;/code&amp;gt; || Point emission (particles spawn from single point)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x500&amp;lt;/code&amp;gt; || Circle emission (particles spawn from a circle)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x600&amp;lt;/code&amp;gt; || Line emission (particles spawn from a line)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flag || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || None&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1&amp;lt;/code&amp;gt; || &amp;quot;Fixed Density&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2&amp;lt;/code&amp;gt; || &amp;quot;Fixed Interval&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4&amp;lt;/code&amp;gt; || &amp;quot;Inherit Scale&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || &amp;quot;Follow Emitter&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10&amp;lt;/code&amp;gt; || &amp;quot;Follow Emitter Child&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
BEM1 fields.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt; || Flags || Combination of a Volume type and any extra flags from the above tables.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk&amp;lt;/code&amp;gt; || Flags || &amp;quot;ResUserWork&amp;quot;. Appears to affect culling radius and global color changes?&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterScale&amp;lt;/code&amp;gt; || Emitter Positioning || Scales the entire emitter volume (X/Y/Z multipliers).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterTranslation&amp;lt;/code&amp;gt; || Emitter Positioning || World position offset of the emitter.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterDirection&amp;lt;/code&amp;gt; || Emitter Positioning || Direction vector for emission (uses s16 format, 32767 = max positive).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelOmni&amp;lt;/code&amp;gt; || Initial Velocity System || Omnidirectional velocity (random sphere direction).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelAxis&amp;lt;/code&amp;gt; || Initial Velocity System || Velocity along emitter&#039;s direction axis.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelRndm&amp;lt;/code&amp;gt; || Initial Velocity System || Random variation applied to velocity.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelDir&amp;lt;/code&amp;gt; || Initial Velocity System || Directional velocity magnitude.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;spread&amp;lt;/code&amp;gt; || Initial Velocity System || Cone spread angle for directional emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelDir&amp;lt;/code&amp;gt; || Initial Velocity System || Ratio between different velocity components.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rate&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Base emission rate (particles per frame).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rateRndm&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Random variation in emission rate (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;lifeTimeRndm&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Random variation in lifetime (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeSweep&amp;lt;/code&amp;gt; || Volume Parameters || Angular sweep for circular/spherical emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeMinRad&amp;lt;/code&amp;gt; || Volume Parameters || Minimum radius ratio for hollow shapes (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;airResist&amp;lt;/code&amp;gt; || Physics || Air resistance coefficient (1.0 = no resistance, &amp;lt;1.0 = drag).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;momentRndm&amp;lt;/code&amp;gt; || Physics || Random momentum variation applied to particles.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterRotX/Y/Z&amp;lt;/code&amp;gt; || Emitter Positioning || Rotation angles in degrees for the emitter orientation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;maxFrame&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Maximum frames emitter stays active (0 = infinite).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;startFrame&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Frame delay before emission begins.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;lifeTime&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Particle lifetime in frames.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeSize&amp;lt;/code&amp;gt; || Volume Parameters || Angular sweep for circular/spherical emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;divNumber&amp;lt;/code&amp;gt; || Volume Parameters || Subdivision count for fixed interval emission.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rateStep&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Frame interval for rate stepping.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== FLD1 Block (Field Forces) - Physics Effects ==&lt;br /&gt;
&lt;br /&gt;
The special FLD1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Add Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x000&amp;lt;/code&amp;gt; || Acceleration&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x100&amp;lt;/code&amp;gt; || Base Velocity&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x200&amp;lt;/code&amp;gt; || Velocity&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Field Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || Gravity&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1&amp;lt;/code&amp;gt; || Air&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2&amp;lt;/code&amp;gt; || Magnet&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x3&amp;lt;/code&amp;gt; || Newton&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4&amp;lt;/code&amp;gt; || Vortex&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x5&amp;lt;/code&amp;gt; || Random&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x6&amp;lt;/code&amp;gt; || Drag&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x7&amp;lt;/code&amp;gt; || Convection&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || Spin&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x20000&amp;lt;/code&amp;gt; || LocalSpace&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x40000&amp;lt;/code&amp;gt; || AirDrag&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x80000&amp;lt;/code&amp;gt; || FadeUseEnTime&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x100000&amp;lt;/code&amp;gt; || FadeUseDisTime&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x200000&amp;lt;/code&amp;gt; || FadeUseFadeIn &lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x400000&amp;lt;/code&amp;gt; || FadeUseFadeOut&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x800000&amp;lt;/code&amp;gt; || UseMaxDist&lt;br /&gt;
|}&lt;br /&gt;
FLD1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Combination of values from the three above tables.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;position&amp;lt;/code&amp;gt; || Field Parameters || Local offset position of the field effect.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;direction&amp;lt;/code&amp;gt; || Field Parameters || Direction vector for directional fields (gravity, wind).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;param1&amp;lt;/code&amp;gt; || Field Parameters || Field strength/magnitude (varies by field type).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;param2/param3&amp;lt;/code&amp;gt; || Field Parameters || Additional parameters (field-type specific).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;fadeIn&amp;lt;/code&amp;gt; || Timing Controls || Time ratio for field to fade in (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;fadeOut&amp;lt;/code&amp;gt; || Timing Controls || Time ratio for field to fade out (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;enTime&amp;lt;/code&amp;gt; || Timing Controls || Enable time (when field becomes active).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;disTime&amp;lt;/code&amp;gt; || Timing Controls || Disable time (when field deactivates).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;cycle&amp;lt;/code&amp;gt; || Timing Controls || Cycle period for oscillating fields.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== BSP1 Block (Base Shape) - Visual Appearance ==&lt;br /&gt;
&lt;br /&gt;
The special BSP1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || Point&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1&amp;lt;/code&amp;gt; || Line&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2&amp;lt;/code&amp;gt; || Billboard&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x3&amp;lt;/code&amp;gt; || Direction&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4&amp;lt;/code&amp;gt; || DirectionCross&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x5&amp;lt;/code&amp;gt; || Stripe&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x6&amp;lt;/code&amp;gt; || StripeCross&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x7&amp;lt;/code&amp;gt; || Rotation&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || RotationCross&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x9&amp;lt;/code&amp;gt; || DirBillboard&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xa&amp;lt;/code&amp;gt; || YBillboard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Dir Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x00&amp;lt;/code&amp;gt; || Vel&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10&amp;lt;/code&amp;gt; || Pos&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x20&amp;lt;/code&amp;gt; || PosInv&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x30&amp;lt;/code&amp;gt; || Emitter Dir&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x40&amp;lt;/code&amp;gt; || PrevPctl&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rot Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || Y&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x80&amp;lt;/code&amp;gt; || X&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x100&amp;lt;/code&amp;gt; || Z&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x200&amp;lt;/code&amp;gt; || XYZ&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Plane Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || XY&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x400&amp;lt;/code&amp;gt; || XZ&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x800&amp;lt;/code&amp;gt; || X&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Projection Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || None&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1000000&amp;lt;/code&amp;gt; || Normal&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2000000&amp;lt;/code&amp;gt; || Anim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! TEV Color Arg || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || Unk&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8000&amp;lt;/code&amp;gt; || Unk0&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10000&amp;lt;/code&amp;gt; || Unk1&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x18000&amp;lt;/code&amp;gt; || Unk2&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x20000&amp;lt;/code&amp;gt; || Unk3&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x28000&amp;lt;/code&amp;gt; || Unk4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! TEV Alpha Arg || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || Unk0&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x40000&amp;lt;/code&amp;gt; || Unk1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Misc. || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || None&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1000&amp;lt;/code&amp;gt; || isGlblClrAnm&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4000&amp;lt;/code&amp;gt; || isGlblTexAnm&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x100000&amp;lt;/code&amp;gt; || isPrjTex&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x200000&amp;lt;/code&amp;gt; || isDrawFwdAhead&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x400000&amp;lt;/code&amp;gt; || isDrawPrntAhead&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x800000&amp;lt;/code&amp;gt; || isClipOn&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1000000&amp;lt;/code&amp;gt; || isTexCrdAnm&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2000000&amp;lt;/code&amp;gt; || Tiling S On&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4000000&amp;lt;/code&amp;gt; || Tiling T On&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8000000&amp;lt;/code&amp;gt; || isNoDrawParent&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10000000&amp;lt;/code&amp;gt; || isNoDrawChild&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The special BSP1 flags used in &amp;lt;code&amp;gt;alphaCompareFlags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Blend Mode || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || GX_BM_NONE (No blending)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1&amp;lt;/code&amp;gt; || GX_BM_BLEND (Standard blending)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2&amp;lt;/code&amp;gt; || GX_BM_LOGIC (Logic Op)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Blend Source Factor || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || GX_BL_ZERO (0.0)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4&amp;lt;/code&amp;gt; || GX_BL_ONE (1.0)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || GX_BL_SRCCOL (Frame Buffer Color)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xc&amp;lt;/code&amp;gt; || GX_BL_INVSRCCOL (1.0 - Frame Buffer Color)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10&amp;lt;/code&amp;gt; || GX_BL_SRCALPHA (Source Alpha)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x14&amp;lt;/code&amp;gt; || GX_BL_INVSRCALPHA (1.0 - Source Alpha)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x18&amp;lt;/code&amp;gt; || GX_BL_DSTALPHA (1.0 - Frame Buffer Alpha)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1c&amp;lt;/code&amp;gt; || GX_BL_INVDSTALPHA (1.0 - Frame Buffer Alpha)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Blend Destination Factor || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || GX_BL_ZERO (0.0)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x40&amp;lt;/code&amp;gt; || GX_BL_ONE (1.0)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x80&amp;lt;/code&amp;gt; || GX_BL_SRCCOL (Frame Buffer Color)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xc0&amp;lt;/code&amp;gt; || GX_BL_INVSRCCOL (1.0 - Frame Buffer Color)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x100&amp;lt;/code&amp;gt; || GX_BL_SRCALPHA (Source Alpha)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x140&amp;lt;/code&amp;gt; || GX_BL_INVSRCALPHA (1.0 - Source Alpha)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x180&amp;lt;/code&amp;gt; || GX_BL_DSTALPHA (1.0 - Frame Buffer Alpha)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1c0&amp;lt;/code&amp;gt; || GX_BL_INVDSTALPHA (1.0 - Frame Buffer Alpha)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Logic Operation || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_CLEAR (FALSE)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x400&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_AND (Source AND Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x800&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_REVAND (Source AND NOT Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xC00&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_COPY (Source)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1000&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_INVAND (NOT Source AND Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1400&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_NOOP (Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1800&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_XOR (Source XOR Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1C00&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_OR (Source OR Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2000&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_NOR NOT (Source OR Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2400&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_EQUIV NOT (Source XOR Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2800&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_INV (NOT Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2C00&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_REVOR (Source OR NOT Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x3000&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_INVCOPY (NOT Source)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x3400&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_INVOR (NOT Source OR Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x3800&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_NAND NOT (Source AND Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x3C00&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_SET (TRUE)&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The special BSP1 flags used in &amp;lt;code&amp;gt;zModeFlags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Blend Source Factor || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || Z Mode Disabled&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1&amp;lt;/code&amp;gt; || Z Mode Enabled&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;N/A&amp;lt;/code&amp;gt; || Z Comparison GX_NEVER (0)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2&amp;lt;/code&amp;gt; || Z Comparison GX_LESS (&amp;lt;)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4&amp;lt;/code&amp;gt; || Z Comparison GX_LEQUAL (&amp;lt;=)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x6&amp;lt;/code&amp;gt; || Z Comparison GX_EQUAL (==)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || Z Comparison GX_NEQUAL (!=)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xa&amp;lt;/code&amp;gt; || Z Comparison GX_GEQUAL (&amp;gt;=)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xc&amp;lt;/code&amp;gt; || Z Comparison GX_GREATER (&amp;gt;)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xe&amp;lt;/code&amp;gt; || Z Comparison GX_ALWAYS (1)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;N/A&amp;lt;/code&amp;gt; || Z Update Disabled&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10&amp;lt;/code&amp;gt; || Z Update Enabled&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;N/A&amp;lt;/code&amp;gt; || Z Compare Disabled&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x20&amp;lt;/code&amp;gt; || Z Compare Enabled&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The special BSP1 flags used in &amp;lt;code&amp;gt;texFlags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Alpha Compare 0 || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;N/A&amp;lt;/code&amp;gt; || Z Comparison GX_NEVER (0)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2&amp;lt;/code&amp;gt; || Z Comparison GX_LESS (&amp;lt;)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4&amp;lt;/code&amp;gt; || Z Comparison GX_LEQUAL (&amp;lt;=)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x6&amp;lt;/code&amp;gt; || Z Comparison GX_EQUAL (==)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || Z Comparison GX_NEQUAL (!=)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xa&amp;lt;/code&amp;gt; || Z Comparison GX_GEQUAL (&amp;gt;=)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xc&amp;lt;/code&amp;gt; || Z Comparison GX_GREATER (&amp;gt;)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xe&amp;lt;/code&amp;gt; || Z Comparison GX_ALWAYS (1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Alpha Compare 0 || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;N/A&amp;lt;/code&amp;gt; || Z Comparison GX_AOP_AND&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || Z Comparison GX_AOP_OR&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10&amp;lt;/code&amp;gt; || Z Comparison GX_AOP_XOR&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x18&amp;lt;/code&amp;gt; || Z Comparison GX_AOP_XNOR&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Alpha Compare 1 || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;N/A&amp;lt;/code&amp;gt; || Z Comparison GX_NEVER (0)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x20&amp;lt;/code&amp;gt; || Z Comparison GX_LESS (&amp;lt;)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x40&amp;lt;/code&amp;gt; || Z Comparison GX_LEQUAL (&amp;lt;=)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x60&amp;lt;/code&amp;gt; || Z Comparison GX_EQUAL (==)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x80&amp;lt;/code&amp;gt; || Z Comparison GX_NEQUAL (!=)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xa0&amp;lt;/code&amp;gt; || Z Comparison GX_GEQUAL (&amp;gt;=)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xc0&amp;lt;/code&amp;gt; || Z Comparison GX_GREATER (&amp;gt;)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xe0&amp;lt;/code&amp;gt; || Z Comparison GX_ALWAYS (1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The special BSP1 flags used in &amp;lt;code&amp;gt;texFlags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tex Anim Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || None&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1&amp;lt;/code&amp;gt; || isTexAnm&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4&amp;lt;/code&amp;gt; || Tex Anim Type JPACalcTexIdxNormal&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || Tex Anim Type JPACalcTexIdxRepeat&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xc&amp;lt;/code&amp;gt; || Tex Anim Type JPACalcTexIdxReverse&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10&amp;lt;/code&amp;gt; || Tex Anim Type JPACalcTexIdxMerge&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x14&amp;lt;/code&amp;gt; || Tex Anim Type JPACalcTexIdxRandom&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The special BSP1 flags used in &amp;lt;code&amp;gt;colorFlags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Color Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || Anim Type Normal&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1&amp;lt;/code&amp;gt; || Unused?&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2&amp;lt;/code&amp;gt; || isPrmAnm&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || isEnvAnm&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10&amp;lt;/code&amp;gt; || Anim Type Repeat&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x20&amp;lt;/code&amp;gt; || Anim Type Reverse&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x30&amp;lt;/code&amp;gt; || Anim Type Merge&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x40&amp;lt;/code&amp;gt; || Anim Type Random&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
BSP1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;baseSizeX/Y&amp;lt;/code&amp;gt; || Size &amp;amp; Scaling || Base particle size in world units.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterScale&amp;lt;/code&amp;gt; || Size &amp;amp; Scaling || GX blend mode configuration (1113 = additive, 1497 = alpha blend, 1029 and 1177 also exist but are rarely used)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaCompareFlags&amp;lt;/code&amp;gt; || Alpha Testing || Alpha comparison settings (231 = standard alpha test)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaRef0/alphaRef1&amp;lt;/code&amp;gt; || Alpha Testing || Alpha reference values for testing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;zModeFlags&amp;lt;/code&amp;gt; || Alpha Testing || Z-buffer settings (37 = standard depth testing).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texFlags&amp;lt;/code&amp;gt; || Texture Settings || Texture behavior flags (6 = texture animation enabled).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texIdx&amp;lt;/code&amp;gt; || Texture Settings || Base texture index in texture database.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texIdxAnimCount&amp;lt;/code&amp;gt; || Texture Settings || Number of texture animation frames.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;colorFlags&amp;lt;/code&amp;gt; || Color Animation || Color animation behavior (47 = both primary and environment color animation).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ColorTable1Count/2Count&amp;lt;/code&amp;gt; || Color Animation || Number of keyframes for color animations.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;repeatDiv&amp;lt;/code&amp;gt; || Color Animation || Animation repeat divisor for cycling.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ColorPrm/ColorEnv&amp;lt;/code&amp;gt; || Color Animation || Base primary and environment colors (RGBA hex format).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;anmRndm&amp;lt;/code&amp;gt; || Color Animation || Random offset for animation timing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;colorLoopOfStMask&amp;lt;/code&amp;gt; || Color Animation || Mask for color animation loop offset.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texIdxLoopOfstMask&amp;lt;/code&amp;gt; || Color Animation || Mask for texture animation loop offset.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;MatId&amp;lt;/code&amp;gt; || Color Data Entries || Time point in particle life (0-30 scale typically).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;color&amp;lt;/code&amp;gt; || Color Data Entries || RGBA color at that time point.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ESP1 Block (Extra Shape) - Advanced Animation ==&lt;br /&gt;
&lt;br /&gt;
The special ESP1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
ESP1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleInTiming/scaleOutTiming&amp;lt;/code&amp;gt; || Scale Animation || When scale-in/out begins (0.0-1.0 of particle life).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleInValueX/Y&amp;lt;/code&amp;gt; || Scale Animation || Starting scale values.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleOutValueX/Y&amp;lt;/code&amp;gt; || Scale Animation || Ending scale values.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleOutRandom&amp;lt;/code&amp;gt; || Scale Animation || Random variation in scale-out timing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleAnmMaxFrameX/Y&amp;lt;/code&amp;gt; || Scale Animation || Animation cycle length for scale oscillation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaInTiming/alphaOutTiming&amp;lt;/code&amp;gt; || Alpha Animation || When alpha fade-in/out occurs.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaInValue/alphaBaseValue/alphaOutValue&amp;lt;/code&amp;gt; || Alpha Animation || Alpha values at different life stages.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaWaveFrequency&amp;lt;/code&amp;gt; || Alpha Animation || Frequency of alpha oscillation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaWaveRandom&amp;lt;/code&amp;gt; || Alpha Animation || Random variation in wave timing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaWaveAmplitude&amp;lt;/code&amp;gt; || Alpha Animation || Amplitude of alpha wave effect.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateAngle&amp;lt;/code&amp;gt; || Rotation Animation || Initial rotation angle (16384 = 90 degrees).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateAngleRandom&amp;lt;/code&amp;gt; || Rotation Animation || Random variation in initial angle (66536 = full random).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateSpeed&amp;lt;/code&amp;gt; || Rotation Animation || Rotation speed in units per frame.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateSpeedRandom&amp;lt;/code&amp;gt; || Rotation Animation || Random variation in rotation speed.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateDirection&amp;lt;/code&amp;gt; || Rotation Animation || Rotation direction bias.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== SSP1 Block (Child Shape) - Secondary Particles ==&lt;br /&gt;
&lt;br /&gt;
The special SSP1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
SSP1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;posRndm&amp;lt;/code&amp;gt; || Child Particle Properties || Random position offset from parent particle.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;baseVel/baseVelRndm&amp;lt;/code&amp;gt; || Child Particle Properties || Base velocity and random variation for child.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;velInfRate&amp;lt;/code&amp;gt; || Child Particle Properties || Velocity inheritance rate from parent (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;gravity&amp;lt;/code&amp;gt; || Child Particle Properties || Gravity effect strength on child particles.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;globalScale2DX/Y&amp;lt;/code&amp;gt; || Inheritance System || Global 2D scaling factors.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;inheritScale/inheritAlpha/inheritRGB&amp;lt;/code&amp;gt; || Inheritance System || How much child inherits from parent (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ColorPrm/ColorEnv&amp;lt;/code&amp;gt; || Child Particle Properties || Base primary and environment colors (RGBA hex format).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;timing&amp;lt;/code&amp;gt; || Child Timing &amp;amp; Generation || When in parent&#039;s life children are spawned (0.0-1.0)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;life&amp;lt;/code&amp;gt; || Child Timing &amp;amp; Generation || Child particle lifetime.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rate&amp;lt;/code&amp;gt; || Child Timing &amp;amp; Generation || Child generation rate.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;step&amp;lt;/code&amp;gt; || Child Timing &amp;amp; Generation || Frame step for child generation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateSpeed&amp;lt;/code&amp;gt; || Child Timing &amp;amp; Generation || Child rotation speed.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== KFA1 Block (Keyframe Animation) - Dynamic Property Controller ==&lt;br /&gt;
&lt;br /&gt;
The special KFA1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
KFA1 fields.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;KeyFrameCount&amp;lt;/code&amp;gt; || Number of keyframe data points.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;isLoopEnable&amp;lt;/code&amp;gt; || Loop behavior (0 = no loop, 1 = loop).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk2&amp;lt;/code&amp;gt; || Unused padding byte.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Keyframe Data Structure&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;time&amp;lt;/code&amp;gt; || Time point in animation (0.0-100.0 typically).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;value&amp;lt;/code&amp;gt; || Parameter value at this time.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;tangent_in&amp;lt;/code&amp;gt; || Incoming tangent for smooth interpolation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;tangent_out&amp;lt;/code&amp;gt; || Outgoing tangent for smooth interpolation.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ETX1 Block (Extra Texture) - Advanced Texture Effects ==&lt;br /&gt;
&lt;br /&gt;
The special ETX1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
ETX1 fields.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texMtx00&amp;lt;/code&amp;gt; || Texture matrix element [0,0].&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texMtx01&amp;lt;/code&amp;gt; || Texture matrix element [0,1].&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texMtx02&amp;lt;/code&amp;gt; || Texture matrix element [0,2] (U translation).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texMtx10&amp;lt;/code&amp;gt; || Texture matrix element [1,0].&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texMtx11&amp;lt;/code&amp;gt; || Texture matrix element [1,1].&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texMtx12&amp;lt;/code&amp;gt; || Texture matrix element [1,2] (V translation).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scale&amp;lt;/code&amp;gt; || Texture coordinate scale multiplier.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;indTextureID&amp;lt;/code&amp;gt; || Indirect texture index for distortion.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;secondTextureIndex&amp;lt;/code&amp;gt; || Secondary texture for multi-texturing.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== TDB1 Block (Texture Reference List) - Per-Effect Texture Registry ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Field || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TextureIDList&amp;lt;/code&amp;gt; || References an array of textures used in TEX1.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;example: 10&amp;lt;/code&amp;gt; || Index 11 in the array of TEX1.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;example: 0&amp;lt;/code&amp;gt; || Index 1 in the array of TEX1.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== TEX1 Block (Texture Database) - Texture Resource List ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Field || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;text&amp;lt;/code&amp;gt; || Array of BTI texture filenames.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;example: IP2_star5_i&amp;lt;/code&amp;gt; || Index 0: Star particle texture.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;example: IP2_kemuri6_ia&amp;lt;/code&amp;gt; || Index 1: Smoke texture with alpha.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;example: IP2_hire2_ia&amp;lt;/code&amp;gt; || Index 2: Flare texture with alpha.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:File formats]]&lt;br /&gt;
[[Category:Pikmin 2]]&lt;br /&gt;
{{Credits|JaySalty, Pikhacker}}&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=JPC_file&amp;diff=5176</id>
		<title>JPC file</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=JPC_file&amp;diff=5176"/>
		<updated>2025-10-10T22:17:46Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{note|The information on this page was gathered from game.jpc. This page is not finished.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JPC files&#039;&#039;&#039; represent an indexed collection of [[JPA file]]s, and contain information on the particle systems of &#039;&#039;Pikmin 2&#039;&#039;, as well as [[BTI file|BTI images]] for the particles. A list of particle emitters and textures can be found [[Pikmin 2 particle list|here]].&lt;br /&gt;
&lt;br /&gt;
All field names used in this guide are sourced from Pikhacker&#039;s JPC tool https://github.com/PikHacker/jpc_conv. This tool converts JPC files to readable and easy to edit JSON files which can then be reconverted back to a JPC file.&lt;br /&gt;
&lt;br /&gt;
== JPC header ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;format&amp;lt;/code&amp;gt; || JParticle Archive format version, &amp;lt;code&amp;gt;JPAC2-10&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Resource_Count&amp;lt;/code&amp;gt; || Total number of particle effects in this archive.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Texture_Count&amp;lt;/code&amp;gt; || Total number of BTI format textures available for particles.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Particle header ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Index&amp;lt;/code&amp;gt; || Particle effect ID in the resource.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ObjCount&amp;lt;/code&amp;gt; || Number of blocks in this particle effect.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;FieldCount&amp;lt;/code&amp;gt; || Number of FLD1 (field) blocks.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;KeyCount&amp;lt;/code&amp;gt; || Number of KFA1 (keyframe animation) blocks.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Texture Count&amp;lt;/code&amp;gt; || Number of texture index values in TDB1 section.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk2&amp;lt;/code&amp;gt; || Unused padding byte.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== BEM1 Block (Base Emitter) - Core Particle Generation ==&lt;br /&gt;
&lt;br /&gt;
The special BEM1 flags used in &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Volume Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x000&amp;lt;/code&amp;gt; || Cube emission&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x100&amp;lt;/code&amp;gt; || Sphere emission (particles spawn from spherical volume)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x200&amp;lt;/code&amp;gt; || Cylinder emission (particles spawn from cylindrical volume)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x300&amp;lt;/code&amp;gt; || Torus emission (particles spawn in a torus)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x400&amp;lt;/code&amp;gt; || Point emission (particles spawn from single point)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x500&amp;lt;/code&amp;gt; || Circle emission (particles spawn from a circle)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x600&amp;lt;/code&amp;gt; || Line emission (particles spawn from a line)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flag || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || None&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1&amp;lt;/code&amp;gt; || &amp;quot;Fixed Density&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2&amp;lt;/code&amp;gt; || &amp;quot;Fixed Interval&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4&amp;lt;/code&amp;gt; || &amp;quot;Inherit Scale&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || &amp;quot;Follow Emitter&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10&amp;lt;/code&amp;gt; || &amp;quot;Follow Emitter Child&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
BEM1 fields.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt; || Flags || Combination of a Volume type and any extra flags from the above tables.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk&amp;lt;/code&amp;gt; || Flags || &amp;quot;ResUserWork&amp;quot;. Appears to affect culling radius and global color changes?&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterScale&amp;lt;/code&amp;gt; || Emitter Positioning || Scales the entire emitter volume (X/Y/Z multipliers).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterTranslation&amp;lt;/code&amp;gt; || Emitter Positioning || World position offset of the emitter.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterDirection&amp;lt;/code&amp;gt; || Emitter Positioning || Direction vector for emission (uses s16 format, 32767 = max positive).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelOmni&amp;lt;/code&amp;gt; || Initial Velocity System || Omnidirectional velocity (random sphere direction).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelAxis&amp;lt;/code&amp;gt; || Initial Velocity System || Velocity along emitter&#039;s direction axis.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelRndm&amp;lt;/code&amp;gt; || Initial Velocity System || Random variation applied to velocity.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelDir&amp;lt;/code&amp;gt; || Initial Velocity System || Directional velocity magnitude.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;spread&amp;lt;/code&amp;gt; || Initial Velocity System || Cone spread angle for directional emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelDir&amp;lt;/code&amp;gt; || Initial Velocity System || Ratio between different velocity components.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rate&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Base emission rate (particles per frame).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rateRndm&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Random variation in emission rate (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;lifeTimeRndm&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Random variation in lifetime (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeSweep&amp;lt;/code&amp;gt; || Volume Parameters || Angular sweep for circular/spherical emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeMinRad&amp;lt;/code&amp;gt; || Volume Parameters || Minimum radius ratio for hollow shapes (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;airResist&amp;lt;/code&amp;gt; || Physics || Air resistance coefficient (1.0 = no resistance, &amp;lt;1.0 = drag).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;momentRndm&amp;lt;/code&amp;gt; || Physics || Random momentum variation applied to particles.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterRotX/Y/Z&amp;lt;/code&amp;gt; || Emitter Positioning || Rotation angles in degrees for the emitter orientation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;maxFrame&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Maximum frames emitter stays active (0 = infinite).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;startFrame&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Frame delay before emission begins.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;lifeTime&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Particle lifetime in frames.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeSize&amp;lt;/code&amp;gt; || Volume Parameters || Angular sweep for circular/spherical emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;divNumber&amp;lt;/code&amp;gt; || Volume Parameters || Subdivision count for fixed interval emission.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rateStep&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Frame interval for rate stepping.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== FLD1 Block (Field Forces) - Physics Effects ==&lt;br /&gt;
&lt;br /&gt;
The special FLD1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Add Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x000&amp;lt;/code&amp;gt; || Acceleration&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x100&amp;lt;/code&amp;gt; || Base Velocity&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x200&amp;lt;/code&amp;gt; || Velocity&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Field Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || Gravity&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1&amp;lt;/code&amp;gt; || Air&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2&amp;lt;/code&amp;gt; || Magnet&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x3&amp;lt;/code&amp;gt; || Newton&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4&amp;lt;/code&amp;gt; || Vortex&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x5&amp;lt;/code&amp;gt; || Random&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x6&amp;lt;/code&amp;gt; || Drag&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x7&amp;lt;/code&amp;gt; || Convection&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || Spin&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x20000&amp;lt;/code&amp;gt; || LocalSpace&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x40000&amp;lt;/code&amp;gt; || AirDrag&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x80000&amp;lt;/code&amp;gt; || FadeUseEnTime&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x100000&amp;lt;/code&amp;gt; || FadeUseDisTime&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x200000&amp;lt;/code&amp;gt; || FadeUseFadeIn &lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x400000&amp;lt;/code&amp;gt; || FadeUseFadeOut&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x800000&amp;lt;/code&amp;gt; || UseMaxDist&lt;br /&gt;
|}&lt;br /&gt;
FLD1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Combination of values from the three above tables.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;position&amp;lt;/code&amp;gt; || Field Parameters || Local offset position of the field effect.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;direction&amp;lt;/code&amp;gt; || Field Parameters || Direction vector for directional fields (gravity, wind).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;param1&amp;lt;/code&amp;gt; || Field Parameters || Field strength/magnitude (varies by field type).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;param2/param3&amp;lt;/code&amp;gt; || Field Parameters || Additional parameters (field-type specific).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;fadeIn&amp;lt;/code&amp;gt; || Timing Controls || Time ratio for field to fade in (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;fadeOut&amp;lt;/code&amp;gt; || Timing Controls || Time ratio for field to fade out (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;enTime&amp;lt;/code&amp;gt; || Timing Controls || Enable time (when field becomes active).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;disTime&amp;lt;/code&amp;gt; || Timing Controls || Disable time (when field deactivates).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;cycle&amp;lt;/code&amp;gt; || Timing Controls || Cycle period for oscillating fields.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== BSP1 Block (Base Shape) - Visual Appearance ==&lt;br /&gt;
&lt;br /&gt;
The special BSP1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || Point&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1&amp;lt;/code&amp;gt; || Line&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2&amp;lt;/code&amp;gt; || Billboard&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x3&amp;lt;/code&amp;gt; || Direction&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4&amp;lt;/code&amp;gt; || DirectionCross&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x5&amp;lt;/code&amp;gt; || Stripe&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x6&amp;lt;/code&amp;gt; || StripeCross&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x7&amp;lt;/code&amp;gt; || Rotation&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || RotationCross&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x9&amp;lt;/code&amp;gt; || DirBillboard&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xa&amp;lt;/code&amp;gt; || YBillboard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Dir Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x00&amp;lt;/code&amp;gt; || Vel&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10&amp;lt;/code&amp;gt; || Pos&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x20&amp;lt;/code&amp;gt; || PosInv&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x30&amp;lt;/code&amp;gt; || Emitter Dir&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x40&amp;lt;/code&amp;gt; || PrevPctl&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rot Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || Y&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x80&amp;lt;/code&amp;gt; || X&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x100&amp;lt;/code&amp;gt; || Z&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x200&amp;lt;/code&amp;gt; || XYZ&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Plane Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || XY&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x400&amp;lt;/code&amp;gt; || XZ&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x800&amp;lt;/code&amp;gt; || X&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Projection Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || None&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1000000&amp;lt;/code&amp;gt; || Normal&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2000000&amp;lt;/code&amp;gt; || Anim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! TEV Color Arg || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || Unk&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8000&amp;lt;/code&amp;gt; || Unk0&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10000&amp;lt;/code&amp;gt; || Unk1&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x18000&amp;lt;/code&amp;gt; || Unk2&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x20000&amp;lt;/code&amp;gt; || Unk3&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x28000&amp;lt;/code&amp;gt; || Unk4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! TEV Alpha Arg || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || Unk0&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x40000&amp;lt;/code&amp;gt; || Unk1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Misc. || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || None&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1000&amp;lt;/code&amp;gt; || isGlblClrAnm&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4000&amp;lt;/code&amp;gt; || isGlblTexAnm&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x100000&amp;lt;/code&amp;gt; || isPrjTex&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x200000&amp;lt;/code&amp;gt; || isDrawFwdAhead&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x400000&amp;lt;/code&amp;gt; || isDrawPrntAhead&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x800000&amp;lt;/code&amp;gt; || isClipOn&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1000000&amp;lt;/code&amp;gt; || isTexCrdAnm&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2000000&amp;lt;/code&amp;gt; || Tiling S On&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4000000&amp;lt;/code&amp;gt; || Tiling T On&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8000000&amp;lt;/code&amp;gt; || isNoDrawParent&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10000000&amp;lt;/code&amp;gt; || isNoDrawChild&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The special BSP1 flags used in &amp;lt;code&amp;gt;alphaCompareFlags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Blend Mode || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || GX_BM_NONE (No blending)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1&amp;lt;/code&amp;gt; || GX_BM_BLEND (Standard blending)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2&amp;lt;/code&amp;gt; || GX_BM_LOGIC (Logic Op)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Blend Source Factor || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || GX_BL_ZERO (0.0)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4&amp;lt;/code&amp;gt; || GX_BL_ONE (1.0)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || GX_BL_SRCCOL (Frame Buffer Color)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xc&amp;lt;/code&amp;gt; || GX_BL_INVSRCCOL (1.0 - Frame Buffer Color)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10&amp;lt;/code&amp;gt; || GX_BL_SRCALPHA (Source Alpha)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x14&amp;lt;/code&amp;gt; || GX_BL_INVSRCALPHA (1.0 - Source Alpha)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x18&amp;lt;/code&amp;gt; || GX_BL_DSTALPHA (1.0 - Frame Buffer Alpha)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1c&amp;lt;/code&amp;gt; || GX_BL_INVDSTALPHA (1.0 - Frame Buffer Alpha)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Blend Destination Factor || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || GX_BL_ZERO (0.0)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x40&amp;lt;/code&amp;gt; || GX_BL_ONE (1.0)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x80&amp;lt;/code&amp;gt; || GX_BL_SRCCOL (Frame Buffer Color)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xc0&amp;lt;/code&amp;gt; || GX_BL_INVSRCCOL (1.0 - Frame Buffer Color)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x100&amp;lt;/code&amp;gt; || GX_BL_SRCALPHA (Source Alpha)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x140&amp;lt;/code&amp;gt; || GX_BL_INVSRCALPHA (1.0 - Source Alpha)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x180&amp;lt;/code&amp;gt; || GX_BL_DSTALPHA (1.0 - Frame Buffer Alpha)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1c0&amp;lt;/code&amp;gt; || GX_BL_INVDSTALPHA (1.0 - Frame Buffer Alpha)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Logic Operation || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_CLEAR (FALSE)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x400&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_AND (Source AND Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x800&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_REVAND (Source AND NOT Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xC00&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_COPY (Source)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1000&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_INVAND (NOT Source AND Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1400&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_NOOP (Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1800&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_XOR (Source XOR Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1C00&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_OR (Source OR Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2000&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_NOR NOT (Source OR Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2400&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_EQUIV NOT (Source XOR Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2800&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_INV (NOT Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2C00&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_REVOR (Source OR NOT Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x3000&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_INVCOPY (NOT Source)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x3400&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_INVOR (NOT Source OR Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x3800&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_NAND NOT (Source AND Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x3C00&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_SET (TRUE)&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The special BSP1 flags used in &amp;lt;code&amp;gt;zModeFlags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Blend Source Factor || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || Z Mode Disabled&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1&amp;lt;/code&amp;gt; || Z Mode Enabled&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;N/A&amp;lt;/code&amp;gt; || Z Comparison GX_NEVER (0)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2&amp;lt;/code&amp;gt; || Z Comparison GX_LESS (&amp;lt;)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4&amp;lt;/code&amp;gt; || Z Comparison GX_LEQUAL (&amp;lt;=)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x6&amp;lt;/code&amp;gt; || Z Comparison GX_EQUAL (==)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || Z Comparison GX_NEQUAL (!=)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xa&amp;lt;/code&amp;gt; || Z Comparison GX_GEQUAL (&amp;gt;=)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xc&amp;lt;/code&amp;gt; || Z Comparison GX_GREATER (&amp;gt;)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xe&amp;lt;/code&amp;gt; || Z Comparison GX_ALWAYS (1)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;N/A&amp;lt;/code&amp;gt; || Z Update Disabled&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10&amp;lt;/code&amp;gt; || Z Update Enabled&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;N/A&amp;lt;/code&amp;gt; || Z Compare Disabled&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x20&amp;lt;/code&amp;gt; || Z Compare Enabled&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The special BSP1 flags used in &amp;lt;code&amp;gt;texFlags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Alpha Compare 0 || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;N/A&amp;lt;/code&amp;gt; || Z Comparison GX_NEVER (0)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2&amp;lt;/code&amp;gt; || Z Comparison GX_LESS (&amp;lt;)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4&amp;lt;/code&amp;gt; || Z Comparison GX_LEQUAL (&amp;lt;=)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x6&amp;lt;/code&amp;gt; || Z Comparison GX_EQUAL (==)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || Z Comparison GX_NEQUAL (!=)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xa&amp;lt;/code&amp;gt; || Z Comparison GX_GEQUAL (&amp;gt;=)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xc&amp;lt;/code&amp;gt; || Z Comparison GX_GREATER (&amp;gt;)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xe&amp;lt;/code&amp;gt; || Z Comparison GX_ALWAYS (1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Alpha Compare 0 || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;N/A&amp;lt;/code&amp;gt; || Z Comparison GX_AOP_AND&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || Z Comparison GX_AOP_OR&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10&amp;lt;/code&amp;gt; || Z Comparison GX_AOP_XOR&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x18&amp;lt;/code&amp;gt; || Z Comparison GX_AOP_XNOR&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Alpha Compare 1 || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;N/A&amp;lt;/code&amp;gt; || Z Comparison GX_NEVER (0)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x20&amp;lt;/code&amp;gt; || Z Comparison GX_LESS (&amp;lt;)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x40&amp;lt;/code&amp;gt; || Z Comparison GX_LEQUAL (&amp;lt;=)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x60&amp;lt;/code&amp;gt; || Z Comparison GX_EQUAL (==)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x80&amp;lt;/code&amp;gt; || Z Comparison GX_NEQUAL (!=)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xa0&amp;lt;/code&amp;gt; || Z Comparison GX_GEQUAL (&amp;gt;=)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xc0&amp;lt;/code&amp;gt; || Z Comparison GX_GREATER (&amp;gt;)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xe0&amp;lt;/code&amp;gt; || Z Comparison GX_ALWAYS (1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The special BSP1 flags used in &amp;lt;code&amp;gt;texFlags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tex Anim Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || None&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1&amp;lt;/code&amp;gt; || isTexAnm&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4&amp;lt;/code&amp;gt; || Tex Anim Type JPACalcTexIdxNormal&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || Tex Anim Type JPACalcTexIdxRepeat&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xc&amp;lt;/code&amp;gt; || Tex Anim Type JPACalcTexIdxReverse&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10&amp;lt;/code&amp;gt; || Tex Anim Type JPACalcTexIdxMerge&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x14&amp;lt;/code&amp;gt; || Tex Anim Type JPACalcTexIdxRandom&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The special BSP1 flags used in &amp;lt;code&amp;gt;colorFlags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Color Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || Anim Type Normal&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1&amp;lt;/code&amp;gt; || Unused?&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2&amp;lt;/code&amp;gt; || isPrmAnm&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || isEnvAnm&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10&amp;lt;/code&amp;gt; || Anim Type Repeat&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x20&amp;lt;/code&amp;gt; || Anim Type Reverse&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x30&amp;lt;/code&amp;gt; || Anim Type Merge&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x40&amp;lt;/code&amp;gt; || Anim Type Random&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
BSP1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;baseSizeX/Y&amp;lt;/code&amp;gt; || Size &amp;amp; Scaling || Base particle size in world units.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterScale&amp;lt;/code&amp;gt; || Size &amp;amp; Scaling || GX blend mode configuration (1113 = additive, 1497 = alpha blend, 1029 and 1177 also exist but are rarely used)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaCompareFlags&amp;lt;/code&amp;gt; || Alpha Testing || Alpha comparison settings (231 = standard alpha test)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaRef0/alphaRef1&amp;lt;/code&amp;gt; || Alpha Testing || Alpha reference values for testing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;zModeFlags&amp;lt;/code&amp;gt; || Alpha Testing || Z-buffer settings (37 = standard depth testing).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texFlags&amp;lt;/code&amp;gt; || Texture Settings || Texture behavior flags (6 = texture animation enabled).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texIdx&amp;lt;/code&amp;gt; || Texture Settings || Base texture index in texture database.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texIdxAnimCount&amp;lt;/code&amp;gt; || Texture Settings || Number of texture animation frames.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;colorFlags&amp;lt;/code&amp;gt; || Color Animation || Color animation behavior (47 = both primary and environment color animation).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ColorTable1Count/2Count&amp;lt;/code&amp;gt; || Color Animation || Number of keyframes for color animations.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;repeatDiv&amp;lt;/code&amp;gt; || Color Animation || Animation repeat divisor for cycling.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ColorPrm/ColorEnv&amp;lt;/code&amp;gt; || Color Animation || Base primary and environment colors (RGBA hex format).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;anmRndm&amp;lt;/code&amp;gt; || Color Animation || Random offset for animation timing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;colorLoopOfStMask&amp;lt;/code&amp;gt; || Color Animation || Mask for color animation loop offset.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texIdxLoopOfstMask&amp;lt;/code&amp;gt; || Color Animation || Mask for texture animation loop offset.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;MatId&amp;lt;/code&amp;gt; || Color Data Entries || Time point in particle life (0-30 scale typically).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;color&amp;lt;/code&amp;gt; || Color Data Entries || RGBA color at that time point.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ESP1 Block (Extra Shape) - Advanced Animation ==&lt;br /&gt;
&lt;br /&gt;
The special ESP1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
ESP1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleInTiming/scaleOutTiming&amp;lt;/code&amp;gt; || Scale Animation || When scale-in/out begins (0.0-1.0 of particle life).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleInValueX/Y&amp;lt;/code&amp;gt; || Scale Animation || Starting scale values.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleOutValueX/Y&amp;lt;/code&amp;gt; || Scale Animation || Ending scale values.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleOutRandom&amp;lt;/code&amp;gt; || Scale Animation || Random variation in scale-out timing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleAnmMaxFrameX/Y&amp;lt;/code&amp;gt; || Scale Animation || Animation cycle length for scale oscillation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaInTiming/alphaOutTiming&amp;lt;/code&amp;gt; || Alpha Animation || When alpha fade-in/out occurs.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaInValue/alphaBaseValue/alphaOutValue&amp;lt;/code&amp;gt; || Alpha Animation || Alpha values at different life stages.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaWaveFrequency&amp;lt;/code&amp;gt; || Alpha Animation || Frequency of alpha oscillation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaWaveRandom&amp;lt;/code&amp;gt; || Alpha Animation || Random variation in wave timing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaWaveAmplitude&amp;lt;/code&amp;gt; || Alpha Animation || Amplitude of alpha wave effect.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateAngle&amp;lt;/code&amp;gt; || Rotation Animation || Initial rotation angle (16384 = 90 degrees).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateAngleRandom&amp;lt;/code&amp;gt; || Rotation Animation || Random variation in initial angle (66536 = full random).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateSpeed&amp;lt;/code&amp;gt; || Rotation Animation || Rotation speed in units per frame.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateSpeedRandom&amp;lt;/code&amp;gt; || Rotation Animation || Random variation in rotation speed.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateDirection&amp;lt;/code&amp;gt; || Rotation Animation || Rotation direction bias.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== SSP1 Block (Child Shape) - Secondary Particles ==&lt;br /&gt;
&lt;br /&gt;
The special SSP1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
SSP1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;posRndm&amp;lt;/code&amp;gt; || Child Particle Properties || Random position offset from parent particle.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;baseVel/baseVelRndm&amp;lt;/code&amp;gt; || Child Particle Properties || Base velocity and random variation for child.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;velInfRate&amp;lt;/code&amp;gt; || Child Particle Properties || Velocity inheritance rate from parent (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;gravity&amp;lt;/code&amp;gt; || Child Particle Properties || Gravity effect strength on child particles.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;globalScale2DX/Y&amp;lt;/code&amp;gt; || Inheritance System || Global 2D scaling factors.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;inheritScale/inheritAlpha/inheritRGB&amp;lt;/code&amp;gt; || Inheritance System || How much child inherits from parent (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ColorPrm/ColorEnv&amp;lt;/code&amp;gt; || Child Particle Properties || Base primary and environment colors (RGBA hex format).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;timing&amp;lt;/code&amp;gt; || Child Timing &amp;amp; Generation || When in parent&#039;s life children are spawned (0.0-1.0)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;life&amp;lt;/code&amp;gt; || Child Timing &amp;amp; Generation || Child particle lifetime.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rate&amp;lt;/code&amp;gt; || Child Timing &amp;amp; Generation || Child generation rate.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;step&amp;lt;/code&amp;gt; || Child Timing &amp;amp; Generation || Frame step for child generation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateSpeed&amp;lt;/code&amp;gt; || Child Timing &amp;amp; Generation || Child rotation speed.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== KFA1 Block (Keyframe Animation) - Dynamic Property Controller ==&lt;br /&gt;
&lt;br /&gt;
The special KFA1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
KFA1 fields.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;KeyFrameCount&amp;lt;/code&amp;gt; || Number of keyframe data points.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;isLoopEnable&amp;lt;/code&amp;gt; || Loop behavior (0 = no loop, 1 = loop).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk2&amp;lt;/code&amp;gt; || Unused padding byte.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Keyframe Data Structure&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;time&amp;lt;/code&amp;gt; || Time point in animation (0.0-100.0 typically).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;value&amp;lt;/code&amp;gt; || Parameter value at this time.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;tangent_in&amp;lt;/code&amp;gt; || Incoming tangent for smooth interpolation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;tangent_out&amp;lt;/code&amp;gt; || Outgoing tangent for smooth interpolation.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ETX1 Block (Extra Texture) - Advanced Texture Effects ==&lt;br /&gt;
&lt;br /&gt;
The special ETX1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
ETX1 fields.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texMtx00&amp;lt;/code&amp;gt; || Texture matrix element [0,0].&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texMtx01&amp;lt;/code&amp;gt; || Texture matrix element [0,1].&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texMtx02&amp;lt;/code&amp;gt; || Texture matrix element [0,2] (U translation).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texMtx10&amp;lt;/code&amp;gt; || Texture matrix element [1,0].&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texMtx11&amp;lt;/code&amp;gt; || Texture matrix element [1,1].&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texMtx12&amp;lt;/code&amp;gt; || Texture matrix element [1,2] (V translation).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scale&amp;lt;/code&amp;gt; || Texture coordinate scale multiplier.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;indTextureID&amp;lt;/code&amp;gt; || Indirect texture index for distortion.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;secondTextureIndex&amp;lt;/code&amp;gt; || Secondary texture for multi-texturing.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== TDB1 Block (Texture Reference List) - Per-Effect Texture Registry ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Field || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TextureIDList&amp;lt;/code&amp;gt; || References an array of textures used in TEX1.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;example: 10&amp;lt;/code&amp;gt; || Texture Index 11 in the array of TEX1.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;example: 0&amp;lt;/code&amp;gt; || Texture Index 1 in the array of TEX1.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== TEX1 Block (Texture Database) - Texture Resource List ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Field || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;text&amp;lt;/code&amp;gt; || Array of BTI texture filenames.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;example: IP2_star5_i&amp;lt;/code&amp;gt; || Index 0: Star particle texture.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;example: IP2_kemuri6_ia&amp;lt;/code&amp;gt; || Index 1: Smoke texture with alpha.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;example: IP2_hire2_ia&amp;lt;/code&amp;gt; || Index 2: Flare texture with alpha.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:File formats]]&lt;br /&gt;
[[Category:Pikmin 2]]&lt;br /&gt;
{{Credits|JaySalty, Pikhacker}}&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=JPC_file&amp;diff=5175</id>
		<title>JPC file</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=JPC_file&amp;diff=5175"/>
		<updated>2025-10-10T22:03:55Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{note|The information on this page was gathered from game.jpc. This page is not finished.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JPC files&#039;&#039;&#039; represent an indexed collection of [[JPA file]]s, and contain information on the particle systems of &#039;&#039;Pikmin 2&#039;&#039;, as well as [[BTI file|BTI images]] for the particles. A list of particle emitters and textures can be found [[Pikmin 2 particle list|here]].&lt;br /&gt;
&lt;br /&gt;
All field names used in this guide are sourced from Pikhacker&#039;s JPC tool https://github.com/PikHacker/jpc_conv. This tool converts JPC files to readable and easy to edit JSON files which can then be reconverted back to a JPC file.&lt;br /&gt;
&lt;br /&gt;
== JPC header ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;format&amp;lt;/code&amp;gt; || JParticle Archive format version, &amp;lt;code&amp;gt;JPAC2-10&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Resource_Count&amp;lt;/code&amp;gt; || Total number of particle effects in this archive.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Texture_Count&amp;lt;/code&amp;gt; || Total number of BTI format textures available for particles.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Particle header ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Index&amp;lt;/code&amp;gt; || Particle effect ID in the resource.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ObjCount&amp;lt;/code&amp;gt; || Number of blocks in this particle effect.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;FieldCount&amp;lt;/code&amp;gt; || Number of FLD1 (field) blocks.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;KeyCount&amp;lt;/code&amp;gt; || Number of KFA1 (keyframe animation) blocks.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Texture Count&amp;lt;/code&amp;gt; || Number of texture index values in TDB1 section.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk2&amp;lt;/code&amp;gt; || Unused padding byte.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== BEM1 Block (Base Emitter) - Core Particle Generation ==&lt;br /&gt;
&lt;br /&gt;
The special BEM1 flags used in &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Volume Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x000&amp;lt;/code&amp;gt; || Cube emission&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x100&amp;lt;/code&amp;gt; || Sphere emission (particles spawn from spherical volume)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x200&amp;lt;/code&amp;gt; || Cylinder emission (particles spawn from cylindrical volume)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x300&amp;lt;/code&amp;gt; || Torus emission (particles spawn in a torus)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x400&amp;lt;/code&amp;gt; || Point emission (particles spawn from single point)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x500&amp;lt;/code&amp;gt; || Circle emission (particles spawn from a circle)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x600&amp;lt;/code&amp;gt; || Line emission (particles spawn from a line)&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flag || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || None&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1&amp;lt;/code&amp;gt; || &amp;quot;Fixed Density&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2&amp;lt;/code&amp;gt; || &amp;quot;Fixed Interval&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4&amp;lt;/code&amp;gt; || &amp;quot;Inherit Scale&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || &amp;quot;Follow Emitter&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10&amp;lt;/code&amp;gt; || &amp;quot;Follow Emitter Child&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
BEM1 fields.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt; || Flags || Combination of a Volume type and any extra flags from the above tables.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk&amp;lt;/code&amp;gt; || Flags || &amp;quot;ResUserWork&amp;quot;. Appears to affect culling radius and global color changes?&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterScale&amp;lt;/code&amp;gt; || Emitter Positioning || Scales the entire emitter volume (X/Y/Z multipliers).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterTranslation&amp;lt;/code&amp;gt; || Emitter Positioning || World position offset of the emitter.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterDirection&amp;lt;/code&amp;gt; || Emitter Positioning || Direction vector for emission (uses s16 format, 32767 = max positive).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelOmni&amp;lt;/code&amp;gt; || Initial Velocity System || Omnidirectional velocity (random sphere direction).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelAxis&amp;lt;/code&amp;gt; || Initial Velocity System || Velocity along emitter&#039;s direction axis.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelRndm&amp;lt;/code&amp;gt; || Initial Velocity System || Random variation applied to velocity.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelDir&amp;lt;/code&amp;gt; || Initial Velocity System || Directional velocity magnitude.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;spread&amp;lt;/code&amp;gt; || Initial Velocity System || Cone spread angle for directional emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelDir&amp;lt;/code&amp;gt; || Initial Velocity System || Ratio between different velocity components.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rate&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Base emission rate (particles per frame).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rateRndm&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Random variation in emission rate (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;lifeTimeRndm&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Random variation in lifetime (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeSweep&amp;lt;/code&amp;gt; || Volume Parameters || Angular sweep for circular/spherical emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeMinRad&amp;lt;/code&amp;gt; || Volume Parameters || Minimum radius ratio for hollow shapes (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;airResist&amp;lt;/code&amp;gt; || Physics || Air resistance coefficient (1.0 = no resistance, &amp;lt;1.0 = drag).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;momentRndm&amp;lt;/code&amp;gt; || Physics || Random momentum variation applied to particles.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterRotX/Y/Z&amp;lt;/code&amp;gt; || Emitter Positioning || Rotation angles in degrees for the emitter orientation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;maxFrame&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Maximum frames emitter stays active (0 = infinite).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;startFrame&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Frame delay before emission begins.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;lifeTime&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Particle lifetime in frames.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeSize&amp;lt;/code&amp;gt; || Volume Parameters || Angular sweep for circular/spherical emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;divNumber&amp;lt;/code&amp;gt; || Volume Parameters || Subdivision count for fixed interval emission.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rateStep&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Frame interval for rate stepping.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== FLD1 Block (Field Forces) - Physics Effects ==&lt;br /&gt;
&lt;br /&gt;
The special FLD1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Add Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x000&amp;lt;/code&amp;gt; || Acceleration&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x100&amp;lt;/code&amp;gt; || Base Velocity&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x200&amp;lt;/code&amp;gt; || Velocity&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Field Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || Gravity&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1&amp;lt;/code&amp;gt; || Air&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2&amp;lt;/code&amp;gt; || Magnet&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x3&amp;lt;/code&amp;gt; || Newton&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4&amp;lt;/code&amp;gt; || Vortex&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x5&amp;lt;/code&amp;gt; || Random&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x6&amp;lt;/code&amp;gt; || Drag&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x7&amp;lt;/code&amp;gt; || Convection&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || Spin&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x20000&amp;lt;/code&amp;gt; || LocalSpace&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x40000&amp;lt;/code&amp;gt; || AirDrag&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x80000&amp;lt;/code&amp;gt; || FadeUseEnTime&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x100000&amp;lt;/code&amp;gt; || FadeUseDisTime&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x200000&amp;lt;/code&amp;gt; || FadeUseFadeIn &lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x400000&amp;lt;/code&amp;gt; || FadeUseFadeOut&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x800000&amp;lt;/code&amp;gt; || UseMaxDist&lt;br /&gt;
|}&lt;br /&gt;
FLD1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Combination of values from the three above tables.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;position&amp;lt;/code&amp;gt; || Field Parameters || Local offset position of the field effect.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;direction&amp;lt;/code&amp;gt; || Field Parameters || Direction vector for directional fields (gravity, wind).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;param1&amp;lt;/code&amp;gt; || Field Parameters || Field strength/magnitude (varies by field type).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;param2/param3&amp;lt;/code&amp;gt; || Field Parameters || Additional parameters (field-type specific).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;fadeIn&amp;lt;/code&amp;gt; || Timing Controls || Time ratio for field to fade in (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;fadeOut&amp;lt;/code&amp;gt; || Timing Controls || Time ratio for field to fade out (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;enTime&amp;lt;/code&amp;gt; || Timing Controls || Enable time (when field becomes active).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;disTime&amp;lt;/code&amp;gt; || Timing Controls || Disable time (when field deactivates).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;cycle&amp;lt;/code&amp;gt; || Timing Controls || Cycle period for oscillating fields.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== BSP1 Block (Base Shape) - Visual Appearance ==&lt;br /&gt;
&lt;br /&gt;
The special BSP1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || Point&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1&amp;lt;/code&amp;gt; || Line&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2&amp;lt;/code&amp;gt; || Billboard&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x3&amp;lt;/code&amp;gt; || Direction&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4&amp;lt;/code&amp;gt; || DirectionCross&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x5&amp;lt;/code&amp;gt; || Stripe&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x6&amp;lt;/code&amp;gt; || StripeCross&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x7&amp;lt;/code&amp;gt; || Rotation&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || RotationCross&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x9&amp;lt;/code&amp;gt; || DirBillboard&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xa&amp;lt;/code&amp;gt; || YBillboard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Dir Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x00&amp;lt;/code&amp;gt; || Vel&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10&amp;lt;/code&amp;gt; || Pos&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x20&amp;lt;/code&amp;gt; || PosInv&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x30&amp;lt;/code&amp;gt; || Emitter Dir&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x40&amp;lt;/code&amp;gt; || PrevPctl&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rot Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || Y&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x80&amp;lt;/code&amp;gt; || X&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x100&amp;lt;/code&amp;gt; || Z&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x200&amp;lt;/code&amp;gt; || XYZ&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Plane Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || XY&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x400&amp;lt;/code&amp;gt; || XZ&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x800&amp;lt;/code&amp;gt; || X&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Projection Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || None&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1000000&amp;lt;/code&amp;gt; || Normal&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2000000&amp;lt;/code&amp;gt; || Anim&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! TEV Color Arg || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || Unk&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8000&amp;lt;/code&amp;gt; || Unk0&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10000&amp;lt;/code&amp;gt; || Unk1&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x18000&amp;lt;/code&amp;gt; || Unk2&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x20000&amp;lt;/code&amp;gt; || Unk3&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x28000&amp;lt;/code&amp;gt; || Unk4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! TEV Alpha Arg || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || Unk0&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x40000&amp;lt;/code&amp;gt; || Unk1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Misc. || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || None&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1000&amp;lt;/code&amp;gt; || isGlblClrAnm&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4000&amp;lt;/code&amp;gt; || isGlblTexAnm&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x100000&amp;lt;/code&amp;gt; || isPrjTex&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x200000&amp;lt;/code&amp;gt; || isDrawFwdAhead&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x400000&amp;lt;/code&amp;gt; || isDrawPrntAhead&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x800000&amp;lt;/code&amp;gt; || isClipOn&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1000000&amp;lt;/code&amp;gt; || isTexCrdAnm&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2000000&amp;lt;/code&amp;gt; || Tiling S On&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4000000&amp;lt;/code&amp;gt; || Tiling T On&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8000000&amp;lt;/code&amp;gt; || isNoDrawParent&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10000000&amp;lt;/code&amp;gt; || isNoDrawChild&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The special BSP1 flags used in &amp;lt;code&amp;gt;alphaCompareFlags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Blend Mode || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || GX_BM_NONE (No blending)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1&amp;lt;/code&amp;gt; || GX_BM_BLEND (Standard blending)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2&amp;lt;/code&amp;gt; || GX_BM_LOGIC (Logic Op)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Blend Source Factor || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || GX_BL_ZERO (0.0)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4&amp;lt;/code&amp;gt; || GX_BL_ONE (1.0)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || GX_BL_SRCCOL (Frame Buffer Color)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xc&amp;lt;/code&amp;gt; || GX_BL_INVSRCCOL (1.0 - Frame Buffer Color)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10&amp;lt;/code&amp;gt; || GX_BL_SRCALPHA (Source Alpha)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x14&amp;lt;/code&amp;gt; || GX_BL_INVSRCALPHA (1.0 - Source Alpha)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x18&amp;lt;/code&amp;gt; || GX_BL_DSTALPHA (1.0 - Frame Buffer Alpha)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1c&amp;lt;/code&amp;gt; || GX_BL_INVDSTALPHA (1.0 - Frame Buffer Alpha)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Blend Destination Factor || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || GX_BL_ZERO (0.0)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x40&amp;lt;/code&amp;gt; || GX_BL_ONE (1.0)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x80&amp;lt;/code&amp;gt; || GX_BL_SRCCOL (Frame Buffer Color)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xc0&amp;lt;/code&amp;gt; || GX_BL_INVSRCCOL (1.0 - Frame Buffer Color)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x100&amp;lt;/code&amp;gt; || GX_BL_SRCALPHA (Source Alpha)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x140&amp;lt;/code&amp;gt; || GX_BL_INVSRCALPHA (1.0 - Source Alpha)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x180&amp;lt;/code&amp;gt; || GX_BL_DSTALPHA (1.0 - Frame Buffer Alpha)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1c0&amp;lt;/code&amp;gt; || GX_BL_INVDSTALPHA (1.0 - Frame Buffer Alpha)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Logic Operation || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_CLEAR (FALSE)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x400&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_AND (Source AND Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x800&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_REVAND (Source AND NOT Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xC00&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_COPY (Source)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1000&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_INVAND (NOT Source AND Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1400&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_NOOP (Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1800&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_XOR (Source XOR Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1C00&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_OR (Source OR Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2000&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_NOR NOT (Source OR Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2400&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_EQUIV NOT (Source XOR Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2800&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_INV (NOT Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2C00&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_REVOR (Source OR NOT Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x3000&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_INVCOPY (NOT Source)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x3400&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_INVOR (NOT Source OR Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x3800&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_NAND NOT (Source AND Destination)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x3C00&amp;lt;/code&amp;gt; ||  &amp;lt;code&amp;gt;GX_LO_SET (TRUE)&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The special BSP1 flags used in &amp;lt;code&amp;gt;zModeFlags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Blend Source Factor || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || Z Mode Disabled&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1&amp;lt;/code&amp;gt; || Z Mode Enabled&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;N/A&amp;lt;/code&amp;gt; || Z Comparison GX_NEVER (0)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2&amp;lt;/code&amp;gt; || Z Comparison GX_LESS (&amp;lt;)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4&amp;lt;/code&amp;gt; || Z Comparison GX_LEQUAL (&amp;lt;=)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x6&amp;lt;/code&amp;gt; || Z Comparison GX_EQUAL (==)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || Z Comparison GX_NEQUAL (!=)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xa&amp;lt;/code&amp;gt; || Z Comparison GX_GEQUAL (&amp;gt;=)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xc&amp;lt;/code&amp;gt; || Z Comparison GX_GREATER (&amp;gt;)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xe&amp;lt;/code&amp;gt; || Z Comparison GX_ALWAYS (1)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;N/A&amp;lt;/code&amp;gt; || Z Update Disabled&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10&amp;lt;/code&amp;gt; || Z Update Enabled&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;N/A&amp;lt;/code&amp;gt; || Z Compare Disabled&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x20&amp;lt;/code&amp;gt; || Z Compare Enabled&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The special BSP1 flags used in &amp;lt;code&amp;gt;texFlags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Alpha Compare 0 || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;N/A&amp;lt;/code&amp;gt; || Z Comparison GX_NEVER (0)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2&amp;lt;/code&amp;gt; || Z Comparison GX_LESS (&amp;lt;)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4&amp;lt;/code&amp;gt; || Z Comparison GX_LEQUAL (&amp;lt;=)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x6&amp;lt;/code&amp;gt; || Z Comparison GX_EQUAL (==)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || Z Comparison GX_NEQUAL (!=)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xa&amp;lt;/code&amp;gt; || Z Comparison GX_GEQUAL (&amp;gt;=)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xc&amp;lt;/code&amp;gt; || Z Comparison GX_GREATER (&amp;gt;)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xe&amp;lt;/code&amp;gt; || Z Comparison GX_ALWAYS (1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Alpha Compare 0 || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;N/A&amp;lt;/code&amp;gt; || Z Comparison GX_AOP_AND&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || Z Comparison GX_AOP_OR&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10&amp;lt;/code&amp;gt; || Z Comparison GX_AOP_XOR&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x18&amp;lt;/code&amp;gt; || Z Comparison GX_AOP_XNOR&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Alpha Compare 1 || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;N/A&amp;lt;/code&amp;gt; || Z Comparison GX_NEVER (0)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x20&amp;lt;/code&amp;gt; || Z Comparison GX_LESS (&amp;lt;)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x40&amp;lt;/code&amp;gt; || Z Comparison GX_LEQUAL (&amp;lt;=)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x60&amp;lt;/code&amp;gt; || Z Comparison GX_EQUAL (==)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x80&amp;lt;/code&amp;gt; || Z Comparison GX_NEQUAL (!=)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xa0&amp;lt;/code&amp;gt; || Z Comparison GX_GEQUAL (&amp;gt;=)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xc0&amp;lt;/code&amp;gt; || Z Comparison GX_GREATER (&amp;gt;)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xe0&amp;lt;/code&amp;gt; || Z Comparison GX_ALWAYS (1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The special BSP1 flags used in &amp;lt;code&amp;gt;texFlags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tex Anim Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || None&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1&amp;lt;/code&amp;gt; || isTexAnm&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x4&amp;lt;/code&amp;gt; || Tex Anim Type JPACalcTexIdxNormal&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || Tex Anim Type JPACalcTexIdxRepeat&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0xc&amp;lt;/code&amp;gt; || Tex Anim Type JPACalcTexIdxReverse&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10&amp;lt;/code&amp;gt; || Tex Anim Type JPACalcTexIdxMerge&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x14&amp;lt;/code&amp;gt; || Tex Anim Type JPACalcTexIdxRandom&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The special BSP1 flags used in &amp;lt;code&amp;gt;colorFlags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Color Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x0&amp;lt;/code&amp;gt; || Anim Type Normal&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x1&amp;lt;/code&amp;gt; || Unused?&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x2&amp;lt;/code&amp;gt; || isPrmAnm&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x8&amp;lt;/code&amp;gt; || isEnvAnm&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x10&amp;lt;/code&amp;gt; || Anim Type Repeat&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x20&amp;lt;/code&amp;gt; || Anim Type Reverse&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x30&amp;lt;/code&amp;gt; || Anim Type Merge&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x40&amp;lt;/code&amp;gt; || Anim Type Random&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
BSP1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;baseSizeX/Y&amp;lt;/code&amp;gt; || Size &amp;amp; Scaling || Base particle size in world units.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterScale&amp;lt;/code&amp;gt; || Size &amp;amp; Scaling || GX blend mode configuration (1113 = additive, 1497 = alpha blend, 1029 and 1177 also exist but are rarely used)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaCompareFlags&amp;lt;/code&amp;gt; || Alpha Testing || Alpha comparison settings (231 = standard alpha test)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaRef0/alphaRef1&amp;lt;/code&amp;gt; || Alpha Testing || Alpha reference values for testing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;zModeFlags&amp;lt;/code&amp;gt; || Alpha Testing || Z-buffer settings (37 = standard depth testing).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texFlags&amp;lt;/code&amp;gt; || Texture Settings || Texture behavior flags (6 = texture animation enabled).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texIdx&amp;lt;/code&amp;gt; || Texture Settings || Base texture index in texture database.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texIdxAnimCount&amp;lt;/code&amp;gt; || Texture Settings || Number of texture animation frames.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;colorFlags&amp;lt;/code&amp;gt; || Color Animation || Color animation behavior (47 = both primary and environment color animation).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ColorTable1Count/2Count&amp;lt;/code&amp;gt; || Color Animation || Number of keyframes for color animations.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;repeatDiv&amp;lt;/code&amp;gt; || Color Animation || Animation repeat divisor for cycling.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ColorPrm/ColorEnv&amp;lt;/code&amp;gt; || Color Animation || Base primary and environment colors (RGBA hex format).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;anmRndm&amp;lt;/code&amp;gt; || Color Animation || Random offset for animation timing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;colorLoopOfStMask&amp;lt;/code&amp;gt; || Color Animation || Mask for color animation loop offset.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texIdxLoopOfstMask&amp;lt;/code&amp;gt; || Color Animation || Mask for texture animation loop offset.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;MatId&amp;lt;/code&amp;gt; || Color Data Entries || Time point in particle life (0-30 scale typically).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;color&amp;lt;/code&amp;gt; || Color Data Entries || RGBA color at that time point.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ESP1 Block (Extra Shape) - Advanced Animation ==&lt;br /&gt;
&lt;br /&gt;
The special ESP1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
ESP1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleInTiming/scaleOutTiming&amp;lt;/code&amp;gt; || Scale Animation || When scale-in/out begins (0.0-1.0 of particle life).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleInValueX/Y&amp;lt;/code&amp;gt; || Scale Animation || Starting scale values.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleOutValueX/Y&amp;lt;/code&amp;gt; || Scale Animation || Ending scale values.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleOutRandom&amp;lt;/code&amp;gt; || Scale Animation || Random variation in scale-out timing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleAnmMaxFrameX/Y&amp;lt;/code&amp;gt; || Scale Animation || Animation cycle length for scale oscillation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaInTiming/alphaOutTiming&amp;lt;/code&amp;gt; || Alpha Animation || When alpha fade-in/out occurs.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaInValue/alphaBaseValue/alphaOutValue&amp;lt;/code&amp;gt; || Alpha Animation || Alpha values at different life stages.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaWaveFrequency&amp;lt;/code&amp;gt; || Alpha Animation || Frequency of alpha oscillation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaWaveRandom&amp;lt;/code&amp;gt; || Alpha Animation || Random variation in wave timing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaWaveAmplitude&amp;lt;/code&amp;gt; || Alpha Animation || Amplitude of alpha wave effect.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateAngle&amp;lt;/code&amp;gt; || Rotation Animation || Initial rotation angle (16384 = 90 degrees).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateAngleRandom&amp;lt;/code&amp;gt; || Rotation Animation || Random variation in initial angle (66536 = full random).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateSpeed&amp;lt;/code&amp;gt; || Rotation Animation || Rotation speed in units per frame.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateSpeedRandom&amp;lt;/code&amp;gt; || Rotation Animation || Random variation in rotation speed.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateDirection&amp;lt;/code&amp;gt; || Rotation Animation || Rotation direction bias.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== SSP1 Block (Child Shape) - Secondary Particles ==&lt;br /&gt;
&lt;br /&gt;
The special SSP1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
SSP1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;posRndm&amp;lt;/code&amp;gt; || Child Particle Properties || Random position offset from parent particle.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;baseVel/baseVelRndm&amp;lt;/code&amp;gt; || Child Particle Properties || Base velocity and random variation for child.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;velInfRate&amp;lt;/code&amp;gt; || Child Particle Properties || Velocity inheritance rate from parent (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;gravity&amp;lt;/code&amp;gt; || Child Particle Properties || Gravity effect strength on child particles.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;globalScale2DX/Y&amp;lt;/code&amp;gt; || Inheritance System || Global 2D scaling factors.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;inheritScale/inheritAlpha/inheritRGB&amp;lt;/code&amp;gt; || Inheritance System || How much child inherits from parent (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ColorPrm/ColorEnv&amp;lt;/code&amp;gt; || Child Particle Properties || Base primary and environment colors (RGBA hex format).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;timing&amp;lt;/code&amp;gt; || Child Timing &amp;amp; Generation || When in parent&#039;s life children are spawned (0.0-1.0)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;life&amp;lt;/code&amp;gt; || Child Timing &amp;amp; Generation || Child particle lifetime.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rate&amp;lt;/code&amp;gt; || Child Timing &amp;amp; Generation || Child generation rate.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;step&amp;lt;/code&amp;gt; || Child Timing &amp;amp; Generation || Frame step for child generation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateSpeed&amp;lt;/code&amp;gt; || Child Timing &amp;amp; Generation || Child rotation speed.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== KFA1 Block (Keyframe Animation) ==&lt;br /&gt;
&lt;br /&gt;
The special KFA1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
KFA1 fields.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;KeyFrameCount&amp;lt;/code&amp;gt; || Number of keyframe data points.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;isLoopEnable&amp;lt;/code&amp;gt; || Loop behavior (0 = no loop, 1 = loop).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk2&amp;lt;/code&amp;gt; || Unused padding byte.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Keyframe Data Structure&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;time&amp;lt;/code&amp;gt; || Time point in animation (0.0-100.0 typically).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;value&amp;lt;/code&amp;gt; || Parameter value at this time.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;tangent_in&amp;lt;/code&amp;gt; || Incoming tangent for smooth interpolation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;tangent_out/code&amp;gt; || Outgoing tangent for smooth interpolation.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ETX1 Block (Extra Texture) - Advanced Texture Effects ==&lt;br /&gt;
&lt;br /&gt;
The special ETX1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
ETX1 fields.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texMtx00&amp;lt;/code&amp;gt; || Texture matrix element [0,0].&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texMtx01&amp;lt;/code&amp;gt; || Texture matrix element [0,1].&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texMtx02&amp;lt;/code&amp;gt; || Texture matrix element [0,2] (U translation).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texMtx10&amp;lt;/code&amp;gt; || Texture matrix element [1,0].&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texMtx11&amp;lt;/code&amp;gt; || Texture matrix element [1,1].&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texMtx12&amp;lt;/code&amp;gt; || Texture matrix element [1,2] (V translation).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scale&amp;lt;/code&amp;gt; || Texture coordinate scale multiplier.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;indTextureID&amp;lt;/code&amp;gt; || Indirect texture index for distortion.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;secondTextureIndex&amp;lt;/code&amp;gt; || Secondary texture for multi-texturing.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== TDB1 Block (Texture Database) ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Field || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TextureIDList&amp;lt;/code&amp;gt; || Array of texture indices used by this particle effect.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:File formats]]&lt;br /&gt;
[[Category:Pikmin 2]]&lt;br /&gt;
{{Credits|JaySalty, Pikhacker}}&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=JPC_file&amp;diff=5172</id>
		<title>JPC file</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=JPC_file&amp;diff=5172"/>
		<updated>2025-10-10T03:29:59Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: /* SSP1 Block (Child Shape) - Secondary Particles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{note|The information on this page was gathered from game.jpc. This page is not finished.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JPC files&#039;&#039;&#039; represent an indexed collection of [[JPA file]]s, and contain information on the particle systems of &#039;&#039;Pikmin 2&#039;&#039;, as well as [[BTI file|BTI images]] for the particles. A list of particle emitters and textures can be found [[Pikmin 2 particle list|here]].&lt;br /&gt;
&lt;br /&gt;
All field names used in this guide are sourced from Pikhacker&#039;s JPC tool https://github.com/PikHacker/jpc_conv. This tool converts JPC files to readable and easy to edit JSON files which can then be reconverted back to a JPC file.&lt;br /&gt;
&lt;br /&gt;
== JPC header ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;format&amp;lt;/code&amp;gt; || JParticle Archive format version, &amp;lt;code&amp;gt;JPAC2-10&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Resource_Count&amp;lt;/code&amp;gt; || Total number of particle effects in this archive.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Texture_Count&amp;lt;/code&amp;gt; || Total number of BTI format textures available for particles.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Particle header ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Index&amp;lt;/code&amp;gt; || Particle effect ID in the resource.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ObjCount&amp;lt;/code&amp;gt; || Number of blocks in this particle effect.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;FieldCount&amp;lt;/code&amp;gt; || Number of FLD1 (field) blocks.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;KeyCount&amp;lt;/code&amp;gt; || Number of KFA1 (keyframe animation) blocks.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk1&amp;lt;/code&amp;gt; || Unknown flags.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk2&amp;lt;/code&amp;gt; || Unknown flags.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== BEM1 Block (Base Emitter) - Core Particle Generation ==&lt;br /&gt;
&lt;br /&gt;
The special BEM1 flags used in &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x108&amp;lt;/code&amp;gt; || Sphere emission (particles spawn from spherical volume)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x200&amp;lt;/code&amp;gt; || Cylinder emission (particles spawn from cylindrical volume)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x400&amp;lt;/code&amp;gt; || Point emission (particles spawn from single point)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
BEM1 fields.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk&amp;lt;/code&amp;gt; || Flags || Unknown flags.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterScale&amp;lt;/code&amp;gt; || Emitter Positioning || Scales the entire emitter volume (X/Y/Z multipliers).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterTranslation&amp;lt;/code&amp;gt; || Emitter Positioning || World position offset of the emitter.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterDirection&amp;lt;/code&amp;gt; || Emitter Positioning || Direction vector for emission (uses s16 format, 32767 = max positive).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelOmni&amp;lt;/code&amp;gt; || Initial Velocity System || Omnidirectional velocity (random sphere direction).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelAxis&amp;lt;/code&amp;gt; || Initial Velocity System || Velocity along emitter&#039;s direction axis.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelRndm&amp;lt;/code&amp;gt; || Initial Velocity System || Random variation applied to velocity.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelDir&amp;lt;/code&amp;gt; || Initial Velocity System || Directional velocity magnitude.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;spread&amp;lt;/code&amp;gt; || Initial Velocity System || Cone spread angle for directional emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelDir&amp;lt;/code&amp;gt; || Initial Velocity System || Ratio between different velocity components.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rate&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Base emission rate (particles per frame).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rateRndm&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Random variation in emission rate (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;lifeTimeRndm&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Random variation in lifetime (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeSweep&amp;lt;/code&amp;gt; || Volume Parameters || Angular sweep for circular/spherical emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeMinRad&amp;lt;/code&amp;gt; || Volume Parameters || Minimum radius ratio for hollow shapes (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;airResist&amp;lt;/code&amp;gt; || Physics || Air resistance coefficient (1.0 = no resistance, &amp;lt;1.0 = drag).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;momentRndm&amp;lt;/code&amp;gt; || Physics || Random momentum variation applied to particles.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterRotX/Y/Z&amp;lt;/code&amp;gt; || Emitter Positioning || Rotation angles in degrees for the emitter orientation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;maxFrame&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Maximum frames emitter stays active (0 = infinite).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;startFrame&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Frame delay before emission begins.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;lifeTime&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Particle lifetime in frames.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeSize&amp;lt;/code&amp;gt; || Volume Parameters || Angular sweep for circular/spherical emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;divNumber&amp;lt;/code&amp;gt; || Volume Parameters || Subdivision count for fixed interval emission.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rateStep&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Frame interval for rate stepping.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== FLD1 Block (Field Forces) - Physics Effects ==&lt;br /&gt;
&lt;br /&gt;
The special FLD1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
FLD1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;position&amp;lt;/code&amp;gt; || Field Parameters || Local offset position of the field effect.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;direction&amp;lt;/code&amp;gt; || Field Parameters || Direction vector for directional fields (gravity, wind).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;param1&amp;lt;/code&amp;gt; || Field Parameters || Field strength/magnitude (varies by field type).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;param2/param3&amp;lt;/code&amp;gt; || Field Parameters || Additional parameters (field-type specific).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;fadeIn&amp;lt;/code&amp;gt; || Timing Controls || Time ratio for field to fade in (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;fadeOut&amp;lt;/code&amp;gt; || Timing Controls || Time ratio for field to fade out (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;enTime&amp;lt;/code&amp;gt; || Timing Controls || Enable time (when field becomes active).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;disTime&amp;lt;/code&amp;gt; || Timing Controls || Disable time (when field deactivates).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;cycle&amp;lt;/code&amp;gt; || Timing Controls || Cycle period for oscillating fields.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== BSP1 Block (Base Shape) - Visual Appearance ==&lt;br /&gt;
&lt;br /&gt;
The special BSP1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
BSP1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;baseSizeX/Y&amp;lt;/code&amp;gt; || Size &amp;amp; Scaling || Base particle size in world units.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterScale&amp;lt;/code&amp;gt; || Size &amp;amp; Scaling || GX blend mode configuration (1113 = additive, 1497 = alpha blend, 1029 and 1177 also exist but are rarely used)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaCompareFlags&amp;lt;/code&amp;gt; || Alpha Testing || Alpha comparison settings (231 = standard alpha test)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaRef0/alphaRef1&amp;lt;/code&amp;gt; || Alpha Testing || Alpha reference values for testing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;zModeFlags&amp;lt;/code&amp;gt; || Alpha Testing || Z-buffer settings (37 = standard depth testing).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texFlags&amp;lt;/code&amp;gt; || Texture Settings || Texture behavior flags (6 = texture animation enabled).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texIdx&amp;lt;/code&amp;gt; || Texture Settings || Base texture index in texture database.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texIdxAnimCount&amp;lt;/code&amp;gt; || Texture Settings || Number of texture animation frames.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;colorFlags&amp;lt;/code&amp;gt; || Color Animation || Color animation behavior (47 = both primary and environment color animation).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ColorTable1Count/2Count&amp;lt;/code&amp;gt; || Color Animation || Number of keyframes for color animations.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;repeatDiv&amp;lt;/code&amp;gt; || Color Animation || Animation repeat divisor for cycling.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ColorPrm/ColorEnv&amp;lt;/code&amp;gt; || Color Animation || Base primary and environment colors (RGBA hex format).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;anmRndm&amp;lt;/code&amp;gt; || Color Animation || Random offset for animation timing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;colorLoopOfStMask&amp;lt;/code&amp;gt; || Color Animation || Mask for color animation loop offset.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texIdxLoopOfstMask&amp;lt;/code&amp;gt; || Color Animation || Mask for texture animation loop offset.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;MatId&amp;lt;/code&amp;gt; || Color Data Entries || Time point in particle life (0-30 scale typically).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;color&amp;lt;/code&amp;gt; || Color Data Entries || RGBA color at that time point.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ESP1 Block (Extra Shape) - Advanced Animation ==&lt;br /&gt;
&lt;br /&gt;
The special ESP1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
ESP1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleInTiming/scaleOutTiming&amp;lt;/code&amp;gt; || Scale Animation || When scale-in/out begins (0.0-1.0 of particle life).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleInValueX/Y&amp;lt;/code&amp;gt; || Scale Animation || Starting scale values.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleOutValueX/Y&amp;lt;/code&amp;gt; || Scale Animation || Ending scale values.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleOutRandom&amp;lt;/code&amp;gt; || Scale Animation || Random variation in scale-out timing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleAnmMaxFrameX/Y&amp;lt;/code&amp;gt; || Scale Animation || Animation cycle length for scale oscillation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaInTiming/alphaOutTiming&amp;lt;/code&amp;gt; || Alpha Animation || When alpha fade-in/out occurs.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaInValue/alphaBaseValue/alphaOutValue&amp;lt;/code&amp;gt; || Alpha Animation || Alpha values at different life stages.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaWaveFrequency&amp;lt;/code&amp;gt; || Alpha Animation || Frequency of alpha oscillation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaWaveRandom&amp;lt;/code&amp;gt; || Alpha Animation || Random variation in wave timing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaWaveAmplitude&amp;lt;/code&amp;gt; || Alpha Animation || Amplitude of alpha wave effect.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateAngle&amp;lt;/code&amp;gt; || Rotation Animation || Initial rotation angle (16384 = 90 degrees).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateAngleRandom&amp;lt;/code&amp;gt; || Rotation Animation || Random variation in initial angle (66536 = full random).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateSpeed&amp;lt;/code&amp;gt; || Rotation Animation || Rotation speed in units per frame.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateSpeedRandom&amp;lt;/code&amp;gt; || Rotation Animation || Random variation in rotation speed.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateDirection&amp;lt;/code&amp;gt; || Rotation Animation || Rotation direction bias.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== SSP1 Block (Child Shape) - Secondary Particles ==&lt;br /&gt;
&lt;br /&gt;
The special SSP1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
SSP1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;posRndm&amp;lt;/code&amp;gt; || Child Particle Properties || Random position offset from parent particle.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;baseVel/baseVelRndm&amp;lt;/code&amp;gt; || Child Particle Properties || Base velocity and random variation for child.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;velInfRate&amp;lt;/code&amp;gt; || Child Particle Properties || Velocity inheritance rate from parent (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;gravity&amp;lt;/code&amp;gt; || Child Particle Properties || Gravity effect strength on child particles.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;globalScale2DX/Y&amp;lt;/code&amp;gt; || Inheritance System || Global 2D scaling factors.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;inheritScale/inheritAlpha/inheritRGB&amp;lt;/code&amp;gt; || Inheritance System || How much child inherits from parent (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ColorPrm/ColorEnv&amp;lt;/code&amp;gt; || Child Particle Properties || Base primary and environment colors (RGBA hex format).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;timing&amp;lt;/code&amp;gt; || Child Timing &amp;amp; Generation || When in parent&#039;s life children are spawned (0.0-1.0)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;life&amp;lt;/code&amp;gt; || Child Timing &amp;amp; Generation || Child particle lifetime.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rate&amp;lt;/code&amp;gt; || Child Timing &amp;amp; Generation || Child generation rate.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;step&amp;lt;/code&amp;gt; || Child Timing &amp;amp; Generation || Frame step for child generation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateSpeed&amp;lt;/code&amp;gt; || Child Timing &amp;amp; Generation || Child rotation speed.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== KFA1 Block (Keyframe Animation) ==&lt;br /&gt;
&lt;br /&gt;
== ETX1 Block (Extra Texture) ==&lt;br /&gt;
&lt;br /&gt;
== TDB1 Block (Texture Database) ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Field || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TextureIDList&amp;lt;/code&amp;gt; || Array of texture indices used by this particle effect.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:File formats]]&lt;br /&gt;
[[Category:Pikmin 2]]&lt;br /&gt;
{{Credits|JaySalty}}&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=JPC_file&amp;diff=5171</id>
		<title>JPC file</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=JPC_file&amp;diff=5171"/>
		<updated>2025-10-10T03:20:25Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{note|The information on this page was gathered from game.jpc. This page is not finished.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JPC files&#039;&#039;&#039; represent an indexed collection of [[JPA file]]s, and contain information on the particle systems of &#039;&#039;Pikmin 2&#039;&#039;, as well as [[BTI file|BTI images]] for the particles. A list of particle emitters and textures can be found [[Pikmin 2 particle list|here]].&lt;br /&gt;
&lt;br /&gt;
All field names used in this guide are sourced from Pikhacker&#039;s JPC tool https://github.com/PikHacker/jpc_conv. This tool converts JPC files to readable and easy to edit JSON files which can then be reconverted back to a JPC file.&lt;br /&gt;
&lt;br /&gt;
== JPC header ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;format&amp;lt;/code&amp;gt; || JParticle Archive format version, &amp;lt;code&amp;gt;JPAC2-10&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Resource_Count&amp;lt;/code&amp;gt; || Total number of particle effects in this archive.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Texture_Count&amp;lt;/code&amp;gt; || Total number of BTI format textures available for particles.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Particle header ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Index&amp;lt;/code&amp;gt; || Particle effect ID in the resource.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ObjCount&amp;lt;/code&amp;gt; || Number of blocks in this particle effect.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;FieldCount&amp;lt;/code&amp;gt; || Number of FLD1 (field) blocks.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;KeyCount&amp;lt;/code&amp;gt; || Number of KFA1 (keyframe animation) blocks.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk1&amp;lt;/code&amp;gt; || Unknown flags.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk2&amp;lt;/code&amp;gt; || Unknown flags.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== BEM1 Block (Base Emitter) - Core Particle Generation ==&lt;br /&gt;
&lt;br /&gt;
The special BEM1 flags used in &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x108&amp;lt;/code&amp;gt; || Sphere emission (particles spawn from spherical volume)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x200&amp;lt;/code&amp;gt; || Cylinder emission (particles spawn from cylindrical volume)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x400&amp;lt;/code&amp;gt; || Point emission (particles spawn from single point)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
BEM1 fields.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk&amp;lt;/code&amp;gt; || Flags || Unknown flags.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterScale&amp;lt;/code&amp;gt; || Emitter Positioning || Scales the entire emitter volume (X/Y/Z multipliers).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterTranslation&amp;lt;/code&amp;gt; || Emitter Positioning || World position offset of the emitter.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterDirection&amp;lt;/code&amp;gt; || Emitter Positioning || Direction vector for emission (uses s16 format, 32767 = max positive).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelOmni&amp;lt;/code&amp;gt; || Initial Velocity System || Omnidirectional velocity (random sphere direction).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelAxis&amp;lt;/code&amp;gt; || Initial Velocity System || Velocity along emitter&#039;s direction axis.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelRndm&amp;lt;/code&amp;gt; || Initial Velocity System || Random variation applied to velocity.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelDir&amp;lt;/code&amp;gt; || Initial Velocity System || Directional velocity magnitude.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;spread&amp;lt;/code&amp;gt; || Initial Velocity System || Cone spread angle for directional emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelDir&amp;lt;/code&amp;gt; || Initial Velocity System || Ratio between different velocity components.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rate&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Base emission rate (particles per frame).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rateRndm&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Random variation in emission rate (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;lifeTimeRndm&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Random variation in lifetime (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeSweep&amp;lt;/code&amp;gt; || Volume Parameters || Angular sweep for circular/spherical emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeMinRad&amp;lt;/code&amp;gt; || Volume Parameters || Minimum radius ratio for hollow shapes (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;airResist&amp;lt;/code&amp;gt; || Physics || Air resistance coefficient (1.0 = no resistance, &amp;lt;1.0 = drag).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;momentRndm&amp;lt;/code&amp;gt; || Physics || Random momentum variation applied to particles.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterRotX/Y/Z&amp;lt;/code&amp;gt; || Emitter Positioning || Rotation angles in degrees for the emitter orientation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;maxFrame&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Maximum frames emitter stays active (0 = infinite).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;startFrame&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Frame delay before emission begins.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;lifeTime&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Particle lifetime in frames.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeSize&amp;lt;/code&amp;gt; || Volume Parameters || Angular sweep for circular/spherical emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;divNumber&amp;lt;/code&amp;gt; || Volume Parameters || Subdivision count for fixed interval emission.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rateStep&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Frame interval for rate stepping.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== FLD1 Block (Field Forces) - Physics Effects ==&lt;br /&gt;
&lt;br /&gt;
The special FLD1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
FLD1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;position&amp;lt;/code&amp;gt; || Field Parameters || Local offset position of the field effect.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;direction&amp;lt;/code&amp;gt; || Field Parameters || Direction vector for directional fields (gravity, wind).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;param1&amp;lt;/code&amp;gt; || Field Parameters || Field strength/magnitude (varies by field type).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;param2/param3&amp;lt;/code&amp;gt; || Field Parameters || Additional parameters (field-type specific).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;fadeIn&amp;lt;/code&amp;gt; || Timing Controls || Time ratio for field to fade in (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;fadeOut&amp;lt;/code&amp;gt; || Timing Controls || Time ratio for field to fade out (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;enTime&amp;lt;/code&amp;gt; || Timing Controls || Enable time (when field becomes active).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;disTime&amp;lt;/code&amp;gt; || Timing Controls || Disable time (when field deactivates).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;cycle&amp;lt;/code&amp;gt; || Timing Controls || Cycle period for oscillating fields.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== BSP1 Block (Base Shape) - Visual Appearance ==&lt;br /&gt;
&lt;br /&gt;
The special BSP1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
BSP1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;baseSizeX/Y&amp;lt;/code&amp;gt; || Size &amp;amp; Scaling || Base particle size in world units.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterScale&amp;lt;/code&amp;gt; || Size &amp;amp; Scaling || GX blend mode configuration (1113 = additive, 1497 = alpha blend, 1029 and 1177 also exist but are rarely used)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaCompareFlags&amp;lt;/code&amp;gt; || Alpha Testing || Alpha comparison settings (231 = standard alpha test)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaRef0/alphaRef1&amp;lt;/code&amp;gt; || Alpha Testing || Alpha reference values for testing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;zModeFlags&amp;lt;/code&amp;gt; || Alpha Testing || Z-buffer settings (37 = standard depth testing).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texFlags&amp;lt;/code&amp;gt; || Texture Settings || Texture behavior flags (6 = texture animation enabled).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texIdx&amp;lt;/code&amp;gt; || Texture Settings || Base texture index in texture database.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texIdxAnimCount&amp;lt;/code&amp;gt; || Texture Settings || Number of texture animation frames.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;colorFlags&amp;lt;/code&amp;gt; || Color Animation || Color animation behavior (47 = both primary and environment color animation).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ColorTable1Count/2Count&amp;lt;/code&amp;gt; || Color Animation || Number of keyframes for color animations.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;repeatDiv&amp;lt;/code&amp;gt; || Color Animation || Animation repeat divisor for cycling.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ColorPrm/ColorEnv&amp;lt;/code&amp;gt; || Color Animation || Base primary and environment colors (RGBA hex format).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;anmRndm&amp;lt;/code&amp;gt; || Color Animation || Random offset for animation timing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;colorLoopOfStMask&amp;lt;/code&amp;gt; || Color Animation || Mask for color animation loop offset.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texIdxLoopOfstMask&amp;lt;/code&amp;gt; || Color Animation || Mask for texture animation loop offset.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;MatId&amp;lt;/code&amp;gt; || Color Data Entries || Time point in particle life (0-30 scale typically).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;color&amp;lt;/code&amp;gt; || Color Data Entries || RGBA color at that time point.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ESP1 Block (Extra Shape) - Advanced Animation ==&lt;br /&gt;
&lt;br /&gt;
The special ESP1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
ESP1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleInTiming/scaleOutTiming&amp;lt;/code&amp;gt; || Scale Animation || When scale-in/out begins (0.0-1.0 of particle life).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleInValueX/Y&amp;lt;/code&amp;gt; || Scale Animation || Starting scale values.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleOutValueX/Y&amp;lt;/code&amp;gt; || Scale Animation || Ending scale values.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleOutRandom&amp;lt;/code&amp;gt; || Scale Animation || Random variation in scale-out timing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleAnmMaxFrameX/Y&amp;lt;/code&amp;gt; || Scale Animation || Animation cycle length for scale oscillation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaInTiming/alphaOutTiming&amp;lt;/code&amp;gt; || Alpha Animation || When alpha fade-in/out occurs.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaInValue/alphaBaseValue/alphaOutValue&amp;lt;/code&amp;gt; || Alpha Animation || Alpha values at different life stages.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaWaveFrequency&amp;lt;/code&amp;gt; || Alpha Animation || Frequency of alpha oscillation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaWaveRandom&amp;lt;/code&amp;gt; || Alpha Animation || Random variation in wave timing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaWaveAmplitude&amp;lt;/code&amp;gt; || Alpha Animation || Amplitude of alpha wave effect.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateAngle&amp;lt;/code&amp;gt; || Rotation Animation || Initial rotation angle (16384 = 90 degrees).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateAngleRandom&amp;lt;/code&amp;gt; || Rotation Animation || Random variation in initial angle (66536 = full random).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateSpeed&amp;lt;/code&amp;gt; || Rotation Animation || Rotation speed in units per frame.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateSpeedRandom&amp;lt;/code&amp;gt; || Rotation Animation || Random variation in rotation speed.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateDirection&amp;lt;/code&amp;gt; || Rotation Animation || Rotation direction bias.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== SSP1 Block (Child Shape) - Secondary Particles ==&lt;br /&gt;
&lt;br /&gt;
The special SSP1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
SSP1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;posRndm&amp;lt;/code&amp;gt; || Child Particle Properties || Random position offset from parent particle.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;baseVel/baseVelRndm&amp;lt;/code&amp;gt; || Child Particle Properties || Base velocity and random variation for child.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;velInfRate&amp;lt;/code&amp;gt; || Child Particle Properties || Velocity inheritance rate from parent (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;gravity/param3&amp;lt;/code&amp;gt; || Child Particle Properties || Gravity effect strength on child particles.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;globalScale2DX/Y&amp;lt;/code&amp;gt; || Inheritance System || Global 2D scaling factors.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;inheritScale/inheritAlpha/inheritRGB&amp;lt;/code&amp;gt; || Inheritance System || How much child inherits from parent (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ColorPrm/ColorEnv&amp;lt;/code&amp;gt; || Child Particle Properties || Base primary and environment colors (RGBA hex format).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;timing&amp;lt;/code&amp;gt; || Child Timing &amp;amp; Generation || When in parent&#039;s life children are spawned (0.0-1.0)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;life&amp;lt;/code&amp;gt; || Child Timing &amp;amp; Generation || Child particle lifetime.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rate&amp;lt;/code&amp;gt; || Child Timing &amp;amp; Generation || Child generation rate.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;step&amp;lt;/code&amp;gt; || Child Timing &amp;amp; Generation || Frame step for child generation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateSpeed&amp;lt;/code&amp;gt; || Child Timing &amp;amp; Generation || Child rotation speed.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== KFA1 Block (Keyframe Animation) ==&lt;br /&gt;
&lt;br /&gt;
== ETX1 Block (Extra Texture) ==&lt;br /&gt;
&lt;br /&gt;
== TDB1 Block (Texture Database) ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Field || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TextureIDList&amp;lt;/code&amp;gt; || Array of texture indices used by this particle effect.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:File formats]]&lt;br /&gt;
[[Category:Pikmin 2]]&lt;br /&gt;
{{Credits|JaySalty}}&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=JPC_file&amp;diff=5170</id>
		<title>JPC file</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=JPC_file&amp;diff=5170"/>
		<updated>2025-10-10T01:18:09Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: /* BSP1 Block (Base Shape) - Visual Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{note|The information on this page was gathered from game.jpc. This page is not finished.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JPC files&#039;&#039;&#039; represent an indexed collection of [[JPA file]]s, and contain information on the particle systems of &#039;&#039;Pikmin 2&#039;&#039;, as well as [[BTI file|BTI images]] for the particles. A list of particle emitters and textures can be found [[Pikmin 2 particle list|here]].&lt;br /&gt;
&lt;br /&gt;
All field names used in this guide are sourced from Pikhacker&#039;s JPC tool https://github.com/PikHacker/jpc_conv. This tool converts JPC files to readable and easy to edit JSON files which can then be reconverted back to a JPC file.&lt;br /&gt;
&lt;br /&gt;
== JPC header ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;format&amp;lt;/code&amp;gt; || JParticle Archive format version, &amp;lt;code&amp;gt;JPAC2-10&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Resource_Count&amp;lt;/code&amp;gt; || Total number of particle effects in this archive.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Texture_Count&amp;lt;/code&amp;gt; || Total number of BTI format textures available for particles.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Particle header ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Index&amp;lt;/code&amp;gt; || Particle effect ID in the resource.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ObjCount&amp;lt;/code&amp;gt; || Number of blocks in this particle effect.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;FieldCount&amp;lt;/code&amp;gt; || Number of FLD1 (field) blocks.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;KeyCount&amp;lt;/code&amp;gt; || Number of KFA1 (keyframe animation) blocks.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk1&amp;lt;/code&amp;gt; || Unknown flags.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk2&amp;lt;/code&amp;gt; || Unknown flags.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== BEM1 Block (Base Emitter) - Core Particle Generation ==&lt;br /&gt;
&lt;br /&gt;
The special BEM1 flags used in &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x108&amp;lt;/code&amp;gt; || Sphere emission (particles spawn from spherical volume)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x200&amp;lt;/code&amp;gt; || Cylinder emission (particles spawn from cylindrical volume)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x400&amp;lt;/code&amp;gt; || Point emission (particles spawn from single point)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
BEM1 fields.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk&amp;lt;/code&amp;gt; || Flags || Unknown flags.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterScale&amp;lt;/code&amp;gt; || Emitter Positioning || Scales the entire emitter volume (X/Y/Z multipliers).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterTranslation&amp;lt;/code&amp;gt; || Emitter Positioning || World position offset of the emitter.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterDirection&amp;lt;/code&amp;gt; || Emitter Positioning || Direction vector for emission (uses s16 format, 32767 = max positive).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelOmni&amp;lt;/code&amp;gt; || Initial Velocity System || Omnidirectional velocity (random sphere direction).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelAxis&amp;lt;/code&amp;gt; || Initial Velocity System || Velocity along emitter&#039;s direction axis.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelRndm&amp;lt;/code&amp;gt; || Initial Velocity System || Random variation applied to velocity.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelDir&amp;lt;/code&amp;gt; || Initial Velocity System || Directional velocity magnitude.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;spread&amp;lt;/code&amp;gt; || Initial Velocity System || Cone spread angle for directional emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelDir&amp;lt;/code&amp;gt; || Initial Velocity System || Ratio between different velocity components.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rate&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Base emission rate (particles per frame).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rateRndm&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Random variation in emission rate (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;lifeTimeRndm&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Random variation in lifetime (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeSweep&amp;lt;/code&amp;gt; || Volume Parameters || Angular sweep for circular/spherical emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeMinRad&amp;lt;/code&amp;gt; || Volume Parameters || Minimum radius ratio for hollow shapes (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;airResist&amp;lt;/code&amp;gt; || Physics || Air resistance coefficient (1.0 = no resistance, &amp;lt;1.0 = drag).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;momentRndm&amp;lt;/code&amp;gt; || Physics || Random momentum variation applied to particles.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterRotX/Y/Z&amp;lt;/code&amp;gt; || Emitter Positioning || Rotation angles in degrees for the emitter orientation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;maxFrame&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Maximum frames emitter stays active (0 = infinite).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;startFrame&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Frame delay before emission begins.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;lifeTime&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Particle lifetime in frames.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeSize&amp;lt;/code&amp;gt; || Volume Parameters || Angular sweep for circular/spherical emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;divNumber&amp;lt;/code&amp;gt; || Volume Parameters || Subdivision count for fixed interval emission.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rateStep&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Frame interval for rate stepping.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== FLD1 Block (Field Forces) - Physics Effects ==&lt;br /&gt;
&lt;br /&gt;
The special FLD1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
FLD1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;position&amp;lt;/code&amp;gt; || Field Parameters || Local offset position of the field effect.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;direction&amp;lt;/code&amp;gt; || Field Parameters || Direction vector for directional fields (gravity, wind).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;param1&amp;lt;/code&amp;gt; || Field Parameters || Field strength/magnitude (varies by field type).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;param2/param3&amp;lt;/code&amp;gt; || Field Parameters || Additional parameters (field-type specific).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;fadeIn&amp;lt;/code&amp;gt; || Timing Controls || Time ratio for field to fade in (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;fadeOut&amp;lt;/code&amp;gt; || Timing Controls || Time ratio for field to fade out (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;enTime&amp;lt;/code&amp;gt; || Timing Controls || Enable time (when field becomes active).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;disTime&amp;lt;/code&amp;gt; || Timing Controls || Disable time (when field deactivates).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;cycle&amp;lt;/code&amp;gt; || Timing Controls || Cycle period for oscillating fields.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== BSP1 Block (Base Shape) - Visual Appearance ==&lt;br /&gt;
&lt;br /&gt;
The special BSP1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
BSP1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;baseSizeX/Y&amp;lt;/code&amp;gt; || Size &amp;amp; Scaling || Base particle size in world units.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterScale&amp;lt;/code&amp;gt; || Size &amp;amp; Scaling || GX blend mode configuration (1113 = additive, 1497 = alpha blend, 1029 and 1177 also exist but are rarely used)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaCompareFlags&amp;lt;/code&amp;gt; || Alpha Testing || Alpha comparison settings (231 = standard alpha test)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaRef0/alphaRef1&amp;lt;/code&amp;gt; || Alpha Testing || Alpha reference values for testing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;zModeFlags&amp;lt;/code&amp;gt; || Alpha Testing || Z-buffer settings (37 = standard depth testing).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texFlags&amp;lt;/code&amp;gt; || Texture Settings || Texture behavior flags (6 = texture animation enabled).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texIdx&amp;lt;/code&amp;gt; || Texture Settings || Base texture index in texture database.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texIdxAnimCount&amp;lt;/code&amp;gt; || Texture Settings || Number of texture animation frames.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;colorFlags&amp;lt;/code&amp;gt; || Color Animation || Color animation behavior (47 = both primary and environment color animation).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ColorTable1Count/2Count&amp;lt;/code&amp;gt; || Color Animation || Number of keyframes for color animations.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;repeatDiv&amp;lt;/code&amp;gt; || Color Animation || Animation repeat divisor for cycling.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ColorPrm/ColorEnv&amp;lt;/code&amp;gt; || Color Animation || Base primary and environment colors (RGBA hex format).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;anmRndm&amp;lt;/code&amp;gt; || Color Animation || Random offset for animation timing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;colorLoopOfStMask&amp;lt;/code&amp;gt; || Color Animation || Mask for color animation loop offset.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texIdxLoopOfstMask&amp;lt;/code&amp;gt; || Color Animation || Mask for texture animation loop offset.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;MatId&amp;lt;/code&amp;gt; || Color Data Entries || Time point in particle life (0-30 scale typically).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;color&amp;lt;/code&amp;gt; || Color Data Entries || RGBA color at that time point.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ESP1 Block (Extra Shape) - Advanced Animation ==&lt;br /&gt;
&lt;br /&gt;
The special ESP1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
ESP1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleInTiming/scaleOutTiming&amp;lt;/code&amp;gt; || Scale Animation || When scale-in/out begins (0.0-1.0 of particle life).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleInValueX/Y&amp;lt;/code&amp;gt; || Scale Animation || Starting scale values.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleOutValueX/Y&amp;lt;/code&amp;gt; || Scale Animation || Ending scale values.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleOutRandom&amp;lt;/code&amp;gt; || Scale Animation || Random variation in scale-out timing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleAnmMaxFrameX/Y&amp;lt;/code&amp;gt; || Scale Animation || Animation cycle length for scale oscillation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaInTiming/alphaOutTiming&amp;lt;/code&amp;gt; || Alpha Animation || When alpha fade-in/out occurs.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaInValue/alphaBaseValue/alphaOutValue&amp;lt;/code&amp;gt; || Alpha Animation || Alpha values at different life stages.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaWaveFrequency&amp;lt;/code&amp;gt; || Alpha Animation || Frequency of alpha oscillation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaWaveRandom&amp;lt;/code&amp;gt; || Alpha Animation || Random variation in wave timing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaWaveAmplitude&amp;lt;/code&amp;gt; || Alpha Animation || Amplitude of alpha wave effect.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateAngle&amp;lt;/code&amp;gt; || Rotation Animation || Initial rotation angle (16384 = 90 degrees).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateAngleRandom&amp;lt;/code&amp;gt; || Rotation Animation || Random variation in initial angle (66536 = full random).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateSpeed&amp;lt;/code&amp;gt; || Rotation Animation || Rotation speed in units per frame.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateSpeedRandom&amp;lt;/code&amp;gt; || Rotation Animation || Random variation in rotation speed.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateDirection&amp;lt;/code&amp;gt; || Rotation Animation || Rotation direction bias.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== SSP1 Block (Child Shape) - Secondary Particles ==&lt;br /&gt;
&lt;br /&gt;
== KFA1 Block (Keyframe Animation) ==&lt;br /&gt;
&lt;br /&gt;
== ETX1 Block (Extra Texture) ==&lt;br /&gt;
&lt;br /&gt;
== TDB1 Block (Texture Database) ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Field || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TextureIDList&amp;lt;/code&amp;gt; || Array of texture indices used by this particle effect.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:File formats]]&lt;br /&gt;
[[Category:Pikmin 2]]&lt;br /&gt;
{{Credits|JaySalty}}&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=JPC_file&amp;diff=5169</id>
		<title>JPC file</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=JPC_file&amp;diff=5169"/>
		<updated>2025-10-10T01:09:17Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{note|The information on this page was gathered from game.jpc. This page is not finished.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JPC files&#039;&#039;&#039; represent an indexed collection of [[JPA file]]s, and contain information on the particle systems of &#039;&#039;Pikmin 2&#039;&#039;, as well as [[BTI file|BTI images]] for the particles. A list of particle emitters and textures can be found [[Pikmin 2 particle list|here]].&lt;br /&gt;
&lt;br /&gt;
All field names used in this guide are sourced from Pikhacker&#039;s JPC tool https://github.com/PikHacker/jpc_conv. This tool converts JPC files to readable and easy to edit JSON files which can then be reconverted back to a JPC file.&lt;br /&gt;
&lt;br /&gt;
== JPC header ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;format&amp;lt;/code&amp;gt; || JParticle Archive format version, &amp;lt;code&amp;gt;JPAC2-10&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Resource_Count&amp;lt;/code&amp;gt; || Total number of particle effects in this archive.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Texture_Count&amp;lt;/code&amp;gt; || Total number of BTI format textures available for particles.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Particle header ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Index&amp;lt;/code&amp;gt; || Particle effect ID in the resource.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ObjCount&amp;lt;/code&amp;gt; || Number of blocks in this particle effect.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;FieldCount&amp;lt;/code&amp;gt; || Number of FLD1 (field) blocks.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;KeyCount&amp;lt;/code&amp;gt; || Number of KFA1 (keyframe animation) blocks.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk1&amp;lt;/code&amp;gt; || Unknown flags.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk2&amp;lt;/code&amp;gt; || Unknown flags.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== BEM1 Block (Base Emitter) - Core Particle Generation ==&lt;br /&gt;
&lt;br /&gt;
The special BEM1 flags used in &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x108&amp;lt;/code&amp;gt; || Sphere emission (particles spawn from spherical volume)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x200&amp;lt;/code&amp;gt; || Cylinder emission (particles spawn from cylindrical volume)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x400&amp;lt;/code&amp;gt; || Point emission (particles spawn from single point)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
BEM1 fields.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk&amp;lt;/code&amp;gt; || Flags || Unknown flags.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterScale&amp;lt;/code&amp;gt; || Emitter Positioning || Scales the entire emitter volume (X/Y/Z multipliers).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterTranslation&amp;lt;/code&amp;gt; || Emitter Positioning || World position offset of the emitter.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterDirection&amp;lt;/code&amp;gt; || Emitter Positioning || Direction vector for emission (uses s16 format, 32767 = max positive).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelOmni&amp;lt;/code&amp;gt; || Initial Velocity System || Omnidirectional velocity (random sphere direction).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelAxis&amp;lt;/code&amp;gt; || Initial Velocity System || Velocity along emitter&#039;s direction axis.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelRndm&amp;lt;/code&amp;gt; || Initial Velocity System || Random variation applied to velocity.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelDir&amp;lt;/code&amp;gt; || Initial Velocity System || Directional velocity magnitude.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;spread&amp;lt;/code&amp;gt; || Initial Velocity System || Cone spread angle for directional emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelDir&amp;lt;/code&amp;gt; || Initial Velocity System || Ratio between different velocity components.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rate&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Base emission rate (particles per frame).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rateRndm&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Random variation in emission rate (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;lifeTimeRndm&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Random variation in lifetime (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeSweep&amp;lt;/code&amp;gt; || Volume Parameters || Angular sweep for circular/spherical emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeMinRad&amp;lt;/code&amp;gt; || Volume Parameters || Minimum radius ratio for hollow shapes (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;airResist&amp;lt;/code&amp;gt; || Physics || Air resistance coefficient (1.0 = no resistance, &amp;lt;1.0 = drag).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;momentRndm&amp;lt;/code&amp;gt; || Physics || Random momentum variation applied to particles.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterRotX/Y/Z&amp;lt;/code&amp;gt; || Emitter Positioning || Rotation angles in degrees for the emitter orientation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;maxFrame&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Maximum frames emitter stays active (0 = infinite).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;startFrame&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Frame delay before emission begins.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;lifeTime&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Particle lifetime in frames.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeSize&amp;lt;/code&amp;gt; || Volume Parameters || Angular sweep for circular/spherical emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;divNumber&amp;lt;/code&amp;gt; || Volume Parameters || Subdivision count for fixed interval emission.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rateStep&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Frame interval for rate stepping.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== FLD1 Block (Field Forces) - Physics Effects ==&lt;br /&gt;
&lt;br /&gt;
The special FLD1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
FLD1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;position&amp;lt;/code&amp;gt; || Field Parameters || Local offset position of the field effect.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;direction&amp;lt;/code&amp;gt; || Field Parameters || Direction vector for directional fields (gravity, wind).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;param1&amp;lt;/code&amp;gt; || Field Parameters || Field strength/magnitude (varies by field type).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;param2/param3&amp;lt;/code&amp;gt; || Field Parameters || Additional parameters (field-type specific).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;fadeIn&amp;lt;/code&amp;gt; || Timing Controls || Time ratio for field to fade in (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;fadeOut&amp;lt;/code&amp;gt; || Timing Controls || Time ratio for field to fade out (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;enTime&amp;lt;/code&amp;gt; || Timing Controls || Enable time (when field becomes active).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;disTime&amp;lt;/code&amp;gt; || Timing Controls || Disable time (when field deactivates).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;cycle&amp;lt;/code&amp;gt; || Timing Controls || Cycle period for oscillating fields.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== BSP1 Block (Base Shape) - Visual Appearance ==&lt;br /&gt;
&lt;br /&gt;
The special BSP1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
BSP1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;baseSizeX/Y&amp;lt;/code&amp;gt; || Size &amp;amp; Scaling || Base particle size in world units.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterScale&amp;lt;/code&amp;gt; || Size &amp;amp; Scaling || GX blend mode configuration (1113 = additive, 1497 = alpha blend, 1029 and 1177 also exist but are rarely used)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaCompareFlags&amp;lt;/code&amp;gt; || Alpha Testing || Alpha comparison settings (231 = standard alpha test)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaRef0/alphaRef1&amp;lt;/code&amp;gt; || Alpha Testing || Alpha reference values for testing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;zModeFlags&amp;lt;/code&amp;gt; || Alpha Testing || Z-buffer settings (37 = standard depth testing).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texFlags&amp;lt;/code&amp;gt; || Texture Settings || Texture behavior flags (6 = texture animation enabled).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texIdx/alphaRef1&amp;lt;/code&amp;gt; || Texture Settings || Base texture index in texture database.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texIdxAnimCount&amp;lt;/code&amp;gt; || Texture Settings || Number of texture animation frames.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;colorFlags&amp;lt;/code&amp;gt; || Color Animation || Color animation behavior (47 = both primary and environment color animation).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ColorTable1Count/2Count&amp;lt;/code&amp;gt; || Color Animation || Number of keyframes for color animations.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;repeatDiv&amp;lt;/code&amp;gt; || Color Animation || Animation repeat divisor for cycling.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ColorPrm/ColorEnv&amp;lt;/code&amp;gt; || Color Animation || Base primary and environment colors (RGBA hex format).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;anmRndm&amp;lt;/code&amp;gt; || Color Animation || Random offset for animation timing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;colorLoopOfStMask&amp;lt;/code&amp;gt; || Color Animation || Mask for color animation loop offset.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texIdxLoopOfstMask&amp;lt;/code&amp;gt; || Color Animation || Mask for texture animation loop offset.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;MatId&amp;lt;/code&amp;gt; || Color Data Entries || Time point in particle life (0-30 scale typically).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;color&amp;lt;/code&amp;gt; || Color Data Entries || RGBA color at that time point.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ESP1 Block (Extra Shape) - Advanced Animation ==&lt;br /&gt;
&lt;br /&gt;
The special ESP1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
ESP1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleInTiming/scaleOutTiming&amp;lt;/code&amp;gt; || Scale Animation || When scale-in/out begins (0.0-1.0 of particle life).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleInValueX/Y&amp;lt;/code&amp;gt; || Scale Animation || Starting scale values.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleOutValueX/Y&amp;lt;/code&amp;gt; || Scale Animation || Ending scale values.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleOutRandom&amp;lt;/code&amp;gt; || Scale Animation || Random variation in scale-out timing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleAnmMaxFrameX/Y&amp;lt;/code&amp;gt; || Scale Animation || Animation cycle length for scale oscillation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaInTiming/alphaOutTiming&amp;lt;/code&amp;gt; || Alpha Animation || When alpha fade-in/out occurs.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaInValue/alphaBaseValue/alphaOutValue&amp;lt;/code&amp;gt; || Alpha Animation || Alpha values at different life stages.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaWaveFrequency&amp;lt;/code&amp;gt; || Alpha Animation || Frequency of alpha oscillation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaWaveRandom&amp;lt;/code&amp;gt; || Alpha Animation || Random variation in wave timing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaWaveAmplitude&amp;lt;/code&amp;gt; || Alpha Animation || Amplitude of alpha wave effect.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateAngle&amp;lt;/code&amp;gt; || Rotation Animation || Initial rotation angle (16384 = 90 degrees).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateAngleRandom&amp;lt;/code&amp;gt; || Rotation Animation || Random variation in initial angle (66536 = full random).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateSpeed&amp;lt;/code&amp;gt; || Rotation Animation || Rotation speed in units per frame.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateSpeedRandom&amp;lt;/code&amp;gt; || Rotation Animation || Random variation in rotation speed.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateDirection&amp;lt;/code&amp;gt; || Rotation Animation || Rotation direction bias.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== SSP1 Block (Child Shape) - Secondary Particles ==&lt;br /&gt;
&lt;br /&gt;
== KFA1 Block (Keyframe Animation) ==&lt;br /&gt;
&lt;br /&gt;
== ETX1 Block (Extra Texture) ==&lt;br /&gt;
&lt;br /&gt;
== TDB1 Block (Texture Database) ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Field || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TextureIDList&amp;lt;/code&amp;gt; || Array of texture indices used by this particle effect.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:File formats]]&lt;br /&gt;
[[Category:Pikmin 2]]&lt;br /&gt;
{{Credits|JaySalty}}&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=JPC_file&amp;diff=5168</id>
		<title>JPC file</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=JPC_file&amp;diff=5168"/>
		<updated>2025-10-10T00:33:13Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{note|The information on this page was gathered from game.jpc. This page is not finished.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JPC files&#039;&#039;&#039; represent an indexed collection of [[JPA file]]s, and contain information on the particle systems of &#039;&#039;Pikmin 2&#039;&#039;, as well as [[BTI file|BTI images]] for the particles. A list of particle emitters and textures can be found [[Pikmin 2 particle list|here]].&lt;br /&gt;
&lt;br /&gt;
All field names used in this guide are sourced from Pikhacker&#039;s JPC tool https://github.com/PikHacker/jpc_conv. This tool converts JPC files to readable and easy to edit JSON files which can then be reconverted back to a JPC file.&lt;br /&gt;
&lt;br /&gt;
== JPC header ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;format&amp;lt;/code&amp;gt; || JParticle Archive format version, &amp;lt;code&amp;gt;JPAC2-10&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Resource_Count&amp;lt;/code&amp;gt; || Total number of particle effects in this archive.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Texture_Count&amp;lt;/code&amp;gt; || Total number of BTI format textures available for particles.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Particle header ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Index&amp;lt;/code&amp;gt; || Particle effect ID in the resource.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ObjCount&amp;lt;/code&amp;gt; || Number of blocks in this particle effect.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;FieldCount&amp;lt;/code&amp;gt; || Number of FLD1 (field) blocks.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;KeyCount&amp;lt;/code&amp;gt; || Number of KFA1 (keyframe animation) blocks.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk1&amp;lt;/code&amp;gt; || Unknown flags.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk2&amp;lt;/code&amp;gt; || Unknown flags.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== BEM1 Block (Base Emitter) - Core Particle Generation ==&lt;br /&gt;
&lt;br /&gt;
The special BEM1 flags used in &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x108&amp;lt;/code&amp;gt; || Sphere emission (particles spawn from spherical volume)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x200&amp;lt;/code&amp;gt; || Cylinder emission (particles spawn from cylindrical volume)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x400&amp;lt;/code&amp;gt; || Point emission (particles spawn from single point)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
BEM1 fields.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk&amp;lt;/code&amp;gt; || Flags || Unknown flags.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterScale&amp;lt;/code&amp;gt; || Emitter Positioning || Scales the entire emitter volume (X/Y/Z multipliers).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterTranslation&amp;lt;/code&amp;gt; || Emitter Positioning || World position offset of the emitter.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterDirection&amp;lt;/code&amp;gt; || Emitter Positioning || Direction vector for emission (uses s16 format, 32767 = max positive).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelOmni&amp;lt;/code&amp;gt; || Initial Velocity System || Omnidirectional velocity (random sphere direction).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelAxis&amp;lt;/code&amp;gt; || Initial Velocity System || Velocity along emitter&#039;s direction axis.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelRndm&amp;lt;/code&amp;gt; || Initial Velocity System || Random variation applied to velocity.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelDir&amp;lt;/code&amp;gt; || Initial Velocity System || Directional velocity magnitude.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;spread&amp;lt;/code&amp;gt; || Initial Velocity System || Cone spread angle for directional emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelDir&amp;lt;/code&amp;gt; || Initial Velocity System || Ratio between different velocity components.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rate&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Base emission rate (particles per frame).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rateRndm&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Random variation in emission rate (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;lifeTimeRndm&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Random variation in lifetime (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeSweep&amp;lt;/code&amp;gt; || Volume Parameters || Angular sweep for circular/spherical emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeMinRad&amp;lt;/code&amp;gt; || Volume Parameters || Minimum radius ratio for hollow shapes (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;airResist&amp;lt;/code&amp;gt; || Physics || Air resistance coefficient (1.0 = no resistance, &amp;lt;1.0 = drag).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;momentRndm&amp;lt;/code&amp;gt; || Physics || Random momentum variation applied to particles.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterRotX/Y/Z&amp;lt;/code&amp;gt; || Emitter Positioning || Rotation angles in degrees for the emitter orientation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;maxFrame&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Maximum frames emitter stays active (0 = infinite).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;startFrame&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Frame delay before emission begins.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;lifeTime&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Particle lifetime in frames.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeSize&amp;lt;/code&amp;gt; || Volume Parameters || Angular sweep for circular/spherical emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;divNumber&amp;lt;/code&amp;gt; || Volume Parameters || Subdivision count for fixed interval emission.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rateStep&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Frame interval for rate stepping.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== FLD1 Block (Field Forces) - Physics Effects ==&lt;br /&gt;
&lt;br /&gt;
The special FLD1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
FLD1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;position&amp;lt;/code&amp;gt; || Flags || Local offset position of the field effect.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;direction&amp;lt;/code&amp;gt; || Field Parameters || Direction vector for directional fields (gravity, wind).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;param1&amp;lt;/code&amp;gt; || Field Parameters || Field strength/magnitude (varies by field type).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;param2/param3&amp;lt;/code&amp;gt; || Field Parameters || Additional parameters (field-type specific).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;fadeIn&amp;lt;/code&amp;gt; || Timing Controls || Time ratio for field to fade in (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;fadeOut&amp;lt;/code&amp;gt; || Timing Controls || Time ratio for field to fade out (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;enTime&amp;lt;/code&amp;gt; || Timing Controls || Enable time (when field becomes active).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;disTime&amp;lt;/code&amp;gt; || Timing Controls || Disable time (when field deactivates).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;cycle&amp;lt;/code&amp;gt; || Timing Controls || Cycle period for oscillating fields.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== BSP1 Block (Base Shape) - Visual Appearance ==&lt;br /&gt;
&lt;br /&gt;
The special BSP1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
BSP1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;baseSizeX/Y&amp;lt;/code&amp;gt; || Size &amp;amp; Scaling || Base particle size in world units.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterScale&amp;lt;/code&amp;gt; || Size &amp;amp; Scaling || GX blend mode configuration (1113 = additive, 1497 = alpha blend, 1029 and 1177 also exist but are rarely used)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaCompareFlags&amp;lt;/code&amp;gt; || Alpha Testing || Alpha comparison settings (231 = standard alpha test)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaRef0/alphaRef1&amp;lt;/code&amp;gt; || Alpha Testing || Alpha reference values for testing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;zModeFlags&amp;lt;/code&amp;gt; || Alpha Testing || Z-buffer settings (37 = standard depth testing).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texFlags&amp;lt;/code&amp;gt; || Texture Settings || Texture behavior flags (6 = texture animation enabled).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texIdx/alphaRef1&amp;lt;/code&amp;gt; || Texture Settings || Base texture index in texture database.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texIdxAnimCount&amp;lt;/code&amp;gt; || Texture Settings || Number of texture animation frames.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;colorFlags&amp;lt;/code&amp;gt; || Color Animation || Color animation behavior (47 = both primary and environment color animation).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ColorTable1Count/2Count&amp;lt;/code&amp;gt; || Color Animation || Number of keyframes for color animations.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;repeatDiv&amp;lt;/code&amp;gt; || Color Animation || Animation repeat divisor for cycling.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ColorPrm/ColorEnv&amp;lt;/code&amp;gt; || Color Animation || Base primary and environment colors (RGBA hex format).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;anmRndm&amp;lt;/code&amp;gt; || Color Animation || Random offset for animation timing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;colorLoopOfStMask&amp;lt;/code&amp;gt; || Color Animation || Mask for color animation loop offset.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texIdxLoopOfstMask&amp;lt;/code&amp;gt; || Color Animation || Mask for texture animation loop offset.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;MatId&amp;lt;/code&amp;gt; || Color Data Entries || Time point in particle life (0-30 scale typically).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;color&amp;lt;/code&amp;gt; || Color Data Entries || RGBA color at that time point.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ESP1 Block (Extra Shape) - Advanced Animation ==&lt;br /&gt;
&lt;br /&gt;
The special ESP1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
ESP1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleInTiming/scaleOutTiming&amp;lt;/code&amp;gt; || Scale Animation || When scale-in/out begins (0.0-1.0 of particle life).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleInValueX/Y&amp;lt;/code&amp;gt; || Scale Animation || Starting scale values.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleOutValueX/Y&amp;lt;/code&amp;gt; || Scale Animation || Ending scale values.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleOutRandom&amp;lt;/code&amp;gt; || Scale Animation || Random variation in scale-out timing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;scaleAnmMaxFrameX/Y&amp;lt;/code&amp;gt; || Scale Animation || Animation cycle length for scale oscillation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaInTiming/alphaOutTiming&amp;lt;/code&amp;gt; || Alpha Animation || When alpha fade-in/out occurs.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaInValue/alphaBaseValue/alphaOutValue&amp;lt;/code&amp;gt; || Alpha Animation || Alpha values at different life stages.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaWaveFrequency&amp;lt;/code&amp;gt; || Alpha Animation || Frequency of alpha oscillation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaWaveRandom&amp;lt;/code&amp;gt; || Alpha Animation || Random variation in wave timing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaWaveAmplitude&amp;lt;/code&amp;gt; || Alpha Animation || Amplitude of alpha wave effect.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateAngle&amp;lt;/code&amp;gt; || Rotation Animation || Initial rotation angle (16384 = 90 degrees).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateAngleRandom&amp;lt;/code&amp;gt; || Rotation Animation || Random variation in initial angle (66536 = full random).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateSpeed&amp;lt;/code&amp;gt; || Rotation Animation || Rotation speed in units per frame.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateSpeedRandom&amp;lt;/code&amp;gt; || Rotation Animation || Random variation in rotation speed.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rotateDirection&amp;lt;/code&amp;gt; || Rotation Animation || Rotation direction bias.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:File formats]]&lt;br /&gt;
[[Category:Pikmin 2]]&lt;br /&gt;
{{Credits|JaySalty}}&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=JPC_file&amp;diff=5167</id>
		<title>JPC file</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=JPC_file&amp;diff=5167"/>
		<updated>2025-10-10T00:24:30Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{note|The information on this page was gathered from game.jpc. This page is not finished.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JPC files&#039;&#039;&#039; represent an indexed collection of [[JPA file]]s, and contain information on the particle systems of &#039;&#039;Pikmin 2&#039;&#039;, as well as [[BTI file|BTI images]] for the particles. A list of particle emitters and textures can be found [[Pikmin 2 particle list|here]].&lt;br /&gt;
&lt;br /&gt;
All field names used in this guide are sourced from Pikhacker&#039;s JPC tool https://github.com/PikHacker/jpc_conv. This tool converts JPC files to readable and easy to edit JSON files which can then be reconverted back to a JPC file.&lt;br /&gt;
&lt;br /&gt;
== JPC header ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;format&amp;lt;/code&amp;gt; || JParticle Archive format version, &amp;lt;code&amp;gt;JPAC2-10&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Resource_Count&amp;lt;/code&amp;gt; || Total number of particle effects in this archive.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Texture_Count&amp;lt;/code&amp;gt; || Total number of BTI format textures available for particles.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Particle header ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Index&amp;lt;/code&amp;gt; || Particle effect ID in the resource.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ObjCount&amp;lt;/code&amp;gt; || Number of blocks in this particle effect.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;FieldCount&amp;lt;/code&amp;gt; || Number of FLD1 (field) blocks.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;KeyCount&amp;lt;/code&amp;gt; || Number of KFA1 (keyframe animation) blocks.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk1&amp;lt;/code&amp;gt; || Unknown flags.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk2&amp;lt;/code&amp;gt; || Unknown flags.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== BEM1 Block (Base Emitter) - Core Particle Generation ==&lt;br /&gt;
&lt;br /&gt;
The special BEM1 flags used in &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x108&amp;lt;/code&amp;gt; || Sphere emission (particles spawn from spherical volume)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x200&amp;lt;/code&amp;gt; || Cylinder emission (particles spawn from cylindrical volume)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x400&amp;lt;/code&amp;gt; || Point emission (particles spawn from single point)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
BEM1 fields.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk&amp;lt;/code&amp;gt; || Flags || Unknown flags.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterScale&amp;lt;/code&amp;gt; || Emitter Positioning || Scales the entire emitter volume (X/Y/Z multipliers).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterTranslation&amp;lt;/code&amp;gt; || Emitter Positioning || World position offset of the emitter.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterDirection&amp;lt;/code&amp;gt; || Emitter Positioning || Direction vector for emission (uses s16 format, 32767 = max positive).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelOmni&amp;lt;/code&amp;gt; || Initial Velocity System || Omnidirectional velocity (random sphere direction).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelAxis&amp;lt;/code&amp;gt; || Initial Velocity System || Velocity along emitter&#039;s direction axis.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelRndm&amp;lt;/code&amp;gt; || Initial Velocity System || Random variation applied to velocity.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelDir&amp;lt;/code&amp;gt; || Initial Velocity System || Directional velocity magnitude.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;spread&amp;lt;/code&amp;gt; || Initial Velocity System || Cone spread angle for directional emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelDir&amp;lt;/code&amp;gt; || Initial Velocity System || Ratio between different velocity components.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rate&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Base emission rate (particles per frame).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rateRndm&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Random variation in emission rate (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;lifeTimeRndm&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Random variation in lifetime (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeSweep&amp;lt;/code&amp;gt; || Volume Parameters || Angular sweep for circular/spherical emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeMinRad&amp;lt;/code&amp;gt; || Volume Parameters || Minimum radius ratio for hollow shapes (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;airResist&amp;lt;/code&amp;gt; || Physics || Air resistance coefficient (1.0 = no resistance, &amp;lt;1.0 = drag).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;momentRndm&amp;lt;/code&amp;gt; || Physics || Random momentum variation applied to particles.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterRotX/Y/Z&amp;lt;/code&amp;gt; || Emitter Positioning || Rotation angles in degrees for the emitter orientation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;maxFrame&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Maximum frames emitter stays active (0 = infinite).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;startFrame&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Frame delay before emission begins.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;lifeTime&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Particle lifetime in frames.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeSize&amp;lt;/code&amp;gt; || Volume Parameters || Angular sweep for circular/spherical emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;divNumber&amp;lt;/code&amp;gt; || Volume Parameters || Subdivision count for fixed interval emission.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rateStep&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Frame interval for rate stepping.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== FLD1 Block (Field Forces) - Physics Effects ==&lt;br /&gt;
&lt;br /&gt;
The special FLD1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
FLD1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;position&amp;lt;/code&amp;gt; || Flags || Local offset position of the field effect.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;direction&amp;lt;/code&amp;gt; || Field Parameters || Direction vector for directional fields (gravity, wind).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;param1&amp;lt;/code&amp;gt; || Field Parameters || Field strength/magnitude (varies by field type).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;param2/param3&amp;lt;/code&amp;gt; || Field Parameters || Additional parameters (field-type specific).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;fadeIn&amp;lt;/code&amp;gt; || Timing Controls || Time ratio for field to fade in (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;fadeOut&amp;lt;/code&amp;gt; || Timing Controls || Time ratio for field to fade out (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;enTime&amp;lt;/code&amp;gt; || Timing Controls || Enable time (when field becomes active).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;disTime&amp;lt;/code&amp;gt; || Timing Controls || Disable time (when field deactivates).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;cycle&amp;lt;/code&amp;gt; || Timing Controls || Cycle period for oscillating fields.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== BSP1 Block (Base Shape) - Visual Appearance ==&lt;br /&gt;
&lt;br /&gt;
The special BSP1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
BSP1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;baseSizeX/Y&amp;lt;/code&amp;gt; || Size &amp;amp; Scaling || Base particle size in world units.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterScale&amp;lt;/code&amp;gt; || Size &amp;amp; Scaling || GX blend mode configuration (1113 = additive, 1497 = alpha blend, 1029 and 1177 also exist but are rarely used)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaCompareFlags&amp;lt;/code&amp;gt; || Alpha Testing || Alpha comparison settings (231 = standard alpha test)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;alphaRef0/alphaRef1&amp;lt;/code&amp;gt; || Alpha Testing || Alpha reference values for testing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;zModeFlags&amp;lt;/code&amp;gt; || Alpha Testing || Z-buffer settings (37 = standard depth testing).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texFlags&amp;lt;/code&amp;gt; || Texture Settings || Texture behavior flags (6 = texture animation enabled).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texIdx/alphaRef1&amp;lt;/code&amp;gt; || Texture Settings || Base texture index in texture database.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texIdxAnimCount&amp;lt;/code&amp;gt; || Texture Settings || Number of texture animation frames.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;colorFlags&amp;lt;/code&amp;gt; || Color Animation || Color animation behavior (47 = both primary and environment color animation).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ColorTable1Count/2Count&amp;lt;/code&amp;gt; || Color Animation || Number of keyframes for color animations.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;repeatDiv&amp;lt;/code&amp;gt; || Color Animation || Animation repeat divisor for cycling.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ColorPrm/ColorEnv&amp;lt;/code&amp;gt; || Color Animation || Base primary and environment colors (RGBA hex format).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;anmRndm&amp;lt;/code&amp;gt; || Color Animation || Random offset for animation timing.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;colorLoopOfStMask&amp;lt;/code&amp;gt; || Color Animation || Mask for color animation loop offset.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;texIdxLoopOfstMask&amp;lt;/code&amp;gt; || Color Animation || Mask for texture animation loop offset.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;MatId&amp;lt;/code&amp;gt; || Color Data Entries || Time point in particle life (0-30 scale typically).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;color&amp;lt;/code&amp;gt; || Color Data Entries || RGBA color at that time point.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ESP1 Block (Extra Shape) - Advanced Animation ==&lt;br /&gt;
&lt;br /&gt;
The special ESP1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
ESP1 fields.&lt;br /&gt;
&lt;br /&gt;
[[Category:File formats]]&lt;br /&gt;
[[Category:Pikmin 2]]&lt;br /&gt;
{{Credits|JaySalty}}&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=JPC_file&amp;diff=5166</id>
		<title>JPC file</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=JPC_file&amp;diff=5166"/>
		<updated>2025-10-10T00:11:13Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: /* FLD1 Block (Field Forces) - Physics Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{note|The information on this page was gathered from game.jpc. This page is not finished.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JPC files&#039;&#039;&#039; represent an indexed collection of [[JPA file]]s, and contain information on the particle systems of &#039;&#039;Pikmin 2&#039;&#039;, as well as [[BTI file|BTI images]] for the particles. A list of particle emitters and textures can be found [[Pikmin 2 particle list|here]].&lt;br /&gt;
&lt;br /&gt;
All field names used in this guide are sourced from Pikhacker&#039;s JPC tool https://github.com/PikHacker/jpc_conv. This tool converts JPC files to readable and easy to edit JSON files which can then be reconverted back to a JPC file.&lt;br /&gt;
&lt;br /&gt;
== JPC header ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;format&amp;lt;/code&amp;gt; || JParticle Archive format version, &amp;lt;code&amp;gt;JPAC2-10&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Resource_Count&amp;lt;/code&amp;gt; || Total number of particle effects in this archive.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Texture_Count&amp;lt;/code&amp;gt; || Total number of BTI format textures available for particles.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Particle header ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Index&amp;lt;/code&amp;gt; || Particle effect ID in the resource.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ObjCount&amp;lt;/code&amp;gt; || Number of blocks in this particle effect.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;FieldCount&amp;lt;/code&amp;gt; || Number of FLD1 (field) blocks.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;KeyCount&amp;lt;/code&amp;gt; || Number of KFA1 (keyframe animation) blocks.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk1&amp;lt;/code&amp;gt; || Unknown flags.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk2&amp;lt;/code&amp;gt; || Unknown flags.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== BEM1 Block (Base Emitter) - Core Particle Generation ==&lt;br /&gt;
&lt;br /&gt;
The special BEM1 flags used in &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x108&amp;lt;/code&amp;gt; || Sphere emission (particles spawn from spherical volume)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x200&amp;lt;/code&amp;gt; || Cylinder emission (particles spawn from cylindrical volume)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x400&amp;lt;/code&amp;gt; || Point emission (particles spawn from single point)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
BEM1 fields.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk&amp;lt;/code&amp;gt; || Flags || Unknown flags.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterScale&amp;lt;/code&amp;gt; || Emitter Positioning || Scales the entire emitter volume (X/Y/Z multipliers).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterTranslation&amp;lt;/code&amp;gt; || Emitter Positioning || World position offset of the emitter.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterDirection&amp;lt;/code&amp;gt; || Emitter Positioning || Direction vector for emission (uses s16 format, 32767 = max positive).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelOmni&amp;lt;/code&amp;gt; || Initial Velocity System || Omnidirectional velocity (random sphere direction).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelAxis&amp;lt;/code&amp;gt; || Initial Velocity System || Velocity along emitter&#039;s direction axis.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelRndm&amp;lt;/code&amp;gt; || Initial Velocity System || Random variation applied to velocity.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelDir&amp;lt;/code&amp;gt; || Initial Velocity System || Directional velocity magnitude.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;spread&amp;lt;/code&amp;gt; || Initial Velocity System || Cone spread angle for directional emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelDir&amp;lt;/code&amp;gt; || Initial Velocity System || Ratio between different velocity components.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rate&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Base emission rate (particles per frame).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rateRndm&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Random variation in emission rate (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;lifeTimeRndm&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Random variation in lifetime (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeSweep&amp;lt;/code&amp;gt; || Volume Parameters || Angular sweep for circular/spherical emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeMinRad&amp;lt;/code&amp;gt; || Volume Parameters || Minimum radius ratio for hollow shapes (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;airResist&amp;lt;/code&amp;gt; || Physics || Air resistance coefficient (1.0 = no resistance, &amp;lt;1.0 = drag).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;momentRndm&amp;lt;/code&amp;gt; || Physics || Random momentum variation applied to particles.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterRotX/Y/Z&amp;lt;/code&amp;gt; || Emitter Positioning || Rotation angles in degrees for the emitter orientation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;maxFrame&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Maximum frames emitter stays active (0 = infinite).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;startFrame&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Frame delay before emission begins.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;lifeTime&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Particle lifetime in frames.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeSize&amp;lt;/code&amp;gt; || Volume Parameters || Angular sweep for circular/spherical emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;divNumber&amp;lt;/code&amp;gt; || Volume Parameters || Subdivision count for fixed interval emission.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rateStep&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Frame interval for rate stepping.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== FLD1 Block (Field Forces) - Physics Effects ==&lt;br /&gt;
&lt;br /&gt;
The special FLD1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
FLD1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;position&amp;lt;/code&amp;gt; || Flags || Local offset position of the field effect.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;direction&amp;lt;/code&amp;gt; || Field Parameters || Direction vector for directional fields (gravity, wind).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;param1&amp;lt;/code&amp;gt; || Field Parameters || Field strength/magnitude (varies by field type).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;param2/param3&amp;lt;/code&amp;gt; || Field Parameters || Additional parameters (field-type specific).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;fadeIn&amp;lt;/code&amp;gt; || Timing Controls || Time ratio for field to fade in (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;fadeOut&amp;lt;/code&amp;gt; || Timing Controls || Time ratio for field to fade out (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;enTime&amp;lt;/code&amp;gt; || Timing Controls || Enable time (when field becomes active).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;disTime&amp;lt;/code&amp;gt; || Timing Controls || Disable time (when field deactivates).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;cycle&amp;lt;/code&amp;gt; || Timing Controls || Cycle period for oscillating fields.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== BSP1 Block (Base Shape) - Visual Appearance ==&lt;br /&gt;
&lt;br /&gt;
The special BSP1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
BSP1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt; || Flags || &lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk&amp;lt;/code&amp;gt; || Flags || &lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterScale&amp;lt;/code&amp;gt; || Emitter Positioning || &lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterTranslation&amp;lt;/code&amp;gt; || Emitter Positioning || &lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterDirection&amp;lt;/code&amp;gt; || Emitter Positioning || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ESP1 Block (Extra Shape) - Advanced Animation ==&lt;br /&gt;
&lt;br /&gt;
The special ESP1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
ESP1 fields.&lt;br /&gt;
&lt;br /&gt;
[[Category:File formats]]&lt;br /&gt;
[[Category:Pikmin 2]]&lt;br /&gt;
{{Credits|JaySalty}}&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=JPC_file&amp;diff=5165</id>
		<title>JPC file</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=JPC_file&amp;diff=5165"/>
		<updated>2025-10-10T00:10:28Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{note|The information on this page was gathered from game.jpc. This page is not finished.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JPC files&#039;&#039;&#039; represent an indexed collection of [[JPA file]]s, and contain information on the particle systems of &#039;&#039;Pikmin 2&#039;&#039;, as well as [[BTI file|BTI images]] for the particles. A list of particle emitters and textures can be found [[Pikmin 2 particle list|here]].&lt;br /&gt;
&lt;br /&gt;
All field names used in this guide are sourced from Pikhacker&#039;s JPC tool https://github.com/PikHacker/jpc_conv. This tool converts JPC files to readable and easy to edit JSON files which can then be reconverted back to a JPC file.&lt;br /&gt;
&lt;br /&gt;
== JPC header ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;format&amp;lt;/code&amp;gt; || JParticle Archive format version, &amp;lt;code&amp;gt;JPAC2-10&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Resource_Count&amp;lt;/code&amp;gt; || Total number of particle effects in this archive.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Texture_Count&amp;lt;/code&amp;gt; || Total number of BTI format textures available for particles.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Particle header ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Index&amp;lt;/code&amp;gt; || Particle effect ID in the resource.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ObjCount&amp;lt;/code&amp;gt; || Number of blocks in this particle effect.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;FieldCount&amp;lt;/code&amp;gt; || Number of FLD1 (field) blocks.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;KeyCount&amp;lt;/code&amp;gt; || Number of KFA1 (keyframe animation) blocks.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk1&amp;lt;/code&amp;gt; || Unknown flags.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk2&amp;lt;/code&amp;gt; || Unknown flags.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== BEM1 Block (Base Emitter) - Core Particle Generation ==&lt;br /&gt;
&lt;br /&gt;
The special BEM1 flags used in &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x108&amp;lt;/code&amp;gt; || Sphere emission (particles spawn from spherical volume)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x200&amp;lt;/code&amp;gt; || Cylinder emission (particles spawn from cylindrical volume)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x400&amp;lt;/code&amp;gt; || Point emission (particles spawn from single point)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
BEM1 fields.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk&amp;lt;/code&amp;gt; || Flags || Unknown flags.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterScale&amp;lt;/code&amp;gt; || Emitter Positioning || Scales the entire emitter volume (X/Y/Z multipliers).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterTranslation&amp;lt;/code&amp;gt; || Emitter Positioning || World position offset of the emitter.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterDirection&amp;lt;/code&amp;gt; || Emitter Positioning || Direction vector for emission (uses s16 format, 32767 = max positive).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelOmni&amp;lt;/code&amp;gt; || Initial Velocity System || Omnidirectional velocity (random sphere direction).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelAxis&amp;lt;/code&amp;gt; || Initial Velocity System || Velocity along emitter&#039;s direction axis.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelRndm&amp;lt;/code&amp;gt; || Initial Velocity System || Random variation applied to velocity.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelDir&amp;lt;/code&amp;gt; || Initial Velocity System || Directional velocity magnitude.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;spread&amp;lt;/code&amp;gt; || Initial Velocity System || Cone spread angle for directional emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelDir&amp;lt;/code&amp;gt; || Initial Velocity System || Ratio between different velocity components.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rate&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Base emission rate (particles per frame).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rateRndm&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Random variation in emission rate (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;lifeTimeRndm&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Random variation in lifetime (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeSweep&amp;lt;/code&amp;gt; || Volume Parameters || Angular sweep for circular/spherical emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeMinRad&amp;lt;/code&amp;gt; || Volume Parameters || Minimum radius ratio for hollow shapes (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;airResist&amp;lt;/code&amp;gt; || Physics || Air resistance coefficient (1.0 = no resistance, &amp;lt;1.0 = drag).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;momentRndm&amp;lt;/code&amp;gt; || Physics || Random momentum variation applied to particles.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterRotX/Y/Z&amp;lt;/code&amp;gt; || Emitter Positioning || Rotation angles in degrees for the emitter orientation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;maxFrame&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Maximum frames emitter stays active (0 = infinite).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;startFrame&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Frame delay before emission begins.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;lifeTime&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Particle lifetime in frames.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeSize&amp;lt;/code&amp;gt; || Volume Parameters || Angular sweep for circular/spherical emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;divNumber&amp;lt;/code&amp;gt; || Volume Parameters || Subdivision count for fixed interval emission.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rateStep&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Frame interval for rate stepping.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== FLD1 Block (Field Forces) - Physics Effects ==&lt;br /&gt;
&lt;br /&gt;
The special FLD1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
FLD1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;position&amp;lt;/code&amp;gt; || Flags || Local offset position of the field effect.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;direction&amp;lt;/code&amp;gt; || Field Parameters || Direction vector for directional fields (gravity, wind).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;param1&amp;lt;/code&amp;gt; || Field Parameters || Field strength/magnitude (varies by field type).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;param2/param3&amp;lt;/code&amp;gt; || Field Parameters || Additional parameters (field-type specific).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;fadeIn&amp;lt;/code&amp;gt; || Timing Controls || Time ratio for field to fade in (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;fadeOut&amp;lt;/code&amp;gt; || Timing Controls || Time ratio for field to fade out (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;enTime/param3&amp;lt;/code&amp;gt; || Timing Controls || Enable time (when field becomes active).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;disTime&amp;lt;/code&amp;gt; || Timing Controls || Disable time (when field deactivates).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;cycle/param3&amp;lt;/code&amp;gt; || Timing Controls || Cycle period for oscillating fields.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== BSP1 Block (Base Shape) - Visual Appearance ==&lt;br /&gt;
&lt;br /&gt;
The special BSP1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
BSP1 fields.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt; || Flags || &lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk&amp;lt;/code&amp;gt; || Flags || &lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterScale&amp;lt;/code&amp;gt; || Emitter Positioning || &lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterTranslation&amp;lt;/code&amp;gt; || Emitter Positioning || &lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterDirection&amp;lt;/code&amp;gt; || Emitter Positioning || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ESP1 Block (Extra Shape) - Advanced Animation ==&lt;br /&gt;
&lt;br /&gt;
The special ESP1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;TBD&amp;lt;/code&amp;gt; || TBD.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
ESP1 fields.&lt;br /&gt;
&lt;br /&gt;
[[Category:File formats]]&lt;br /&gt;
[[Category:Pikmin 2]]&lt;br /&gt;
{{Credits|JaySalty}}&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=JPC_file&amp;diff=5164</id>
		<title>JPC file</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=JPC_file&amp;diff=5164"/>
		<updated>2025-10-09T23:57:04Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{note|The information on this page was gathered from game.jpc. This page is not finished.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JPC files&#039;&#039;&#039; represent an indexed collection of [[JPA file]]s, and contain information on the particle systems of &#039;&#039;Pikmin 2&#039;&#039;, as well as [[BTI file|BTI images]] for the particles. A list of particle emitters and textures can be found [[Pikmin 2 particle list|here]].&lt;br /&gt;
&lt;br /&gt;
All field names used in this guide are sourced from Pikhacker&#039;s JPC tool https://github.com/PikHacker/jpc_conv. This tool converts JPC files to readable and easy to edit JSON files which can then be reconverted back to a JPC file.&lt;br /&gt;
&lt;br /&gt;
== JPC header ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;format&amp;lt;/code&amp;gt; || JParticle Archive format version, &amp;lt;code&amp;gt;JPAC2-10&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Resource_Count&amp;lt;/code&amp;gt; || Total number of particle effects in this archive.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Texture_Count&amp;lt;/code&amp;gt; || Total number of BTI format textures available for particles.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Particle header ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Index&amp;lt;/code&amp;gt; || Particle effect ID in the resource.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ObjCount&amp;lt;/code&amp;gt; || Number of blocks in this particle effect.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;FieldCount&amp;lt;/code&amp;gt; || Number of FLD1 (field) blocks.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;KeyCount&amp;lt;/code&amp;gt; || Number of KFA1 (keyframe animation) blocks.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk1&amp;lt;/code&amp;gt; || Unknown flags.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk2&amp;lt;/code&amp;gt; || Unknown flags.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== BEM1 Block (Base Emitter) - Core Particle Generation ==&lt;br /&gt;
&lt;br /&gt;
The special BEM1 flags used in &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x108&amp;lt;/code&amp;gt; || Sphere emission (particles spawn from spherical volume)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x200&amp;lt;/code&amp;gt; || Cylinder emission (particles spawn from cylindrical volume)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x400&amp;lt;/code&amp;gt; || Point emission (particles spawn from single point)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
BEM1 fields.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk&amp;lt;/code&amp;gt; || Flags || Unknown flags.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterScale&amp;lt;/code&amp;gt; || Emitter Positioning || Scales the entire emitter volume (X/Y/Z multipliers).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterTranslation&amp;lt;/code&amp;gt; || Emitter Positioning || World position offset of the emitter.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterDirection&amp;lt;/code&amp;gt; || Emitter Positioning || Direction vector for emission (uses s16 format, 32767 = max positive).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelOmni&amp;lt;/code&amp;gt; || Initial Velocity System || Omnidirectional velocity (random sphere direction).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelAxis&amp;lt;/code&amp;gt; || Initial Velocity System || Velocity along emitter&#039;s direction axis.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelRndm&amp;lt;/code&amp;gt; || Initial Velocity System || Random variation applied to velocity.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelDir&amp;lt;/code&amp;gt; || Initial Velocity System || Directional velocity magnitude.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;spread&amp;lt;/code&amp;gt; || Initial Velocity System || Cone spread angle for directional emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelDir&amp;lt;/code&amp;gt; || Initial Velocity System || Ratio between different velocity components.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rate&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Base emission rate (particles per frame).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rateRndm&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Random variation in emission rate (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;lifeTimeRndm&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Random variation in lifetime (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeSweep&amp;lt;/code&amp;gt; || Volume Parameters || Angular sweep for circular/spherical emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeMinRad&amp;lt;/code&amp;gt; || Volume Parameters || Minimum radius ratio for hollow shapes (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;airResist&amp;lt;/code&amp;gt; || Physics || Air resistance coefficient (1.0 = no resistance, &amp;lt;1.0 = drag).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;momentRndm&amp;lt;/code&amp;gt; || Physics || Random momentum variation applied to particles.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterRotX/Y/Z&amp;lt;/code&amp;gt; || Emitter Positioning || Rotation angles in degrees for the emitter orientation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;maxFrame&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Maximum frames emitter stays active (0 = infinite).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;startFrame&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Frame delay before emission begins.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;lifeTime&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Particle lifetime in frames.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeSize&amp;lt;/code&amp;gt; || Volume Parameters || Angular sweep for circular/spherical emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;divNumber&amp;lt;/code&amp;gt; || Volume Parameters || Subdivision count for fixed interval emission.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rateStep&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Frame interval for rate stepping.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== FLD1 Block (Field Forces) - Physics Effects ==&lt;br /&gt;
&lt;br /&gt;
The special FLD1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x108&amp;lt;/code&amp;gt; || Sphere emission (particles spawn from spherical volume)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x200&amp;lt;/code&amp;gt; || Cylinder emission (particles spawn from cylindrical volume)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x400&amp;lt;/code&amp;gt; || Point emission (particles spawn from single point)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
FLD1 fields.&lt;br /&gt;
&lt;br /&gt;
== BSP1 Block (Base Shape) - Visual Appearance ==&lt;br /&gt;
&lt;br /&gt;
The special BSP1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x108&amp;lt;/code&amp;gt; || Sphere emission (particles spawn from spherical volume)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x200&amp;lt;/code&amp;gt; || Cylinder emission (particles spawn from cylindrical volume)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x400&amp;lt;/code&amp;gt; || Point emission (particles spawn from single point)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
BSP1 fields.&lt;br /&gt;
&lt;br /&gt;
== ESP1 Block (Extra Shape) - Advanced Animation ==&lt;br /&gt;
&lt;br /&gt;
The special ESP1 flags used in &amp;lt;code&amp;gt;flags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x108&amp;lt;/code&amp;gt; || Sphere emission (particles spawn from spherical volume)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x200&amp;lt;/code&amp;gt; || Cylinder emission (particles spawn from cylindrical volume)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x400&amp;lt;/code&amp;gt; || Point emission (particles spawn from single point)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
ESP1 fields.&lt;br /&gt;
&lt;br /&gt;
[[Category:File formats]]&lt;br /&gt;
[[Category:Pikmin 2]]&lt;br /&gt;
{{Credits|JaySalty}}&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=JPC_file&amp;diff=5163</id>
		<title>JPC file</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=JPC_file&amp;diff=5163"/>
		<updated>2025-10-09T23:51:28Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{note|The information on this page was gathered from game.jpc. This page is not finished.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JPC files&#039;&#039;&#039; represent an indexed collection of [[JPA file]]s, and contain information on the particle systems of &#039;&#039;Pikmin 2&#039;&#039;, as well as [[BTI file|BTI images]] for the particles. A list of particle emitters and textures can be found [[Pikmin 2 particle list|here]].&lt;br /&gt;
&lt;br /&gt;
All field names used in this guide are sourced from Pikhacker&#039;s JPC tool https://github.com/PikHacker/jpc_conv. This tool converts JPC files to readable and easy to edit JSON files which can then be reconverted back to a JPC file.&lt;br /&gt;
&lt;br /&gt;
== JPC header ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;format&amp;lt;/code&amp;gt; || JParticle Archive format version, &amp;lt;code&amp;gt;JPAC2-10&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Resource_Count&amp;lt;/code&amp;gt; || Total number of particle effects in this archive.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Texture_Count&amp;lt;/code&amp;gt; || Total number of BTI format textures available for particles.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Particle header ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Index&amp;lt;/code&amp;gt; || Particle effect ID in the resource.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ObjCount&amp;lt;/code&amp;gt; || Number of blocks in this particle effect.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;FieldCount&amp;lt;/code&amp;gt; || Number of FLD1 (field) blocks.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;KeyCount&amp;lt;/code&amp;gt; || Number of KFA1 (keyframe animation) blocks.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk1&amp;lt;/code&amp;gt; || Unknown flags.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk2&amp;lt;/code&amp;gt; || Unknown flags.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== BEM1 Block (Base Emitter) - Core Particle Generation ==&lt;br /&gt;
&lt;br /&gt;
The special BEM1 flags used in &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Flags || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x108&amp;lt;/code&amp;gt; || Sphere emission (particles spawn from spherical volume)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x200&amp;lt;/code&amp;gt; || Cylinder emission (particles spawn from cylindrical volume)&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;0x400&amp;lt;/code&amp;gt; || Point emission (particles spawn from single point)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
BEM1 fields.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt; || Flags || Refer to prior table for &amp;lt;code&amp;gt;emitFlags&amp;lt;/code&amp;gt; stuff.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk&amp;lt;/code&amp;gt; || Flags || Unknown flags.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterScale&amp;lt;/code&amp;gt; || Emitter Positioning || Scales the entire emitter volume (X/Y/Z multipliers).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterTranslation&amp;lt;/code&amp;gt; || Emitter Positioning || World position offset of the emitter.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterDirection&amp;lt;/code&amp;gt; || Emitter Positioning || Direction vector for emission (uses s16 format, 32767 = max positive).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelOmni&amp;lt;/code&amp;gt; || Initial Velocity System || Omnidirectional velocity (random sphere direction).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelAxis&amp;lt;/code&amp;gt; || Initial Velocity System || Velocity along emitter&#039;s direction axis.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelRndm&amp;lt;/code&amp;gt; || Initial Velocity System || Random variation applied to velocity.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelDir&amp;lt;/code&amp;gt; || Initial Velocity System || Directional velocity magnitude.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;spread&amp;lt;/code&amp;gt; || Initial Velocity System || Cone spread angle for directional emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;initialVelDir&amp;lt;/code&amp;gt; || Initial Velocity System || Ratio between different velocity components.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rate&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Base emission rate (particles per frame).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rateRndm&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Random variation in emission rate (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;lifeTimeRndm&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Random variation in lifetime (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeSweep&amp;lt;/code&amp;gt; || Volume Parameters || Angular sweep for circular/spherical emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeMinRad&amp;lt;/code&amp;gt; || Volume Parameters || Minimum radius ratio for hollow shapes (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;airResist&amp;lt;/code&amp;gt; || Physics || Air resistance coefficient (1.0 = no resistance, &amp;lt;1.0 = drag).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;momentRndm&amp;lt;/code&amp;gt; || Physics || Random momentum variation applied to particles.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;emitterRotX/Y/Z&amp;lt;/code&amp;gt; || Emitter Positioning || Rotation angles in degrees for the emitter orientation.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;maxFrame&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Maximum frames emitter stays active (0 = infinite).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;startFrame&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Frame delay before emission begins.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;lifeTime&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Particle lifetime in frames.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;volumeSize&amp;lt;/code&amp;gt; || Volume Parameters || Angular sweep for circular/spherical emission (0.0-1.0).&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;divNumber&amp;lt;/code&amp;gt; || Volume Parameters || Subdivision count for fixed interval emission.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;rateStep&amp;lt;/code&amp;gt; || Emission Rate &amp;amp; Timing || Frame interval for rate stepping.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:File formats]]&lt;br /&gt;
[[Category:Pikmin 2]]&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=JPC_file&amp;diff=5162</id>
		<title>JPC file</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=JPC_file&amp;diff=5162"/>
		<updated>2025-10-09T23:08:03Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{note|The information on this page was gathered from game.jpc. This page is not finished.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JPC files&#039;&#039;&#039; represent an indexed collection of [[JPA file]]s, and contain information on the particle systems of &#039;&#039;Pikmin 2&#039;&#039;, as well as [[BTI file|BTI images]] for the particles. A list of particle emitters and textures can be found [[Pikmin 2 particle list|here]].&lt;br /&gt;
&lt;br /&gt;
All field names used in this guide are sourced from Pikhacker&#039;s JPC tool https://github.com/PikHacker/jpc_conv. This tool converts JPC files to readable and easy to edit JSON files which can then be reconverted back to a JPC file.&lt;br /&gt;
&lt;br /&gt;
== JPC header ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;format&amp;lt;/code&amp;gt; || JParticle Archive format version, &amp;lt;code&amp;gt;JPAC2-10&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Resource_Count&amp;lt;/code&amp;gt; || Total number of particle effects in this archive.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Texture_Count&amp;lt;/code&amp;gt; || Total number of BTI format textures available for particles.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Particle header ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Fields || Description&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;Index&amp;lt;/code&amp;gt; || Particle effect ID in the resource.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;ObjCount&amp;lt;/code&amp;gt; || Number of blocks in this particle effect.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;FieldCount&amp;lt;/code&amp;gt; || Number of FLD1 (field) blocks.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;KeyCount&amp;lt;/code&amp;gt; || Number of KFA1 (keyframe animation) blocks.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk1&amp;lt;/code&amp;gt; || Unknown flags.&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;code&amp;gt;unk2&amp;lt;/code&amp;gt; || Unknown flags.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== BEM1 block ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset || Data type || Description&lt;br /&gt;
|-&lt;br /&gt;
|  0x0 || 4 char || Magic word string, &amp;lt;code&amp;gt;BEM1&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|  0x4 || uint32 || Value is always &amp;lt;code&amp;gt;0x7C&amp;lt;/code&amp;gt; since the data size of this section is static (124 bytes).&lt;br /&gt;
|-&lt;br /&gt;
|  0x8 || uint16 || {{unsure|Unknown - Doesn&#039;t seem to do anything. Changing doesn&#039;t crash.}}&lt;br /&gt;
|-&lt;br /&gt;
|  0xA || uint8 || {{unsure|Purpose unknown.}} Can be set from 0-7. Crashes resulted when set to 7. Crash handler mentions JPADyanmicBlocks? Setting numbers higher than 7 will wrap around to represent 0-7.&lt;br /&gt;
|-&lt;br /&gt;
|  0xB || uint8 || Bit flags. {{unsure|Upper 4 bits not used? Going right to left the 1st bit doesn&#039;t seem to do anything noticeable. 2nd seems to turn off particle cap. 3rd seems to determine if the particle system should fire continuously or once. 4th makes the particles parented to the emitter.}}&lt;br /&gt;
|-&lt;br /&gt;
|  0x10 || float || Scale X, these scale values may be used for the shape that particles can spawn within.&lt;br /&gt;
|-&lt;br /&gt;
|  0x14 || float || Scale Y.&lt;br /&gt;
|-&lt;br /&gt;
|  0x18 || float || Scale Z.&lt;br /&gt;
|-&lt;br /&gt;
|  0x1C || float || Emitter&#039;s X offset from origin.&lt;br /&gt;
|-&lt;br /&gt;
|  0x20 || float || Emitter&#039;s Y offset from origin.&lt;br /&gt;
|-&lt;br /&gt;
|  0x24 || float || Emitter&#039;s Z offset from origin.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:File formats]]&lt;br /&gt;
[[Category:Pikmin 2]]&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=2D_particles&amp;diff=5081</id>
		<title>2D particles</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=2D_particles&amp;diff=5081"/>
		<updated>2025-06-04T20:13:11Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{todo|Add Descriptions and Internal Names.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Pikmin 2&#039;&#039; particle emitters are defined in [[JPC file]]s. The following is a list of all particles within &amp;lt;code&amp;gt;/user/Ebisawa/effect/eff2d_game2d.jpc&amp;lt;/code&amp;gt; &amp;amp;ndash; which are general-purpose 2D particles &amp;amp;ndash; as well as what particle emitters and particle textures they contain.&lt;br /&gt;
&lt;br /&gt;
Note: Some particle textures are shown here with a green background so they contrast with the wiki&#039;s background. The green background is not part of the texture.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Particle emitters ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Description || Internal name [DECOMP] || Looping || Texture ID used || Image&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0000&amp;lt;/code&amp;gt; || Fast spinning dot || &amp;lt;code&amp;gt;PID_2DCursor&amp;lt;/code&amp;gt; || True || &amp;lt;code&amp;gt;#13&amp;lt;/code&amp;gt; || [[File:2DGeneral0.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0001&amp;lt;/code&amp;gt; || Slow spinning dot || &amp;lt;code&amp;gt;PID_RocketA&amp;lt;/code&amp;gt; || True || &amp;lt;code&amp;gt;#13&amp;lt;/code&amp;gt; || [[File:FileSelect8.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0002&amp;lt;/code&amp;gt; || 2-Player Battle Onion water ripples || &amp;lt;code&amp;gt;PID_BattleDive_1&amp;lt;/code&amp;gt; || False || &amp;lt;code&amp;gt;#0&amp;lt;/code&amp;gt; || [[File:2DGeneral2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0003&amp;lt;/code&amp;gt; || 2-Player Battle Onion water waves || &amp;lt;code&amp;gt;PID_BattleDive_2&amp;lt;/code&amp;gt; || False || &amp;lt;code&amp;gt;#6&amp;lt;/code&amp;gt; || [[File:2DGeneral3.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0004&amp;lt;/code&amp;gt; || 2-Player Battle Onion water splash || &amp;lt;code&amp;gt;PID_BattleDive_3&amp;lt;/code&amp;gt; || False || &amp;lt;code&amp;gt;#7&amp;lt;/code&amp;gt; || [[File:2DGeneral4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0005&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;PID_ChalDive&amp;lt;/code&amp;gt; || True || &amp;lt;code&amp;gt;#11&amp;lt;/code&amp;gt; || [[File:2DGeneral5.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0006&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;PID_ChalDiveEnd&amp;lt;/code&amp;gt; || False || &amp;lt;code&amp;gt;#11&amp;lt;/code&amp;gt; || [[File:2DGeneral6.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0007&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;PID_Changesmoke&amp;lt;/code&amp;gt; || False || &amp;lt;code&amp;gt;#11&amp;lt;/code&amp;gt; || [[File:2DGeneral7.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0008&amp;lt;/code&amp;gt; || World map Completed cave sparkles || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || True || &amp;lt;code&amp;gt;#12&amp;lt;/code&amp;gt; || [[File:2DGeneral8.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0009&amp;lt;/code&amp;gt; || Spray bottle filled || &amp;lt;code&amp;gt;PID_ExtractUp&amp;lt;/code&amp;gt; || False || &amp;lt;code&amp;gt;#9&amp;lt;/code&amp;gt; || [[File:2DGeneral9.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;000a&amp;lt;/code&amp;gt; || Cave complete confetti explosion || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || False || &amp;lt;code&amp;gt;#8 and #9&amp;lt;/code&amp;gt; || [[File:2DGenerala.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;000b&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || False || &amp;lt;code&amp;gt;#10&amp;lt;/code&amp;gt; || [[File:2DGeneralb.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;000c&amp;lt;/code&amp;gt; || Cave complete confetti rain || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || True || &amp;lt;code&amp;gt;#8 and #9&amp;lt;/code&amp;gt; || [[File:2DGeneralc.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;000d&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGenerald.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;000e&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGenerale.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;000f&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneralf.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0010&amp;lt;/code&amp;gt; || &amp;quot;Ready...Go!&amp;quot; orange squares || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral10.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0011&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral11.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0012&amp;lt;/code&amp;gt; || Cave loading screen water ripples || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral12.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0013&amp;lt;/code&amp;gt; || Cave loading screen water drops || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral13.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0014&amp;lt;/code&amp;gt; || Cave loading screen multiplying water ripples  || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral14.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0015&amp;lt;/code&amp;gt; || Challenge Mode loading screen orange squares || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral15.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0016&amp;lt;/code&amp;gt; || 2-Player Battle loading screen fire || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral16.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0017&amp;lt;/code&amp;gt; || Unknown || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0018&amp;lt;/code&amp;gt; || Treasure Gauge when near treasure ring || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral18.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0019&amp;lt;/code&amp;gt; || Treasure Gauge when near treasure glow || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral19.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;001a&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral1a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;001b&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral1b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;001c&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral1c.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;001d&amp;lt;/code&amp;gt; || Exploration Kit item background glow || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral1d.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;001e&amp;lt;/code&amp;gt; || Exploration Kit item light rays || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral1e.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;001f&amp;lt;/code&amp;gt; || Exploration Kit item color lines || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral1f.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0020&amp;lt;/code&amp;gt; || Exploration Kit item sparkles || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral20.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0021&amp;lt;/code&amp;gt; || Unknown || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0022&amp;lt;/code&amp;gt; || New spray type unlocked rings || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral22.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0023&amp;lt;/code&amp;gt; || New spray type unlocked sparkles || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral23.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0024&amp;lt;/code&amp;gt; || Treasure Gauge turning off like a T.V. || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral24.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0025&amp;lt;/code&amp;gt; || Treasure Gauge turning off shine || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral25.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Particle textures ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! TextureID || File name || Image&lt;br /&gt;
|-&lt;br /&gt;
| #0 || &amp;lt;code&amp;gt;IP2_hamon2_ia || [[File:GreenScreen3.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #1 || &amp;lt;code&amp;gt;IP2_indwp1_ia || [[File:IP2_indwp1_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #2 || &amp;lt;code&amp;gt;IP2_indwp2_ia || [[File:IP2_indwp2_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #3 || &amp;lt;code&amp;gt;IP2_vfire_noise2_i || [[File:IP2_vfire_noise2_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #4 || &amp;lt;code&amp;gt;IP2_pocha_i || [[File:IP2_pocha_i.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #5 || &amp;lt;code&amp;gt;IP2_momiji1_s3tc || [[File:IP2_momiji1_s3tc.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #6 || &amp;lt;code&amp;gt;IP2_oukan3_i || [[File:IP2_oukan3_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #7 || &amp;lt;code&amp;gt;IP2_mizutama2_ia || [[File:IP2_mizutama2_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #8 || &amp;lt;code&amp;gt;IP2_2d_fubuki2_i || [[File:IP2_2d_fubuki2_i.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #9 || &amp;lt;code&amp;gt;IP2_glow1_i || [[File:IP2_glow1_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #10 || &amp;lt;code&amp;gt;IP2_glowline_i || [[File:IP2_glowline_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #11 || &amp;lt;code&amp;gt;IP2_kemuri8_ia || [[File:IP2_kemuri8_ia.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #12 || &amp;lt;code&amp;gt;IP2_star4_ia || [[File:IP2_star4_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #13 || &amp;lt;code&amp;gt;IP2_dot_32 || [[File:IP2_dot_32.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #14 || &amp;lt;code&amp;gt;IP2_firemsk1_ia || [[File:GreenScreen1.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #15 || &amp;lt;code&amp;gt;IP2_ami2_i || [[File:IP2_ami2_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #16 || &amp;lt;code&amp;gt;IP2_glow3_i || [[File:IP2_glow3_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #17 || &amp;lt;code&amp;gt;IP2_birix_l1_i || [[File:IP2_birix_l1_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #18 || &amp;lt;code&amp;gt;IP2_birix_l2_i || [[File:IP2_birix_l2_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #19 || &amp;lt;code&amp;gt;IP2_smash_i || [[File:IP2_smash_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #20 || &amp;lt;code&amp;gt;IP2_glow2_i || [[File:IP2_glow2_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #21 || &amp;lt;code&amp;gt;IP2_senko_i || [[File:IP2_senko_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #22 || &amp;lt;code&amp;gt;IP2_star5_i || [[File:IP2_star5_i.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #23 || &amp;lt;code&amp;gt;IP2_glow4_i || [[File:IP2_glow4_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #24 || &amp;lt;code&amp;gt;IP2_orilight2_i || [[File:IP2_orilight2_i.bti.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pikmin 2]]&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=2D_particles&amp;diff=5080</id>
		<title>2D particles</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=2D_particles&amp;diff=5080"/>
		<updated>2025-06-04T20:11:52Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: guh&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{todo|Add Descriptions and Internal Names.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Pikmin 2&#039;&#039; particle emitters are defined in [[JPC file]]s. The following is a list of all particles within &amp;lt;code&amp;gt;/user/Ebisawa/effect/eff2d_game2d.jpc&amp;lt;/code&amp;gt; &amp;amp;ndash; which are general-purpose 2D particles &amp;amp;ndash; as well as what particle emitters and particle textures they contain.&lt;br /&gt;
&lt;br /&gt;
Note: Some particle textures are shown here with a green background so they contrast with the wiki&#039;s background. The green background is not part of the texture.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Particle emitters ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Description || Internal name [DECOMP] || Looping || Texture ID used || Image&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0000&amp;lt;/code&amp;gt; || Fast spinning dot || &amp;lt;code&amp;gt;PID_2DCursor&amp;lt;/code&amp;gt; || True || &amp;lt;code&amp;gt;#13&amp;lt;/code&amp;gt; || [[File:2DGeneral0.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0001&amp;lt;/code&amp;gt; || Slow spinning dot || &amp;lt;code&amp;gt;PID_RocketA&amp;lt;/code&amp;gt; || True || &amp;lt;code&amp;gt;#13&amp;lt;/code&amp;gt; || [[File:FileSelect8.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0002&amp;lt;/code&amp;gt; || 2-Player Battle Onion water ripples || &amp;lt;code&amp;gt;PID_BattleDive_1&amp;lt;/code&amp;gt; || False || &amp;lt;code&amp;gt;#0&amp;lt;/code&amp;gt; || [[File:2DGeneral2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0003&amp;lt;/code&amp;gt; || 2-Player Battle Onion water waves || &amp;lt;code&amp;gt;PID_BattleDive_2&amp;lt;/code&amp;gt; || False || &amp;lt;code&amp;gt;#6&amp;lt;/code&amp;gt; || [[File:2DGeneral3.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0004&amp;lt;/code&amp;gt; || 2-Player Battle Onion water splash || &amp;lt;code&amp;gt;PID_BattleDive_3&amp;lt;/code&amp;gt; || False || &amp;lt;code&amp;gt;#7&amp;lt;/code&amp;gt; || [[File:2DGeneral4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0005&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;PID_ChalDive&amp;lt;/code&amp;gt; || True || &amp;lt;code&amp;gt;#11&amp;lt;/code&amp;gt; || [[File:2DGeneral5.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0006&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;PID_ChalDiveEnd&amp;lt;/code&amp;gt; || False || &amp;lt;code&amp;gt;#11&amp;lt;/code&amp;gt; || [[File:2DGeneral6.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0007&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;PID_Changesmoke&amp;lt;/code&amp;gt; || False || &amp;lt;code&amp;gt;#11&amp;lt;/code&amp;gt; || [[File:2DGeneral7.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0008&amp;lt;/code&amp;gt; || World map Completed cave sparkles || &amp;lt;code&amp;gt;PID_ExtractUp&amp;lt;/code&amp;gt; || True || &amp;lt;code&amp;gt;#12&amp;lt;/code&amp;gt; || [[File:2DGeneral8.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0009&amp;lt;/code&amp;gt; || Spray bottle filled || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || False || &amp;lt;code&amp;gt;#9&amp;lt;/code&amp;gt; || [[File:2DGeneral9.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;000a&amp;lt;/code&amp;gt; || Cave complete confetti explosion || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || False || &amp;lt;code&amp;gt;#8 and #9&amp;lt;/code&amp;gt; || [[File:2DGenerala.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;000b&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || False || &amp;lt;code&amp;gt;#10&amp;lt;/code&amp;gt; || [[File:2DGeneralb.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;000c&amp;lt;/code&amp;gt; || Cave complete confetti rain || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || True || &amp;lt;code&amp;gt;#8 and #9&amp;lt;/code&amp;gt; || [[File:2DGeneralc.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;000d&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGenerald.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;000e&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGenerale.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;000f&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneralf.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0010&amp;lt;/code&amp;gt; || &amp;quot;Ready...Go!&amp;quot; orange squares || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral10.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0011&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral11.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0012&amp;lt;/code&amp;gt; || Cave loading screen water ripples || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral12.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0013&amp;lt;/code&amp;gt; || Cave loading screen water drops || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral13.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0014&amp;lt;/code&amp;gt; || Cave loading screen multiplying water ripples  || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral14.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0015&amp;lt;/code&amp;gt; || Challenge Mode loading screen orange squares || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral15.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0016&amp;lt;/code&amp;gt; || 2-Player Battle loading screen fire || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral16.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0017&amp;lt;/code&amp;gt; || Unknown || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0018&amp;lt;/code&amp;gt; || Treasure Gauge when near treasure ring || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral18.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0019&amp;lt;/code&amp;gt; || Treasure Gauge when near treasure glow || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral19.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;001a&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral1a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;001b&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral1b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;001c&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral1c.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;001d&amp;lt;/code&amp;gt; || Exploration Kit item background glow || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral1d.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;001e&amp;lt;/code&amp;gt; || Exploration Kit item light rays || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral1e.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;001f&amp;lt;/code&amp;gt; || Exploration Kit item color lines || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral1f.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0020&amp;lt;/code&amp;gt; || Exploration Kit item sparkles || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral20.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0021&amp;lt;/code&amp;gt; || Unknown || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0022&amp;lt;/code&amp;gt; || New spray type unlocked rings || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral22.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0023&amp;lt;/code&amp;gt; || New spray type unlocked sparkles || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral23.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0024&amp;lt;/code&amp;gt; || Treasure Gauge turning off like a T.V. || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral24.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0025&amp;lt;/code&amp;gt; || Treasure Gauge turning off shine || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || --- || &amp;lt;code&amp;gt;---&amp;lt;/code&amp;gt; || [[File:2DGeneral25.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Particle textures ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! TextureID || File name || Image&lt;br /&gt;
|-&lt;br /&gt;
| #0 || &amp;lt;code&amp;gt;IP2_hamon2_ia || [[File:GreenScreen3.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #1 || &amp;lt;code&amp;gt;IP2_indwp1_ia || [[File:IP2_indwp1_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #2 || &amp;lt;code&amp;gt;IP2_indwp2_ia || [[File:IP2_indwp2_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #3 || &amp;lt;code&amp;gt;IP2_vfire_noise2_i || [[File:IP2_vfire_noise2_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #4 || &amp;lt;code&amp;gt;IP2_pocha_i || [[File:IP2_pocha_i.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #5 || &amp;lt;code&amp;gt;IP2_momiji1_s3tc || [[File:IP2_momiji1_s3tc.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #6 || &amp;lt;code&amp;gt;IP2_oukan3_i || [[File:IP2_oukan3_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #7 || &amp;lt;code&amp;gt;IP2_mizutama2_ia || [[File:IP2_mizutama2_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #8 || &amp;lt;code&amp;gt;IP2_2d_fubuki2_i || [[File:IP2_2d_fubuki2_i.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #9 || &amp;lt;code&amp;gt;IP2_glow1_i || [[File:IP2_glow1_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #10 || &amp;lt;code&amp;gt;IP2_glowline_i || [[File:IP2_glowline_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #11 || &amp;lt;code&amp;gt;IP2_kemuri8_ia || [[File:IP2_kemuri8_ia.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #12 || &amp;lt;code&amp;gt;IP2_star4_ia || [[File:IP2_star4_ia.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #13 || &amp;lt;code&amp;gt;IP2_dot_32 || [[File:IP2_dot_32.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #14 || &amp;lt;code&amp;gt;IP2_firemsk1_ia || [[File:GreenScreen1.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #15 || &amp;lt;code&amp;gt;IP2_ami2_i || [[File:IP2_ami2_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #16 || &amp;lt;code&amp;gt;IP2_glow3_i || [[File:IP2_glow3_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #17 || &amp;lt;code&amp;gt;IP2_birix_l1_i || [[File:IP2_birix_l1_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #18 || &amp;lt;code&amp;gt;IP2_birix_l2_i || [[File:IP2_birix_l2_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #19 || &amp;lt;code&amp;gt;IP2_smash_i || [[File:IP2_smash_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #20 || &amp;lt;code&amp;gt;IP2_glow2_i || [[File:IP2_glow2_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #21 || &amp;lt;code&amp;gt;IP2_senko_i || [[File:IP2_senko_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #22 || &amp;lt;code&amp;gt;IP2_star5_i || [[File:IP2_star5_i.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #23 || &amp;lt;code&amp;gt;IP2_glow4_i || [[File:IP2_glow4_i.bti.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| #24 || &amp;lt;code&amp;gt;IP2_orilight2_i || [[File:IP2_orilight2_i.bti.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pikmin 2]]&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=Cutscene_Notes&amp;diff=4227</id>
		<title>Cutscene Notes</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=Cutscene_Notes&amp;diff=4227"/>
		<updated>2023-04-24T23:11:32Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: Created page with &amp;quot;Some goober never added the damn link to Pikmin TKB - Salty April 2023  https://docs.google.com/spreadsheets/d/10fIMMCDvYQ-v6UBLxkTATKAEysbJh4l63G728u7GSFk/edit#gid=480269586&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some goober never added the damn link to Pikmin TKB - Salty April 2023&lt;br /&gt;
&lt;br /&gt;
https://docs.google.com/spreadsheets/d/10fIMMCDvYQ-v6UBLxkTATKAEysbJh4l63G728u7GSFk/edit#gid=480269586&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=Main_Page&amp;diff=4226</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=Main_Page&amp;diff=4226"/>
		<updated>2023-04-24T23:05:28Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MainTemplate&lt;br /&gt;
| welcome = Welcome to the &#039;&#039;&#039;&#039;&#039;Pikmin&#039;&#039; Technical Knowledge Base&#039;&#039;&#039;!&lt;br /&gt;
| blurb = A wiki dedicated to the internal files in &#039;&#039;Pikmin&#039;&#039; games.&lt;br /&gt;
| about_title = About&lt;br /&gt;
| about_content =&lt;br /&gt;
Throughout the years, &#039;&#039;Pikmin&#039;&#039; fans have tinkered with the files inside the games in order to better learn how they work, and to create custom content. Since there are a lot of nuances in every little thing, and since newcomers to the concept of file editing show up all the time, this wiki was created with the purpose of serving as a knowledge base for all that the fans know!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Partners&#039;&#039;&#039;:&lt;br /&gt;
* [https://pikminwiki.com Pikipedia] - the &#039;&#039;Pikmin&#039;&#039; wiki&lt;br /&gt;
* [https://discord.gg/msMKc3G Pikcord] - the &#039;&#039;Pikmin&#039;&#039; community Discord server&lt;br /&gt;
* [https://discord.gg/G7Pgkdh Hocotate Hacker] - the &#039;&#039;Pikmin&#039;&#039; hacking community Discord server&lt;br /&gt;
| other_title = What this wiki is &#039;&#039;not&#039;&#039;&lt;br /&gt;
| other_content =&lt;br /&gt;
* It&#039;s not a wiki about pirating &#039;&#039;Pikmin&#039;&#039; games.&lt;br /&gt;
* It&#039;s not a file-sharing service.&lt;br /&gt;
* It&#039;s not a wiki where you document...&lt;br /&gt;
** Canon content. Try [https://pikminwiki.com/ Pikipedia] instead.&lt;br /&gt;
** Fan-made content. Try [https://pikminfanon.com/ Pikmin Fanon] instead.&lt;br /&gt;
** Unused content or regional differences. Try [https://tcrf.net TCRF] instead.&lt;br /&gt;
* It&#039;s not an official source of info. The information here is mostly obtained via experimenting, and is subject to change as new discoveries are made.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Global information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: auto; width: 75%;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | &amp;lt;span style=&amp;quot;font-size: 150%;&amp;quot;&amp;gt;Global info&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* [[General instructions]]&lt;br /&gt;
* [[Glossary]]&lt;br /&gt;
* [[Save files]]&lt;br /&gt;
* [[:Category:Tools|Tools]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Game-specific information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: auto; width: 75%;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%;&amp;quot; | &amp;lt;span style=&amp;quot;font-size: 150%;&amp;quot;&amp;gt;&#039;&#039;Pikmin&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: 90%;&amp;quot;&amp;gt;(and &#039;&#039;New Play Control! Pikmin&#039;&#039;)&amp;lt;/span&amp;gt;&lt;br /&gt;
! width=&amp;quot;25%;&amp;quot; | &amp;lt;span style=&amp;quot;font-size: 150%;&amp;quot;&amp;gt;&#039;&#039;Pikmin 2&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: 90%;&amp;quot;&amp;gt;(and &#039;&#039;New Play Control! Pikmin 2&#039;&#039;)&amp;lt;/span&amp;gt;&lt;br /&gt;
! width=&amp;quot;25%;&amp;quot; | &amp;lt;span style=&amp;quot;font-size: 150%;&amp;quot;&amp;gt;&#039;&#039;Pikmin 3&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;font-size: 90%;&amp;quot;&amp;gt;(and &#039;&#039;Pikmin 3 Deluxe&#039;&#039;)&amp;lt;/span&amp;gt;&lt;br /&gt;
! width=&amp;quot;25%;&amp;quot; | &amp;lt;span style=&amp;quot;font-size: 150%;&amp;quot;&amp;gt;&#039;&#039;Hey! Pikmin&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GENERAL&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | General&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Pikmin|Main information]]&lt;br /&gt;
* [[Pikmin instructions|Instructions]]&lt;br /&gt;
* [[Pikmin cheat codes|Useful cheat codes]]&lt;br /&gt;
* [[Pikmin memory addresses|Memory addresses]]&lt;br /&gt;
* [[Pikmin glossary|Glossary]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Pikmin 2|Main information]]&lt;br /&gt;
* [[Pikmin 2 instructions|Instructions]]&lt;br /&gt;
* [[Pikmin 2 cheat codes|Useful cheat codes]]&lt;br /&gt;
* [[Pikmin 2 memory addresses|Memory addresses]]&lt;br /&gt;
* [[Pikmin 2 troubleshooting|Troubleshooting]]&lt;br /&gt;
* [[Pikmin 2 glossary|Glossary]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Pikmin 3|Main information]]&lt;br /&gt;
* [[Pikmin 3 instructions|Instructions]]&lt;br /&gt;
* [[Pikmin 3 troubleshooting|Troubleshooting]]&lt;br /&gt;
* [[Pikmin 3 glossary|Glossary]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Hey! Pikmin|Main information]]&lt;br /&gt;
* [[Hey! Pikmin instructions|Instructions]]&lt;br /&gt;
* [[Hey! Pikmin troubleshooting|Troubleshooting]]&lt;br /&gt;
* [[Hey! Pikmin glossary|Glossary]]&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
FILE LISTS&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | File lists&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Pikmin directory tree|Directory tree]]&lt;br /&gt;
* [[JAM file list|JAM file list (Pikiseq.arc)]]&lt;br /&gt;
* [[STX file list|STX file list]]&lt;br /&gt;
* [[CIN file list|CIN file list]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Pikmin 2 directory tree|Directory tree]]&lt;br /&gt;
* [[AST file list|AST (streamed music)]]&lt;br /&gt;
* [[Pikmin 2 BMS file list|BMS (sequenced music)]]&lt;br /&gt;
* [[Pikmin 2 CND file list|CND (sequenced music for caves)]]&lt;br /&gt;
* [[Guide_To_Sound_File_Names|List of sound effect files in the first bank]]&lt;br /&gt;
* [[Pikmin 2 cave units information|List of information of each cave unit]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Pikmin 3 directory tree|&#039;&#039;Pikmin 3&#039;&#039; directory tree]]&lt;br /&gt;
* [[Pikmin 3 Deluxe directory tree|&#039;&#039;Pikmin 3 Deluxe&#039;&#039; directory tree]]&lt;br /&gt;
* [[BFSTM file list|BFSTM (streamed music)]]&lt;br /&gt;
* [[MSBT file list|MSBT (text string)]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Hey! Pikmin directory tree|Directory tree]]&lt;br /&gt;
* [[BCSTM file list|BCSTM (music)]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CONSTANTS&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Constants&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Pikmin identifiers|Identifiers]]&lt;br /&gt;
* [[Olimar&#039;s voyage log table]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Pikmin 2 identifiers|Identifiers]]&lt;br /&gt;
* [[Pikmin 2 Pikmin states|Pikmin states]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Pikmin 3 identifiers|Identifiers]]&lt;br /&gt;
* [[Pikmin 3 progress value|Progress value]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Hey! Pikmin identifiers|Identifiers]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PARTICLES&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Particle effects&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[PCR particles]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[JPC particles]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[PTCL particles (Pikmin 3)]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[PTCL particles (Hey Pikmin)]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
FILE FORMATS&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Stage generation&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Pikmin binary GEN format|Binary GEN format]]&lt;br /&gt;
* [[Pikmin route|Routes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Outdated pages&lt;br /&gt;
** [[Pikmin area generator file|Generator]]&lt;br /&gt;
** [[Pikmin gen codes|Gen codes]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* Overworld&lt;br /&gt;
** [[Pikmin 2 area generator file|Overworld generation parameters]]&lt;br /&gt;
** [[Pikmin 2 map lighting files|Lighting]]&lt;br /&gt;
** [[Pikmin 2 waterboxes|Waterbox]]&lt;br /&gt;
** [[Pikmin 2 collision format|Collision]]&lt;br /&gt;
* Caves&lt;br /&gt;
** [[Cave generation parameters|Cave generation parameters]]&lt;br /&gt;
** [[Pikmin 2 Challenge Mode settings|Challenge Mode]]&lt;br /&gt;
** [[Pikmin 2 cave lighting files|Lighting]]&lt;br /&gt;
* Units (cave rooms)&lt;br /&gt;
** [[Cave unit generation|Cave unit generation]]&lt;br /&gt;
** [[Cave unit definition file|Cave unit definition]]&lt;br /&gt;
** [[Cave fixed layout|Cave fixed layout]]&lt;br /&gt;
* [[Pikmin 2 route|Routes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
FILE FORMATS&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | File formats&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* Archive Formats&lt;br /&gt;
** [[Paired ARC+DIR file]]&lt;br /&gt;
** [[BUN file]] (also ANM)&lt;br /&gt;
* Binary formats&lt;br /&gt;
** [[MOD file]] (3D Model)&lt;br /&gt;
** [[TXE file]] (Texture)&lt;br /&gt;
** [[BTI file]] (Texture)&lt;br /&gt;
** [[BLO file]] (2D screen data)&lt;br /&gt;
** [[PCR file]] (Particle effect parameters)&lt;br /&gt;
** [[DC? files]] (Identifier for either DCA or DCK)&lt;br /&gt;
*** [[DCA file]] (Animation)&lt;br /&gt;
*** [[DCK file]] (Animation)&lt;br /&gt;
** [[H4M file]] (Pre-rendered video)&lt;br /&gt;
** [[JAM file]] (Sequenced music)&lt;br /&gt;
** [[STX file]] (Streamed music)&lt;br /&gt;
** [[AW file]] (Sound Bank)&lt;br /&gt;
** [[Pikmin parameter files|Parameter Files]]&lt;br /&gt;
* Plaintext Formats&lt;br /&gt;
** [[CIN file]] (Cutscene resource manager)&lt;br /&gt;
** [[DSK file]] (Cutscene data)&lt;br /&gt;
** [[DMD file]] (Intermediary 3D model)&lt;br /&gt;
** [[CNV file]] (Intermediary conversion file)&lt;br /&gt;
* Unknown Formats&lt;br /&gt;
** [[GST file]]&lt;br /&gt;
** [[ACT file]]&lt;br /&gt;
** [[CARD file]]&lt;br /&gt;
* Missing Formats&lt;br /&gt;
** [[DVW file]] (Material file?) &lt;br /&gt;
** [[JMP file]] (Intermediary plaintext 3D model file?)&lt;br /&gt;
** [[MD3 file]] (3D Model)&lt;br /&gt;
** [[BSP flle]] (3D Model)&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* Archive Formats&lt;br /&gt;
** [[SZS file]]&lt;br /&gt;
** [[RARC file]]&lt;br /&gt;
* [[BMD file]] (J3D model)&lt;br /&gt;
* [[BTI file]] (Texture)&lt;br /&gt;
* [[BTK file]] (Animated texture)&lt;br /&gt;
* [[JPC file]] (Particle effect container)&lt;br /&gt;
** [[JPA file]] (Particle effect)&lt;br /&gt;
* [[BCA file]] (Animation)&lt;br /&gt;
* [[BCK file]] (Animation)&lt;br /&gt;
* [[BMS file]] (Sequenced music)&lt;br /&gt;
* [[AST file]] (Streamed music)&lt;br /&gt;
* [[AW file]] (Soundfont)&lt;br /&gt;
* [[THP file]] (Pre-rendered video)&lt;br /&gt;
* [[BLO file]] (2D screen data)&lt;br /&gt;
* [[STB file]] (Cutscene data)&lt;br /&gt;
* [[BMG file]] (Text)&lt;br /&gt;
* [[BPK file]]&lt;br /&gt;
* [[BRK file]]&lt;br /&gt;
* [[BMC file]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Misc.&lt;br /&gt;
** [[DWN file]] (e-Reader minigames?)&lt;br /&gt;
** [[DMD file]] (Intermediary 3D model)&lt;br /&gt;
** [[Pikmin 2 title screen|Title screen]]&lt;br /&gt;
** [[Pikmin 2 save file|Saved game data]]&lt;br /&gt;
** [[2-Player Battle stage parameters]]&lt;br /&gt;
** [[Mail]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
* [[Pikmin 3 radar files|Radar]]&lt;br /&gt;
* [[BFSTM file|BFSTM (streamed music)]]&lt;br /&gt;
* [[MSBT file (Pikmin 3)|MSBT (text string)]]&lt;br /&gt;
* [[FSKB file]] (Unknown)&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
* [[Hey! Pikmin save file|Saved game data]]&lt;br /&gt;
* [[ARC file (Hey! Pikmin)|ARC (archive)]]&lt;br /&gt;
* [[BCH file|BCH (animation)]]&lt;br /&gt;
* [[BFLIM file|BFLIM (image)]]&lt;br /&gt;
* [[MSBT file (Hey! Pikmin)|MSBT (text string)]]&lt;br /&gt;
* [[Z file|Z (archive)]]&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PARAMETERS&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Parameters&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Pikmin labeled parameter file|Labeled]]&lt;br /&gt;
** [[Pikmin AI constants|AI constants]]&lt;br /&gt;
** [[Pikmin cunit parameters|Cuint]]&lt;br /&gt;
** [[Pikmin demo parameters|Demo]]&lt;br /&gt;
** [[Pikmin game parameters|Game parameters]]&lt;br /&gt;
** [[Pikmin navi parameters|NaviMgr]]&lt;br /&gt;
** [[Pikmin piki parameters|PikiMgr]]&lt;br /&gt;
** [[Pikmin sound parameters|Sound]]&lt;br /&gt;
** [[Pikmin wave parameters|Wave]]&lt;br /&gt;
** [[Pikmin prefs parameters|Prefs]]&lt;br /&gt;
** [[Pikmin boss parameters|Boss]]&lt;br /&gt;
* [[Pikmin unlabeled parameter file|Unlabeled]]&lt;br /&gt;
** [[Pikmin camera parameters|Camera]]&lt;br /&gt;
** [[Pikmin key parameters|Key]]&lt;br /&gt;
** [[Pikmin enemy parameter file format|Enemy]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[naviParms|Leader]]&lt;br /&gt;
* [[pikiParms|Pikmin]]&lt;br /&gt;
* [[CameraParms|Camera]]&lt;br /&gt;
* [[Pikmin 2 enemy parameters|Entity]]&lt;br /&gt;
* [[Titan Dweevil parameters]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[carryParam|Carry]]&lt;br /&gt;
* [[fruitsParam|Fruit]]&lt;br /&gt;
* [[pikminParam|Pikmin]]&lt;br /&gt;
* [[itemprogressParam|Item progress]]&lt;br /&gt;
* [[Mission settings]]&lt;br /&gt;
* [[GameobjectParam|Object]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MANAGERS&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Managers&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[BX file]] (Soundfont index)&lt;br /&gt;
* [[Pikmin pellet manager|Pellets]]&lt;br /&gt;
* [[Pikmin anim manager|Animations]]&lt;br /&gt;
* [[Pikmin teki manager|Tekis (DOL)]]&lt;br /&gt;
* [[Pikmin stage manager|Stage manager]]&lt;br /&gt;
* [[Pikmin stage information|Stage information / lighting]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[AAF file]] (Soundfont index)&lt;br /&gt;
* Pellet List&lt;br /&gt;
** [[Pikmin 2 otakara_config.txt|Treasure Config]]&lt;br /&gt;
** [[Pikmin 2 item_config.txt|Item Config]]&lt;br /&gt;
** [[Pikmin 2 carcass_config.txt|Carcass Config]]&lt;br /&gt;
** [[Pikmin 2 numberpellet_config.txt|Number Pellet Config]]&lt;br /&gt;
* [[Pikmin 2 animmgr.txt|Animation Manager]]&lt;br /&gt;
* [[Pikmin 2 collinfo.txt|Collision Info]]&lt;br /&gt;
&lt;br /&gt;
* [[Mail Table]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EXPLANATIONS AND NOTES&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Explanations and notes&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Pikmin unread files|Unread files]]&lt;br /&gt;
* [[Pikmin disable archives trick|Disable loading from archives]]&lt;br /&gt;
* [[Pikmin Emperor crash|Emperor crash]]&lt;br /&gt;
* [[Minty Ramblings]]&lt;br /&gt;
* [[Disassembly instructions]]&lt;br /&gt;
* [[Custom sequenced Pikmin music|Custom sequenced music]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Cave spawning]]&lt;br /&gt;
* [[Custom models]]&lt;br /&gt;
* [[Submerged Castle oddities|Special cave properties]]&lt;br /&gt;
* [[How Pikmin 2 loads text|How &#039;&#039;Pikmin 2&#039;&#039; loads text]]&lt;br /&gt;
* [[User:Untitled-1/Sound_Replacement_Tutorial|Sound Replacement Tutorial]]&lt;br /&gt;
* [[Creating Interactive BMS Files]]&lt;br /&gt;
* [[Disassembly instructions]]&lt;br /&gt;
* [[Pikmin 2 gEnemyInfo|gEnemyInfo]]&lt;br /&gt;
* [[Epoch Notes]]&lt;br /&gt;
* [[User:Captain Salty/Blo Editing Notes|Blo Editing Notes]]&lt;br /&gt;
* [[Cutscene Notes]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Pikmin 3 oddities|Oddities]]&lt;br /&gt;
* [[Story mode maps in other modes]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Hey! Pikmin unread files|Unread files]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TOOLS&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Tools&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[PikBinGen]]&lt;br /&gt;
* [[Archive Toolkit]]&lt;br /&gt;
* [[OpenGL / Dolphin System|OpenGL / Dolphin System]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Cave Creator]]&lt;br /&gt;
* [[Pikmin 2 Routes Editor &amp;amp; Gen Editor]]&lt;br /&gt;
* [[obj2grid]]&lt;br /&gt;
* [[SuperBMD]]&lt;br /&gt;
* [[pikminBMGtool]]&lt;br /&gt;
* [[btk-conv]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Gen Editor]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Hey! Pikmin stage viewer]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tasks ==&lt;br /&gt;
* [[:Category:Pages with things to do|Things to do]]&lt;br /&gt;
* [[:Category:Pages with unsure information|Unsure info that needs to be confirmed]]&lt;br /&gt;
&lt;br /&gt;
[[Category:PikminTKB]]&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=PCR_particles&amp;diff=4172</id>
		<title>PCR particles</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=PCR_particles&amp;diff=4172"/>
		<updated>2023-01-06T04:35:56Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: /* Particle emitters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{todo|Add a description}}&lt;br /&gt;
&lt;br /&gt;
=== Particle emitters ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Used by || Description || PCR filename || Image&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0000&amp;lt;/code&amp;gt; || S.S. Dolphin || Green sparkles || &amp;lt;code&amp;gt;ore_rec.pcr&amp;lt;/code&amp;gt; || [[File:PCR0.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0001&amp;lt;/code&amp;gt; || S.S. Dolphin || Rainbow waypoint || &amp;lt;code&amp;gt;ore_nml.pcr&amp;lt;/code&amp;gt; || [[File:PCR1A.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0002&amp;lt;/code&amp;gt; || S.S. Dolphin || Rainbow rings || &amp;lt;code&amp;gt;ore_act.pcr&amp;lt;/code&amp;gt; || [[File:PCR2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0003&amp;lt;/code&amp;gt; || S.S. Dolphin || Waypoint white specks || &amp;lt;code&amp;gt;ore_kira.pcr&amp;lt;/code&amp;gt; || [[File:PCR3.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0004&amp;lt;/code&amp;gt; || Olimar || Hurt blue explosion || &amp;lt;code&amp;gt;nv_dmg_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0005&amp;lt;/code&amp;gt; || Olimar || Hurt blue sparks  || &amp;lt;code&amp;gt;nv_dmg_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR5.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0006&amp;lt;/code&amp;gt; || Olimar || Hurt blue electricity || &amp;lt;code&amp;gt;nv_dmg_c.pcr&amp;lt;/code&amp;gt; || [[File:PCR6.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0007&amp;lt;/code&amp;gt; || Olimar || - || &amp;lt;code&amp;gt;nv_hit_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR7.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0008&amp;lt;/code&amp;gt; || Olimar || - || &amp;lt;code&amp;gt;nv_hit_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR8.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0009&amp;lt;/code&amp;gt; || Olimar || - || &amp;lt;code&amp;gt;nav_fue3.pcr&amp;lt;/code&amp;gt; || [[File:PCR9.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;000a&amp;lt;/code&amp;gt; || Olimar || Whistle rainbow rings || &amp;lt;code&amp;gt;nav_fue2.pcr&amp;lt;/code&amp;gt; || [[File:PCRa.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;000b&amp;lt;/code&amp;gt; || Olimar || - || &amp;lt;code&amp;gt;nav_fue1.pcr&amp;lt;/code&amp;gt; || [[File:PCRb.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;000c&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;p_hamonc.pcr&amp;lt;/code&amp;gt; || [[File:PCRc.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;000d&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;p_hamonx.pcr&amp;lt;/code&amp;gt; || [[File:PCRd.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;000e&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;p_hamon.pcr&amp;lt;/code&amp;gt; || [[File:PCRe.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;000f&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;p_shibuki.pcr&amp;lt;/code&amp;gt; || [[File:PCRf.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0010&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;nav_asi3.pcr&amp;lt;/code&amp;gt; || [[File:PCR10,11,12,13.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0011&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;nav_asi2.pcr&amp;lt;/code&amp;gt; || [[File:PCR10,11,12,13.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0012&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;nav_asi1.pcr&amp;lt;/code&amp;gt; || [[File:PCR10,11,12,13.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0013&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;nav_asi0.pcr&amp;lt;/code&amp;gt; || [[File:PCR10,11,12,13.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0014&amp;lt;/code&amp;gt; || Olimar || Leader whistle || &amp;lt;code&amp;gt;g_curs00.pcr&amp;lt;/code&amp;gt; || [[File:PCR14.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0015&amp;lt;/code&amp;gt; || Olimar || Beacon light || &amp;lt;code&amp;gt;nav_lgt.pcr&amp;lt;/code&amp;gt; || [[File:PCR15.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0016&amp;lt;/code&amp;gt; || Olimar || Beacon glow || &amp;lt;code&amp;gt;nav_blur.pcr&amp;lt;/code&amp;gt; || [[File:PCR16.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0017&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;bi_core3.pcr&amp;lt;/code&amp;gt; || [[File:PCR7new.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0018&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;bi_core4.pcr&amp;lt;/code&amp;gt; || [[File:PCR18.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0019&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;bi_hiba2.pcr&amp;lt;/code&amp;gt; || [[File:PCR19.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;001a&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;bi_kona2.pcr&amp;lt;/code&amp;gt; || [[File:PCR1a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;001b&amp;lt;/code&amp;gt; || Pikmin || Flower Pikmin being deflowered || &amp;lt;code&amp;gt;chiru.pcr&amp;lt;/code&amp;gt; || [[File:PCR1b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;001c&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;chiru_s.pcr&amp;lt;/code&amp;gt; || [[File:PCR1c.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;001d&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;pkpo.pcr&amp;lt;/code&amp;gt; || [[File:PCR1d.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;001e&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;0017&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;bi_core1.pcr&amp;lt;/code&amp;gt; || [[File:PCR7new.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;001f&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;0018&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;bi_core2.pcr&amp;lt;/code&amp;gt; || [[File:PCR18.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0020&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;bi_gro1.pcr&amp;lt;/code&amp;gt; || [[File:PCR20.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0021&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;bi_kemu1.pcr&amp;lt;/code&amp;gt; || [[File:PCR21.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0022&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;0019&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;bi_hiba1.pcr&amp;lt;/code&amp;gt; || [[File:PCR19.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0023&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;001a&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;bi_kona1.pcr&amp;lt;/code&amp;gt; || [[File:PCR1a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0024&amp;lt;/code&amp;gt; || Pikmin || Water panic state || &amp;lt;code&amp;gt;pk_slime.pcr&amp;lt;/code&amp;gt; || [[File:PCR24.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0025&amp;lt;/code&amp;gt; || Pikmin || Water bubble extinguishing || &amp;lt;code&amp;gt;pk_recov.pcr&amp;lt;/code&amp;gt; || [[File:PCR25.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0026&amp;lt;/code&amp;gt; || Pikmin || Dead Pikmin soul || &amp;lt;code&amp;gt;pk_dead.pcr&amp;lt;/code&amp;gt; || [[File:PCR26.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0027&amp;lt;/code&amp;gt; || Pikmin || - || &amp;lt;code&amp;gt;pk_work2.pcr&amp;lt;/code&amp;gt; || [[File:PCR27.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0028&amp;lt;/code&amp;gt; || Pikmin || Yellow Pikmin idle glow || &amp;lt;code&amp;gt;pk_fr_y.pcr&amp;lt;/code&amp;gt; || [[File:PCR28.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0029&amp;lt;/code&amp;gt; || Pikmin || Red Pikmin idle glow || &amp;lt;code&amp;gt;pk_fr_r.pcr&amp;lt;/code&amp;gt; || [[File:PCR29.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;002a&amp;lt;/code&amp;gt; || Pikmin || Blue Pikmin idle glow || &amp;lt;code&amp;gt;pk_fr_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR2a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;002b&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;pkf.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;002c&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;pkf2.pcr&amp;lt;/code&amp;gt; || [[File:PCR2c.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;002d&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;growup00.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;002e&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;growup01.pcr&amp;lt;/code&amp;gt; || [[File:PCR2e.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;002f&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;pk_hit_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR2f.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0030&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;pk_hit_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR30.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0031&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;sd_kira.pcr&amp;lt;/code&amp;gt; || [[File:PCR31.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0032&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;sd_rakk1.pcr&amp;lt;/code&amp;gt; || [[File:PCR32.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0033&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;sd_rakk2.pcr&amp;lt;/code&amp;gt; || [[File:PCR33.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0034&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;000e&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;t_hamon.pcr&amp;lt;/code&amp;gt; || [[File:PCRe.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0035&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;000d&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;t_hamonx.pcr&amp;lt;/code&amp;gt; || [[File:PCRd.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0036&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;000c&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;t_hamonc.pcr&amp;lt;/code&amp;gt; || [[File:PCRc.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0037&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;003a&amp;lt;/code&amp;gt; but bigger || &amp;lt;code&amp;gt;tbm_l_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR3a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0038&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;003b&amp;lt;/code&amp;gt; but bigger || &amp;lt;code&amp;gt;tbm_l_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR3b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0039&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;003c&amp;lt;/code&amp;gt; but bigger || &amp;lt;code&amp;gt;tbm_l_c.pcr&amp;lt;/code&amp;gt; || [[File:PCR3c.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;003a&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;tbm_m_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR3aM.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;003b&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;tbm_m_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR3bM.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;003c&amp;lt;/code&amp;gt; || - || Goolix evaporating smoke? || &amp;lt;code&amp;gt;tbm_m_c.pcr&amp;lt;/code&amp;gt; || [[File:PCR3cM.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;003d&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;003a&amp;lt;/code&amp;gt; but smaller || &amp;lt;code&amp;gt;tbm_s_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR3aS.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;003e&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;003b&amp;lt;/code&amp;gt; but smaller || &amp;lt;code&amp;gt;tbm_s_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR3bS.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;003f&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;003c&amp;lt;/code&amp;gt; but smaller || &amp;lt;code&amp;gt;tbm_s_c.pcr&amp;lt;/code&amp;gt; || [[File:PCR3cS.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0040&amp;lt;/code&amp;gt; || Creatures || Big enemy soul || &amp;lt;code&amp;gt;soul_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR40.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0041&amp;lt;/code&amp;gt; || Creatures || Medium enemy soul || &amp;lt;code&amp;gt;soul_m.pcr&amp;lt;/code&amp;gt; || [[File:PCR41.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0042&amp;lt;/code&amp;gt; || Creatures || Small enemy soul || &amp;lt;code&amp;gt;soul_s.pcr&amp;lt;/code&amp;gt; || [[File:PCR42.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0043&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kemuri_m.pcr&amp;lt;/code&amp;gt; || [[File:PCR43.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0044&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kemuri_s.pcr&amp;lt;/code&amp;gt; || [[File:PCR44.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0045&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ptoe.pcr&amp;lt;/code&amp;gt; || [[File:PCR45.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0046&amp;lt;/code&amp;gt; || - || Green suck in || &amp;lt;code&amp;gt;gpel_a_1.pcr&amp;lt;/code&amp;gt; || [[File:PCR46.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0047&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;0047&amp;lt;/code&amp;gt; but offset up || &amp;lt;code&amp;gt;gpel_a_2.pcr&amp;lt;/code&amp;gt; || [[File:PCR46.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0048&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;gpel_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR48.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0049&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;gpel_c.pcr&amp;lt;/code&amp;gt; || [[File:PCR49.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;004a&amp;lt;/code&amp;gt; || Goolix || Evaporating goo || &amp;lt;code&amp;gt;sl_dead_i.pcr&amp;lt;/code&amp;gt; || [[File:PCR4a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;004b&amp;lt;/code&amp;gt; || Goolix || Evaporating goo || &amp;lt;code&amp;gt;sl_dead_k.pcr&amp;lt;/code&amp;gt; || [[File:PCR4b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;004c&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;miu_atk.pcr&amp;lt;/code&amp;gt; || [[File:PCR4c.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;004d&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;miua_a01.pcr&amp;lt;/code&amp;gt; || [[File:PCR4d.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;004e&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;miua_a02.pcr&amp;lt;/code&amp;gt; || [[File:PCR4e.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;004f&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kb_kui_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR4f.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0050&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kb_kui_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR50.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0051&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;shib_fr2.pcr&amp;lt;/code&amp;gt; || [[File:PCR51.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0052&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;shib_fr3.pcr&amp;lt;/code&amp;gt; || [[File:PCR52.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0053&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;frg_miz2.pcr&amp;lt;/code&amp;gt; || [[File:PCR53.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0054&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;frg_mizu.pcr&amp;lt;/code&amp;gt; || [[File:PCR54.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0055&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;shib_fr.pcr&amp;lt;/code&amp;gt; || [[File:PCR55.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0056&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;qpika.pcr&amp;lt;/code&amp;gt; || [[File:PCR56.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0057&amp;lt;/code&amp;gt; || - || Smoke moving to the side || &amp;lt;code&amp;gt;kgp_kl.pcr&amp;lt;/code&amp;gt; || [[File:PCR57.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0058&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;0057&amp;lt;/code&amp;gt; but mirrored || &amp;lt;code&amp;gt;kgp_kr.pcr&amp;lt;/code&amp;gt; || [[File:PCR58.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0059&amp;lt;/code&amp;gt; || Goolix || White brain hit shockwave || &amp;lt;code&amp;gt;kgp_ht.pcr&amp;lt;/code&amp;gt; || [[File:PCR59.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;005a&amp;lt;/code&amp;gt; || - || Large trailing smoke cloud || &amp;lt;code&amp;gt;runrock_tk.pcr&amp;lt;/code&amp;gt; || [[File:PCR5a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;005b&amp;lt;/code&amp;gt; || Pearly Clamclamp || Death bubbles || &amp;lt;code&amp;gt;shl_bom.pcr&amp;lt;/code&amp;gt; || [[File:PCR5b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;005c&amp;lt;/code&amp;gt; || Pearly Clamclamp || Colored sparkles || &amp;lt;code&amp;gt;shell.pcr&amp;lt;/code&amp;gt; || [[File:PCR5c.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;005d&amp;lt;/code&amp;gt; || - || Small persistent dust ring || &amp;lt;code&amp;gt;col_ashi.pcr&amp;lt;/code&amp;gt; || [[File:PCR5d.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;005e&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;005d&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;col_hiki.pcr&amp;lt;/code&amp;gt; || [[File:PCR5d.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;005f&amp;lt;/code&amp;gt; || - || Dust ring || &amp;lt;code&amp;gt;col_st_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR5f.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0060&amp;lt;/code&amp;gt; || - || Dirt clump ring || &amp;lt;code&amp;gt;col_st_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR60.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0061&amp;lt;/code&amp;gt; || - || Persistent dust ring || &amp;lt;code&amp;gt;col_hm_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR61.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0062&amp;lt;/code&amp;gt; || - || Dirt clumps spewing || &amp;lt;code&amp;gt;col_hm_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR62.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0063&amp;lt;/code&amp;gt; || Fiery Blowhog || Smoke stream || &amp;lt;code&amp;gt;tank_bc.pcr&amp;lt;/code&amp;gt; || [[File:PCR63.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0064&amp;lt;/code&amp;gt; || Fiery Blowhog || Fire stream || &amp;lt;code&amp;gt;tankfire.pcr&amp;lt;/code&amp;gt; || [[File:PCR64.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0065&amp;lt;/code&amp;gt; || Bulborb || Snoring bubbles || &amp;lt;code&amp;gt;chp_hana.pcr&amp;lt;/code&amp;gt; || [[File:PCR65.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0066&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kch_kem4.pcr&amp;lt;/code&amp;gt; || [[File:PCR66.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0067&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kch_kem3.pcr&amp;lt;/code&amp;gt; || [[File:PCR67.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0068&amp;lt;/code&amp;gt; || - || Orange star sparkles || &amp;lt;code&amp;gt;kch_kira.pcr&amp;lt;/code&amp;gt; || [[File:PCR68.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0069&amp;lt;/code&amp;gt; || - || Very large dust ring || &amp;lt;code&amp;gt;kch_flk.pcr&amp;lt;/code&amp;gt; || [[File:PCR69.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;006a&amp;lt;/code&amp;gt; || - || Giant dust ring || &amp;lt;code&amp;gt;kch_jump.pcr&amp;lt;/code&amp;gt; || [[File:PCR6a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;006b&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;kch_ed_a.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;006c&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;kch_ed_b.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;006d&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;kch_ed_c.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;006e&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;kch_ed_d.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;006f&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;kch_ed_e.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0070&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kch_st_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR70.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0071&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kch_st_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR71.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0072&amp;lt;/code&amp;gt; || - || Giga brown rings || &amp;lt;code&amp;gt;kch_st_c.pcr&amp;lt;/code&amp;gt; || [[File:PCR72.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0073&amp;lt;/code&amp;gt; || - || Giga brown dust || &amp;lt;code&amp;gt;kch_st_d.pcr&amp;lt;/code&amp;gt; || [[File:PCR73.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0074&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;kch_yo1a.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0075&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;kch_yo1b.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0076&amp;lt;/code&amp;gt; || - || Waterdrops flying outwards || &amp;lt;code&amp;gt;kch_yo2.pcr&amp;lt;/code&amp;gt; || [[File:PCR76.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0077&amp;lt;/code&amp;gt; || - || Water droplet || &amp;lt;code&amp;gt;kch_yopo.pcr&amp;lt;/code&amp;gt; || [[File:PCR77.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0078&amp;lt;/code&amp;gt; || - || Dust || &amp;lt;code&amp;gt;kch_kem2.pcr&amp;lt;/code&amp;gt; || [[File:PCR78.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0079&amp;lt;/code&amp;gt; || - || Dust ring || &amp;lt;code&amp;gt;kch_kem1.pcr&amp;lt;/code&amp;gt; || [[File:PCR79.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;007a&amp;lt;/code&amp;gt; || Emperor Bulblax || Eaten bomb-rock explosion smoke || &amp;lt;code&amp;gt;tk_kmhk1.pcr&amp;lt;/code&amp;gt; || [[File:PCR7a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;007b&amp;lt;/code&amp;gt; || Emperor Bulblax || Eaten bomb-rock explosion sparks || &amp;lt;code&amp;gt;tk_kmhk2.pcr&amp;lt;/code&amp;gt; || [[File:PCR7b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;007c&amp;lt;/code&amp;gt; || Emperor Bulblax || - || &amp;lt;code&amp;gt;tk_kmhks.pcr&amp;lt;/code&amp;gt; || [[File:PCR7c.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;007d&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kch_haki.pcr&amp;lt;/code&amp;gt; || [[File:PCR7d.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;007e&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;tk_hbg_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR7e.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;007f&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;tk_hbg_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR7f.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0080&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;tk_hbg_c.pcr&amp;lt;/code&amp;gt; || [[File:PCR80.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0081&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;tk_hbg_d.pcr&amp;lt;/code&amp;gt; || [[File:PCR81.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0082&amp;lt;/code&amp;gt; || Snagret || - || &amp;lt;code&amp;gt;hgs_dbm01.pcr&amp;lt;/code&amp;gt; || [[File:PCR82.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0083&amp;lt;/code&amp;gt; || Snagret || Feather explosion || &amp;lt;code&amp;gt;hgs_dbm03.pcr&amp;lt;/code&amp;gt; || [[File:PCR83.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0084&amp;lt;/code&amp;gt; || Snagret || - || &amp;lt;code&amp;gt;hgs_dbm04.pcr&amp;lt;/code&amp;gt; || [[File:PCR84.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0085&amp;lt;/code&amp;gt; || Snagret || - || &amp;lt;code&amp;gt;hgs_rbm01.pcr&amp;lt;/code&amp;gt; || [[File:PCR85.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0086&amp;lt;/code&amp;gt; || Snagret || - || &amp;lt;code&amp;gt;hgs_rbm02.pcr&amp;lt;/code&amp;gt; || [[File:PCR86.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0087&amp;lt;/code&amp;gt; || Snagret || - || &amp;lt;code&amp;gt;hgs_rbm03.pcr&amp;lt;/code&amp;gt; || [[File:PCR87.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0088&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ovh_kwa.pcr&amp;lt;/code&amp;gt; || [[File:PCR88.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0089&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ovh_hd.pcr&amp;lt;/code&amp;gt; || [[File:PCR89.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;008a&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ovh_hd2.pcr&amp;lt;/code&amp;gt; || [[File:PCR8a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;008b&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ovh_yuge.pcr&amp;lt;/code&amp;gt; || [[File:PCR8b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;008c&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ovh_kken.pcr&amp;lt;/code&amp;gt; || [[File:PCR8c.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;008d&amp;lt;/code&amp;gt; || Armored Cannon Beetle || Blue glowing eye || &amp;lt;code&amp;gt;kbt_eye.pcr&amp;lt;/code&amp;gt; || [[File:PCR8d.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;008e&amp;lt;/code&amp;gt; || Armored Cannon Beetle || Colorful inwards suck || &amp;lt;code&amp;gt;kbsui3.pcr&amp;lt;/code&amp;gt; || [[File:PCR8e.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;008f&amp;lt;/code&amp;gt; || Armored Cannon Beetle || Unknown || &amp;lt;code&amp;gt;kbsui4.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0090&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;at_rock1ok.pcr&amp;lt;/code&amp;gt; || [[File:PCR90.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0091&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;at_rock2ok.pcr&amp;lt;/code&amp;gt; || [[File:PCR91.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0092&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;at_rock3ok.pcr&amp;lt;/code&amp;gt; || [[File:PCR92.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0093&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;runrock_kb.pcr&amp;lt;/code&amp;gt; || [[File:PCR93.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0094&amp;lt;/code&amp;gt; || Puffstool || Yellow death spores || &amp;lt;code&amp;gt;k_dd01.pcr&amp;lt;/code&amp;gt; || [[File:PCR94.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0095&amp;lt;/code&amp;gt; || Puffstool || Pink death smoke || &amp;lt;code&amp;gt;k_dd02.pcr&amp;lt;/code&amp;gt; || [[File:PCR95.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0096&amp;lt;/code&amp;gt; || Puffstool || Yellow spores moving down || &amp;lt;code&amp;gt;n_k_cg.pcr&amp;lt;/code&amp;gt; || [[File:PCR96.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0097&amp;lt;/code&amp;gt; || Puffstool || Yellow spores moving up || &amp;lt;code&amp;gt;n_bafu_c.pcr&amp;lt;/code&amp;gt; || [[File:PCR97.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0098&amp;lt;/code&amp;gt; || Puffstool || Pink smoke moving down || &amp;lt;code&amp;gt;k_bafuc1.pcr&amp;lt;/code&amp;gt; || [[File:PCR98.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0099&amp;lt;/code&amp;gt; || Puffstool || Purple smoke ring || &amp;lt;code&amp;gt;k_bafuc2.pcr&amp;lt;/code&amp;gt; || [[File:PCR99.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;009a&amp;lt;/code&amp;gt; || Puffstool || Yellow attack spores moving down || &amp;lt;code&amp;gt;k_bafuh1.pcr&amp;lt;/code&amp;gt; || [[File:PCR9a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;009b&amp;lt;/code&amp;gt; || Puffstool || Orange attack spores dispersing || &amp;lt;code&amp;gt;k_bafuh2.pcr&amp;lt;/code&amp;gt; || [[File:PCR9b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;009c&amp;lt;/code&amp;gt; || Puffstool || Yellow glowing eye || &amp;lt;code&amp;gt;knk_eye.pcr&amp;lt;/code&amp;gt; || [[File:PCR9c.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;009f&amp;lt;/code&amp;gt; || Smokey Progg || Pink glowing eye || &amp;lt;code&amp;gt;dr_eye.pcr&amp;lt;/code&amp;gt; || [[File:PCR9d.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;009e&amp;lt;/code&amp;gt; || Onion || Light blue firework trail || &amp;lt;code&amp;gt;fw_uchi.pcr&amp;lt;/code&amp;gt; || [[File:PCR9e.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;009f&amp;lt;/code&amp;gt; || Onion || Unknown || &amp;lt;code&amp;gt;fw_main.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a0&amp;lt;/code&amp;gt; || Onion || Unknown || &amp;lt;code&amp;gt;fw_kisek.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a1&amp;lt;/code&amp;gt; || Onion || Unknown || &amp;lt;code&amp;gt;fw_small.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a2&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_deadh.pcr&amp;lt;/code&amp;gt; || [[File:PCRa2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a3&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_hoe_a.pcr&amp;lt;/code&amp;gt; || [[File:PCRa3.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a4&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_hoe_b.pcr&amp;lt;/code&amp;gt; || [[File:PCRa4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a5&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_hoe_c.pcr&amp;lt;/code&amp;gt; || [[File:PCRa5.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a6&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_dead.pcr&amp;lt;/code&amp;gt; || [[File:PCRa6.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a7&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dregg_c.pcr&amp;lt;/code&amp;gt; || [[File:PCRa7.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a8&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dregg_d.pcr&amp;lt;/code&amp;gt; || [[File:PCRa8.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a9&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dregg_a.pcr&amp;lt;/code&amp;gt; || [[File:PCRa9.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00aa&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dregg_b.pcr&amp;lt;/code&amp;gt; || [[File:PCRaa.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ab&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_bdy_a.pcr&amp;lt;/code&amp;gt; || [[File:PCRab.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ac&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_bdy_b.pcr&amp;lt;/code&amp;gt; || [[File:PCRac.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ad&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_bdy_c.pcr&amp;lt;/code&amp;gt; || [[File:PCRad.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ae&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_bdy_d.pcr&amp;lt;/code&amp;gt; || [[File:PCRae.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00af&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_bdy_e.pcr&amp;lt;/code&amp;gt; || [[File:PCRaf.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b0&amp;lt;/code&amp;gt; || Puffy Blowhog || - || &amp;lt;code&amp;gt;mar_brs1.pcr&amp;lt;/code&amp;gt; || [[File:PCRb0.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b1&amp;lt;/code&amp;gt; || Puffy Blowhog || - || &amp;lt;code&amp;gt;mar_brs2.pcr&amp;lt;/code&amp;gt; || [[File:PCRb1.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b2&amp;lt;/code&amp;gt; || Puffy Blowhog || - || &amp;lt;code&amp;gt;mar_brs3.pcr&amp;lt;/code&amp;gt; || [[File:PCRb2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b3&amp;lt;/code&amp;gt; || Puffy Blowhog || - || &amp;lt;code&amp;gt;mad.pcr&amp;lt;/code&amp;gt; || [[File:PCRb3.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b4&amp;lt;/code&amp;gt; || Puffy Blowhog || - || &amp;lt;code&amp;gt;mad2.pcr&amp;lt;/code&amp;gt; || [[File:PCRb4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b5&amp;lt;/code&amp;gt; || Beady Long Legs || - || &amp;lt;code&amp;gt;dg_aah1.pcr&amp;lt;/code&amp;gt; || [[File:PCRb5.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b6&amp;lt;/code&amp;gt; || Beady Long Legs || - || &amp;lt;code&amp;gt;dg_aak1.pcr&amp;lt;/code&amp;gt; || [[File:PCRb6.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b7&amp;lt;/code&amp;gt; || Beady Long Legs || - || &amp;lt;code&amp;gt;dg_hah1.pcr&amp;lt;/code&amp;gt; || [[File:PCRb7.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b8&amp;lt;/code&amp;gt; || Beady Long Legs || - || &amp;lt;code&amp;gt;dg_kem1.pcr&amp;lt;/code&amp;gt; || [[File:PCRb8.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b9&amp;lt;/code&amp;gt; || Beady Long Legs || - || &amp;lt;code&amp;gt;dg_hah2.pcr&amp;lt;/code&amp;gt; || [[File:PCRb9.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ba&amp;lt;/code&amp;gt; || Beady Long Legs || - || &amp;lt;code&amp;gt;dg_kem2.pcr&amp;lt;/code&amp;gt; || [[File:PCRba.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00bb&amp;lt;/code&amp;gt; || Beady Long Legs || - || &amp;lt;code&amp;gt;dg_hah2t.pcr&amp;lt;/code&amp;gt; || [[File:PCRbb.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00bc&amp;lt;/code&amp;gt; || Beady Long Legs || - || &amp;lt;code&amp;gt;dg_kem2t.pcr&amp;lt;/code&amp;gt; || [[File:PCRbc.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00bd&amp;lt;/code&amp;gt; || Beady Long Legs || - || &amp;lt;code&amp;gt;dg_hib1.pcr&amp;lt;/code&amp;gt; || [[File:PCRbd.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00be&amp;lt;/code&amp;gt; || Beady Long Legs || - || &amp;lt;code&amp;gt;dg_hib2.pcr&amp;lt;/code&amp;gt; || [[File:PCRbe.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00bf&amp;lt;/code&amp;gt; || Beady Long Legs || - || &amp;lt;code&amp;gt;dg_kem3.pcr&amp;lt;/code&amp;gt; || [[File:PCRbf.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c0&amp;lt;/code&amp;gt; || Beady Long Legs || - || &amp;lt;code&amp;gt;dg_gel1.pcr&amp;lt;/code&amp;gt; || [[File:PCRc0.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c1&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kk_choro.pcr&amp;lt;/code&amp;gt; || [[File:PCRc1.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c2&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kk_yuge.pcr&amp;lt;/code&amp;gt; || [[File:PCRc2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c3&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;kk_fk_a.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c4&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kk_fk_b.pcr&amp;lt;/code&amp;gt; || [[File:PCRc4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c5&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kk_fk_c.pcr&amp;lt;/code&amp;gt; || [[File:PCRc5.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c6&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;nobibou1.pcr&amp;lt;/code&amp;gt; || [[File:PCRc6.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c7&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;nobibou2.pcr&amp;lt;/code&amp;gt; || [[File:PCRc7.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c8&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;weed.pcr&amp;lt;/code&amp;gt; || [[File:PCRc8.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c9&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;weed_r.pcr&amp;lt;/code&amp;gt; || [[File:PCRc9.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ca&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;weed_s.pcr&amp;lt;/code&amp;gt; || [[File:PCRca.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00cb&amp;lt;/code&amp;gt; || Onion || - || &amp;lt;code&amp;gt;ony_a_yr.pcr&amp;lt;/code&amp;gt; || [[File:PCRcb.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00cc&amp;lt;/code&amp;gt; || Onion || - || &amp;lt;code&amp;gt;ony_a_rr.pcr&amp;lt;/code&amp;gt; || [[File:PCRcc.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00cd&amp;lt;/code&amp;gt; || Onion || - || &amp;lt;code&amp;gt;ony_a_br.pcr&amp;lt;/code&amp;gt; || [[File:PCRcd.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ce&amp;lt;/code&amp;gt; || Onion || - || &amp;lt;code&amp;gt;ony_ac_y.pcr&amp;lt;/code&amp;gt; || [[File:PCRce.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00cf&amp;lt;/code&amp;gt; || Onion || - || &amp;lt;code&amp;gt;ony_ac_r.pcr&amp;lt;/code&amp;gt; || [[File:PCRcf.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d0&amp;lt;/code&amp;gt; || Onion || - || &amp;lt;code&amp;gt;ony_ac_b.pcr&amp;lt;/code&amp;gt; || [[File:PCRd0.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d1&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;wl_hit3.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d2&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;wl_hit2.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d3&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;empl20.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d4&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;empl10.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d5&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;empl05.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d6&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;empl01.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d7&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;bridge.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d8&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ony_kira.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d9&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ony_paf.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00da&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;stone_mv_f.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00db&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;stone_mv_s.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00dc&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;wl_brk01.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00dd&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;wl_brk00.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00de&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;wl_hit1.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00df&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;wl_hit0.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e0&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e1&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e2&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e3&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e4&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e5&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e6&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e7&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e8&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e9&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ea&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00eb&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ec&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ed&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ee&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ef&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f0&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f1&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f2&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f3&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f4&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f5&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f6&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f7&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f8&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f9&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00fa&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00fb&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00fc&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00fd&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00fe&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ff&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0100&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0101&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0102&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0103&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0104&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0105&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0106&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0107&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0108&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0109&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;010a&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;010b&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;010c&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;010d&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;010e&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;010f&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0110&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0111&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0112&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0113&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0114&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0115&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0116&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0117&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0118&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0119&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;011a&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;011b&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;011c&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;011d&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;011e&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;011f&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0120&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ony_st2.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0121&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;rct_bm1o.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0122&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;rct_bm2o.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0123&amp;lt;/code&amp;gt; || - || Big glowing orange orb || &amp;lt;code&amp;gt;asn01.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0124&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;asn02.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0125&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kafun_b.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0126&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kafun_bs.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0127&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kafun_ng.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0128&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;f_light.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0129&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;land_s.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;012a&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;rkt_c.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;012b&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1ca.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;012c&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1cb.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;012d&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1fa.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;012e&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1fb.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;012f&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1ca2.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0130&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj1cb2.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0131&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1fa2.pcr&amp;lt;/code&amp;gt; || [[File:PCR131.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0132&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj1fb2.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0133&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1ca3.pcr&amp;lt;/code&amp;gt; || [[File:PCR133.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0134&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj1cb3.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0135&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1fa3.pcr&amp;lt;/code&amp;gt; || [[File:PCR135.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0136&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj1fb3.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0137&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1ca4.pcr&amp;lt;/code&amp;gt; || [[File:PCR137.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0138&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj1cb4.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0139&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1fa4.pcr&amp;lt;/code&amp;gt; || [[File:PCR139.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;013a&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj1fb4.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;013b&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj2ca.pcr&amp;lt;/code&amp;gt; || [[File:PCR13b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;013c&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj2cb.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;013d&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj2fa.pcr&amp;lt;/code&amp;gt; || [[File:PCR13d.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;013e&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj2fb.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;013f&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj3ca.pcr&amp;lt;/code&amp;gt; || [[File:PCR13f.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0140&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj3cb.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0141&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj3fa.pcr&amp;lt;/code&amp;gt; || [[File:PCR141.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0142&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj3fb.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0143&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj3fb2.pcr&amp;lt;/code&amp;gt; || [[File:PCR143.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0144&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;pt_kira1.pcr&amp;lt;/code&amp;gt; || [[File:PCR144.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0145&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;rct_bm1.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0146&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;rct_bm2.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0147&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;rct_sui.pcr&amp;lt;/code&amp;gt; || [[File:PCR147.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0148&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;rct_nke1.pcr&amp;lt;/code&amp;gt; || [[File:PCR148.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0149&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;rct_nke2.pcr&amp;lt;/code&amp;gt; || [[File:PCR149.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;014a&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;rct_fkm1.pcr&amp;lt;/code&amp;gt; || [[File:PCR14a.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Particle texture list ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! File name || Image&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;awa1 || [[File:awa1.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;awaawa || [[File:awaawa.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;biri1_s || [[File:biri1_s.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;biriri || [[File:biriri.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;bomcross || [[File:bomcross.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;deadpiki || [[File:deadpiki.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;dg_doro2 || [[File:dg_doro2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;dg_hahe2 || [[File:dg_hahe2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;fuchibal || [[File:fuchibal.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;g_cursor || [[File:g_cursor.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;glow2_i || [[File:glow2_i.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;growup00 || [[File:growup00.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;growup01 || [[File:growup01.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;hamon || [[File:hamon.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;hanabira || [[File:hanabira.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;hane4 || [[File:hane4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;hasikemu || [[File:hasikemu.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;hibana2 || [[File:hibana2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;hithit || [[File:hithit.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;hitstar || [[File:hitstar.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;hokori4 || [[File:hokori4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;ice_smok || [[File:ice_smok.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;iwa_1_32 || [[File:iwa_1_32.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;kaen_2 || [[File:kaen_2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;kaen_ok || [[File:kaen_ok.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;mizukemu || [[File:mizukemu.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;mizutama || [[File:mizutama.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;ov_cloud || [[File:ov_cloud.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;p_cloud05 || [[File:p_cloud05.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;p_dust1 || [[File:p_dust1.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;p_hsbs || [[File:p_hsbs.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;p_hsbs_n || [[File:p_hsbs_n.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;p_hsbs3 || [[File:p_hsbs3.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;pkf || [[File:pkf.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;ps_ball || [[File:ps_ball.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;ps_glow || [[File:ps_glow.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;qpika || [[File:qpika.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;rct_hahe || [[File:rct_hahe.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;ring_i4 || [[File:ring_i4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;ringhalo || [[File:ringhalo.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;ringwave || [[File:ringwave.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;rock_a || [[File:rock_a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;soulf3 || [[File:soulf3.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;soulf4 || [[File:soulf4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;star4_i || [[File:Growup00.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;star4_sp || [[File:star4_sp.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;star5_03 || [[File:star5_03.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;star8_i || [[File:star8_i.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;star8_ia || [[File:star8_ia.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;starx1b || [[File:starx1b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;starx1f || [[File:starx1f.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;waku || [[File:waku.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;waku_hi || [[File:waku_hi.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;waku02 || [[File:waku02.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;waku03 || [[File:waku03.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;weed || [[File:weed.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;woodchip || [[File:woodchip.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;yodapota || [[File:yodapota.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;yodare || [[File:yodare.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pikmin]]&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=File:PCRd0.png&amp;diff=4171</id>
		<title>File:PCRd0.png</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=File:PCRd0.png&amp;diff=4171"/>
		<updated>2023-01-06T04:30:42Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=File:PCRcf.png&amp;diff=4170</id>
		<title>File:PCRcf.png</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=File:PCRcf.png&amp;diff=4170"/>
		<updated>2023-01-06T04:30:34Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=File:PCRce.png&amp;diff=4169</id>
		<title>File:PCRce.png</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=File:PCRce.png&amp;diff=4169"/>
		<updated>2023-01-06T04:30:26Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=File:PCRcd.png&amp;diff=4168</id>
		<title>File:PCRcd.png</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=File:PCRcd.png&amp;diff=4168"/>
		<updated>2023-01-06T04:30:18Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=File:PCRcc.png&amp;diff=4167</id>
		<title>File:PCRcc.png</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=File:PCRcc.png&amp;diff=4167"/>
		<updated>2023-01-06T04:30:09Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=File:PCRcb.png&amp;diff=4166</id>
		<title>File:PCRcb.png</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=File:PCRcb.png&amp;diff=4166"/>
		<updated>2023-01-06T04:30:00Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=File:PCRca.png&amp;diff=4165</id>
		<title>File:PCRca.png</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=File:PCRca.png&amp;diff=4165"/>
		<updated>2023-01-06T04:29:53Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=File:PCRc9.png&amp;diff=4164</id>
		<title>File:PCRc9.png</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=File:PCRc9.png&amp;diff=4164"/>
		<updated>2023-01-06T04:29:38Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=File:PCRc8.png&amp;diff=4163</id>
		<title>File:PCRc8.png</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=File:PCRc8.png&amp;diff=4163"/>
		<updated>2023-01-06T04:29:30Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=File:PCRc7.png&amp;diff=4162</id>
		<title>File:PCRc7.png</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=File:PCRc7.png&amp;diff=4162"/>
		<updated>2023-01-06T04:29:22Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=File:PCRc6.png&amp;diff=4161</id>
		<title>File:PCRc6.png</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=File:PCRc6.png&amp;diff=4161"/>
		<updated>2023-01-06T04:29:14Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=File:PCRc5.png&amp;diff=4160</id>
		<title>File:PCRc5.png</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=File:PCRc5.png&amp;diff=4160"/>
		<updated>2023-01-06T04:29:05Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=File:PCRc4.png&amp;diff=4159</id>
		<title>File:PCRc4.png</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=File:PCRc4.png&amp;diff=4159"/>
		<updated>2023-01-06T04:28:57Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=File:PCRc2.png&amp;diff=4158</id>
		<title>File:PCRc2.png</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=File:PCRc2.png&amp;diff=4158"/>
		<updated>2023-01-06T04:28:41Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=File:PCRc1.png&amp;diff=4157</id>
		<title>File:PCRc1.png</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=File:PCRc1.png&amp;diff=4157"/>
		<updated>2023-01-06T04:28:25Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=File:PCRc0.png&amp;diff=4156</id>
		<title>File:PCRc0.png</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=File:PCRc0.png&amp;diff=4156"/>
		<updated>2023-01-06T04:28:14Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=PCR_particles&amp;diff=4154</id>
		<title>PCR particles</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=PCR_particles&amp;diff=4154"/>
		<updated>2023-01-05T19:48:39Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: /* Particle emitters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{todo|Add a description}}&lt;br /&gt;
&lt;br /&gt;
=== Particle emitters ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Used by || Description || PCR filename || Image&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0000&amp;lt;/code&amp;gt; || S.S. Dolphin || Green Sparkles || &amp;lt;code&amp;gt;ore_rec.pcr&amp;lt;/code&amp;gt; || [[File:PCR0.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0001&amp;lt;/code&amp;gt; || S.S. Dolphin || Rainbow waypoint || &amp;lt;code&amp;gt;ore_nml.pcr&amp;lt;/code&amp;gt; || [[File:PCR1A.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0002&amp;lt;/code&amp;gt; || S.S. Dolphin || Rainbow rings || &amp;lt;code&amp;gt;ore_act.pcr&amp;lt;/code&amp;gt; || [[File:PCR2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0003&amp;lt;/code&amp;gt; || S.S. Dolphin || Waypoint white specks || &amp;lt;code&amp;gt;ore_kira.pcr&amp;lt;/code&amp;gt; || [[File:PCR3.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0004&amp;lt;/code&amp;gt; || Olimar || Hurt blue explosion || &amp;lt;code&amp;gt;nv_dmg_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0005&amp;lt;/code&amp;gt; || Olimar || Hurt blue sparks  || &amp;lt;code&amp;gt;nv_dmg_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR5.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0006&amp;lt;/code&amp;gt; || Olimar || Hurt blue electricity || &amp;lt;code&amp;gt;nv_dmg_c.pcr&amp;lt;/code&amp;gt; || [[File:PCR6.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0007&amp;lt;/code&amp;gt; || Olimar || - || &amp;lt;code&amp;gt;nv_hit_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR7.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0008&amp;lt;/code&amp;gt; || Olimar || - || &amp;lt;code&amp;gt;nv_hit_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR8.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0009&amp;lt;/code&amp;gt; || Olimar || - || &amp;lt;code&amp;gt;nav_fue3.pcr&amp;lt;/code&amp;gt; || [[File:PCR9.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;000a&amp;lt;/code&amp;gt; || Olimar || Whistle rainbow rings || &amp;lt;code&amp;gt;nav_fue2.pcr&amp;lt;/code&amp;gt; || [[File:PCRa.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;000b&amp;lt;/code&amp;gt; || Olimar || - || &amp;lt;code&amp;gt;nav_fue1.pcr&amp;lt;/code&amp;gt; || [[File:PCRb.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;000c&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;p_hamonc.pcr&amp;lt;/code&amp;gt; || [[File:PCRc.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;000d&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;p_hamonx.pcr&amp;lt;/code&amp;gt; || [[File:PCRd.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;000e&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;p_hamon.pcr&amp;lt;/code&amp;gt; || [[File:PCRe.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;000f&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;p_shibuki.pcr&amp;lt;/code&amp;gt; || [[File:PCRf.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0010&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;nav_asi3.pcr&amp;lt;/code&amp;gt; || [[File:PCR10,11,12,13.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0011&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;nav_asi2.pcr&amp;lt;/code&amp;gt; || [[File:PCR10,11,12,13.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0012&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;nav_asi1.pcr&amp;lt;/code&amp;gt; || [[File:PCR10,11,12,13.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0013&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;nav_asi0.pcr&amp;lt;/code&amp;gt; || [[File:PCR10,11,12,13.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0014&amp;lt;/code&amp;gt; || Olimar || Leader whistle || &amp;lt;code&amp;gt;g_curs00.pcr&amp;lt;/code&amp;gt; || [[File:PCR14.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0015&amp;lt;/code&amp;gt; || Olimar || Beacon light || &amp;lt;code&amp;gt;nav_lgt.pcr&amp;lt;/code&amp;gt; || [[File:PCR15.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0016&amp;lt;/code&amp;gt; || Olimar || Beacon glow || &amp;lt;code&amp;gt;nav_blur.pcr&amp;lt;/code&amp;gt; || [[File:PCR16.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0017&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;bi_core3.pcr&amp;lt;/code&amp;gt; || [[File:PCR7new.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0018&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;bi_core4.pcr&amp;lt;/code&amp;gt; || [[File:PCR18.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0019&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;bi_hiba2.pcr&amp;lt;/code&amp;gt; || [[File:PCR19.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;001a&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;bi_kona2.pcr&amp;lt;/code&amp;gt; || [[File:PCR1a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;001b&amp;lt;/code&amp;gt; || Pikmin || Flower Pikmin being deflowered || &amp;lt;code&amp;gt;chiru.pcr&amp;lt;/code&amp;gt; || [[File:PCR1b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;001c&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;chiru_s.pcr&amp;lt;/code&amp;gt; || [[File:PCR1c.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;001d&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;pkpo.pcr&amp;lt;/code&amp;gt; || [[File:PCR1d.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;001e&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;0017&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;bi_core1.pcr&amp;lt;/code&amp;gt; || [[File:PCR7new.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;001f&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;0018&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;bi_core2.pcr&amp;lt;/code&amp;gt; || [[File:PCR18.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0020&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;bi_gro1.pcr&amp;lt;/code&amp;gt; || [[File:PCR20.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0021&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;bi_kemu1.pcr&amp;lt;/code&amp;gt; || [[File:PCR21.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0022&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;0019&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;bi_hiba1.pcr&amp;lt;/code&amp;gt; || [[File:PCR19.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0023&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;001a&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;bi_kona1.pcr&amp;lt;/code&amp;gt; || [[File:PCR1a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0024&amp;lt;/code&amp;gt; || Pikmin || Water panic state || &amp;lt;code&amp;gt;pk_slime.pcr&amp;lt;/code&amp;gt; || [[File:PCR24.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0025&amp;lt;/code&amp;gt; || Pikmin || Water bubble extinguishing || &amp;lt;code&amp;gt;pk_recov.pcr&amp;lt;/code&amp;gt; || [[File:PCR25.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0026&amp;lt;/code&amp;gt; || Pikmin || Dead Pikmin soul || &amp;lt;code&amp;gt;pk_dead.pcr&amp;lt;/code&amp;gt; || [[File:PCR26.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0027&amp;lt;/code&amp;gt; || Pikmin || - || &amp;lt;code&amp;gt;pk_work2.pcr&amp;lt;/code&amp;gt; || [[File:PCR27.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0028&amp;lt;/code&amp;gt; || Pikmin || Yellow Pikmin idle glow || &amp;lt;code&amp;gt;pk_fr_y.pcr&amp;lt;/code&amp;gt; || [[File:PCR28.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0029&amp;lt;/code&amp;gt; || Pikmin || Red Pikmin idle glow || &amp;lt;code&amp;gt;pk_fr_r.pcr&amp;lt;/code&amp;gt; || [[File:PCR29.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;002a&amp;lt;/code&amp;gt; || Pikmin || Blue Pikmin idle glow || &amp;lt;code&amp;gt;pk_fr_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR2a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;002b&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;pkf.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;002c&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;pkf2.pcr&amp;lt;/code&amp;gt; || [[File:PCR2c.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;002d&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;growup00.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;002e&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;growup01.pcr&amp;lt;/code&amp;gt; || [[File:PCR2e.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;002f&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;pk_hit_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR2f.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0030&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;pk_hit_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR30.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0031&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;sd_kira.pcr&amp;lt;/code&amp;gt; || [[File:PCR31.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0032&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;sd_rakk1.pcr&amp;lt;/code&amp;gt; || [[File:PCR32.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0033&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;sd_rakk2.pcr&amp;lt;/code&amp;gt; || [[File:PCR33.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0034&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;000e&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;t_hamon.pcr&amp;lt;/code&amp;gt; || [[File:PCRe.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0035&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;000d&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;t_hamonx.pcr&amp;lt;/code&amp;gt; || [[File:PCRd.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0036&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;000c&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;t_hamonc.pcr&amp;lt;/code&amp;gt; || [[File:PCRc.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0037&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;003a&amp;lt;/code&amp;gt; but bigger || &amp;lt;code&amp;gt;tbm_l_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR3a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0038&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;003b&amp;lt;/code&amp;gt; but bigger || &amp;lt;code&amp;gt;tbm_l_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR3b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0039&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;003c&amp;lt;/code&amp;gt; but bigger || &amp;lt;code&amp;gt;tbm_l_c.pcr&amp;lt;/code&amp;gt; || [[File:PCR3c.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;003a&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;tbm_m_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR3aM.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;003b&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;tbm_m_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR3bM.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;003c&amp;lt;/code&amp;gt; || - || Goolix evaporating smoke? || &amp;lt;code&amp;gt;tbm_m_c.pcr&amp;lt;/code&amp;gt; || [[File:PCR3cM.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;003d&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;003a&amp;lt;/code&amp;gt; but smaller || &amp;lt;code&amp;gt;tbm_s_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR3aS.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;003e&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;003b&amp;lt;/code&amp;gt; but smaller || &amp;lt;code&amp;gt;tbm_s_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR3bS.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;003f&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;003c&amp;lt;/code&amp;gt; but smaller || &amp;lt;code&amp;gt;tbm_s_c.pcr&amp;lt;/code&amp;gt; || [[File:PCR3cS.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0040&amp;lt;/code&amp;gt; || Creatures || Big enemy soul || &amp;lt;code&amp;gt;soul_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR40.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0041&amp;lt;/code&amp;gt; || Creatures || Medium enemy soul || &amp;lt;code&amp;gt;soul_m.pcr&amp;lt;/code&amp;gt; || [[File:PCR41.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0042&amp;lt;/code&amp;gt; || Creatures || Small enemy soul || &amp;lt;code&amp;gt;soul_s.pcr&amp;lt;/code&amp;gt; || [[File:PCR42.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0043&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kemuri_m.pcr&amp;lt;/code&amp;gt; || [[File:PCR43.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0044&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kemuri_s.pcr&amp;lt;/code&amp;gt; || [[File:PCR44.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0045&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ptoe.pcr&amp;lt;/code&amp;gt; || [[File:PCR45.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0046&amp;lt;/code&amp;gt; || - || Green suck in || &amp;lt;code&amp;gt;gpel_a_1.pcr&amp;lt;/code&amp;gt; || [[File:PCR46.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0047&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;0047&amp;lt;/code&amp;gt; but offset up || &amp;lt;code&amp;gt;gpel_a_2.pcr&amp;lt;/code&amp;gt; || [[File:PCR46.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0048&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;gpel_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR48.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0049&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;gpel_c.pcr&amp;lt;/code&amp;gt; || [[File:PCR49.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;004a&amp;lt;/code&amp;gt; || Goolix || Evaporating goo || &amp;lt;code&amp;gt;sl_dead_i.pcr&amp;lt;/code&amp;gt; || [[File:PCR4a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;004b&amp;lt;/code&amp;gt; || Goolix || Evaporating goo || &amp;lt;code&amp;gt;sl_dead_k.pcr&amp;lt;/code&amp;gt; || [[File:PCR4b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;004c&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;miu_atk.pcr&amp;lt;/code&amp;gt; || [[File:PCR4c.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;004d&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;miua_a01.pcr&amp;lt;/code&amp;gt; || [[File:PCR4d.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;004e&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;miua_a02.pcr&amp;lt;/code&amp;gt; || [[File:PCR4e.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;004f&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kb_kui_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR4f.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0050&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kb_kui_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR50.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0051&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;shib_fr2.pcr&amp;lt;/code&amp;gt; || [[File:PCR51.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0052&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;shib_fr3.pcr&amp;lt;/code&amp;gt; || [[File:PCR52.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0053&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;frg_miz2.pcr&amp;lt;/code&amp;gt; || [[File:PCR53.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0054&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;frg_mizu.pcr&amp;lt;/code&amp;gt; || [[File:PCR54.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0055&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;shib_fr.pcr&amp;lt;/code&amp;gt; || [[File:PCR55.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0056&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;qpika.pcr&amp;lt;/code&amp;gt; || [[File:PCR56.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0057&amp;lt;/code&amp;gt; || - || Smoke moving to the side || &amp;lt;code&amp;gt;kgp_kl.pcr&amp;lt;/code&amp;gt; || [[File:PCR57.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0058&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;0057&amp;lt;/code&amp;gt; but mirrored || &amp;lt;code&amp;gt;kgp_kr.pcr&amp;lt;/code&amp;gt; || [[File:PCR58.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0059&amp;lt;/code&amp;gt; || Goolix || White brain hit shockwave || &amp;lt;code&amp;gt;kgp_ht.pcr&amp;lt;/code&amp;gt; || [[File:PCR59.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;005a&amp;lt;/code&amp;gt; || - || Large trailing smoke cloud || &amp;lt;code&amp;gt;runrock_tk.pcr&amp;lt;/code&amp;gt; || [[File:PCR5a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;005b&amp;lt;/code&amp;gt; || Pearly Clamclamp || Death bubbles || &amp;lt;code&amp;gt;shl_bom.pcr&amp;lt;/code&amp;gt; || [[File:PCR5b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;005c&amp;lt;/code&amp;gt; || Pearly Clamclamp || Colored sparkles || &amp;lt;code&amp;gt;shell.pcr&amp;lt;/code&amp;gt; || [[File:PCR5c.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;005d&amp;lt;/code&amp;gt; || - || Small persistent dust ring || &amp;lt;code&amp;gt;col_ashi.pcr&amp;lt;/code&amp;gt; || [[File:PCR5d.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;005e&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;005d&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;col_hiki.pcr&amp;lt;/code&amp;gt; || [[File:PCR5d.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;005f&amp;lt;/code&amp;gt; || - || Dust ring || &amp;lt;code&amp;gt;col_st_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR5f.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0060&amp;lt;/code&amp;gt; || - || Dirt clump ring || &amp;lt;code&amp;gt;col_st_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR60.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0061&amp;lt;/code&amp;gt; || - || Persistent dust ring || &amp;lt;code&amp;gt;col_hm_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR61.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0062&amp;lt;/code&amp;gt; || - || Dirt clumps spewing || &amp;lt;code&amp;gt;col_hm_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR62.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0063&amp;lt;/code&amp;gt; || Fiery Blowhog || Smoke stream || &amp;lt;code&amp;gt;tank_bc.pcr&amp;lt;/code&amp;gt; || [[File:PCR63.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0064&amp;lt;/code&amp;gt; || Fiery Blowhog || Fire stream || &amp;lt;code&amp;gt;tankfire.pcr&amp;lt;/code&amp;gt; || [[File:PCR64.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0065&amp;lt;/code&amp;gt; || Bulborb || Snoring bubbles || &amp;lt;code&amp;gt;chp_hana.pcr&amp;lt;/code&amp;gt; || [[File:PCR65.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0066&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kch_kem4.pcr&amp;lt;/code&amp;gt; || [[File:PCR66.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0067&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kch_kem3.pcr&amp;lt;/code&amp;gt; || [[File:PCR67.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0068&amp;lt;/code&amp;gt; || - || Orange star sparkles || &amp;lt;code&amp;gt;kch_kira.pcr&amp;lt;/code&amp;gt; || [[File:PCR68.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0069&amp;lt;/code&amp;gt; || - || Very large dust ring || &amp;lt;code&amp;gt;kch_flk.pcr&amp;lt;/code&amp;gt; || [[File:PCR69.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;006a&amp;lt;/code&amp;gt; || - || Giant dust ring || &amp;lt;code&amp;gt;kch_jump.pcr&amp;lt;/code&amp;gt; || [[File:PCR6a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;006b&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;kch_ed_a.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;006c&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;kch_ed_b.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;006d&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;kch_ed_c.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;006e&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;kch_ed_d.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;006f&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;kch_ed_e.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0070&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kch_st_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR70.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0071&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kch_st_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR71.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0072&amp;lt;/code&amp;gt; || - || Giga brown rings || &amp;lt;code&amp;gt;kch_st_c.pcr&amp;lt;/code&amp;gt; || [[File:PCR72.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0073&amp;lt;/code&amp;gt; || - || Giga brown dust || &amp;lt;code&amp;gt;kch_st_d.pcr&amp;lt;/code&amp;gt; || [[File:PCR73.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0074&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;kch_yo1a.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0075&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;kch_yo1b.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0076&amp;lt;/code&amp;gt; || - || Waterdrops flying outwards || &amp;lt;code&amp;gt;kch_yo2.pcr&amp;lt;/code&amp;gt; || [[File:PCR76.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0077&amp;lt;/code&amp;gt; || - || Water droplet || &amp;lt;code&amp;gt;kch_yopo.pcr&amp;lt;/code&amp;gt; || [[File:PCR77.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0078&amp;lt;/code&amp;gt; || - || Dust || &amp;lt;code&amp;gt;kch_kem2.pcr&amp;lt;/code&amp;gt; || [[File:PCR78.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0079&amp;lt;/code&amp;gt; || - || Dust ring || &amp;lt;code&amp;gt;kch_kem1.pcr&amp;lt;/code&amp;gt; || [[File:PCR79.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;007a&amp;lt;/code&amp;gt; || Emperor Bulblax || Eaten bombrock explosion smoke || &amp;lt;code&amp;gt;tk_kmhk1.pcr&amp;lt;/code&amp;gt; || [[File:PCR7a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;007b&amp;lt;/code&amp;gt; || Emperor Bulblax || Eaten bombrock explosion sparks || &amp;lt;code&amp;gt;tk_kmhk2.pcr&amp;lt;/code&amp;gt; || [[File:PCR7b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;007c&amp;lt;/code&amp;gt; || Emperor Bulblax || - || &amp;lt;code&amp;gt;tk_kmhks.pcr&amp;lt;/code&amp;gt; || [[File:PCR7c.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;007d&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kch_haki.pcr&amp;lt;/code&amp;gt; || [[File:PCR7d.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;007e&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;tk_hbg_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR7e.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;007f&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;tk_hbg_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR7f.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0080&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;tk_hbg_c.pcr&amp;lt;/code&amp;gt; || [[File:PCR80.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0081&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;tk_hbg_d.pcr&amp;lt;/code&amp;gt; || [[File:PCR81.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0082&amp;lt;/code&amp;gt; || Snagret || - || &amp;lt;code&amp;gt;hgs_dbm01.pcr&amp;lt;/code&amp;gt; || [[File:PCR82.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0083&amp;lt;/code&amp;gt; || Snagret || Feather explosion || &amp;lt;code&amp;gt;hgs_dbm03.pcr&amp;lt;/code&amp;gt; || [[File:PCR83.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0084&amp;lt;/code&amp;gt; || Snagret || - || &amp;lt;code&amp;gt;hgs_dbm04.pcr&amp;lt;/code&amp;gt; || [[File:PCR84.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0085&amp;lt;/code&amp;gt; || Snagret || - || &amp;lt;code&amp;gt;hgs_rbm01.pcr&amp;lt;/code&amp;gt; || [[File:PCR85.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0086&amp;lt;/code&amp;gt; || Snagret || - || &amp;lt;code&amp;gt;hgs_rbm02.pcr&amp;lt;/code&amp;gt; || [[File:PCR86.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0087&amp;lt;/code&amp;gt; || Snagret || - || &amp;lt;code&amp;gt;hgs_rbm03.pcr&amp;lt;/code&amp;gt; || [[File:PCR87.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0088&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ovh_kwa.pcr&amp;lt;/code&amp;gt; || [[File:PCR88.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0089&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ovh_hd.pcr&amp;lt;/code&amp;gt; || [[File:PCR89.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;008a&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ovh_hd2.pcr&amp;lt;/code&amp;gt; || [[File:PCR8a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;008b&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ovh_yuge.pcr&amp;lt;/code&amp;gt; || [[File:PCR8b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;008c&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ovh_kken.pcr&amp;lt;/code&amp;gt; || [[File:PCR8c.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;008d&amp;lt;/code&amp;gt; || Armored Cannon Beetle || Blue glowing eye || &amp;lt;code&amp;gt;kbt_eye.pcr&amp;lt;/code&amp;gt; || [[File:PCR8d.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;008e&amp;lt;/code&amp;gt; || Armored Cannon Beetle || Colorful inwards suck || &amp;lt;code&amp;gt;kbsui3.pcr&amp;lt;/code&amp;gt; || [[File:PCR8e.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;008f&amp;lt;/code&amp;gt; || Armored Cannon Beetle || Unknown || &amp;lt;code&amp;gt;kbsui4.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0090&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;at_rock1ok.pcr&amp;lt;/code&amp;gt; || [[File:PCR90.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0091&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;at_rock2ok.pcr&amp;lt;/code&amp;gt; || [[File:PCR91.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0092&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;at_rock3ok.pcr&amp;lt;/code&amp;gt; || [[File:PCR92.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0093&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;runrock_kb.pcr&amp;lt;/code&amp;gt; || [[File:PCR93.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0094&amp;lt;/code&amp;gt; || Puffstool || Yellow death spores || &amp;lt;code&amp;gt;k_dd01.pcr&amp;lt;/code&amp;gt; || [[File:PCR94.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0095&amp;lt;/code&amp;gt; || Puffstool || Pink death smoke || &amp;lt;code&amp;gt;k_dd02.pcr&amp;lt;/code&amp;gt; || [[File:PCR95.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0096&amp;lt;/code&amp;gt; || Puffstool || Yellow spores moving down || &amp;lt;code&amp;gt;n_k_cg.pcr&amp;lt;/code&amp;gt; || [[File:PCR96.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0097&amp;lt;/code&amp;gt; || Puffstool || Yellow spores moving up || &amp;lt;code&amp;gt;n_bafu_c.pcr&amp;lt;/code&amp;gt; || [[File:PCR97.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0098&amp;lt;/code&amp;gt; || Puffstool || Pink smoke moving down || &amp;lt;code&amp;gt;k_bafuc1.pcr&amp;lt;/code&amp;gt; || [[File:PCR98.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0099&amp;lt;/code&amp;gt; || Puffstool || Purple smoke ring || &amp;lt;code&amp;gt;k_bafuc2.pcr&amp;lt;/code&amp;gt; || [[File:PCR99.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;009a&amp;lt;/code&amp;gt; || Puffstool || Yellow attack spores moving down || &amp;lt;code&amp;gt;k_bafuh1.pcr&amp;lt;/code&amp;gt; || [[File:PCR9a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;009b&amp;lt;/code&amp;gt; || Puffstool || Orange attack spores dispersing || &amp;lt;code&amp;gt;k_bafuh2.pcr&amp;lt;/code&amp;gt; || [[File:PCR9b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;009c&amp;lt;/code&amp;gt; || Puffstool || Yellow glowing eye || &amp;lt;code&amp;gt;knk_eye.pcr&amp;lt;/code&amp;gt; || [[File:PCR9c.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;009f&amp;lt;/code&amp;gt; || Smokey Progg || Pink glowing eye || &amp;lt;code&amp;gt;dr_eye.pcr&amp;lt;/code&amp;gt; || [[File:PCR9d.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;009e&amp;lt;/code&amp;gt; || Onion || Light blue firework trail || &amp;lt;code&amp;gt;fw_uchi.pcr&amp;lt;/code&amp;gt; || [[File:PCR9e.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;009f&amp;lt;/code&amp;gt; || Onion || Unknown || &amp;lt;code&amp;gt;fw_main.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a0&amp;lt;/code&amp;gt; || Onion || Unknown || &amp;lt;code&amp;gt;fw_kisek.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a1&amp;lt;/code&amp;gt; || Onion || Unknown || &amp;lt;code&amp;gt;fw_small.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a2&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_deadh.pcr&amp;lt;/code&amp;gt; || [[File:PCRa2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a3&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_hoe_a.pcr&amp;lt;/code&amp;gt; || [[File:PCRa3.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a4&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_hoe_b.pcr&amp;lt;/code&amp;gt; || [[File:PCRa4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a5&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_hoe_c.pcr&amp;lt;/code&amp;gt; || [[File:PCRa5.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a6&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_dead.pcr&amp;lt;/code&amp;gt; || [[File:PCRa6.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a7&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dregg_c.pcr&amp;lt;/code&amp;gt; || [[File:PCRa7.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a8&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dregg_d.pcr&amp;lt;/code&amp;gt; || [[File:PCRa8.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a9&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dregg_a.pcr&amp;lt;/code&amp;gt; || [[File:PCRa9.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00aa&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dregg_b.pcr&amp;lt;/code&amp;gt; || [[File:PCRaa.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ab&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_bdy_a.pcr&amp;lt;/code&amp;gt; || [[File:PCRab.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ac&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_bdy_b.pcr&amp;lt;/code&amp;gt; || [[File:PCRac.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ad&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_bdy_c.pcr&amp;lt;/code&amp;gt; || [[File:PCRad.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ae&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_bdy_d.pcr&amp;lt;/code&amp;gt; || [[File:PCRae.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00af&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_bdy_e.pcr&amp;lt;/code&amp;gt; || [[File:PCRaf.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b0&amp;lt;/code&amp;gt; || Puffy Blowhog || - || &amp;lt;code&amp;gt;mar_brs1.pcr&amp;lt;/code&amp;gt; || [[File:PCRb0.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b1&amp;lt;/code&amp;gt; || Puffy Blowhog || - || &amp;lt;code&amp;gt;mar_brs2.pcr&amp;lt;/code&amp;gt; || [[File:PCRb1.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b2&amp;lt;/code&amp;gt; || Puffy Blowhog || - || &amp;lt;code&amp;gt;mar_brs3.pcr&amp;lt;/code&amp;gt; || [[File:PCRb2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b3&amp;lt;/code&amp;gt; || Puffy Blowhog || - || &amp;lt;code&amp;gt;mad.pcr&amp;lt;/code&amp;gt; || [[File:PCRb3.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b4&amp;lt;/code&amp;gt; || Puffy Blowhog || - || &amp;lt;code&amp;gt;mad2.pcr&amp;lt;/code&amp;gt; || [[File:PCRb4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b5&amp;lt;/code&amp;gt; || Beady Long Legs || - || &amp;lt;code&amp;gt;dg_aah1.pcr&amp;lt;/code&amp;gt; || [[File:PCRb5.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b6&amp;lt;/code&amp;gt; || Beady Long Legs || - || &amp;lt;code&amp;gt;dg_aak1.pcr&amp;lt;/code&amp;gt; || [[File:PCRb6.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b7&amp;lt;/code&amp;gt; || Beady Long Legs || - || &amp;lt;code&amp;gt;dg_hah1.pcr&amp;lt;/code&amp;gt; || [[File:PCRb7.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b8&amp;lt;/code&amp;gt; || Beady Long Legs || - || &amp;lt;code&amp;gt;dg_kem1.pcr&amp;lt;/code&amp;gt; || [[File:PCRb8.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b9&amp;lt;/code&amp;gt; || Beady Long Legs || - || &amp;lt;code&amp;gt;dg_hah2.pcr&amp;lt;/code&amp;gt; || [[File:PCRb9.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ba&amp;lt;/code&amp;gt; || Beady Long Legs || - || &amp;lt;code&amp;gt;dg_kem2.pcr&amp;lt;/code&amp;gt; || [[File:PCRba.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00bb&amp;lt;/code&amp;gt; || Beady Long Legs || - || &amp;lt;code&amp;gt;dg_hah2t.pcr&amp;lt;/code&amp;gt; || [[File:PCRbb.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00bc&amp;lt;/code&amp;gt; || Beady Long Legs || - || &amp;lt;code&amp;gt;dg_kem2t.pcr&amp;lt;/code&amp;gt; || [[File:PCRbc.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00bd&amp;lt;/code&amp;gt; || Beady Long Legs || - || &amp;lt;code&amp;gt;dg_hib1.pcr&amp;lt;/code&amp;gt; || [[File:PCRbd.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00be&amp;lt;/code&amp;gt; || Beady Long Legs || - || &amp;lt;code&amp;gt;dg_hib2.pcr&amp;lt;/code&amp;gt; || [[File:PCRbe.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00bf&amp;lt;/code&amp;gt; || Beady Long Legs || - || &amp;lt;code&amp;gt;dg_kem3.pcr&amp;lt;/code&amp;gt; || [[File:PCRbf.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c0&amp;lt;/code&amp;gt; || Beady Long Legs || - || &amp;lt;code&amp;gt;dg_gel1.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c1&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kk_choro.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c2&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kk_yuge.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c3&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kk_fk_a.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c4&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kk_fk_b.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c5&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kk_fk_c.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c6&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;nobibou1.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c7&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;nobibou2.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c8&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;weed.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c9&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;weed_r.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ca&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;weed_s.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00cb&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ony_a_yr.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00cc&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ony_a_rr.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00cd&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ony_a_br.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ce&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ony_ac_y.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00cf&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ony_ac_r.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d0&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d1&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d2&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d3&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d4&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d5&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d6&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d7&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d8&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d9&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00da&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00db&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00dc&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00dd&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00de&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00df&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e0&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e1&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e2&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e3&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e4&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e5&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e6&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e7&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e8&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e9&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ea&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00eb&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ec&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ed&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ee&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ef&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f0&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f1&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f2&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f3&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f4&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f5&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f6&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f7&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f8&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f9&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00fa&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00fb&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00fc&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00fd&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00fe&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ff&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0100&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0101&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0102&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0103&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0104&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0105&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0106&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0107&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0108&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0109&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;010a&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;010b&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;010c&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;010d&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;010e&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;010f&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0110&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0111&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0112&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0113&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0114&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0115&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0116&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0117&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0118&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0119&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;011a&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;011b&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;011c&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;011d&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;011e&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;011f&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0120&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ony_st2.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0121&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;rct_bm1o.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0122&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;rct_bm2o.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0123&amp;lt;/code&amp;gt; || - || Big glowing orange orb || &amp;lt;code&amp;gt;asn01.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0124&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;asn02.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0125&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kafun_b.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0126&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kafun_bs.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0127&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kafun_ng.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0128&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;f_light.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0129&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;land_s.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;012a&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;rkt_c.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;012b&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1ca.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;012c&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1cb.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;012d&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1fa.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;012e&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1fb.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;012f&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1ca2.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0130&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj1cb2.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0131&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1fa2.pcr&amp;lt;/code&amp;gt; || [[File:PCR131.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0132&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj1fb2.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0133&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1ca3.pcr&amp;lt;/code&amp;gt; || [[File:PCR133.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0134&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj1cb3.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0135&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1fa3.pcr&amp;lt;/code&amp;gt; || [[File:PCR135.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0136&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj1fb3.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0137&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1ca4.pcr&amp;lt;/code&amp;gt; || [[File:PCR137.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0138&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj1cb4.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0139&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1fa4.pcr&amp;lt;/code&amp;gt; || [[File:PCR139.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;013a&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj1fb4.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;013b&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj2ca.pcr&amp;lt;/code&amp;gt; || [[File:PCR13b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;013c&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj2cb.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;013d&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj2fa.pcr&amp;lt;/code&amp;gt; || [[File:PCR13d.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;013e&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj2fb.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;013f&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj3ca.pcr&amp;lt;/code&amp;gt; || [[File:PCR13f.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0140&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj3cb.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0141&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj3fa.pcr&amp;lt;/code&amp;gt; || [[File:PCR141.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0142&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj3fb.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0143&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj3fb2.pcr&amp;lt;/code&amp;gt; || [[File:PCR143.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0144&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;pt_kira1.pcr&amp;lt;/code&amp;gt; || [[File:PCR144.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0145&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;rct_bm1.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0146&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;rct_bm2.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0147&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;rct_sui.pcr&amp;lt;/code&amp;gt; || [[File:PCR147.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0148&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;rct_nke1.pcr&amp;lt;/code&amp;gt; || [[File:PCR148.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0149&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;rct_nke2.pcr&amp;lt;/code&amp;gt; || [[File:PCR149.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;014a&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;rct_fkm1.pcr&amp;lt;/code&amp;gt; || [[File:PCR14a.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Particle texture list ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! File name || Image&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;awa1 || [[File:awa1.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;awaawa || [[File:awaawa.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;biri1_s || [[File:biri1_s.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;biriri || [[File:biriri.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;bomcross || [[File:bomcross.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;deadpiki || [[File:deadpiki.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;dg_doro2 || [[File:dg_doro2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;dg_hahe2 || [[File:dg_hahe2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;fuchibal || [[File:fuchibal.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;g_cursor || [[File:g_cursor.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;glow2_i || [[File:glow2_i.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;growup00 || [[File:growup00.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;growup01 || [[File:growup01.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;hamon || [[File:hamon.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;hanabira || [[File:hanabira.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;hane4 || [[File:hane4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;hasikemu || [[File:hasikemu.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;hibana2 || [[File:hibana2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;hithit || [[File:hithit.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;hitstar || [[File:hitstar.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;hokori4 || [[File:hokori4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;ice_smok || [[File:ice_smok.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;iwa_1_32 || [[File:iwa_1_32.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;kaen_2 || [[File:kaen_2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;kaen_ok || [[File:kaen_ok.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;mizukemu || [[File:mizukemu.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;mizutama || [[File:mizutama.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;ov_cloud || [[File:ov_cloud.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;p_cloud05 || [[File:p_cloud05.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;p_dust1 || [[File:p_dust1.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;p_hsbs || [[File:p_hsbs.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;p_hsbs_n || [[File:p_hsbs_n.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;p_hsbs3 || [[File:p_hsbs3.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;pkf || [[File:pkf.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;ps_ball || [[File:ps_ball.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;ps_glow || [[File:ps_glow.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;qpika || [[File:qpika.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;rct_hahe || [[File:rct_hahe.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;ring_i4 || [[File:ring_i4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;ringhalo || [[File:ringhalo.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;ringwave || [[File:ringwave.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;rock_a || [[File:rock_a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;soulf3 || [[File:soulf3.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;soulf4 || [[File:soulf4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;star4_i || [[File:Growup00.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;star4_sp || [[File:star4_sp.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;star5_03 || [[File:star5_03.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;star8_i || [[File:star8_i.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;star8_ia || [[File:star8_ia.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;starx1b || [[File:starx1b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;starx1f || [[File:starx1f.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;waku || [[File:waku.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;waku_hi || [[File:waku_hi.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;waku02 || [[File:waku02.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;waku03 || [[File:waku03.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;weed || [[File:weed.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;woodchip || [[File:woodchip.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;yodapota || [[File:yodapota.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;yodare || [[File:yodare.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pikmin]]&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=PCR_particles&amp;diff=4153</id>
		<title>PCR particles</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=PCR_particles&amp;diff=4153"/>
		<updated>2023-01-05T19:42:28Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: /* Particle emitters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{todo|Add a description}}&lt;br /&gt;
&lt;br /&gt;
=== Particle emitters ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Used by || Description || PCR filename || Image&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0000&amp;lt;/code&amp;gt; || S.S. Dolphin || Green Sparkles || &amp;lt;code&amp;gt;ore_rec.pcr&amp;lt;/code&amp;gt; || [[File:PCR0.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0001&amp;lt;/code&amp;gt; || S.S. Dolphin || Rainbow waypoint || &amp;lt;code&amp;gt;ore_nml.pcr&amp;lt;/code&amp;gt; || [[File:PCR1A.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0002&amp;lt;/code&amp;gt; || S.S. Dolphin || Rainbow rings || &amp;lt;code&amp;gt;ore_act.pcr&amp;lt;/code&amp;gt; || [[File:PCR2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0003&amp;lt;/code&amp;gt; || S.S. Dolphin || Waypoint white specks || &amp;lt;code&amp;gt;ore_kira.pcr&amp;lt;/code&amp;gt; || [[File:PCR3.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0004&amp;lt;/code&amp;gt; || Olimar || Hurt blue explosion || &amp;lt;code&amp;gt;nv_dmg_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0005&amp;lt;/code&amp;gt; || Olimar || Hurt blue sparks  || &amp;lt;code&amp;gt;nv_dmg_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR5.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0006&amp;lt;/code&amp;gt; || Olimar || Hurt blue electricity || &amp;lt;code&amp;gt;nv_dmg_c.pcr&amp;lt;/code&amp;gt; || [[File:PCR6.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0007&amp;lt;/code&amp;gt; || Olimar || - || &amp;lt;code&amp;gt;nv_hit_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR7.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0008&amp;lt;/code&amp;gt; || Olimar || - || &amp;lt;code&amp;gt;nv_hit_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR8.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0009&amp;lt;/code&amp;gt; || Olimar || - || &amp;lt;code&amp;gt;nav_fue3.pcr&amp;lt;/code&amp;gt; || [[File:PCR9.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;000a&amp;lt;/code&amp;gt; || Olimar || Whistle rainbow rings || &amp;lt;code&amp;gt;nav_fue2.pcr&amp;lt;/code&amp;gt; || [[File:PCRa.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;000b&amp;lt;/code&amp;gt; || Olimar || - || &amp;lt;code&amp;gt;nav_fue1.pcr&amp;lt;/code&amp;gt; || [[File:PCRb.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;000c&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;p_hamonc.pcr&amp;lt;/code&amp;gt; || [[File:PCRc.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;000d&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;p_hamonx.pcr&amp;lt;/code&amp;gt; || [[File:PCRd.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;000e&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;p_hamon.pcr&amp;lt;/code&amp;gt; || [[File:PCRe.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;000f&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;p_shibuki.pcr&amp;lt;/code&amp;gt; || [[File:PCRf.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0010&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;nav_asi3.pcr&amp;lt;/code&amp;gt; || [[File:PCR10,11,12,13.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0011&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;nav_asi2.pcr&amp;lt;/code&amp;gt; || [[File:PCR10,11,12,13.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0012&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;nav_asi1.pcr&amp;lt;/code&amp;gt; || [[File:PCR10,11,12,13.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0013&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;nav_asi0.pcr&amp;lt;/code&amp;gt; || [[File:PCR10,11,12,13.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0014&amp;lt;/code&amp;gt; || Olimar || Leader whistle || &amp;lt;code&amp;gt;g_curs00.pcr&amp;lt;/code&amp;gt; || [[File:PCR14.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0015&amp;lt;/code&amp;gt; || Olimar || Beacon light || &amp;lt;code&amp;gt;nav_lgt.pcr&amp;lt;/code&amp;gt; || [[File:PCR15.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0016&amp;lt;/code&amp;gt; || Olimar || Beacon glow || &amp;lt;code&amp;gt;nav_blur.pcr&amp;lt;/code&amp;gt; || [[File:PCR16.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0017&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;bi_core3.pcr&amp;lt;/code&amp;gt; || [[File:PCR7new.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0018&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;bi_core4.pcr&amp;lt;/code&amp;gt; || [[File:PCR18.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0019&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;bi_hiba2.pcr&amp;lt;/code&amp;gt; || [[File:PCR19.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;001a&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;bi_kona2.pcr&amp;lt;/code&amp;gt; || [[File:PCR1a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;001b&amp;lt;/code&amp;gt; || Pikmin || Flower Pikmin being deflowered || &amp;lt;code&amp;gt;chiru.pcr&amp;lt;/code&amp;gt; || [[File:PCR1b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;001c&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;chiru_s.pcr&amp;lt;/code&amp;gt; || [[File:PCR1c.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;001d&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;pkpo.pcr&amp;lt;/code&amp;gt; || [[File:PCR1d.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;001e&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;0017&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;bi_core1.pcr&amp;lt;/code&amp;gt; || [[File:PCR7new.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;001f&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;0018&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;bi_core2.pcr&amp;lt;/code&amp;gt; || [[File:PCR18.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0020&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;bi_gro1.pcr&amp;lt;/code&amp;gt; || [[File:PCR20.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0021&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;bi_kemu1.pcr&amp;lt;/code&amp;gt; || [[File:PCR21.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0022&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;0019&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;bi_hiba1.pcr&amp;lt;/code&amp;gt; || [[File:PCR19.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0023&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;001a&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;bi_kona1.pcr&amp;lt;/code&amp;gt; || [[File:PCR1a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0024&amp;lt;/code&amp;gt; || Pikmin || Water panic state || &amp;lt;code&amp;gt;pk_slime.pcr&amp;lt;/code&amp;gt; || [[File:PCR24.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0025&amp;lt;/code&amp;gt; || Pikmin || Water bubble extinguishing || &amp;lt;code&amp;gt;pk_recov.pcr&amp;lt;/code&amp;gt; || [[File:PCR25.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0026&amp;lt;/code&amp;gt; || Pikmin || Dead Pikmin soul || &amp;lt;code&amp;gt;pk_dead.pcr&amp;lt;/code&amp;gt; || [[File:PCR26.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0027&amp;lt;/code&amp;gt; || Pikmin || - || &amp;lt;code&amp;gt;pk_work2.pcr&amp;lt;/code&amp;gt; || [[File:PCR27.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0028&amp;lt;/code&amp;gt; || Pikmin || Yellow Pikmin idle glow || &amp;lt;code&amp;gt;pk_fr_y.pcr&amp;lt;/code&amp;gt; || [[File:PCR28.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0029&amp;lt;/code&amp;gt; || Pikmin || Red Pikmin idle glow || &amp;lt;code&amp;gt;pk_fr_r.pcr&amp;lt;/code&amp;gt; || [[File:PCR29.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;002a&amp;lt;/code&amp;gt; || Pikmin || Blue Pikmin idle glow || &amp;lt;code&amp;gt;pk_fr_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR2a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;002b&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;pkf.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;002c&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;pkf2.pcr&amp;lt;/code&amp;gt; || [[File:PCR2c.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;002d&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;growup00.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;002e&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;growup01.pcr&amp;lt;/code&amp;gt; || [[File:PCR2e.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;002f&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;pk_hit_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR2f.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0030&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;pk_hit_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR30.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0031&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;sd_kira.pcr&amp;lt;/code&amp;gt; || [[File:PCR31.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0032&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;sd_rakk1.pcr&amp;lt;/code&amp;gt; || [[File:PCR32.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0033&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;sd_rakk2.pcr&amp;lt;/code&amp;gt; || [[File:PCR33.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0034&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;000e&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;t_hamon.pcr&amp;lt;/code&amp;gt; || [[File:PCRe.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0035&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;000d&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;t_hamonx.pcr&amp;lt;/code&amp;gt; || [[File:PCRd.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0036&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;000c&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;t_hamonc.pcr&amp;lt;/code&amp;gt; || [[File:PCRc.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0037&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;003a&amp;lt;/code&amp;gt; but bigger || &amp;lt;code&amp;gt;tbm_l_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR3a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0038&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;003b&amp;lt;/code&amp;gt; but bigger || &amp;lt;code&amp;gt;tbm_l_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR3b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0039&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;003c&amp;lt;/code&amp;gt; but bigger || &amp;lt;code&amp;gt;tbm_l_c.pcr&amp;lt;/code&amp;gt; || [[File:PCR3c.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;003a&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;tbm_m_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR3aM.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;003b&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;tbm_m_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR3bM.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;003c&amp;lt;/code&amp;gt; || - || Goolix evaporating smoke? || &amp;lt;code&amp;gt;tbm_m_c.pcr&amp;lt;/code&amp;gt; || [[File:PCR3cM.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;003d&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;003a&amp;lt;/code&amp;gt; but smaller || &amp;lt;code&amp;gt;tbm_s_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR3aS.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;003e&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;003b&amp;lt;/code&amp;gt; but smaller || &amp;lt;code&amp;gt;tbm_s_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR3bS.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;003f&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;003c&amp;lt;/code&amp;gt; but smaller || &amp;lt;code&amp;gt;tbm_s_c.pcr&amp;lt;/code&amp;gt; || [[File:PCR3cS.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0040&amp;lt;/code&amp;gt; || Creatures || Big enemy soul || &amp;lt;code&amp;gt;soul_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR40.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0041&amp;lt;/code&amp;gt; || Creatures || Medium enemy soul || &amp;lt;code&amp;gt;soul_m.pcr&amp;lt;/code&amp;gt; || [[File:PCR41.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0042&amp;lt;/code&amp;gt; || Creatures || Small enemy soul || &amp;lt;code&amp;gt;soul_s.pcr&amp;lt;/code&amp;gt; || [[File:PCR42.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0043&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kemuri_m.pcr&amp;lt;/code&amp;gt; || [[File:PCR43.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0044&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kemuri_s.pcr&amp;lt;/code&amp;gt; || [[File:PCR44.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0045&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ptoe.pcr&amp;lt;/code&amp;gt; || [[File:PCR45.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0046&amp;lt;/code&amp;gt; || - || Green suck in || &amp;lt;code&amp;gt;gpel_a_1.pcr&amp;lt;/code&amp;gt; || [[File:PCR46.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0047&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;0047&amp;lt;/code&amp;gt; but offset up || &amp;lt;code&amp;gt;gpel_a_2.pcr&amp;lt;/code&amp;gt; || [[File:PCR46.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0048&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;gpel_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR48.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0049&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;gpel_c.pcr&amp;lt;/code&amp;gt; || [[File:PCR49.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;004a&amp;lt;/code&amp;gt; || Goolix || Evaporating goo || &amp;lt;code&amp;gt;sl_dead_i.pcr&amp;lt;/code&amp;gt; || [[File:PCR4a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;004b&amp;lt;/code&amp;gt; || Goolix || Evaporating goo || &amp;lt;code&amp;gt;sl_dead_k.pcr&amp;lt;/code&amp;gt; || [[File:PCR4b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;004c&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;miu_atk.pcr&amp;lt;/code&amp;gt; || [[File:PCR4c.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;004d&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;miua_a01.pcr&amp;lt;/code&amp;gt; || [[File:PCR4d.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;004e&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;miua_a02.pcr&amp;lt;/code&amp;gt; || [[File:PCR4e.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;004f&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kb_kui_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR4f.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0050&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kb_kui_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR50.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0051&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;shib_fr2.pcr&amp;lt;/code&amp;gt; || [[File:PCR51.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0052&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;shib_fr3.pcr&amp;lt;/code&amp;gt; || [[File:PCR52.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0053&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;frg_miz2.pcr&amp;lt;/code&amp;gt; || [[File:PCR53.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0054&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;frg_mizu.pcr&amp;lt;/code&amp;gt; || [[File:PCR54.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0055&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;shib_fr.pcr&amp;lt;/code&amp;gt; || [[File:PCR55.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0056&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;qpika.pcr&amp;lt;/code&amp;gt; || [[File:PCR56.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0057&amp;lt;/code&amp;gt; || - || Smoke moving to the side || &amp;lt;code&amp;gt;kgp_kl.pcr&amp;lt;/code&amp;gt; || [[File:PCR57.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0058&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;0057&amp;lt;/code&amp;gt; but mirrored || &amp;lt;code&amp;gt;kgp_kr.pcr&amp;lt;/code&amp;gt; || [[File:PCR58.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0059&amp;lt;/code&amp;gt; || Goolix || White brain hit shockwave || &amp;lt;code&amp;gt;kgp_ht.pcr&amp;lt;/code&amp;gt; || [[File:PCR59.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;005a&amp;lt;/code&amp;gt; || - || Large trailing smoke cloud || &amp;lt;code&amp;gt;runrock_tk.pcr&amp;lt;/code&amp;gt; || [[File:PCR5a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;005b&amp;lt;/code&amp;gt; || Pearly Clamclamp || Death bubbles || &amp;lt;code&amp;gt;shl_bom.pcr&amp;lt;/code&amp;gt; || [[File:PCR5b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;005c&amp;lt;/code&amp;gt; || Pearly Clamclamp || Colored sparkles || &amp;lt;code&amp;gt;shell.pcr&amp;lt;/code&amp;gt; || [[File:PCR5c.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;005d&amp;lt;/code&amp;gt; || - || Small persistent dust ring || &amp;lt;code&amp;gt;col_ashi.pcr&amp;lt;/code&amp;gt; || [[File:PCR5d.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;005e&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;005d&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;col_hiki.pcr&amp;lt;/code&amp;gt; || [[File:PCR5d.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;005f&amp;lt;/code&amp;gt; || - || Dust ring || &amp;lt;code&amp;gt;col_st_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR5f.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0060&amp;lt;/code&amp;gt; || - || Dirt clump ring || &amp;lt;code&amp;gt;col_st_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR60.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0061&amp;lt;/code&amp;gt; || - || Persistent dust ring || &amp;lt;code&amp;gt;col_hm_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR61.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0062&amp;lt;/code&amp;gt; || - || Dirt clumps spewing || &amp;lt;code&amp;gt;col_hm_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR62.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0063&amp;lt;/code&amp;gt; || Fiery Blowhog || Smoke stream || &amp;lt;code&amp;gt;tank_bc.pcr&amp;lt;/code&amp;gt; || [[File:PCR63.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0064&amp;lt;/code&amp;gt; || Fiery Blowhog || Fire stream || &amp;lt;code&amp;gt;tankfire.pcr&amp;lt;/code&amp;gt; || [[File:PCR64.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0065&amp;lt;/code&amp;gt; || Bulborb || Snoring bubbles || &amp;lt;code&amp;gt;chp_hana.pcr&amp;lt;/code&amp;gt; || [[File:PCR65.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0066&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kch_kem4.pcr&amp;lt;/code&amp;gt; || [[File:PCR66.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0067&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kch_kem3.pcr&amp;lt;/code&amp;gt; || [[File:PCR67.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0068&amp;lt;/code&amp;gt; || - || Orange star sparkles || &amp;lt;code&amp;gt;kch_kira.pcr&amp;lt;/code&amp;gt; || [[File:PCR68.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0069&amp;lt;/code&amp;gt; || - || Very large dust ring || &amp;lt;code&amp;gt;kch_flk.pcr&amp;lt;/code&amp;gt; || [[File:PCR69.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;006a&amp;lt;/code&amp;gt; || - || Giant dust ring || &amp;lt;code&amp;gt;kch_jump.pcr&amp;lt;/code&amp;gt; || [[File:PCR6a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;006b&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;kch_ed_a.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;006c&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;kch_ed_b.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;006d&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;kch_ed_c.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;006e&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;kch_ed_d.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;006f&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;kch_ed_e.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0070&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kch_st_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR70.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0071&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kch_st_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR71.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0072&amp;lt;/code&amp;gt; || - || Giga brown rings || &amp;lt;code&amp;gt;kch_st_c.pcr&amp;lt;/code&amp;gt; || [[File:PCR72.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0073&amp;lt;/code&amp;gt; || - || Giga brown dust || &amp;lt;code&amp;gt;kch_st_d.pcr&amp;lt;/code&amp;gt; || [[File:PCR73.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0074&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;kch_yo1a.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0075&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;kch_yo1b.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0076&amp;lt;/code&amp;gt; || - || Waterdrops flying outwards || &amp;lt;code&amp;gt;kch_yo2.pcr&amp;lt;/code&amp;gt; || [[File:PCR76.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0077&amp;lt;/code&amp;gt; || - || Water droplet || &amp;lt;code&amp;gt;kch_yopo.pcr&amp;lt;/code&amp;gt; || [[File:PCR77.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0078&amp;lt;/code&amp;gt; || - || Dust || &amp;lt;code&amp;gt;kch_kem2.pcr&amp;lt;/code&amp;gt; || [[File:PCR78.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0079&amp;lt;/code&amp;gt; || - || Dust ring || &amp;lt;code&amp;gt;kch_kem1.pcr&amp;lt;/code&amp;gt; || [[File:PCR79.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;007a&amp;lt;/code&amp;gt; || Emperor Bulblax || Eaten bombrock explosion smoke || &amp;lt;code&amp;gt;tk_kmhk1.pcr&amp;lt;/code&amp;gt; || [[File:PCR7a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;007b&amp;lt;/code&amp;gt; || Emperor Bulblax || Eaten bombrock explosion sparks || &amp;lt;code&amp;gt;tk_kmhk2.pcr&amp;lt;/code&amp;gt; || [[File:PCR7b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;007c&amp;lt;/code&amp;gt; || Emperor Bulblax || - || &amp;lt;code&amp;gt;tk_kmhks.pcr&amp;lt;/code&amp;gt; || [[File:PCR7c.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;007d&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kch_haki.pcr&amp;lt;/code&amp;gt; || [[File:PCR7d.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;007e&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;tk_hbg_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR7e.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;007f&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;tk_hbg_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR7f.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0080&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;tk_hbg_c.pcr&amp;lt;/code&amp;gt; || [[File:PCR80.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0081&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;tk_hbg_d.pcr&amp;lt;/code&amp;gt; || [[File:PCR81.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0082&amp;lt;/code&amp;gt; || Snagret || - || &amp;lt;code&amp;gt;hgs_dbm01.pcr&amp;lt;/code&amp;gt; || [[File:PCR82.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0083&amp;lt;/code&amp;gt; || Snagret || Feather explosion || &amp;lt;code&amp;gt;hgs_dbm03.pcr&amp;lt;/code&amp;gt; || [[File:PCR83.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0084&amp;lt;/code&amp;gt; || Snagret || - || &amp;lt;code&amp;gt;hgs_dbm04.pcr&amp;lt;/code&amp;gt; || [[File:PCR84.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0085&amp;lt;/code&amp;gt; || Snagret || - || &amp;lt;code&amp;gt;hgs_rbm01.pcr&amp;lt;/code&amp;gt; || [[File:PCR85.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0086&amp;lt;/code&amp;gt; || Snagret || - || &amp;lt;code&amp;gt;hgs_rbm02.pcr&amp;lt;/code&amp;gt; || [[File:PCR86.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0087&amp;lt;/code&amp;gt; || Snagret || - || &amp;lt;code&amp;gt;hgs_rbm03.pcr&amp;lt;/code&amp;gt; || [[File:PCR87.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0088&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ovh_kwa.pcr&amp;lt;/code&amp;gt; || [[File:PCR88.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0089&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ovh_hd.pcr&amp;lt;/code&amp;gt; || [[File:PCR89.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;008a&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ovh_hd2.pcr&amp;lt;/code&amp;gt; || [[File:PCR8a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;008b&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ovh_yuge.pcr&amp;lt;/code&amp;gt; || [[File:PCR8b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;008c&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ovh_kken.pcr&amp;lt;/code&amp;gt; || [[File:PCR8c.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;008d&amp;lt;/code&amp;gt; || Armored Cannon Beetle || Blue glowing eye || &amp;lt;code&amp;gt;kbt_eye.pcr&amp;lt;/code&amp;gt; || [[File:PCR8d.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;008e&amp;lt;/code&amp;gt; || Armored Cannon Beetle || Colorful inwards suck || &amp;lt;code&amp;gt;kbsui3.pcr&amp;lt;/code&amp;gt; || [[File:PCR8e.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;008f&amp;lt;/code&amp;gt; || Armored Cannon Beetle || Unknown || &amp;lt;code&amp;gt;kbsui4.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0090&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;at_rock1ok.pcr&amp;lt;/code&amp;gt; || [[File:PCR90.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0091&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;at_rock2ok.pcr&amp;lt;/code&amp;gt; || [[File:PCR91.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0092&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;at_rock3ok.pcr&amp;lt;/code&amp;gt; || [[File:PCR92.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0093&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;runrock_kb.pcr&amp;lt;/code&amp;gt; || [[File:PCR93.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0094&amp;lt;/code&amp;gt; || Puffstool || Yellow death spores || &amp;lt;code&amp;gt;k_dd01.pcr&amp;lt;/code&amp;gt; || [[File:PCR94.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0095&amp;lt;/code&amp;gt; || Puffstool || Pink death smoke || &amp;lt;code&amp;gt;k_dd02.pcr&amp;lt;/code&amp;gt; || [[File:PCR95.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0096&amp;lt;/code&amp;gt; || Puffstool || Yellow spores moving down || &amp;lt;code&amp;gt;n_k_cg.pcr&amp;lt;/code&amp;gt; || [[File:PCR96.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0097&amp;lt;/code&amp;gt; || Puffstool || Yellow spores moving up || &amp;lt;code&amp;gt;n_bafu_c.pcr&amp;lt;/code&amp;gt; || [[File:PCR97.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0098&amp;lt;/code&amp;gt; || Puffstool || Pink smoke moving down || &amp;lt;code&amp;gt;k_bafuc1.pcr&amp;lt;/code&amp;gt; || [[File:PCR98.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0099&amp;lt;/code&amp;gt; || Puffstool || Purple smoke ring || &amp;lt;code&amp;gt;k_bafuc2.pcr&amp;lt;/code&amp;gt; || [[File:PCR99.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;009a&amp;lt;/code&amp;gt; || Puffstool || Yellow attack spores moving down || &amp;lt;code&amp;gt;k_bafuh1.pcr&amp;lt;/code&amp;gt; || [[File:PCR9a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;009b&amp;lt;/code&amp;gt; || Puffstool || Orange attack spores dispersing || &amp;lt;code&amp;gt;k_bafuh2.pcr&amp;lt;/code&amp;gt; || [[File:PCR9b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;009c&amp;lt;/code&amp;gt; || Puffstool || Yellow glowing eye || &amp;lt;code&amp;gt;knk_eye.pcr&amp;lt;/code&amp;gt; || [[File:PCR9c.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;009f&amp;lt;/code&amp;gt; || Smokey Progg || Pink glowing eye || &amp;lt;code&amp;gt;dr_eye.pcr&amp;lt;/code&amp;gt; || [[File:PCR9d.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;009e&amp;lt;/code&amp;gt; || Onion || Light blue firework trail || &amp;lt;code&amp;gt;fw_uchi.pcr&amp;lt;/code&amp;gt; || [[File:PCR9e.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;009f&amp;lt;/code&amp;gt; || Onion || Unknown || &amp;lt;code&amp;gt;fw_main.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a0&amp;lt;/code&amp;gt; || Onion || Unknown || &amp;lt;code&amp;gt;fw_kisek.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a1&amp;lt;/code&amp;gt; || Onion || Unknown || &amp;lt;code&amp;gt;fw_small.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a2&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_deadh.pcr&amp;lt;/code&amp;gt; || [[File:PCRa2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a3&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_hoe_a.pcr&amp;lt;/code&amp;gt; || [[File:PCRa3.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a4&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_hoe_b.pcr&amp;lt;/code&amp;gt; || [[File:PCRa4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a5&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_hoe_c.pcr&amp;lt;/code&amp;gt; || [[File:PCRa5.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a6&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_dead.pcr&amp;lt;/code&amp;gt; || [[File:PCRa6.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a7&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dregg_c.pcr&amp;lt;/code&amp;gt; || [[File:PCRa7.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a8&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dregg_d.pcr&amp;lt;/code&amp;gt; || [[File:PCRa8.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a9&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dregg_a.pcr&amp;lt;/code&amp;gt; || [[File:PCRa9.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00aa&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dregg_b.pcr&amp;lt;/code&amp;gt; || [[File:PCRaa.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ab&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_bdy_a.pcr&amp;lt;/code&amp;gt; || [[File:PCRab.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ac&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_bdy_b.pcr&amp;lt;/code&amp;gt; || [[File:PCRac.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ad&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_bdy_c.pcr&amp;lt;/code&amp;gt; || [[File:PCRad.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ae&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_bdy_d.pcr&amp;lt;/code&amp;gt; || [[File:PCRae.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00af&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_bdy_e.pcr&amp;lt;/code&amp;gt; || [[File:PCRaf.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b0&amp;lt;/code&amp;gt; || Puffy Blowhog || - || &amp;lt;code&amp;gt;mar_brs1.pcr&amp;lt;/code&amp;gt; || [[File:PCRb0.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b1&amp;lt;/code&amp;gt; || Puffy Blowhog || - || &amp;lt;code&amp;gt;mar_brs2.pcr&amp;lt;/code&amp;gt; || [[File:PCRb1.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b2&amp;lt;/code&amp;gt; || Puffy Blowhog || - || &amp;lt;code&amp;gt;mar_brs3.pcr&amp;lt;/code&amp;gt; || [[File:PCRb2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b3&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;mad.pcr&amp;lt;/code&amp;gt; || [[File:PCRb3.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b4&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;mad2.pcr&amp;lt;/code&amp;gt; || [[File:PCRb4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b5&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;dg_aah1.pcr&amp;lt;/code&amp;gt; || [[File:PCRb5.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b6&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;dg_aak1.pcr&amp;lt;/code&amp;gt; || [[File:PCRb6.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b7&amp;lt;/code&amp;gt; || Beady Long Legs || - || &amp;lt;code&amp;gt;dg_hah1.pcr&amp;lt;/code&amp;gt; || [[File:PCRb7.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b8&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;dg_kem1.pcr&amp;lt;/code&amp;gt; || [[File:PCRb8.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b9&amp;lt;/code&amp;gt; || Beady Long Legs || - || &amp;lt;code&amp;gt;dg_hah2.pcr&amp;lt;/code&amp;gt; || [[File:PCRb9.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ba&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;dg_kem2.pcr&amp;lt;/code&amp;gt; || [[File:PCRba.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00bb&amp;lt;/code&amp;gt; || Beady Long Legs || - || &amp;lt;code&amp;gt;dg_hah2t.pcr&amp;lt;/code&amp;gt; || [[File:PCRbb.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00bc&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;dg_kem2t.pcr&amp;lt;/code&amp;gt; || [[File:PCRbc.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00bd&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;dg_hib1.pcr&amp;lt;/code&amp;gt; || [[File:PCRbd.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00be&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;dg_hib2.pcr&amp;lt;/code&amp;gt; || [[File:PCRbe.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00bf&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;dg_kem3.pcr&amp;lt;/code&amp;gt; || [[File:PCRbf.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c0&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;dg_gel1.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c1&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kk_choro.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c2&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kk_yuge.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c3&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kk_fk_a.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c4&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kk_fk_b.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c5&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kk_fk_c.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c6&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;nobibou1.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c7&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;nobibou2.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c8&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;weed.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c9&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;weed_r.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ca&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;weed_s.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00cb&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ony_a_yr.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00cc&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ony_a_rr.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00cd&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ony_a_br.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ce&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ony_ac_y.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00cf&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ony_ac_r.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d0&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d1&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d2&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d3&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d4&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d5&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d6&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d7&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d8&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d9&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00da&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00db&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00dc&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00dd&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00de&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00df&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e0&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e1&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e2&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e3&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e4&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e5&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e6&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e7&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e8&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e9&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ea&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00eb&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ec&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ed&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ee&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ef&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f0&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f1&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f2&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f3&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f4&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f5&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f6&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f7&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f8&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f9&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00fa&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00fb&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00fc&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00fd&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00fe&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ff&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0100&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0101&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0102&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0103&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0104&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0105&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0106&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0107&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0108&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0109&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;010a&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;010b&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;010c&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;010d&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;010e&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;010f&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0110&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0111&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0112&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0113&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0114&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0115&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0116&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0117&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0118&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0119&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;011a&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;011b&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;011c&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;011d&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;011e&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;011f&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0120&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ony_st2.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0121&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;rct_bm1o.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0122&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;rct_bm2o.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0123&amp;lt;/code&amp;gt; || - || Big glowing orange orb || &amp;lt;code&amp;gt;asn01.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0124&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;asn02.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0125&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kafun_b.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0126&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kafun_bs.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0127&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kafun_ng.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0128&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;f_light.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0129&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;land_s.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;012a&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;rkt_c.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;012b&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1ca.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;012c&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1cb.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;012d&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1fa.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;012e&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1fb.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;012f&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1ca2.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0130&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj1cb2.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0131&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1fa2.pcr&amp;lt;/code&amp;gt; || [[File:PCR131.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0132&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj1fb2.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0133&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1ca3.pcr&amp;lt;/code&amp;gt; || [[File:PCR133.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0134&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj1cb3.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0135&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1fa3.pcr&amp;lt;/code&amp;gt; || [[File:PCR135.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0136&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj1fb3.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0137&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1ca4.pcr&amp;lt;/code&amp;gt; || [[File:PCR137.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0138&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj1cb4.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0139&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1fa4.pcr&amp;lt;/code&amp;gt; || [[File:PCR139.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;013a&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj1fb4.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;013b&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj2ca.pcr&amp;lt;/code&amp;gt; || [[File:PCR13b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;013c&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj2cb.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;013d&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj2fa.pcr&amp;lt;/code&amp;gt; || [[File:PCR13d.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;013e&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj2fb.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;013f&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj3ca.pcr&amp;lt;/code&amp;gt; || [[File:PCR13f.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0140&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj3cb.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0141&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj3fa.pcr&amp;lt;/code&amp;gt; || [[File:PCR141.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0142&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj3fb.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0143&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj3fb2.pcr&amp;lt;/code&amp;gt; || [[File:PCR143.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0144&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;pt_kira1.pcr&amp;lt;/code&amp;gt; || [[File:PCR144.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0145&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;rct_bm1.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0146&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;rct_bm2.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0147&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;rct_sui.pcr&amp;lt;/code&amp;gt; || [[File:PCR147.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0148&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;rct_nke1.pcr&amp;lt;/code&amp;gt; || [[File:PCR148.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0149&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;rct_nke2.pcr&amp;lt;/code&amp;gt; || [[File:PCR149.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;014a&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;rct_fkm1.pcr&amp;lt;/code&amp;gt; || [[File:PCR14a.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Particle texture list ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! File name || Image&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;awa1 || [[File:awa1.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;awaawa || [[File:awaawa.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;biri1_s || [[File:biri1_s.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;biriri || [[File:biriri.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;bomcross || [[File:bomcross.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;deadpiki || [[File:deadpiki.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;dg_doro2 || [[File:dg_doro2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;dg_hahe2 || [[File:dg_hahe2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;fuchibal || [[File:fuchibal.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;g_cursor || [[File:g_cursor.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;glow2_i || [[File:glow2_i.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;growup00 || [[File:growup00.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;growup01 || [[File:growup01.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;hamon || [[File:hamon.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;hanabira || [[File:hanabira.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;hane4 || [[File:hane4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;hasikemu || [[File:hasikemu.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;hibana2 || [[File:hibana2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;hithit || [[File:hithit.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;hitstar || [[File:hitstar.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;hokori4 || [[File:hokori4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;ice_smok || [[File:ice_smok.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;iwa_1_32 || [[File:iwa_1_32.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;kaen_2 || [[File:kaen_2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;kaen_ok || [[File:kaen_ok.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;mizukemu || [[File:mizukemu.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;mizutama || [[File:mizutama.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;ov_cloud || [[File:ov_cloud.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;p_cloud05 || [[File:p_cloud05.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;p_dust1 || [[File:p_dust1.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;p_hsbs || [[File:p_hsbs.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;p_hsbs_n || [[File:p_hsbs_n.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;p_hsbs3 || [[File:p_hsbs3.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;pkf || [[File:pkf.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;ps_ball || [[File:ps_ball.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;ps_glow || [[File:ps_glow.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;qpika || [[File:qpika.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;rct_hahe || [[File:rct_hahe.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;ring_i4 || [[File:ring_i4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;ringhalo || [[File:ringhalo.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;ringwave || [[File:ringwave.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;rock_a || [[File:rock_a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;soulf3 || [[File:soulf3.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;soulf4 || [[File:soulf4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;star4_i || [[File:Growup00.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;star4_sp || [[File:star4_sp.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;star5_03 || [[File:star5_03.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;star8_i || [[File:star8_i.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;star8_ia || [[File:star8_ia.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;starx1b || [[File:starx1b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;starx1f || [[File:starx1f.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;waku || [[File:waku.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;waku_hi || [[File:waku_hi.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;waku02 || [[File:waku02.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;waku03 || [[File:waku03.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;weed || [[File:weed.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;woodchip || [[File:woodchip.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;yodapota || [[File:yodapota.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;yodare || [[File:yodare.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pikmin]]&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=File:PCRb9.png&amp;diff=4152</id>
		<title>File:PCRb9.png</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=File:PCRb9.png&amp;diff=4152"/>
		<updated>2023-01-05T19:41:33Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=File:PCRba.png&amp;diff=4151</id>
		<title>File:PCRba.png</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=File:PCRba.png&amp;diff=4151"/>
		<updated>2023-01-05T19:41:23Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=PCR_particles&amp;diff=4150</id>
		<title>PCR particles</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=PCR_particles&amp;diff=4150"/>
		<updated>2023-01-05T19:40:21Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: /* Particle emitters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{todo|Add a description}}&lt;br /&gt;
&lt;br /&gt;
=== Particle emitters ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Used by || Description || PCR filename || Image&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0000&amp;lt;/code&amp;gt; || S.S. Dolphin || Green Sparkles || &amp;lt;code&amp;gt;ore_rec.pcr&amp;lt;/code&amp;gt; || [[File:PCR0.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0001&amp;lt;/code&amp;gt; || S.S. Dolphin || Rainbow waypoint || &amp;lt;code&amp;gt;ore_nml.pcr&amp;lt;/code&amp;gt; || [[File:PCR1A.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0002&amp;lt;/code&amp;gt; || S.S. Dolphin || Rainbow rings || &amp;lt;code&amp;gt;ore_act.pcr&amp;lt;/code&amp;gt; || [[File:PCR2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0003&amp;lt;/code&amp;gt; || S.S. Dolphin || Waypoint white specks || &amp;lt;code&amp;gt;ore_kira.pcr&amp;lt;/code&amp;gt; || [[File:PCR3.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0004&amp;lt;/code&amp;gt; || Olimar || Hurt blue explosion || &amp;lt;code&amp;gt;nv_dmg_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0005&amp;lt;/code&amp;gt; || Olimar || Hurt blue sparks  || &amp;lt;code&amp;gt;nv_dmg_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR5.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0006&amp;lt;/code&amp;gt; || Olimar || Hurt blue electricity || &amp;lt;code&amp;gt;nv_dmg_c.pcr&amp;lt;/code&amp;gt; || [[File:PCR6.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0007&amp;lt;/code&amp;gt; || Olimar || - || &amp;lt;code&amp;gt;nv_hit_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR7.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0008&amp;lt;/code&amp;gt; || Olimar || - || &amp;lt;code&amp;gt;nv_hit_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR8.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0009&amp;lt;/code&amp;gt; || Olimar || - || &amp;lt;code&amp;gt;nav_fue3.pcr&amp;lt;/code&amp;gt; || [[File:PCR9.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;000a&amp;lt;/code&amp;gt; || Olimar || Whistle rainbow rings || &amp;lt;code&amp;gt;nav_fue2.pcr&amp;lt;/code&amp;gt; || [[File:PCRa.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;000b&amp;lt;/code&amp;gt; || Olimar || - || &amp;lt;code&amp;gt;nav_fue1.pcr&amp;lt;/code&amp;gt; || [[File:PCRb.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;000c&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;p_hamonc.pcr&amp;lt;/code&amp;gt; || [[File:PCRc.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;000d&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;p_hamonx.pcr&amp;lt;/code&amp;gt; || [[File:PCRd.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;000e&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;p_hamon.pcr&amp;lt;/code&amp;gt; || [[File:PCRe.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;000f&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;p_shibuki.pcr&amp;lt;/code&amp;gt; || [[File:PCRf.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0010&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;nav_asi3.pcr&amp;lt;/code&amp;gt; || [[File:PCR10,11,12,13.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0011&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;nav_asi2.pcr&amp;lt;/code&amp;gt; || [[File:PCR10,11,12,13.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0012&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;nav_asi1.pcr&amp;lt;/code&amp;gt; || [[File:PCR10,11,12,13.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0013&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;nav_asi0.pcr&amp;lt;/code&amp;gt; || [[File:PCR10,11,12,13.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0014&amp;lt;/code&amp;gt; || Olimar || Leader whistle || &amp;lt;code&amp;gt;g_curs00.pcr&amp;lt;/code&amp;gt; || [[File:PCR14.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0015&amp;lt;/code&amp;gt; || Olimar || Beacon light || &amp;lt;code&amp;gt;nav_lgt.pcr&amp;lt;/code&amp;gt; || [[File:PCR15.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0016&amp;lt;/code&amp;gt; || Olimar || Beacon glow || &amp;lt;code&amp;gt;nav_blur.pcr&amp;lt;/code&amp;gt; || [[File:PCR16.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0017&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;bi_core3.pcr&amp;lt;/code&amp;gt; || [[File:PCR7new.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0018&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;bi_core4.pcr&amp;lt;/code&amp;gt; || [[File:PCR18.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0019&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;bi_hiba2.pcr&amp;lt;/code&amp;gt; || [[File:PCR19.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;001a&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;bi_kona2.pcr&amp;lt;/code&amp;gt; || [[File:PCR1a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;001b&amp;lt;/code&amp;gt; || Pikmin || Flower Pikmin being deflowered || &amp;lt;code&amp;gt;chiru.pcr&amp;lt;/code&amp;gt; || [[File:PCR1b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;001c&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;chiru_s.pcr&amp;lt;/code&amp;gt; || [[File:PCR1c.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;001d&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;pkpo.pcr&amp;lt;/code&amp;gt; || [[File:PCR1d.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;001e&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;0017&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;bi_core1.pcr&amp;lt;/code&amp;gt; || [[File:PCR7new.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;001f&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;0018&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;bi_core2.pcr&amp;lt;/code&amp;gt; || [[File:PCR18.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0020&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;bi_gro1.pcr&amp;lt;/code&amp;gt; || [[File:PCR20.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0021&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;bi_kemu1.pcr&amp;lt;/code&amp;gt; || [[File:PCR21.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0022&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;0019&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;bi_hiba1.pcr&amp;lt;/code&amp;gt; || [[File:PCR19.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0023&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;001a&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;bi_kona1.pcr&amp;lt;/code&amp;gt; || [[File:PCR1a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0024&amp;lt;/code&amp;gt; || Pikmin || Water panic state || &amp;lt;code&amp;gt;pk_slime.pcr&amp;lt;/code&amp;gt; || [[File:PCR24.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0025&amp;lt;/code&amp;gt; || Pikmin || Water bubble extinguishing || &amp;lt;code&amp;gt;pk_recov.pcr&amp;lt;/code&amp;gt; || [[File:PCR25.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0026&amp;lt;/code&amp;gt; || Pikmin || Dead Pikmin soul || &amp;lt;code&amp;gt;pk_dead.pcr&amp;lt;/code&amp;gt; || [[File:PCR26.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0027&amp;lt;/code&amp;gt; || Pikmin || - || &amp;lt;code&amp;gt;pk_work2.pcr&amp;lt;/code&amp;gt; || [[File:PCR27.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0028&amp;lt;/code&amp;gt; || Pikmin || Yellow Pikmin idle glow || &amp;lt;code&amp;gt;pk_fr_y.pcr&amp;lt;/code&amp;gt; || [[File:PCR28.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0029&amp;lt;/code&amp;gt; || Pikmin || Red Pikmin idle glow || &amp;lt;code&amp;gt;pk_fr_r.pcr&amp;lt;/code&amp;gt; || [[File:PCR29.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;002a&amp;lt;/code&amp;gt; || Pikmin || Blue Pikmin idle glow || &amp;lt;code&amp;gt;pk_fr_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR2a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;002b&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;pkf.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;002c&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;pkf2.pcr&amp;lt;/code&amp;gt; || [[File:PCR2c.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;002d&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;growup00.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;002e&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;growup01.pcr&amp;lt;/code&amp;gt; || [[File:PCR2e.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;002f&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;pk_hit_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR2f.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0030&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;pk_hit_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR30.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0031&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;sd_kira.pcr&amp;lt;/code&amp;gt; || [[File:PCR31.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0032&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;sd_rakk1.pcr&amp;lt;/code&amp;gt; || [[File:PCR32.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0033&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;sd_rakk2.pcr&amp;lt;/code&amp;gt; || [[File:PCR33.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0034&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;000e&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;t_hamon.pcr&amp;lt;/code&amp;gt; || [[File:PCRe.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0035&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;000d&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;t_hamonx.pcr&amp;lt;/code&amp;gt; || [[File:PCRd.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0036&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;000c&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;t_hamonc.pcr&amp;lt;/code&amp;gt; || [[File:PCRc.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0037&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;003a&amp;lt;/code&amp;gt; but bigger || &amp;lt;code&amp;gt;tbm_l_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR3a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0038&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;003b&amp;lt;/code&amp;gt; but bigger || &amp;lt;code&amp;gt;tbm_l_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR3b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0039&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;003c&amp;lt;/code&amp;gt; but bigger || &amp;lt;code&amp;gt;tbm_l_c.pcr&amp;lt;/code&amp;gt; || [[File:PCR3c.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;003a&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;tbm_m_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR3aM.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;003b&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;tbm_m_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR3bM.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;003c&amp;lt;/code&amp;gt; || - || Goolix evaporating smoke? || &amp;lt;code&amp;gt;tbm_m_c.pcr&amp;lt;/code&amp;gt; || [[File:PCR3cM.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;003d&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;003a&amp;lt;/code&amp;gt; but smaller || &amp;lt;code&amp;gt;tbm_s_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR3aS.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;003e&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;003b&amp;lt;/code&amp;gt; but smaller || &amp;lt;code&amp;gt;tbm_s_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR3bS.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;003f&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;003c&amp;lt;/code&amp;gt; but smaller || &amp;lt;code&amp;gt;tbm_s_c.pcr&amp;lt;/code&amp;gt; || [[File:PCR3cS.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0040&amp;lt;/code&amp;gt; || Creatures || Big enemy soul || &amp;lt;code&amp;gt;soul_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR40.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0041&amp;lt;/code&amp;gt; || Creatures || Medium enemy soul || &amp;lt;code&amp;gt;soul_m.pcr&amp;lt;/code&amp;gt; || [[File:PCR41.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0042&amp;lt;/code&amp;gt; || Creatures || Small enemy soul || &amp;lt;code&amp;gt;soul_s.pcr&amp;lt;/code&amp;gt; || [[File:PCR42.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0043&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kemuri_m.pcr&amp;lt;/code&amp;gt; || [[File:PCR43.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0044&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kemuri_s.pcr&amp;lt;/code&amp;gt; || [[File:PCR44.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0045&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ptoe.pcr&amp;lt;/code&amp;gt; || [[File:PCR45.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0046&amp;lt;/code&amp;gt; || - || Green suck in || &amp;lt;code&amp;gt;gpel_a_1.pcr&amp;lt;/code&amp;gt; || [[File:PCR46.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0047&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;0047&amp;lt;/code&amp;gt; but offset up || &amp;lt;code&amp;gt;gpel_a_2.pcr&amp;lt;/code&amp;gt; || [[File:PCR46.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0048&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;gpel_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR48.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0049&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;gpel_c.pcr&amp;lt;/code&amp;gt; || [[File:PCR49.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;004a&amp;lt;/code&amp;gt; || Goolix || Evaporating goo || &amp;lt;code&amp;gt;sl_dead_i.pcr&amp;lt;/code&amp;gt; || [[File:PCR4a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;004b&amp;lt;/code&amp;gt; || Goolix || Evaporating goo || &amp;lt;code&amp;gt;sl_dead_k.pcr&amp;lt;/code&amp;gt; || [[File:PCR4b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;004c&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;miu_atk.pcr&amp;lt;/code&amp;gt; || [[File:PCR4c.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;004d&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;miua_a01.pcr&amp;lt;/code&amp;gt; || [[File:PCR4d.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;004e&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;miua_a02.pcr&amp;lt;/code&amp;gt; || [[File:PCR4e.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;004f&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kb_kui_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR4f.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0050&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kb_kui_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR50.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0051&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;shib_fr2.pcr&amp;lt;/code&amp;gt; || [[File:PCR51.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0052&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;shib_fr3.pcr&amp;lt;/code&amp;gt; || [[File:PCR52.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0053&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;frg_miz2.pcr&amp;lt;/code&amp;gt; || [[File:PCR53.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0054&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;frg_mizu.pcr&amp;lt;/code&amp;gt; || [[File:PCR54.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0055&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;shib_fr.pcr&amp;lt;/code&amp;gt; || [[File:PCR55.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0056&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;qpika.pcr&amp;lt;/code&amp;gt; || [[File:PCR56.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0057&amp;lt;/code&amp;gt; || - || Smoke moving to the side || &amp;lt;code&amp;gt;kgp_kl.pcr&amp;lt;/code&amp;gt; || [[File:PCR57.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0058&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;0057&amp;lt;/code&amp;gt; but mirrored || &amp;lt;code&amp;gt;kgp_kr.pcr&amp;lt;/code&amp;gt; || [[File:PCR58.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0059&amp;lt;/code&amp;gt; || Goolix || White brain hit shockwave || &amp;lt;code&amp;gt;kgp_ht.pcr&amp;lt;/code&amp;gt; || [[File:PCR59.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;005a&amp;lt;/code&amp;gt; || - || Large trailing smoke cloud || &amp;lt;code&amp;gt;runrock_tk.pcr&amp;lt;/code&amp;gt; || [[File:PCR5a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;005b&amp;lt;/code&amp;gt; || Pearly Clamclamp || Death bubbles || &amp;lt;code&amp;gt;shl_bom.pcr&amp;lt;/code&amp;gt; || [[File:PCR5b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;005c&amp;lt;/code&amp;gt; || Pearly Clamclamp || Colored sparkles || &amp;lt;code&amp;gt;shell.pcr&amp;lt;/code&amp;gt; || [[File:PCR5c.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;005d&amp;lt;/code&amp;gt; || - || Small persistent dust ring || &amp;lt;code&amp;gt;col_ashi.pcr&amp;lt;/code&amp;gt; || [[File:PCR5d.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;005e&amp;lt;/code&amp;gt; || - || Same as &amp;lt;code&amp;gt;005d&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;col_hiki.pcr&amp;lt;/code&amp;gt; || [[File:PCR5d.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;005f&amp;lt;/code&amp;gt; || - || Dust ring || &amp;lt;code&amp;gt;col_st_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR5f.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0060&amp;lt;/code&amp;gt; || - || Dirt clump ring || &amp;lt;code&amp;gt;col_st_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR60.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0061&amp;lt;/code&amp;gt; || - || Persistent dust ring || &amp;lt;code&amp;gt;col_hm_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR61.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0062&amp;lt;/code&amp;gt; || - || Dirt clumps spewing || &amp;lt;code&amp;gt;col_hm_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR62.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0063&amp;lt;/code&amp;gt; || Fiery Blowhog || Smoke stream || &amp;lt;code&amp;gt;tank_bc.pcr&amp;lt;/code&amp;gt; || [[File:PCR63.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0064&amp;lt;/code&amp;gt; || Fiery Blowhog || Fire stream || &amp;lt;code&amp;gt;tankfire.pcr&amp;lt;/code&amp;gt; || [[File:PCR64.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0065&amp;lt;/code&amp;gt; || Bulborb || Snoring bubbles || &amp;lt;code&amp;gt;chp_hana.pcr&amp;lt;/code&amp;gt; || [[File:PCR65.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0066&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kch_kem4.pcr&amp;lt;/code&amp;gt; || [[File:PCR66.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0067&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kch_kem3.pcr&amp;lt;/code&amp;gt; || [[File:PCR67.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0068&amp;lt;/code&amp;gt; || - || Orange star sparkles || &amp;lt;code&amp;gt;kch_kira.pcr&amp;lt;/code&amp;gt; || [[File:PCR68.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0069&amp;lt;/code&amp;gt; || - || Very large dust ring || &amp;lt;code&amp;gt;kch_flk.pcr&amp;lt;/code&amp;gt; || [[File:PCR69.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;006a&amp;lt;/code&amp;gt; || - || Giant dust ring || &amp;lt;code&amp;gt;kch_jump.pcr&amp;lt;/code&amp;gt; || [[File:PCR6a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;006b&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;kch_ed_a.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;006c&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;kch_ed_b.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;006d&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;kch_ed_c.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;006e&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;kch_ed_d.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;006f&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;kch_ed_e.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0070&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kch_st_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR70.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0071&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kch_st_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR71.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0072&amp;lt;/code&amp;gt; || - || Giga brown rings || &amp;lt;code&amp;gt;kch_st_c.pcr&amp;lt;/code&amp;gt; || [[File:PCR72.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0073&amp;lt;/code&amp;gt; || - || Giga brown dust || &amp;lt;code&amp;gt;kch_st_d.pcr&amp;lt;/code&amp;gt; || [[File:PCR73.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0074&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;kch_yo1a.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0075&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;kch_yo1b.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0076&amp;lt;/code&amp;gt; || - || Waterdrops flying outwards || &amp;lt;code&amp;gt;kch_yo2.pcr&amp;lt;/code&amp;gt; || [[File:PCR76.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0077&amp;lt;/code&amp;gt; || - || Water droplet || &amp;lt;code&amp;gt;kch_yopo.pcr&amp;lt;/code&amp;gt; || [[File:PCR77.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0078&amp;lt;/code&amp;gt; || - || Dust || &amp;lt;code&amp;gt;kch_kem2.pcr&amp;lt;/code&amp;gt; || [[File:PCR78.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0079&amp;lt;/code&amp;gt; || - || Dust ring || &amp;lt;code&amp;gt;kch_kem1.pcr&amp;lt;/code&amp;gt; || [[File:PCR79.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;007a&amp;lt;/code&amp;gt; || Emperor Bulblax || Eaten bombrock explosion smoke || &amp;lt;code&amp;gt;tk_kmhk1.pcr&amp;lt;/code&amp;gt; || [[File:PCR7a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;007b&amp;lt;/code&amp;gt; || Emperor Bulblax || Eaten bombrock explosion sparks || &amp;lt;code&amp;gt;tk_kmhk2.pcr&amp;lt;/code&amp;gt; || [[File:PCR7b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;007c&amp;lt;/code&amp;gt; || Emperor Bulblax || - || &amp;lt;code&amp;gt;tk_kmhks.pcr&amp;lt;/code&amp;gt; || [[File:PCR7c.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;007d&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kch_haki.pcr&amp;lt;/code&amp;gt; || [[File:PCR7d.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;007e&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;tk_hbg_a.pcr&amp;lt;/code&amp;gt; || [[File:PCR7e.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;007f&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;tk_hbg_b.pcr&amp;lt;/code&amp;gt; || [[File:PCR7f.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0080&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;tk_hbg_c.pcr&amp;lt;/code&amp;gt; || [[File:PCR80.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0081&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;tk_hbg_d.pcr&amp;lt;/code&amp;gt; || [[File:PCR81.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0082&amp;lt;/code&amp;gt; || Snagret || - || &amp;lt;code&amp;gt;hgs_dbm01.pcr&amp;lt;/code&amp;gt; || [[File:PCR82.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0083&amp;lt;/code&amp;gt; || Snagret || Feather explosion || &amp;lt;code&amp;gt;hgs_dbm03.pcr&amp;lt;/code&amp;gt; || [[File:PCR83.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0084&amp;lt;/code&amp;gt; || Snagret || - || &amp;lt;code&amp;gt;hgs_dbm04.pcr&amp;lt;/code&amp;gt; || [[File:PCR84.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0085&amp;lt;/code&amp;gt; || Snagret || - || &amp;lt;code&amp;gt;hgs_rbm01.pcr&amp;lt;/code&amp;gt; || [[File:PCR85.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0086&amp;lt;/code&amp;gt; || Snagret || - || &amp;lt;code&amp;gt;hgs_rbm02.pcr&amp;lt;/code&amp;gt; || [[File:PCR86.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0087&amp;lt;/code&amp;gt; || Snagret || - || &amp;lt;code&amp;gt;hgs_rbm03.pcr&amp;lt;/code&amp;gt; || [[File:PCR87.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0088&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ovh_kwa.pcr&amp;lt;/code&amp;gt; || [[File:PCR88.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0089&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ovh_hd.pcr&amp;lt;/code&amp;gt; || [[File:PCR89.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;008a&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ovh_hd2.pcr&amp;lt;/code&amp;gt; || [[File:PCR8a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;008b&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ovh_yuge.pcr&amp;lt;/code&amp;gt; || [[File:PCR8b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;008c&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ovh_kken.pcr&amp;lt;/code&amp;gt; || [[File:PCR8c.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;008d&amp;lt;/code&amp;gt; || Armored Cannon Beetle || Blue glowing eye || &amp;lt;code&amp;gt;kbt_eye.pcr&amp;lt;/code&amp;gt; || [[File:PCR8d.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;008e&amp;lt;/code&amp;gt; || Armored Cannon Beetle || Colorful inwards suck || &amp;lt;code&amp;gt;kbsui3.pcr&amp;lt;/code&amp;gt; || [[File:PCR8e.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;008f&amp;lt;/code&amp;gt; || Armored Cannon Beetle || Unknown || &amp;lt;code&amp;gt;kbsui4.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0090&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;at_rock1ok.pcr&amp;lt;/code&amp;gt; || [[File:PCR90.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0091&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;at_rock2ok.pcr&amp;lt;/code&amp;gt; || [[File:PCR91.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0092&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;at_rock3ok.pcr&amp;lt;/code&amp;gt; || [[File:PCR92.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0093&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;runrock_kb.pcr&amp;lt;/code&amp;gt; || [[File:PCR93.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0094&amp;lt;/code&amp;gt; || Puffstool || Yellow death spores || &amp;lt;code&amp;gt;k_dd01.pcr&amp;lt;/code&amp;gt; || [[File:PCR94.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0095&amp;lt;/code&amp;gt; || Puffstool || Pink death smoke || &amp;lt;code&amp;gt;k_dd02.pcr&amp;lt;/code&amp;gt; || [[File:PCR95.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0096&amp;lt;/code&amp;gt; || Puffstool || Yellow spores moving down || &amp;lt;code&amp;gt;n_k_cg.pcr&amp;lt;/code&amp;gt; || [[File:PCR96.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0097&amp;lt;/code&amp;gt; || Puffstool || Yellow spores moving up || &amp;lt;code&amp;gt;n_bafu_c.pcr&amp;lt;/code&amp;gt; || [[File:PCR97.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0098&amp;lt;/code&amp;gt; || Puffstool || Pink smoke moving down || &amp;lt;code&amp;gt;k_bafuc1.pcr&amp;lt;/code&amp;gt; || [[File:PCR98.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0099&amp;lt;/code&amp;gt; || Puffstool || Purple smoke ring || &amp;lt;code&amp;gt;k_bafuc2.pcr&amp;lt;/code&amp;gt; || [[File:PCR99.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;009a&amp;lt;/code&amp;gt; || Puffstool || Yellow attack spores moving down || &amp;lt;code&amp;gt;k_bafuh1.pcr&amp;lt;/code&amp;gt; || [[File:PCR9a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;009b&amp;lt;/code&amp;gt; || Puffstool || Orange attack spores dispersing || &amp;lt;code&amp;gt;k_bafuh2.pcr&amp;lt;/code&amp;gt; || [[File:PCR9b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;009c&amp;lt;/code&amp;gt; || Puffstool || Yellow glowing eye || &amp;lt;code&amp;gt;knk_eye.pcr&amp;lt;/code&amp;gt; || [[File:PCR9c.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;009f&amp;lt;/code&amp;gt; || Smokey Progg || Pink glowing eye || &amp;lt;code&amp;gt;dr_eye.pcr&amp;lt;/code&amp;gt; || [[File:PCR9d.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;009e&amp;lt;/code&amp;gt; || Onion || Light blue firework trail || &amp;lt;code&amp;gt;fw_uchi.pcr&amp;lt;/code&amp;gt; || [[File:PCR9e.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;009f&amp;lt;/code&amp;gt; || Onion || Unknown || &amp;lt;code&amp;gt;fw_main.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a0&amp;lt;/code&amp;gt; || Onion || Unknown || &amp;lt;code&amp;gt;fw_kisek.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a1&amp;lt;/code&amp;gt; || Onion || Unknown || &amp;lt;code&amp;gt;fw_small.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a2&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_deadh.pcr&amp;lt;/code&amp;gt; || [[File:PCRa2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a3&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_hoe_a.pcr&amp;lt;/code&amp;gt; || [[File:PCRa3.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a4&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_hoe_b.pcr&amp;lt;/code&amp;gt; || [[File:PCRa4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a5&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_hoe_c.pcr&amp;lt;/code&amp;gt; || [[File:PCRa5.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a6&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_dead.pcr&amp;lt;/code&amp;gt; || [[File:PCRa6.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a7&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dregg_c.pcr&amp;lt;/code&amp;gt; || [[File:PCRa7.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a8&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dregg_d.pcr&amp;lt;/code&amp;gt; || [[File:PCRa8.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00a9&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dregg_a.pcr&amp;lt;/code&amp;gt; || [[File:PCRa9.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00aa&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dregg_b.pcr&amp;lt;/code&amp;gt; || [[File:PCRaa.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ab&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_bdy_a.pcr&amp;lt;/code&amp;gt; || [[File:PCRab.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ac&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_bdy_b.pcr&amp;lt;/code&amp;gt; || [[File:PCRac.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ad&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_bdy_c.pcr&amp;lt;/code&amp;gt; || [[File:PCRad.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ae&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_bdy_d.pcr&amp;lt;/code&amp;gt; || [[File:PCRae.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00af&amp;lt;/code&amp;gt; || Smokey Progg || - || &amp;lt;code&amp;gt;dr_bdy_e.pcr&amp;lt;/code&amp;gt; || [[File:PCRaf.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b0&amp;lt;/code&amp;gt; || Puffy Blowhog || - || &amp;lt;code&amp;gt;mar_brs1.pcr&amp;lt;/code&amp;gt; || [[File:PCRb0.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b1&amp;lt;/code&amp;gt; || Puffy Blowhog || - || &amp;lt;code&amp;gt;mar_brs2.pcr&amp;lt;/code&amp;gt; || [[File:PCRb1.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b2&amp;lt;/code&amp;gt; || Puffy Blowhog || - || &amp;lt;code&amp;gt;mar_brs3.pcr&amp;lt;/code&amp;gt; || [[File:PCRb2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b3&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;mad.pcr&amp;lt;/code&amp;gt; || [[File:PCRb3.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b4&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;mad2.pcr&amp;lt;/code&amp;gt; || [[File:PCRb4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b5&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;dg_aah1.pcr&amp;lt;/code&amp;gt; || [[File:PCRb5.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b6&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;dg_aak1.pcr&amp;lt;/code&amp;gt; || [[File:PCRb6.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b7&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;dg_hah1.pcr&amp;lt;/code&amp;gt; || [[File:PCRb7.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b8&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;dg_kem1.pcr&amp;lt;/code&amp;gt; || [[File:PCRb8.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00b9&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;dg_hah2.pcr&amp;lt;/code&amp;gt; || [[File:PCRb9.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ba&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;dg_kem2.pcr&amp;lt;/code&amp;gt; || [[File:PCRba.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00bb&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;dg_hah2t.pcr&amp;lt;/code&amp;gt; || [[File:PCRbb.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00bc&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;dg_kem2t.pcr&amp;lt;/code&amp;gt; || [[File:PCRbc.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00bd&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;dg_hib1.pcr&amp;lt;/code&amp;gt; || [[File:PCRbd.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00be&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;dg_hib2.pcr&amp;lt;/code&amp;gt; || [[File:PCRbe.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00bf&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;dg_kem3.pcr&amp;lt;/code&amp;gt; || [[File:PCRbf.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c0&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;dg_gel1.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c1&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kk_choro.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c2&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kk_yuge.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c3&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kk_fk_a.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c4&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kk_fk_b.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c5&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kk_fk_c.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c6&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;nobibou1.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c7&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;nobibou2.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c8&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;weed.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00c9&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;weed_r.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ca&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;weed_s.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00cb&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ony_a_yr.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00cc&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ony_a_rr.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00cd&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ony_a_br.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ce&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ony_ac_y.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00cf&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ony_ac_r.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d0&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d1&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d2&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d3&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d4&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d5&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d6&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d7&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d8&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00d9&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00da&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00db&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00dc&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00dd&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00de&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00df&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e0&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e1&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e2&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e3&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e4&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e5&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e6&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e7&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e8&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00e9&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ea&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00eb&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ec&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ed&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ee&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ef&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f0&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f1&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f2&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f3&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f4&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f5&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f6&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f7&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f8&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00f9&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00fa&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00fb&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00fc&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00fd&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00fe&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;00ff&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0100&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0101&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0102&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0103&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0104&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0105&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0106&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0107&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0108&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0109&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;010a&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;010b&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;010c&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;010d&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;010e&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;010f&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0110&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0111&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0112&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0113&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0114&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0115&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0116&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0117&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0118&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0119&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;011a&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;011b&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;011c&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;011d&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;011e&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;011f&amp;lt;/code&amp;gt; || - || &amp;lt;code&amp;gt;&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0120&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;ony_st2.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0121&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;rct_bm1o.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0122&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;rct_bm2o.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0123&amp;lt;/code&amp;gt; || - || Big glowing orange orb || &amp;lt;code&amp;gt;asn01.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0124&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;asn02.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0125&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kafun_b.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0126&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kafun_bs.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0127&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;kafun_ng.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0128&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;f_light.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0129&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;land_s.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;012a&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;rkt_c.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;012b&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1ca.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;012c&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1cb.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;012d&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1fa.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;012e&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1fb.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;012f&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1ca2.pcr&amp;lt;/code&amp;gt; || [[File:.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0130&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj1cb2.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0131&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1fa2.pcr&amp;lt;/code&amp;gt; || [[File:PCR131.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0132&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj1fb2.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0133&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1ca3.pcr&amp;lt;/code&amp;gt; || [[File:PCR133.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0134&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj1cb3.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0135&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1fa3.pcr&amp;lt;/code&amp;gt; || [[File:PCR135.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0136&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj1fb3.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0137&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1ca4.pcr&amp;lt;/code&amp;gt; || [[File:PCR137.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0138&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj1cb4.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0139&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj1fa4.pcr&amp;lt;/code&amp;gt; || [[File:PCR139.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;013a&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj1fb4.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;013b&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj2ca.pcr&amp;lt;/code&amp;gt; || [[File:PCR13b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;013c&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj2cb.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;013d&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj2fa.pcr&amp;lt;/code&amp;gt; || [[File:PCR13d.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;013e&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj2fb.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;013f&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj3ca.pcr&amp;lt;/code&amp;gt; || [[File:PCR13f.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0140&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj3cb.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0141&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj3fa.pcr&amp;lt;/code&amp;gt; || [[File:PCR141.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0142&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;r_nj3fb.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0143&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;r_nj3fb2.pcr&amp;lt;/code&amp;gt; || [[File:PCR143.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0144&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;pt_kira1.pcr&amp;lt;/code&amp;gt; || [[File:PCR144.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0145&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;rct_bm1.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0146&amp;lt;/code&amp;gt; || - || Unknown || &amp;lt;code&amp;gt;rct_bm2.pcr&amp;lt;/code&amp;gt; || [[File:UnknownParticle.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0147&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;rct_sui.pcr&amp;lt;/code&amp;gt; || [[File:PCR147.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0148&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;rct_nke1.pcr&amp;lt;/code&amp;gt; || [[File:PCR148.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;0149&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;rct_nke2.pcr&amp;lt;/code&amp;gt; || [[File:PCR149.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;014a&amp;lt;/code&amp;gt; || - || - || &amp;lt;code&amp;gt;rct_fkm1.pcr&amp;lt;/code&amp;gt; || [[File:PCR14a.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Particle texture list ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! File name || Image&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;awa1 || [[File:awa1.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;awaawa || [[File:awaawa.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;biri1_s || [[File:biri1_s.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;biriri || [[File:biriri.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;bomcross || [[File:bomcross.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;deadpiki || [[File:deadpiki.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;dg_doro2 || [[File:dg_doro2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;dg_hahe2 || [[File:dg_hahe2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;fuchibal || [[File:fuchibal.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;g_cursor || [[File:g_cursor.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;glow2_i || [[File:glow2_i.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;growup00 || [[File:growup00.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;growup01 || [[File:growup01.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;hamon || [[File:hamon.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;hanabira || [[File:hanabira.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;hane4 || [[File:hane4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;hasikemu || [[File:hasikemu.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;hibana2 || [[File:hibana2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;hithit || [[File:hithit.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;hitstar || [[File:hitstar.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;hokori4 || [[File:hokori4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;ice_smok || [[File:ice_smok.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;iwa_1_32 || [[File:iwa_1_32.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;kaen_2 || [[File:kaen_2.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;kaen_ok || [[File:kaen_ok.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;mizukemu || [[File:mizukemu.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;mizutama || [[File:mizutama.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;ov_cloud || [[File:ov_cloud.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;p_cloud05 || [[File:p_cloud05.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;p_dust1 || [[File:p_dust1.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;p_hsbs || [[File:p_hsbs.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;p_hsbs_n || [[File:p_hsbs_n.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;p_hsbs3 || [[File:p_hsbs3.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;pkf || [[File:pkf.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;ps_ball || [[File:ps_ball.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;ps_glow || [[File:ps_glow.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;qpika || [[File:qpika.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;rct_hahe || [[File:rct_hahe.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;ring_i4 || [[File:ring_i4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;ringhalo || [[File:ringhalo.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;ringwave || [[File:ringwave.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;rock_a || [[File:rock_a.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;soulf3 || [[File:soulf3.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;soulf4 || [[File:soulf4.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;star4_i || [[File:Growup00.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;star4_sp || [[File:star4_sp.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;star5_03 || [[File:star5_03.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;star8_i || [[File:star8_i.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;star8_ia || [[File:star8_ia.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;starx1b || [[File:starx1b.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;starx1f || [[File:starx1f.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;waku || [[File:waku.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;waku_hi || [[File:waku_hi.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;waku02 || [[File:waku02.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;waku03 || [[File:waku03.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;weed || [[File:weed.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;woodchip || [[File:woodchip.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;yodapota || [[File:yodapota.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;yodare || [[File:yodare.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pikmin]]&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=File:PCRbf.png&amp;diff=4149</id>
		<title>File:PCRbf.png</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=File:PCRbf.png&amp;diff=4149"/>
		<updated>2023-01-05T19:33:32Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=File:PCRbe.png&amp;diff=4148</id>
		<title>File:PCRbe.png</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=File:PCRbe.png&amp;diff=4148"/>
		<updated>2023-01-05T19:33:25Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=File:PCRbd.png&amp;diff=4147</id>
		<title>File:PCRbd.png</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=File:PCRbd.png&amp;diff=4147"/>
		<updated>2023-01-05T19:33:16Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=File:PCRbc.png&amp;diff=4146</id>
		<title>File:PCRbc.png</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=File:PCRbc.png&amp;diff=4146"/>
		<updated>2023-01-05T19:32:57Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=File:PCRbb.png&amp;diff=4145</id>
		<title>File:PCRbb.png</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=File:PCRbb.png&amp;diff=4145"/>
		<updated>2023-01-05T19:32:45Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=File:PCRb8.png&amp;diff=4144</id>
		<title>File:PCRb8.png</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=File:PCRb8.png&amp;diff=4144"/>
		<updated>2023-01-05T19:32:33Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=File:PCRb7.png&amp;diff=4143</id>
		<title>File:PCRb7.png</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=File:PCRb7.png&amp;diff=4143"/>
		<updated>2023-01-05T19:32:23Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
	<entry>
		<id>https://pikmintkb.com/w/index.php?title=File:PCRb6.png&amp;diff=4142</id>
		<title>File:PCRb6.png</title>
		<link rel="alternate" type="text/html" href="https://pikmintkb.com/w/index.php?title=File:PCRb6.png&amp;diff=4142"/>
		<updated>2023-01-05T19:32:13Z</updated>

		<summary type="html">&lt;p&gt;Captain Salty: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Captain Salty</name></author>
	</entry>
</feed>