Difference between revisions of "Pikmin 3 Deluxe directory tree"
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{| class="wikitable sortable" | {| class="wikitable sortable" | ||
{{dt|d||romfs/CMCmn|Main content.}} | {{dt|d||romfs/CMCmn|Main content.}} | ||
− | {{dt|d|romfs/CMCmn|audio| | + | {{dt|d|romfs/CMCmn|audio|Audio Files}} |
{{dt|d|romfs/CMCmn/audio|audiores|Sound effects}} | {{dt|d|romfs/CMCmn/audio|audiores|Sound effects}} | ||
{{dt|d|romfs/CMCmn/audio/audiores|stream|Music}} | {{dt|d|romfs/CMCmn/audio/audiores|stream|Music}} | ||
Line 15: | Line 15: | ||
{{dt|d|romfs/CMCmn|demo|Cutscenes}}} | {{dt|d|romfs/CMCmn|demo|Cutscenes}}} | ||
{{dt|d|romfs/CMCmn|demo_share|Models for KopPad video call cutscenes}} | {{dt|d|romfs/CMCmn|demo_share|Models for KopPad video call cutscenes}} | ||
+ | {{dt|d|romfs/CMCmn|effect|NEED DESCRIPTION}} | ||
{{dt|d|romfs/CMCmn|enemy|Enemy models and parameters}} | {{dt|d|romfs/CMCmn|enemy|Enemy models and parameters}} | ||
{{dt|d|romfs/CMCmn|generator|Objects to spawn in each area}} | {{dt|d|romfs/CMCmn|generator|Objects to spawn in each area}} | ||
Line 27: | Line 28: | ||
{{dt|d|romfs/CMCmn|orimamemo|Data File textures}} | {{dt|d|romfs/CMCmn|orimamemo|Data File textures}} | ||
{{dt|d|romfs/CMCmn|otakara|Fruit/Treasure models and parameters}} | {{dt|d|romfs/CMCmn|otakara|Fruit/Treasure models and parameters}} | ||
− | |||
{{dt|d|romfs/CMCmn|plant|Plant models and parameters}} | {{dt|d|romfs/CMCmn|plant|Plant models and parameters}} | ||
{{dt|d|romfs/CMCmn|player|Pikmin, leader, and cursor models and parameters}} | {{dt|d|romfs/CMCmn|player|Pikmin, leader, and cursor models and parameters}} | ||
− | {{dt|d|romfs/CMCmn| | + | {{dt|d|romfs/CMCmn|rankingdata_test|NEED DESCRIPTION}} |
{{dt|d|romfs/CMCmn|system|Misc. settings and files}} | {{dt|d|romfs/CMCmn|system|Misc. settings and files}} | ||
− | {{dt|d|romfs/CMCmn| | + | {{dt|d|romfs/CMCmn|vib_data|NEED DESCRIPTION}} |
{{dt|d|romfs/CMCmn|worldmap|Drake's interior and area selection screen things}} | {{dt|d|romfs/CMCmn|worldmap|Drake's interior and area selection screen things}} | ||
{{dt|d|romfs/|(EU{{!}}US{{!}}US)*|Fonts and strings.}} | {{dt|d|romfs/|(EU{{!}}US{{!}}US)*|Fonts and strings.}} |
Revision as of 17:50, 24 January 2023
This article lists all folders and noteworthy files in Pikmin 3 Deluxe. Yellow rows are folders, and blue rows are files.
To do: Go into more detail, especially in terms of adding sub-folders.
romfs/CMCmn
|
Main content. |
romfs/CMCmn/audio
|
Audio Files |
romfs/CMCmn/audio/audiores
|
Sound effects |
romfs/CMCmn/audio/audiores/stream
|
Music |
romfs/CMCmn/camera
|
Camera-related scripts |
romfs/CMCmn/command
|
Unknown[unsure] |
romfs/CMCmn/control_setting
|
Unknown[unsure] |
romfs/CMCmn/course_arc
|
Models and parameters of objects, enemies, etc. |
romfs/CMCmn/demo
|
Cutscenes |
romfs/CMCmn/demo_share
|
Models for KopPad video call cutscenes |
romfs/CMCmn/effect
|
NEED DESCRIPTION |
romfs/CMCmn/enemy
|
Enemy models and parameters |
romfs/CMCmn/generator
|
Objects to spawn in each area |
romfs/CMCmn/keyitem
|
Important items, like upgrades |
romfs/CMCmn/lyt
|
Menus |
romfs/CMCmn/map
|
Area/Bingo Battle-related models and parameters |
romfs/CMCmn/map2d
|
Radar textures |
romfs/CMCmn/movie
|
Pre-rendered cutscenes |
romfs/CMCmn/movie_caption
|
Intro cutscene subtitle data |
romfs/CMCmn/nonactor
|
Misc. non-gameplay objects |
romfs/CMCmn/object
|
Gameplay object models and parameters |
romfs/CMCmn/orimamemo
|
Data File textures |
romfs/CMCmn/otakara
|
Fruit/Treasure models and parameters |
romfs/CMCmn/plant
|
Plant models and parameters |
romfs/CMCmn/player
|
Pikmin, leader, and cursor models and parameters |
romfs/CMCmn/rankingdata_test
|
NEED DESCRIPTION |
romfs/CMCmn/system
|
Misc. settings and files |
romfs/CMCmn/vib_data
|
NEED DESCRIPTION |
romfs/CMCmn/worldmap
|
Drake's interior and area selection screen things |
romfs//(EU|US|US)*
|
Fonts and strings. |
romfs//tmp
|
Empty things |