Difference between revisions of "Main Page"

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* [[Pikmin 2 BMS file list|BMS (sequenced music)]]
 
* [[Pikmin 2 BMS file list|BMS (sequenced music)]]
 
* [[Pikmin 2 CND file list|CND (sequenced music for caves)]]
 
* [[Pikmin 2 CND file list|CND (sequenced music for caves)]]
 +
* [[Guide_To_Sound_File_Names|List of sound effect files in the first bank]]
 +
* [[Pikmin 2 cave units information|List of information of each cave unit]]
  
 
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* [[Pikmin 2 identifiers|Identifiers]]
 
* [[Pikmin 2 identifiers|Identifiers]]
 
* [[Pikmin 2 particles|Particles]]
 
* [[Pikmin 2 particles|Particles]]
 +
* [[Pikmin 2 Pikmin states|Pikmin states]]
  
 
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|-
 
|-
 
| valign="top" |
 
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* [[Pikmin file format identifier guide|Pikmin file formats]]
 
 
* [[Pikmin binary GEN format|Binary GEN format]]
 
* [[Pikmin binary GEN format|Binary GEN format]]
 
* [[Pikmin route|Routes]]
 
* [[Pikmin route|Routes]]
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| valign="top" |
 
| valign="top" |
 
* Overworld
 
* Overworld
** [[Pikmin 2 area generator file|Generator]]
+
** [[Pikmin 2 area generator file|Overworld generation parameters]]
 
** [[Pikmin 2 map lighting files|Lighting]]
 
** [[Pikmin 2 map lighting files|Lighting]]
 
** [[Pikmin 2 waterboxes|Waterbox]]
 
** [[Pikmin 2 waterboxes|Waterbox]]
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** [[Cave unit generation|Cave unit generation]]
 
** [[Cave unit generation|Cave unit generation]]
 
** [[Cave unit definition file|Cave unit definition]]
 
** [[Cave unit definition file|Cave unit definition]]
 +
** [[Cave fixed layout|Cave fixed layout]]
 
* [[Pikmin 2 route|Routes]]
 
* [[Pikmin 2 route|Routes]]
  
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** [[JAM file]] (Sequenced music)
 
** [[JAM file]] (Sequenced music)
 
** [[STX file]] (Streamed music)
 
** [[STX file]] (Streamed music)
** [[AW file]] (Soundfont)
+
** [[AW file]] (Sound Bank)
 
** [[Pikmin parameter files|Parameter Files]]
 
** [[Pikmin parameter files|Parameter Files]]
 
* Plaintext Formats
 
* Plaintext Formats
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* [[CameraParms|Camera]]
 
* [[CameraParms|Camera]]
 
* [[Pikmin 2 enemy parameters|Entity]]
 
* [[Pikmin 2 enemy parameters|Entity]]
 +
* [[Titan Dweevil parameters]]
  
 
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|-
 
|-
 
| valign="top" |
 
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* [[Pikmin Unread Files|Unread Files]]
+
* [[Pikmin unread files|Unread files]]
 
* [[Pikmin disable archives trick|Disable loading from archives]]
 
* [[Pikmin disable archives trick|Disable loading from archives]]
 +
* [[Pikmin Emperor crash|Emperor crash]]
 
* [[Minty Ramblings]]
 
* [[Minty Ramblings]]
* [[Ambrosia Ramblings]]
+
* [[Disassembly instructions]]
  
 
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* [[Custom models]]
 
* [[Custom models]]
 
* [[Submerged Castle oddities|Special cave properties]]
 
* [[Submerged Castle oddities|Special cave properties]]
 +
* [[How Pikmin 2 loads text|How ''Pikmin 2'' loads text]]
 +
* [[User:Untitled-1/Sound_Replacement_Tutorial|Sound Replacement Tutorial]]
 +
* [[Creating Interactive BMS Files]]
 +
* [[Disassembly instructions]]
 +
* [[Pikmin 2 gEnemyInfo|gEnemyInfo]]
  
 
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| valign="top" |
 
| valign="top" |
 
* [[PikBinGen]]
 
* [[PikBinGen]]
 +
* [[Archive Toolkit]]
 
* [[OpenGL / Dolphin System|OpenGL / Dolphin System]]
 
* [[OpenGL / Dolphin System|OpenGL / Dolphin System]]
  
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* [[Pikmin 2 Routes Editor]]
 
* [[Pikmin 2 Routes Editor]]
 
* [[obj2grid]]
 
* [[obj2grid]]
* [[BMDCubed]]
 
 
* [[SuperBMD]]
 
* [[SuperBMD]]
 
* [[pikminBMGtool]]
 
* [[pikminBMGtool]]

Revision as of 18:11, 27 March 2020

Welcome to the Pikmin Technical Knowledge Base!

A wiki dedicated to the internal files in Pikmin games.


About

Throughout the years, Pikmin fans have tinkered with the files inside the games in order to better learn how they work, and to create custom content. Since there are a lot of nuances in every little thing, and since new fans to the concept of file editing show up all the time, this wiki was created with the purpose of serving as a knowledge base for all that the fans know!

Partners:

What this wiki is not

  • It's not a wiki about pirating Pikmin games.
  • It's not a file-sharing service.
  • It's not a wiki where you document...
    • Canon content. Try Pikipedia instead.
    • Fan-made content. Try Pikmin Fanon instead.
    • Unused content or regional differences. Try TCRF instead.
  • It's not an official source of info. The information here is mostly obtained via experimenting, and is subject to change as new discoveries are made.



Global information

Global info


Game-specific information

Pikmin
(and New Play Control! Pikmin)
Pikmin 2
(and New Play Control! Pikmin 2)
Pikmin 3 Hey! Pikmin
General
File lists
Constants
Stage generation





File formats


Parameters
Managers
Explanations and notes
Tools

Tasks