Difference between revisions of "Main Page"

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| about_title = About
 
| about_title = About
 
| about_content =
 
| about_content =
Throughout the years, ''Pikmin'' fans have tinkered with the files inside the games in order to better learn how they work, and to create custom content. Since there are a lot of nuances in every little thing, and since new fans to the concept of file editing show up all the time, this wiki was created with the purpose of serving as a knowledge base for all that the fans know!
+
Throughout the years, ''Pikmin'' fans have tinkered with the files inside the games in order to better learn how they work, and to create custom content. Since there are a lot of nuances in every little thing, and since newcomers to the concept of file editing show up all the time, this wiki was created with the purpose of serving as a knowledge base for all that the fans know!
  
 
'''Partners''':
 
'''Partners''':
Line 38: Line 38:
 
== Game-specific information ==
 
== Game-specific information ==
 
{| class="wikitable" style="margin: auto; width: 75%;"
 
{| class="wikitable" style="margin: auto; width: 75%;"
! width="25%;" | <span style="font-size: 150%;">''Pikmin''</span><br><span style="font-size: 90%;">(and ''New Play Control! Pikmin'')</span>
+
! width="20%;" | <span style="font-size: 150%;">''Pikmin''</span><br><span style="font-size: 90%;">(and ''New Play Control! Pikmin'')</span>
! width="25%;" | <span style="font-size: 150%;">''Pikmin 2''</span><br><span style="font-size: 90%;">(and ''New Play Control! Pikmin 2'')</span>
+
! width="20%;" | <span style="font-size: 150%;">''Pikmin 2''</span><br><span style="font-size: 90%;">(and ''New Play Control! Pikmin 2'')</span>
! width="25%;" | <span style="font-size: 150%;">''Pikmin 3''</span><br><span style="font-size: 90%;">(and ''Pikmin 3 Deluxe'')</span>
+
! width="20%;" | <span style="font-size: 150%;">''Pikmin 3''</span><br><span style="font-size: 90%;">(and ''Pikmin 3 Deluxe'')</span>
! width="25%;" | <span style="font-size: 150%;">''Hey! Pikmin''</span>
+
! width="20%;" | <span style="font-size: 150%;">''Hey! Pikmin''</span>
 +
! width="20%;" | <span style="font-size: 150%;">''Pikmin 4''</span>
 
|-
 
|-
 
<!--
 
<!--
Line 50: Line 51:
  
 
-->
 
-->
! colspan="4" | General
+
! colspan="5" | General
 
|-
 
|-
 
| valign="top" |
 
| valign="top" |
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* [[Hey! Pikmin troubleshooting|Troubleshooting]]
 
* [[Hey! Pikmin troubleshooting|Troubleshooting]]
 
* [[Hey! Pikmin glossary|Glossary]]
 
* [[Hey! Pikmin glossary|Glossary]]
 +
 +
| valign="top" |
 +
* [[Pikmin 4|Main information]]
 +
* [[Pikmin 4 instructions|Instructions]]
 +
* [[Pikmin 4 troubleshooting|Troubleshooting]]
 +
* [[Pikmin 4 glossary|Glossary]]
 
|-
 
|-
 
<!--
 
<!--
Line 86: Line 93:
  
 
-->
 
-->
! colspan="4" | File lists
+
! colspan="5" | File lists
 
|-
 
|-
 
| valign="top" |
 
| valign="top" |
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* [[JAM file list|JAM file list (Pikiseq.arc)]]
 
* [[JAM file list|JAM file list (Pikiseq.arc)]]
 
* [[STX file list|STX file list]]
 
* [[STX file list|STX file list]]
 +
* [[CIN file list|CIN file list]]
  
 
| valign="top" |
 
| valign="top" |
Line 102: Line 110:
  
 
| valign="top" |
 
| valign="top" |
* [[Pikmin 3 directory tree|Directory tree]]
+
* [[Pikmin 3 directory tree|''Pikmin 3'' directory tree]]
 +
* [[Pikmin 3 Deluxe directory tree|''Pikmin 3 Deluxe'' directory tree]]
 
* [[BFSTM file list|BFSTM (streamed music)]]
 
* [[BFSTM file list|BFSTM (streamed music)]]
 
* [[MSBT file list|MSBT (text string)]]
 
* [[MSBT file list|MSBT (text string)]]
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* [[BCSTM file list|BCSTM (music)]]
 
* [[BCSTM file list|BCSTM (music)]]
  
 +
| valign="top" |
 +
* [[Pikmin 4 directory tree|directory tree]]
 
|-
 
|-
 
<!--
 
<!--
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-->
 
-->
! colspan="4" | Constants
+
! colspan="5" | Constants
 
|-
 
|-
 
| valign="top" |
 
| valign="top" |
 
* [[Pikmin identifiers|Identifiers]]
 
* [[Pikmin identifiers|Identifiers]]
 +
* [[Olimar's voyage log table]]
  
 
| valign="top" |
 
| valign="top" |
 
* [[Pikmin 2 identifiers|Identifiers]]
 
* [[Pikmin 2 identifiers|Identifiers]]
* [[Pikmin 2 particles|Particles]]
 
 
* [[Pikmin 2 Pikmin states|Pikmin states]]
 
* [[Pikmin 2 Pikmin states|Pikmin states]]
  
 
| valign="top" |
 
| valign="top" |
 
* [[Pikmin 3 identifiers|Identifiers]]
 
* [[Pikmin 3 identifiers|Identifiers]]
 +
* [[Pikmin 3 progress value|Progress value]]
  
 
| valign="top" |
 
| valign="top" |
 
* [[Hey! Pikmin identifiers|Identifiers]]
 
* [[Hey! Pikmin identifiers|Identifiers]]
 +
 +
| valign="top" |
 +
* [[Pikmin 4 identifiers|Identifiers]]
 +
* [[Pikmin 4 text identifiers|Text Identifiers]]
 +
|-
 +
<!--
 +
 +
 +
PARTICLES
 +
 +
 +
-->
 +
! colspan="5" | Particle effects
 +
|-
 +
| valign="top" |
 +
* [[PCR particles]]
 +
 +
| valign="top" |
 +
* [[JPC particles]]
 +
 +
| valign="top" |
 +
* [[PTCL particles (Pikmin 3)]]
 +
 +
| valign="top" |
 +
* [[PTCL particles (Hey Pikmin)]]
 +
 +
| valign="top" |
  
 
|-
 
|-
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-->
 
-->
! colspan="4" | Stage generation
+
! colspan="5" | Stage generation
 
|-
 
|-
 
| valign="top" |
 
| valign="top" |
 
* [[Pikmin binary GEN format|Binary GEN format]]
 
* [[Pikmin binary GEN format|Binary GEN format]]
 
* [[Pikmin route|Routes]]
 
* [[Pikmin route|Routes]]
 
  
 
* Outdated pages
 
* Outdated pages
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* [[Pikmin 2 route|Routes]]
 
* [[Pikmin 2 route|Routes]]
  
 +
| valign="top" |
  
 
| valign="top" |
 
| valign="top" |
 
  
 
| valign="top" |
 
| valign="top" |
 
+
* Teki Units
 +
** [[NoraSpawner]]
 +
* [[Save Files]]
  
 
|-
 
|-
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-->
 
-->
! colspan="4" | File formats
+
! colspan="5" | File formats
 
|-
 
|-
 
| valign="top" |
 
| valign="top" |
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** [[Pikmin 2 title screen|Title screen]]
 
** [[Pikmin 2 title screen|Title screen]]
 
** [[Pikmin 2 save file|Saved game data]]
 
** [[Pikmin 2 save file|Saved game data]]
 +
** [[2-Player Battle stage parameters]]
 +
** [[Mail]]
  
 
| valign="top" |
 
| valign="top" |
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* [[MSBT file (Hey! Pikmin)|MSBT (text string)]]
 
* [[MSBT file (Hey! Pikmin)|MSBT (text string)]]
 
* [[Z file|Z (archive)]]
 
* [[Z file|Z (archive)]]
 +
 +
| valign="top" |
 +
* [[WEBM file|WEBM (video)]]
 +
* [[BNVIB file|BNVIB]]
 +
* [[UTOC/UCAS file|UTOC/UCAS (Archive for UASSET Files)]]
 +
* [[UASSET file|UASSET File (Unreal Engine Asset File)]]
 +
* [[UFONT file|UFONT]]
 +
* [[LOCRES file|LOCRES]]
 +
* [[WEM file|WEM]]
 +
* [[BNK file|BNK]]
 +
 
|-
 
|-
 
<!--
 
<!--
Line 271: Line 324:
  
 
-->
 
-->
! colspan="4" | Parameters
+
! colspan="5" | Parameters
 
|-
 
|-
 
| valign="top" |
 
| valign="top" |
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* [[Pikmin 2 enemy parameters|Entity]]
 
* [[Pikmin 2 enemy parameters|Entity]]
 
* [[Titan Dweevil parameters]]
 
* [[Titan Dweevil parameters]]
 +
* [[Trackmap parameters|trackMap parameters]]
  
 
| valign="top" |
 
| valign="top" |
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* [[itemprogressParam|Item progress]]
 
* [[itemprogressParam|Item progress]]
 
* [[Mission settings]]
 
* [[Mission settings]]
 +
* [[GameobjectParam|Object]]
  
 
| valign="top" |
 
| valign="top" |
 +
 +
| valign="top" |
 +
 +
* [[ActorSerializeParameter and AI]]
 +
* [[Data Table/Actor Parameters]]
 +
* [[Enemy Parameters]]
 +
* [[ActorGeneratorList]]
  
 
|-
 
|-
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-->
 
-->
! colspan="4" | Managers
+
! colspan="5" | Managers
 
|-
 
|-
 
| valign="top" |
 
| valign="top" |
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** [[Pikmin 2 otakara_config.txt|Treasure Config]]
 
** [[Pikmin 2 otakara_config.txt|Treasure Config]]
 
** [[Pikmin 2 item_config.txt|Item Config]]
 
** [[Pikmin 2 item_config.txt|Item Config]]
 +
** [[Pikmin 2 otakara_config.txt|Otakara Config]]
 
** [[Pikmin 2 carcass_config.txt|Carcass Config]]
 
** [[Pikmin 2 carcass_config.txt|Carcass Config]]
 
** [[Pikmin 2 numberpellet_config.txt|Number Pellet Config]]
 
** [[Pikmin 2 numberpellet_config.txt|Number Pellet Config]]
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* [[Mail Table]]
 
* [[Mail Table]]
 +
 +
| valign="top" |
  
 
| valign="top" |
 
| valign="top" |
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-->
 
-->
! colspan="4" | Explanations and notes
+
! colspan="5" | Explanations and Notes
 
|-
 
|-
 
| valign="top" |
 
| valign="top" |
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* [[Minty Ramblings]]
 
* [[Minty Ramblings]]
 
* [[Disassembly instructions]]
 
* [[Disassembly instructions]]
 +
* [[Jsystem]]
 
* [[Custom sequenced Pikmin music|Custom sequenced music]]
 
* [[Custom sequenced Pikmin music|Custom sequenced music]]
  
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* [[Submerged Castle oddities|Special cave properties]]
 
* [[Submerged Castle oddities|Special cave properties]]
 
* [[How Pikmin 2 loads text|How ''Pikmin 2'' loads text]]
 
* [[How Pikmin 2 loads text|How ''Pikmin 2'' loads text]]
* [[User:Untitled-1/Sound_Replacement_Tutorial|Sound Replacement Tutorial]]
+
* [[Sound Replacement Tutorial|Sound Replacement Tutorial]]
 
* [[Creating Interactive BMS Files]]
 
* [[Creating Interactive BMS Files]]
 +
* [[Enemy Memory Usage]]
 
* [[Disassembly instructions]]
 
* [[Disassembly instructions]]
 +
* [[Jsystem]]
 
* [[Pikmin 2 gEnemyInfo|gEnemyInfo]]
 
* [[Pikmin 2 gEnemyInfo|gEnemyInfo]]
 
* [[Epoch Notes]]
 
* [[Epoch Notes]]
 +
* [[Cubes Yap Notes]]
 +
* [[User:Captain Salty/Blo Editing Notes|Blo Editing Notes]]
 +
* [[Cutscene Notes]]
 +
* [[Creating cave music|Creating randomly sequencing cave music]]
  
 
| valign="top" |
 
| valign="top" |
 
* [[Pikmin 3 oddities|Oddities]]
 
* [[Pikmin 3 oddities|Oddities]]
 
* [[Story mode maps in other modes]]
 
* [[Story mode maps in other modes]]
 +
* [[Pikmin 3 Bingo Battle|Bingo Battle]]
  
 
| valign="top" |
 
| valign="top" |
 
* [[Hey! Pikmin unread files|Unread files]]
 
* [[Hey! Pikmin unread files|Unread files]]
  
 +
| valign="top" |
 +
* Documentation
 +
** [[Lilith's P4 Notes]]
 +
** [[Pikmin 4 Demo Research]]
 +
* Tutorials
 +
** [[Model Importing Tutorial]]
 +
** [[WEM Audio Modding Tutorial]]
 +
** [[Enemy Duplication Tutorial (WIP)]]
 
|-
 
|-
 
<!--
 
<!--
Line 383: Line 464:
  
 
-->
 
-->
! colspan="4" | Tools
+
! colspan="5" | Tools
 
|-
 
|-
 
| valign="top" |
 
| valign="top" |
Line 392: Line 473:
 
| valign="top" |
 
| valign="top" |
 
* [[Cave Creator]]
 
* [[Cave Creator]]
* [[Pikmin 2 Routes Editor]]
+
* [[Pikmin 2 Routes Editor & Gen Editor]]
 
* [[obj2grid]]
 
* [[obj2grid]]
 +
* [[DOL-Ckit]]
 +
* [[Drought Enders Cave Creator]]
 
* [[SuperBMD]]
 
* [[SuperBMD]]
 
* [[pikminBMGtool]]
 
* [[pikminBMGtool]]
Line 400: Line 483:
 
| valign="top" |
 
| valign="top" |
 
* [[Gen Editor]]
 
* [[Gen Editor]]
 +
 +
| valign="top" |
 +
* [[Hey! Pikmin stage viewer]]
 +
 
| valign="top" |
 
| valign="top" |
 +
* [[P4UassetEditor]]
 +
* [[Modified FModel]]
 +
* [[UCas/UToc Packer]]
 +
* [[Dandori DB]]
 +
* [[Dandori Desktop]]
 +
* [[UE4LocalizationsTool]]
  
 
|}
 
|}

Latest revision as of 23:59, 11 March 2024

Welcome to the Pikmin Technical Knowledge Base!

A wiki dedicated to the internal files in Pikmin games.


About

Throughout the years, Pikmin fans have tinkered with the files inside the games in order to better learn how they work, and to create custom content. Since there are a lot of nuances in every little thing, and since newcomers to the concept of file editing show up all the time, this wiki was created with the purpose of serving as a knowledge base for all that the fans know!

Partners:

What this wiki is not

  • It's not a wiki about pirating Pikmin games.
  • It's not a file-sharing service.
  • It's not a wiki where you document...
    • Canon content. Try Pikipedia instead.
    • Fan-made content. Try Pikmin Fanon instead.
    • Unused content or regional differences. Try TCRF instead.
  • It's not an official source of info. The information here is mostly obtained via experimenting, and is subject to change as new discoveries are made.



Global information

Global info


Game-specific information

Pikmin
(and New Play Control! Pikmin)
Pikmin 2
(and New Play Control! Pikmin 2)
Pikmin 3
(and Pikmin 3 Deluxe)
Hey! Pikmin Pikmin 4
General
File lists
Constants
Particle effects
Stage generation
File formats


Parameters
Managers
Explanations and Notes
Tools

Tasks