Difference between revisions of "Pikmin 2 Pikmin states"

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m (Fixed spelling/capitalization errors)
(added demo 1 IDs)
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{{todo|Find more pikmin state values}}
 
{{todo|Find more pikmin state values}}
  
The following are IDs for different states.
+
The following are IDs for different states. Note that while most use <code>addi</code>, crush uses <code>subi</code>.
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
! state || ID
+
! state || ID (USA) || ID (Demo 1)
 
|-
 
|-
| Spicy Spray || <code>49 98</code>
+
| Spicy Spray || <code>49 98</code> || <code>48 D8</code>
 
|-
 
|-
| Explosion || <code>49 2C</code>
+
| Explosion || <code>49 2C</code> || <code>48 6C</code>
 
|-
 
|-
| Poison || <code>48 0C</code>
+
| Poison || <code>48 0C</code> || <code>47 4C</code>
 
|-
 
|-
| Control || <code>49 E0</code>
+
| Control || <code>49 E0</code> || <code>49 20</code>
 
|-
 
|-
| Wither Wind || <code>49 50</code>
+
| Wither Wind || <code>49 50</code> || <code>48 90</code>
 
|-
 
|-
| Panic || <code>48 54</code>
+
| Panic || <code>48 54</code> || <code>47 94</code>
 
|-
 
|-
| Wind || <code>49 74</code>
+
| Wind || <code>49 74</code> || <code>48 B4</code>
 
|-
 
|-
| Fire || <code>48 78</code>
+
| Fire || <code>48 78</code> || <code>47 B8</code>
 
|-
 
|-
| Bury Flowers || <code>48 C0</code>
+
| Bury Flowers || <code>48 C0</code> || <code>48 00</code>
 
|-
 
|-
| Bury Leaves || <code>48 E4</code>
+
| Bury Leaves || <code>48 E4</code> || <code>48 24</code>
 
|-
 
|-
| Electrocute || <code>49 08</code>
+
| Electrocute || <code>49 08</code> || <code>48 48</code>
 
|-
 
|-
| Bubble || <code>48 30</code>
+
| Bubble || <code>48 30</code> || <code>47 70</code>
 
|-
 
|-
| Crush || <code>B3 20</code>
+
| Crush || <code>B3 20</code> || <code>B2 60</code>
 
|-
 
|-
| Flick || <code>4E 04</code>
+
| Flick || <code>4E 04</code> || <code>4D 44</code>
 
|-
 
|-
 
|}
 
|}

Revision as of 20:01, 23 June 2021

Certain hitboxes in Pikmin 2 have unique identifiers that make Pikmin do different actions which are applied to entities within the .DOL executable of the game.

To do: Clean up and provide more information

The following are offsets within the .DOL file for entities.

Entity hitbox type/location USA Offset
Captain spicy spray (all following Pikmin) 13E09C
Man-At-Legs Explosion on bullet impact 2C127C
Gatling Groink Explosion on impact 2EB540
Any Bombs Explosion in surrounding area when timer expires 346B40
Munge Dweevil Poison attack 2B6440
Antenna Beetle Control whistle 299BF0
Withering Blowhog Withering wind attack 2A0C14
Emperor Bulblax Panic when nearby Roar 357DB8
Puffy Blowhog Wind attack 27E55C
Gatling Groink Wind on impact (surrounds explosion hitbox) 2EB758
Unknown[unsure] A Fire State 26CE9C
Fiery Bulblax Fire surrounding the body 28C910
Fiery Blowhog Fire attack 29BD60
Fiery Dweevil Fire attack 2B5374
Mamuta Bury flowers when slamming 360244
Both Snitchbugs Bury leaves when throwing pikmin 270474
Electric Wall Electrocute when touched 146B50
Broken Wires Electrocute in between the wires 26CE40
Unknown[unsure] An Electrocute State 278084
Anode Beetle Electrocute surrounding the body during attack 278260
Anode Beetle Electrocute between the attacking beetles 279244
Anode Dweevil Electrocute underneath Dweevil 2B6D5C
Unknown[unsure] An Electrocute State 2F19B8
Watery Blowhog Bubble attack 27A04C
Caustic Dweevil Bubble attack 2B5BE4
Unknown[unsure] A Poison State 2042A4
Poison Geyser Poison surrounding geyser 26A660
Doodle Bug Poison fart clouds 282818
Unknown[unsure] A Poison State 2F0F00
Mitite Panic near them 36C51C
Empress Bulblax Crush when rolling over 286E3C
Beady Long Legs Crush when foot on ground 2A2D88
Raging Long Legs Crush when foot on ground 2C54F8
Emperor Bulblax Crush underneath during slam 357418
Wraith rollers Crush Pikmin touching it 3A9D8C
Segmented Crawbster Crush when rolling over 2F9A84
Rocks Crush when rolling/landing on Pikmin 260638
Any Enemy Flick when Pikmin are attached (will not effect grounded/swarming Pikmin) 110274
Waterwraith Flick when Pikmin are in contact with the clear body (disabling this effect does not allow access to damaging the Waterwraith) 3A49A0


To do: Find more pikmin state values

The following are IDs for different states. Note that while most use addi, crush uses subi.

state ID (USA) ID (Demo 1)
Spicy Spray 49 98 48 D8
Explosion 49 2C 48 6C
Poison 48 0C 47 4C
Control 49 E0 49 20
Wither Wind 49 50 48 90
Panic 48 54 47 94
Wind 49 74 48 B4
Fire 48 78 47 B8
Bury Flowers 48 C0 48 00
Bury Leaves 48 E4 48 24
Electrocute 49 08 48 48
Bubble 48 30 47 70
Crush B3 20 B2 60
Flick 4E 04 4D 44