Difference between revisions of "Main Page"

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(Added P2 disassembly instructions.)
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* [[Pikmin directory tree|Directory tree]]
 
* [[Pikmin directory tree|Directory tree]]
 
* [[JAM file list|JAM file list (Pikiseq.arc)]]
 
* [[JAM file list|JAM file list (Pikiseq.arc)]]
 +
* [[STX file list|STX file list]]
  
 
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* [[Pikmin 2 BMS file list|BMS (sequenced music)]]
 
* [[Pikmin 2 BMS file list|BMS (sequenced music)]]
 
* [[Pikmin 2 CND file list|CND (sequenced music for caves)]]
 
* [[Pikmin 2 CND file list|CND (sequenced music for caves)]]
 +
* [[Guide_To_Sound_File_Names|List of sound effect files in the first bank]]
  
 
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| valign="top" |
 
| valign="top" |
 
* [[Pikmin 2 identifiers|Identifiers]]
 
* [[Pikmin 2 identifiers|Identifiers]]
 +
* [[Pikmin 2 particles|Particles]]
 +
* [[Pikmin 2 Pikmin states|Pikmin states]]
  
 
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-->
 
-->
! colspan="4" | File formats
+
! colspan="4" | Stage generation
 
|-
 
|-
 
| valign="top" |
 
| valign="top" |
 +
* [[Pikmin binary GEN format|Binary GEN format]]
 +
* [[Pikmin route|Routes]]
 +
  
* Overworld
+
* Outdated pages
 
** [[Pikmin area generator file|Generator]]
 
** [[Pikmin area generator file|Generator]]
* [[Pikmin route|Routes]]
+
** [[Pikmin gen codes|Gen codes]]
* [[Pikmin gen codes|Gen codes]]
 
* Archive Formats
 
** [[Paired ARC+DIR file]]
 
** [[BUN file|BUN files (also ANM)]]
 
** [[MOD file]]
 
* Binary Formats
 
** [[TXE file]]
 
** [[BTI file]]
 
** [[Compact BLO file|Compact BLO file]]
 
** [[PCR file]]
 
** [[DCA file]]
 
** [[DCK file]]
 
** [[H4M file]]
 
** [[JAM file]]
 
** [[STX file]]
 
** [[AW and BX files]]
 
** [[Pikmin parameter files|Parameter Files]]
 
* Plaintext Formats
 
** [[CIN file]]
 
** [[DSK file]]
 
* Unknown Formats
 
** [[GST file]]
 
** [[ACT file]]
 
** [[CNV file]]
 
** [[CARD file]]
 
* Missing Formats
 
** [[DMD file]]
 
** [[DVW file]]
 
** [[JMP file]]
 
** [[MD3 file]]
 
** [[BSP flle]]
 
  
 
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* Caves
 
* Caves
 
** [[Cave generation parameters|Cave generation parameters]]
 
** [[Cave generation parameters|Cave generation parameters]]
** [[Pikmin 2 challenge mode|Challenge Mode]]
+
** [[Pikmin 2 Challenge Mode settings|Challenge Mode]]
 
** [[Pikmin 2 cave lighting files|Lighting]]
 
** [[Pikmin 2 cave lighting files|Lighting]]
 
* Units (cave rooms)
 
* Units (cave rooms)
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** [[Cave unit definition file|Cave unit definition]]
 
** [[Cave unit definition file|Cave unit definition]]
 
* [[Pikmin 2 route|Routes]]
 
* [[Pikmin 2 route|Routes]]
* [[Pikmin 2 title screen|Title screen]]
+
 
* [[Pikmin 2 save file|Saved game data]]
+
 
 +
| valign="top" |
 +
 
 +
 
 +
| valign="top" |
 +
 
 +
 
 +
|-
 +
<!--
 +
 
 +
 
 +
FILE FORMATS
 +
 
 +
 
 +
-->
 +
! colspan="4" | File formats
 +
|-
 +
| valign="top" |
 +
* Archive Formats
 +
** [[Paired ARC+DIR file]]
 +
** [[BUN file]] (also ANM)
 +
* Binary formats
 +
** [[MOD file]] (3D Model)
 +
** [[TXE file]] (Texture)
 +
** [[BTI file]] (Texture)
 +
** [[BLO file]] (2D screen data)
 +
** [[PCR file]] (Particle effect parameters)
 +
** [[DC? files]] (Identifier for either DCA or DCK)
 +
*** [[DCA file]] (Animation)
 +
*** [[DCK file]] (Animation)
 +
** [[H4M file]] (Pre-rendered video)
 +
** [[JAM file]] (Sequenced music)
 +
** [[STX file]] (Streamed music)
 +
** [[AW file]] (Sound Bank)
 +
** [[Pikmin parameter files|Parameter Files]]
 +
* Plaintext Formats
 +
** [[CIN file]] (Cutscene resource manager)
 +
** [[DSK file]] (Cutscene data)
 +
** [[DMD file]] (Intermediary 3D model)
 +
** [[CNV file]] (Intermediary conversion file)
 +
* Unknown Formats
 +
** [[GST file]]
 +
** [[ACT file]]
 +
** [[CARD file]]
 +
* Missing Formats
 +
** [[DVW file]] (Material file?)
 +
** [[JMP file]] (Intermediary plaintext 3D model file?)
 +
** [[MD3 file]] (3D Model)
 +
** [[BSP flle]] (3D Model)
 +
 
 +
| valign="top" |
 +
* Archive Formats
 +
** [[SZS file]]
 +
** [[RARC file]]
 +
* [[BMD file]] (J3D model)
 +
* [[BTI file]] (Texture)
 +
* [[BTK file]] (Animated texture)
 +
* [[JPC file]] (Particle effect container)
 +
** [[JPA file]] (Particle effect)
 +
* [[BCA file]] (Animation)
 +
* [[BCK file]] (Animation)
 +
* [[BMS file]] (Sequenced music)
 +
* [[AST file]] (Streamed music)
 +
* [[AW file]] (Soundfont)
 +
* [[THP file]] (Pre-rendered video)
 +
* [[BLO file]] (2D screen data)
 +
* [[STB file]] (Cutscene data)
 +
* [[BMG file]] (Text)
 +
* [[BPK file]]
 +
* [[BRK file]]
 +
* [[BMC file]]
 +
 
 +
 
 +
* Misc.
 +
** [[DWN file]] (e-Reader minigames?)
 +
** [[DMD file]] (Intermediary 3D model)
 +
** [[Pikmin 2 title screen|Title screen]]
 +
** [[Pikmin 2 save file|Saved game data]]
  
 
| valign="top" |
 
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* [[Pikmin 3 radar files|Radar]]
 
* [[Pikmin 3 radar files|Radar]]
 
* [[BFSTM file|BFSTM (streamed music)]]
 
* [[BFSTM file|BFSTM (streamed music)]]
 +
* [[MSBT file (Pikmin 3)|MSBT (text string)]]
 +
* [[FSKB file]] (Unknown)
  
 
| valign="top" |
 
| valign="top" |
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|-
 
|-
 
| valign="top" |
 
| valign="top" |
 +
* [[BX file]] (Soundfont index)
 
* [[Pikmin pellet manager|Pellets]]
 
* [[Pikmin pellet manager|Pellets]]
 
* [[Pikmin anim manager|Animations]]
 
* [[Pikmin anim manager|Animations]]
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| valign="top" |
 
| valign="top" |
 +
* [[AAF file]] (Soundfont index)
 
* Pellet List
 
* Pellet List
 
** [[Pikmin 2 otakara_config.txt|Treasure Config]]
 
** [[Pikmin 2 otakara_config.txt|Treasure Config]]
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* [[Pikmin 2 animmgr.txt|Animation Manager]]
 
* [[Pikmin 2 animmgr.txt|Animation Manager]]
 
* [[Pikmin 2 collinfo.txt|Collision Info]]
 
* [[Pikmin 2 collinfo.txt|Collision Info]]
 +
 +
* [[Mail Table]]
  
 
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| valign="top" |
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|-
 
|-
 
| valign="top" |
 
| valign="top" |
* [[Pikmin Unread Files|Unread Files]]
+
* [[Pikmin file formats|File formats]]
 +
* [[Pikmin unread files|Unread files]]
 
* [[Pikmin disable archives trick|Disable loading from archives]]
 
* [[Pikmin disable archives trick|Disable loading from archives]]
 +
* [[Pikmin Emperor crash|Emperor crash]]
 +
* [[Minty Ramblings]]
 +
* [[Ambrosia Ramblings]]
  
 
| valign="top" |
 
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* [[Custom models]]
 
* [[Custom models]]
 
* [[Submerged Castle oddities|Special cave properties]]
 
* [[Submerged Castle oddities|Special cave properties]]
 +
* [[How Pikmin 2 loads text|How ''Pikmin 2'' loads text]]
 +
* [[User:Untitled-1/Sound_Replacement_Tutorial|Sound Replacement Tutorial]]
 +
* [[Pikmin 2 disassembly instructions|Disassembly instructions]]
  
 
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| valign="top" |
 
| valign="top" |
 
* [[PikBinGen]]
 
* [[PikBinGen]]
 +
* [[Archive Toolkit]]
 
* [[OpenGL / Dolphin System|OpenGL / Dolphin System]]
 
* [[OpenGL / Dolphin System|OpenGL / Dolphin System]]
  
 
| valign="top" |
 
| valign="top" |
* [[Cave Creator+]]
+
* [[Cave Creator]]
* [[Pikmin 2 Cave Creator]]
 
 
* [[Pikmin 2 Routes Editor]]
 
* [[Pikmin 2 Routes Editor]]
 
* [[obj2grid]]
 
* [[obj2grid]]

Revision as of 21:55, 12 May 2019

Welcome to the Pikmin Technical Knowledge Base!

A wiki dedicated to the internal files in Pikmin games.


About

Throughout the years, Pikmin fans have tinkered with the files inside the games in order to better learn how they work, and to create custom content. Since there are a lot of nuances in every little thing, and since new fans to the concept of file editing show up all the time, this wiki was created with the purpose of serving as a knowledge base for all that the fans know!

Partners:

What this wiki is not

  • It's not a wiki about pirating Pikmin games.
  • It's not a file-sharing service.
  • It's not a wiki where you document...
    • Canon content. Try Pikipedia instead.
    • Fan-made content. Try Pikmin Fanon instead.
    • Unused content or regional differences. Try TCRF instead.
  • It's not an official source of info. The information here is mostly obtained via experimenting, and is subject to change as new discoveries are made.



Global information

Global info


Game-specific information

Pikmin
(and New Play Control! Pikmin)
Pikmin 2
(and New Play Control! Pikmin 2)
Pikmin 3 Hey! Pikmin
General
File lists
Constants
Stage generation





File formats


Parameters
Managers
Explanations and notes
Tools

Tasks