Difference between revisions of "Main Page"
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(Added P2 disassembly instructions.) |
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* [[Pikmin 2 BMS file list|BMS (sequenced music)]] | * [[Pikmin 2 BMS file list|BMS (sequenced music)]] | ||
* [[Pikmin 2 CND file list|CND (sequenced music for caves)]] | * [[Pikmin 2 CND file list|CND (sequenced music for caves)]] | ||
+ | * [[Guide_To_Sound_File_Names|List of sound effect files in the first bank]] | ||
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* [[Pikmin 2 identifiers|Identifiers]] | * [[Pikmin 2 identifiers|Identifiers]] | ||
* [[Pikmin 2 particles|Particles]] | * [[Pikmin 2 particles|Particles]] | ||
+ | * [[Pikmin 2 Pikmin states|Pikmin states]] | ||
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|- | |- | ||
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− | |||
* [[Pikmin binary GEN format|Binary GEN format]] | * [[Pikmin binary GEN format|Binary GEN format]] | ||
* [[Pikmin route|Routes]] | * [[Pikmin route|Routes]] | ||
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** [[JAM file]] (Sequenced music) | ** [[JAM file]] (Sequenced music) | ||
** [[STX file]] (Streamed music) | ** [[STX file]] (Streamed music) | ||
− | ** [[AW file]] ( | + | ** [[AW file]] (Sound Bank) |
** [[Pikmin parameter files|Parameter Files]] | ** [[Pikmin parameter files|Parameter Files]] | ||
* Plaintext Formats | * Plaintext Formats | ||
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|- | |- | ||
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− | * [[Pikmin | + | * [[Pikmin file formats|File formats]] |
+ | * [[Pikmin unread files|Unread files]] | ||
* [[Pikmin disable archives trick|Disable loading from archives]] | * [[Pikmin disable archives trick|Disable loading from archives]] | ||
+ | * [[Pikmin Emperor crash|Emperor crash]] | ||
* [[Minty Ramblings]] | * [[Minty Ramblings]] | ||
* [[Ambrosia Ramblings]] | * [[Ambrosia Ramblings]] | ||
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* [[Custom models]] | * [[Custom models]] | ||
* [[Submerged Castle oddities|Special cave properties]] | * [[Submerged Castle oddities|Special cave properties]] | ||
+ | * [[How Pikmin 2 loads text|How ''Pikmin 2'' loads text]] | ||
+ | * [[User:Untitled-1/Sound_Replacement_Tutorial|Sound Replacement Tutorial]] | ||
+ | * [[Pikmin 2 disassembly instructions|Disassembly instructions]] | ||
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* [[PikBinGen]] | * [[PikBinGen]] | ||
+ | * [[Archive Toolkit]] | ||
* [[OpenGL / Dolphin System|OpenGL / Dolphin System]] | * [[OpenGL / Dolphin System|OpenGL / Dolphin System]] | ||
Revision as of 21:55, 12 May 2019
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A wiki dedicated to the internal files in Pikmin games. |
AboutThroughout the years, Pikmin fans have tinkered with the files inside the games in order to better learn how they work, and to create custom content. Since there are a lot of nuances in every little thing, and since new fans to the concept of file editing show up all the time, this wiki was created with the purpose of serving as a knowledge base for all that the fans know! Partners:
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What this wiki is not
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Global information
Global info | |||
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Game-specific information
Pikmin (and New Play Control! Pikmin) |
Pikmin 2 (and New Play Control! Pikmin 2) |
Pikmin 3 | Hey! Pikmin |
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General | |||
File lists | |||
Constants | |||
Stage generation | |||
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File formats | |||
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Parameters | |||
Managers | |||
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Explanations and notes | |||
Tools | |||