Difference between revisions of "Main Page"
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Minty Meeo (talk | contribs) (Added literally every format for Pikmin 1 because why not let's get it over with.) |
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* [[Pikmin directory tree|Directory tree]] | * [[Pikmin directory tree|Directory tree]] | ||
+ | * [[JAM file list|JAM file list (Pikiseq.arc)]] | ||
+ | * [[STX file list|STX file list]] | ||
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* [[Pikmin 2 BMS file list|BMS (sequenced music)]] | * [[Pikmin 2 BMS file list|BMS (sequenced music)]] | ||
* [[Pikmin 2 CND file list|CND (sequenced music for caves)]] | * [[Pikmin 2 CND file list|CND (sequenced music for caves)]] | ||
+ | * [[Guide_To_Sound_File_Names|List of sound effect files in the first bank]] | ||
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* [[Pikmin 2 identifiers|Identifiers]] | * [[Pikmin 2 identifiers|Identifiers]] | ||
+ | * [[Pikmin 2 particles|Particles]] | ||
+ | * [[Pikmin 2 Pikmin states|Pikmin states]] | ||
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− | ! colspan="4" | | + | ! colspan="4" | Stage generation |
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+ | * [[Pikmin binary GEN format|Binary GEN format]] | ||
+ | * [[Pikmin route|Routes]] | ||
+ | |||
− | * | + | * Outdated pages |
** [[Pikmin area generator file|Generator]] | ** [[Pikmin area generator file|Generator]] | ||
− | * | + | ** [[Pikmin gen codes|Gen codes]] |
− | * [[Pikmin gen codes|Gen codes | ||
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* Overworld | * Overworld | ||
− | ** [[Pikmin 2 area generator file| | + | ** [[Pikmin 2 area generator file|Overworld generation parameters]] |
** [[Pikmin 2 map lighting files|Lighting]] | ** [[Pikmin 2 map lighting files|Lighting]] | ||
** [[Pikmin 2 waterboxes|Waterbox]] | ** [[Pikmin 2 waterboxes|Waterbox]] | ||
Line 184: | Line 160: | ||
* Caves | * Caves | ||
** [[Cave generation parameters|Cave generation parameters]] | ** [[Cave generation parameters|Cave generation parameters]] | ||
− | ** [[Pikmin 2 | + | ** [[Pikmin 2 Challenge Mode settings|Challenge Mode]] |
** [[Pikmin 2 cave lighting files|Lighting]] | ** [[Pikmin 2 cave lighting files|Lighting]] | ||
* Units (cave rooms) | * Units (cave rooms) | ||
** [[Cave unit generation|Cave unit generation]] | ** [[Cave unit generation|Cave unit generation]] | ||
** [[Cave unit definition file|Cave unit definition]] | ** [[Cave unit definition file|Cave unit definition]] | ||
+ | ** [[Cave fixed layout|Cave fixed layout]] | ||
* [[Pikmin 2 route|Routes]] | * [[Pikmin 2 route|Routes]] | ||
− | * [[Pikmin 2 title screen|Title screen]] | + | |
− | * [[Pikmin 2 save file|Saved game data]] | + | |
+ | | valign="top" | | ||
+ | |||
+ | |||
+ | | valign="top" | | ||
+ | |||
+ | |||
+ | |- | ||
+ | <!-- | ||
+ | |||
+ | |||
+ | FILE FORMATS | ||
+ | |||
+ | |||
+ | --> | ||
+ | ! colspan="4" | File formats | ||
+ | |- | ||
+ | | valign="top" | | ||
+ | * Archive Formats | ||
+ | ** [[Paired ARC+DIR file]] | ||
+ | ** [[BUN file]] (also ANM) | ||
+ | * Binary formats | ||
+ | ** [[MOD file]] (3D Model) | ||
+ | ** [[TXE file]] (Texture) | ||
+ | ** [[BTI file]] (Texture) | ||
+ | ** [[BLO file]] (2D screen data) | ||
+ | ** [[PCR file]] (Particle effect parameters) | ||
+ | ** [[DC? files]] (Identifier for either DCA or DCK) | ||
+ | *** [[DCA file]] (Animation) | ||
+ | *** [[DCK file]] (Animation) | ||
+ | ** [[H4M file]] (Pre-rendered video) | ||
+ | ** [[JAM file]] (Sequenced music) | ||
+ | ** [[STX file]] (Streamed music) | ||
+ | ** [[AW file]] (Sound Bank) | ||
+ | ** [[Pikmin parameter files|Parameter Files]] | ||
+ | * Plaintext Formats | ||
+ | ** [[CIN file]] (Cutscene resource manager) | ||
+ | ** [[DSK file]] (Cutscene data) | ||
+ | ** [[DMD file]] (Intermediary 3D model) | ||
+ | ** [[CNV file]] (Intermediary conversion file) | ||
+ | * Unknown Formats | ||
+ | ** [[GST file]] | ||
+ | ** [[ACT file]] | ||
+ | ** [[CARD file]] | ||
+ | * Missing Formats | ||
+ | ** [[DVW file]] (Material file?) | ||
+ | ** [[JMP file]] (Intermediary plaintext 3D model file?) | ||
+ | ** [[MD3 file]] (3D Model) | ||
+ | ** [[BSP flle]] (3D Model) | ||
+ | |||
+ | | valign="top" | | ||
+ | * Archive Formats | ||
+ | ** [[SZS file]] | ||
+ | ** [[RARC file]] | ||
+ | * [[BMD file]] (J3D model) | ||
+ | * [[BTI file]] (Texture) | ||
+ | * [[BTK file]] (Animated texture) | ||
+ | * [[JPC file]] (Particle effect container) | ||
+ | ** [[JPA file]] (Particle effect) | ||
+ | * [[BCA file]] (Animation) | ||
+ | * [[BCK file]] (Animation) | ||
+ | * [[BMS file]] (Sequenced music) | ||
+ | * [[AST file]] (Streamed music) | ||
+ | * [[AW file]] (Soundfont) | ||
+ | * [[THP file]] (Pre-rendered video) | ||
+ | * [[BLO file]] (2D screen data) | ||
+ | * [[STB file]] (Cutscene data) | ||
+ | * [[BMG file]] (Text) | ||
+ | * [[BPK file]] | ||
+ | * [[BRK file]] | ||
+ | * [[BMC file]] | ||
+ | |||
+ | |||
+ | * Misc. | ||
+ | ** [[DWN file]] (e-Reader minigames?) | ||
+ | ** [[DMD file]] (Intermediary 3D model) | ||
+ | ** [[Pikmin 2 title screen|Title screen]] | ||
+ | ** [[Pikmin 2 save file|Saved game data]] | ||
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* [[Pikmin 3 radar files|Radar]] | * [[Pikmin 3 radar files|Radar]] | ||
* [[BFSTM file|BFSTM (streamed music)]] | * [[BFSTM file|BFSTM (streamed music)]] | ||
+ | * [[MSBT file (Pikmin 3)|MSBT (text string)]] | ||
+ | * [[FSKB file]] (Unknown) | ||
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|- | |- | ||
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− | * [[Pikmin AI constants|AI constants]] | + | * [[Pikmin labeled parameter file|Labeled]] |
− | * [[Pikmin | + | ** [[Pikmin AI constants|AI constants]] |
− | * [[Pikmin | + | ** [[Pikmin cunit parameters|Cuint]] |
− | * [[Pikmin | + | ** [[Pikmin demo parameters|Demo]] |
− | * [[Pikmin | + | ** [[Pikmin game parameters|Game parameters]] |
− | * [[Pikmin | + | ** [[Pikmin navi parameters|NaviMgr]] |
− | * [[Pikmin | + | ** [[Pikmin piki parameters|PikiMgr]] |
− | * [[Pikmin | + | ** [[Pikmin sound parameters|Sound]] |
− | * [[Pikmin | + | ** [[Pikmin wave parameters|Wave]] |
− | * [[Pikmin | + | ** [[Pikmin prefs parameters|Prefs]] |
− | * [[Pikmin | + | ** [[Pikmin boss parameters|Boss]] |
− | * [[Pikmin | + | * [[Pikmin unlabeled parameter file|Unlabeled]] |
− | * [[Pikmin | + | ** [[Pikmin camera parameters|Camera]] |
− | * [[Pikmin | + | ** [[Pikmin key parameters|Key]] |
+ | ** [[Pikmin enemy parameter file format|Enemy]] | ||
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* [[CameraParms|Camera]] | * [[CameraParms|Camera]] | ||
* [[Pikmin 2 enemy parameters|Entity]] | * [[Pikmin 2 enemy parameters|Entity]] | ||
+ | * [[Titan Dweevil parameters]] | ||
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* [[pikminParam|Pikmin]] | * [[pikminParam|Pikmin]] | ||
* [[itemprogressParam|Item progress]] | * [[itemprogressParam|Item progress]] | ||
+ | |||
+ | | valign="top" | | ||
+ | |||
+ | |- | ||
+ | <!-- | ||
+ | |||
+ | |||
+ | MANAGERS | ||
+ | |||
+ | |||
+ | --> | ||
+ | ! colspan="4" | Managers | ||
+ | |- | ||
+ | | valign="top" | | ||
+ | * [[BX file]] (Soundfont index) | ||
+ | * [[Pikmin pellet manager|Pellets]] | ||
+ | * [[Pikmin anim manager|Animations]] | ||
+ | * [[Pikmin teki manager|Tekis (DOL)]] | ||
+ | * [[Pikmin stage manager|Stage manager]] | ||
+ | * [[Pikmin stage information|Stage information / lighting]] | ||
+ | |||
+ | | valign="top" | | ||
+ | * [[AAF file]] (Soundfont index) | ||
+ | * Pellet List | ||
+ | ** [[Pikmin 2 otakara_config.txt|Treasure Config]] | ||
+ | ** [[Pikmin 2 item_config.txt|Item Config]] | ||
+ | ** [[Pikmin 2 carcass_config.txt|Carcass Config]] | ||
+ | ** [[Pikmin 2 numberpellet_config.txt|Number Pellet Config]] | ||
+ | * [[Pikmin 2 animmgr.txt|Animation Manager]] | ||
+ | * [[Pikmin 2 collinfo.txt|Collision Info]] | ||
+ | |||
+ | * [[Mail Table]] | ||
+ | |||
+ | | valign="top" | | ||
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|- | |- | ||
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− | * [[Pikmin | + | * [[Pikmin file formats|File formats]] |
− | * [[Pikmin | + | * [[Pikmin unread files|Unread files]] |
+ | * [[Pikmin disable archives trick|Disable loading from archives]] | ||
+ | * [[Pikmin Emperor crash|Emperor crash]] | ||
+ | * [[Minty Ramblings]] | ||
+ | * [[Ambrosia Ramblings]] | ||
+ | * [[Disassembly instructions]] | ||
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* [[Custom models]] | * [[Custom models]] | ||
* [[Submerged Castle oddities|Special cave properties]] | * [[Submerged Castle oddities|Special cave properties]] | ||
+ | * [[How Pikmin 2 loads text|How ''Pikmin 2'' loads text]] | ||
+ | * [[User:Untitled-1/Sound_Replacement_Tutorial|Sound Replacement Tutorial]] | ||
+ | * [[Creating Interactive BMS Files]] | ||
+ | * [[Disassembly instructions]] | ||
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* [[Pikmin 3 oddities|Oddities]] | * [[Pikmin 3 oddities|Oddities]] | ||
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* [[PikBinGen]] | * [[PikBinGen]] | ||
+ | * [[Archive Toolkit]] | ||
* [[OpenGL / Dolphin System|OpenGL / Dolphin System]] | * [[OpenGL / Dolphin System|OpenGL / Dolphin System]] | ||
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− | * [[ | + | * [[Cave Creator]] |
− | |||
* [[Pikmin 2 Routes Editor]] | * [[Pikmin 2 Routes Editor]] | ||
* [[obj2grid]] | * [[obj2grid]] | ||
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* [[SuperBMD]] | * [[SuperBMD]] | ||
* [[pikminBMGtool]] | * [[pikminBMGtool]] |
Revision as of 20:11, 13 September 2019
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A wiki dedicated to the internal files in Pikmin games. |
AboutThroughout the years, Pikmin fans have tinkered with the files inside the games in order to better learn how they work, and to create custom content. Since there are a lot of nuances in every little thing, and since new fans to the concept of file editing show up all the time, this wiki was created with the purpose of serving as a knowledge base for all that the fans know! Partners:
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What this wiki is not
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Global information
Global info | |||
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Game-specific information
Pikmin (and New Play Control! Pikmin) |
Pikmin 2 (and New Play Control! Pikmin 2) |
Pikmin 3 | Hey! Pikmin |
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General | |||
File lists | |||
Constants | |||
Stage generation | |||
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File formats | |||
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Parameters | |||
Managers | |||
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Explanations and notes | |||
Tools | |||