Pikmin 2 Challenge Mode settings

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Revision as of 01:41, 14 August 2019 by PikHacker (talk | contribs) (i found out what 2d index is, also documented the cave ids)
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To do: Cleanup.

All of the Challenge Mode stage settings in Pikmin 2 are defined in the file /user/Matoba/challenge/stages.txt. To modify a cave itself, see Cave generation parameters.

The following is the first entry of the file.

30 	# num stages
# stage
{
	4 	# version
	ch_ABEM_tutorial.txt # Name of cave file. The following is for the Explorer's Cave
	# PikiCounter
	0 	# Blue Leaf Pikmin Count
	0 	# Blue Bud Pikmin Count
	0 	# Blue Flower Pikmin Count
	50 	# Red Leaf Pikmin Count
	0 	# Red Bud Pikmin Count
	0 	# Red Flower Pikmin Count
	0 	# Yellow Leaf Pikmin Count
	0 	# Yellow Bud Pikmin Count
	0 	# Yellow Flower Pikmin Count
	0 	# Purple Leaf Pikmin Count
	0 	# Purple Bud Pikmin Count
	0 	# Purple Flower Pikmin Count
	0 	# White Leaf Pikmin Count
	0 	# White Bud Pikmin Count
	0 	# White Flower Pikmin Count
	0 	# Bulbmin Leaf Pikmin Count
	0 	# Bulbmin Bud Pikmin Count
	0 	# Bulbmin Flower Pikmin Count
	0 	# Pikpik Carrot Leaf Pikmin Count
	0 	# Pikpik Carrot Bud Pikmin Count
	0 	# Pikpik Carrot Flower Pikmin Count
	0.000000 	# Time(unused)
	2 	# Bitter Sprays
	2 	# Spicy Sprays
	2 	# Number of floors the cave has
	0 	# otakara num(unused)
	0 	# 2d index (id of the cave, basically just controls what message id is used for the caves name) 
	100.000000 	# Time added when player reaches floor 1
	100.000000 	# Time added when player reaches floor 2, so on
}

File names

Name Config File Cave ID
Explorer's Cave ch_ABEM_tutorial.txt c_00
Novice Training ch_NARI_07whitepurple.txt c_20
Lost Toy Box ch_NARI_03toy.txt c_05
Creator's Garden ch_NARI_01kusachi.txt c_03
Green Hole ch_ABEM_LeafChappy.txt c_17
Hot House ch_NARI_05start3easy.txt c_15
Brawny Abyss ch_MUKI_metal.txt c_01
Red Chasm ch_MAT_limited_time.txt c_11
Trampled Garden ch_MAT_t_hunter_hana.txt c_14
Twilight Garden ch_MUKI_damagumo.txt c_06
Cryptic Cavern ch_MAT_t_hunter_enemy.txt c_10
Concrete Maze ch_MAT_conc_cave.txt c_02
Collector's Room ch_NARI_04series.txt c_12
Dweevil Nest ch_MAT_t_hunter_otakara.txt c_23
Cavernous Abyss ch_MUKI_bigfoot.txt c_07
Snack Pit ch_MIYA_oopan.txt c_21
Three Color Training ch_MAT_yellow_purple_white.txt c_19
Hazard Training ch_MUKI_redblue.txt c_18
Cave of Snarls ch_NARI_08tobasare.txt c_24
The Giant's Bath ch_NARI_02tile.txt c_04
Rumbling Grotto ch_MAT_crawler.txt c_29
Subterranean Lair ch_MAT_route_rover.txt c_27
Hidden Garden ch_MUKI_enemyzero.txt c_13
Abduction Den ch_NARI_09suikomi.txt c_25
Secret Testing Range ch_MUKI_houdai.txt c_08
Breeding Ground ch_NARI_06start3hard.txt c_16
Cave of Pain ch_MAT_flier.txt c_28
Bully Den ch_MIYA_trap.txt c_26
Sniper Room ch_MUKI_bombing.txt c_22
Emperor's Realm ch_MUKI_king.txt c_09