Pikmin 2 particles

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Revision as of 20:21, 2 February 2019 by Yoshymimi (talk | contribs) (Addition of some particles)
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Particles created in Pikmin 2 have unique identifiers which are applied to entities within the .DOL executable of the game.

To do: Clean up and provide more information

The following are offsets within the .DOL file for entities.

Entity Particle location Offset
Fiery Bulblax Centre of body (stutters) 28CDF7
Centre of body 28CDFB
Unknown 28CDFF
Centre of body 28CE13

The following are IDs for particles.

Particle ID
Pikmin 2 Particle - E7.png 00 E7
P2Gasparticle1.png 00 02
P2Dustparticle1.png 00 05
P2rockexplosion1.png 00 06
P2rockimpactparticle1.png 00 07
P2rockimpactparticle2.png 00 08
P2redexplosion1.png 00 09