Editing E3 Awakening Wood JPC
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{{todo|Add Descriptions and Internal Names.}} | {{todo|Add Descriptions and Internal Names.}} | ||
− | ''Pikmin 2'' particle emitters are defined in [[JPC file]]s. The following is a list of all particles within <code> | + | ''Pikmin 2'' particle emitters are defined in [[JPC file]]s. The following is a list of all particles within <code>g00_gamestart</code>, as well as what particle emitters and particle textures they contain. |
Note: The JPC file is compressed in a <code>demo.szs</code> file, so you will need an ARC/SZS unpacker to extract it. | Note: The JPC file is compressed in a <code>demo.szs</code> file, so you will need an ARC/SZS unpacker to extract it. | ||
+ | |||
+ | Note: This JPC was part of the E3 version of the game and goes unused in the full release of ''Pikmin 2''. | ||
__TOC__ | __TOC__ | ||
− | == Particle emitters == | + | == efx.jpc == |
+ | Found in <code>/user/Mukki/movie/g00_gamestart/demo.szs/efx.jpc</code>. | ||
+ | |||
+ | === Particle emitters === | ||
{| class="wikitable" | {| class="wikitable" | ||
! ID || Description || Internal name || Looping || Texture ID used || Image | ! ID || Description || Internal name || Looping || Texture ID used || Image | ||
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|} | |} | ||
− | == Particle textures == | + | === Particle textures === |
{| class="wikitable" | {| class="wikitable" | ||
! TextureID || File name || Image | ! TextureID || File name || Image |