E3 Awakening Wood JPC

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To do: Add Descriptions and Internal Names.

Pikmin 2 particle emitters are defined in JPC files. The following is a list of all particles within /user/Mukki/movie/g00_gamestart/demo.szs/efx.jpc – which was part of the E3 version of the game and goes unused in the full release of Pikmin 2 – as well as what particle emitters and particle textures they contain.

Note: The JPC file is compressed in a demo.szs file, so you will need an ARC/SZS unpacker to extract it.

Particle emitters[edit]

ID Description Internal name Looping Texture ID used Image
0000 --- N/A False #0 EACS0.png
0001 --- N/A False #1 EACS1.png
0002 --- N/A True #2 EACS2.png
0003 --- N/A True #3 EACS3.png

Particle textures[edit]

TextureID File name Image
#0 IP2_hamon2_ia GreenScreen3.png
#1 IP2_star5_i IP2 star5 i.png
#2 IP2_glow4_i IP2 glow4 i.bti.png
#3 IP2_denpa1_i IP2 denpa1 i.png