Editing Pikmin 3 directory tree
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Latest revision | Your text | ||
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{{dt|d|CMCmn|3D|'''Empty'''.}} | {{dt|d|CMCmn|3D|'''Empty'''.}} | ||
{{dt|d|CMCmn|audio|Audio.}} | {{dt|d|CMCmn|audio|Audio.}} | ||
− | {{dt|d|CMCmn/audio|audiores|Sound effects | + | {{dt|d|CMCmn/audio|audiores|{{unsure|Sound effects?}}}} |
{{dt|d|CMCmn/audio/audiores|stream|Music.}} | {{dt|d|CMCmn/audio/audiores|stream|Music.}} | ||
{{dt|d|CMCmn|camera|Camera-related scripts.}} | {{dt|d|CMCmn|camera|Camera-related scripts.}} | ||
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{{dt|d|CMCmn|course_arc|Models and parameters of objects, enemies, etc.}} | {{dt|d|CMCmn|course_arc|Models and parameters of objects, enemies, etc.}} | ||
{{dt|d|CMCmn|demo|Cutscenes}}} | {{dt|d|CMCmn|demo|Cutscenes}}} | ||
− | {{dt|d|CMCmn|demo_share|Models for KopPad video call cutscenes | + | {{dt|d|CMCmn|demo_share|{{unsure|Models for KopPad video call cutscenes?}}}} |
{{dt|d|CMCmn|enemy|Enemy models and parameters.}} | {{dt|d|CMCmn|enemy|Enemy models and parameters.}} | ||
{{dt|d|CMCmn|generator|Objects to spawn in each area.}} | {{dt|d|CMCmn|generator|Objects to spawn in each area.}} | ||
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{{dt|d|CMCmn|orimamemo|Data File textures.}} | {{dt|d|CMCmn|orimamemo|Data File textures.}} | ||
{{dt|d|CMCmn|otakara|Fruit/Treasure models and parameters.}} | {{dt|d|CMCmn|otakara|Fruit/Treasure models and parameters.}} | ||
− | {{dt|d|CMCmn|particle| | + | {{dt|d|CMCmn|particle|{{unsure|Unknown particle settings.}}}} |
{{dt|d|CMCmn|plant|Plant models and parameters.}} | {{dt|d|CMCmn|plant|Plant models and parameters.}} | ||
{{dt|d|CMCmn|player|Pikmin, leader, and cursor models and parameters.}} | {{dt|d|CMCmn|player|Pikmin, leader, and cursor models and parameters.}} |