Editing Pikmin 3 directory tree
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This article lists all folders and noteworthy files in ''Pikmin 3''. Yellow rows are folders, and blue rows are files. | This article lists all folders and noteworthy files in ''Pikmin 3''. Yellow rows are folders, and blue rows are files. | ||
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{{todo|Go into more detail, especially in terms of adding sub-folders.}} | {{todo|Go into more detail, especially in terms of adding sub-folders.}} | ||
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{| class="wikitable sortable" | {| class="wikitable sortable" | ||
− | {{dt|d | + | {{dt|d|CMCmn|Main content.}} |
− | {{dt|d|CMCmn | + | {{dt|d|CMCmn/3D|*Empty*.}} |
− | {{dt|d|CMCmn | + | {{dt|d|CMCmn/audio|Audio.}} |
− | {{dt|d|CMCmn/audio| | + | {{dt|d|CMCmn/audio/audiores|{{unsure|Sound effects?}}}} |
− | {{dt|d|CMCmn/audio/audiores | + | {{dt|d|CMCmn/audio/audiores/stream|Music.}} |
− | {{dt|d|CMCmn | + | {{dt|d|CMCmn/camera|Camera-related scripts.}} |
− | {{dt|d|CMCmn | + | {{dt|d|CMCmn/command|{{unsure|Unknown}}.}} |
− | {{dt|d|CMCmn | + | {{dt|d|CMCmn/control_setting|{{unsure|Unknown}}.}} |
− | {{dt|d|CMCmn | + | {{dt|d|CMCmn/course_arc|Models and parameters of objects, enemies, etc.}} |
− | {{dt|d|CMCmn| | + | {{dt|d|CMCmn/demo|{{unsure|Cutscenes?}}}} |
− | {{dt|d|CMCmn| | + | {{dt|d|CMCmn/demo_share|{{unsure|Models for KopPad video call cutscenes?}}}} |
− | {{dt|d|CMCmn | + | {{dt|d|CMCmn/enemy|Enemy models and parameters.}} |
− | {{dt|d|CMCmn | + | {{dt|d|CMCmn/generator|Objects to spawn in each area.}} |
− | {{dt|d|CMCmn | + | {{dt|d|CMCmn/keyitem|Important items, like upgrades.}} |
− | {{dt|d|CMCmn | + | {{dt|d|CMCmn/lyt|Menus.}} |
− | {{dt|d|CMCmn | + | {{dt|d|CMCmn/map|Area/Bingo Battle-related models and parameters.}} |
− | {{dt|d|CMCmn | + | {{dt|d|CMCmn/map2d|Radar textures.}} |
− | {{dt|d|CMCmn | + | {{dt|d|CMCmn/movie|Pre-rendered cutscenes.}} |
− | {{dt|d|CMCmn | + | {{dt|d|CMCmn/movie_caption|Intro cutscene subtitle data.}} |
− | {{dt|d|CMCmn | + | {{dt|d|CMCmn/nonactor|Misc. non-gameplay objects.}} |
− | {{dt|d|CMCmn | + | {{dt|d|CMCmn/object|Gameplay object models and parameters.}} |
− | {{dt|d|CMCmn | + | {{dt|d|CMCmn/orimamemo|Data File textures.}} |
− | {{dt|d|CMCmn | + | {{dt|d|CMCmn/otakara|Fruit/Treasure models and parameters.}} |
− | {{dt|d|CMCmn|particle | + | {{dt|d|CMCmn/particle|{{unsure|Unknown particle settings.}}}} |
− | {{dt|d|CMCmn | + | {{dt|d|CMCmn/plant|Plant models and parameters.}} |
− | {{dt|d|CMCmn | + | {{dt|d|CMCmn/player|Pikmin, leader, and cursor models and parameters.}} |
− | {{dt|d|CMCmn | + | {{dt|d|CMCmn/shader|{{unsure|Shaders?}}}} |
− | {{dt|d|CMCmn | + | {{dt|d|CMCmn/system|Misc. settings and files.}} |
− | {{dt|d|CMCmn | + | {{dt|d|CMCmn/texonly|Misc. textures}} |
− | {{dt|d|CMCmn | + | {{dt|d|CMCmn/worldmap|Drake's interior and area selection screen things.}} |
− | {{dt|d | + | {{dt|d|(EU{{!}}US{{!}}US)*|Fonts and strings.}} |
− | {{dt|d | + | {{dt|d|tmp|*Empty* things}} |
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|} | |} | ||
[[Category:Pikmin 3]] | [[Category:Pikmin 3]] | ||
[[Category:Directory trees]] | [[Category:Directory trees]] |