Title screen parameters

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/user/Ebisawa/title/title.szs/param has a few parameter plaintext files that control Pikmin 2's title screen.

param_title.txt[edit]

To do: Confirm all of these.

Parameter Description Japanese comment
{tp04} "Visible Range X Min", probably has to do with the occlusion when the title first starts up[unsure] 可視範囲X最小
{tp05} "Visible Range X Max", ditto[unsure] 可視範囲X最大
{tp06} "Visible Range Y Min", ditto[unsure] 可視範囲Y最小
{tp07} "Visible Range Y Max", ditto[unsure] 可視範囲Y最大
{tp08} "Pikmin dissolution center coordinate X", probably where Pikmin run away from when dissolving[unsure] ピクミン解散中心座標X
{tp09} "Pikmin dissolution center coordinate Y", ditto[unsure] ピクミン解散中心座標Y
{tp10} "Pikmin dissolution radius minimum", probably the minimum that Pikmin can run to before they must resolve[unsure] ピクミン解散半径最小
{tp11} "Pikmin dissolution radius maximum (object placement limit radius)", ditto, but the maximum. Parenthesis seem to say that this is also the limit for objects (chappy and kogane)[unsure] ピクミン解散半径最大(オブジェクト配置限界半径)
{tp13} "Random number of ranges per wind", probably has to do with Pikmin flowers blowing in the breeze[unsure] 風あたり範囲の乱数
{tp50} "BG wind condition time (seconds)", ditto[unsure] BG風状態時間(秒)
{tp15} "BOID1 State Time (seconds)", probably a timer for one boid's movements[unsure] BOID1状態時間(秒)
{tp16} BOID2状態時間(秒)
{tp17} "BOID3 State Time (seconds)", ditto[unsure] BOID3状態時間(秒)
{tp19} "Wind Time (seconds)", how long the wind goes on for[unsure] 風状態時間(秒)
{tp20} "Enemy State Time (seconds)", probably how long the enemies are controllable[unsure] 敵状態時間(秒)
{tp21} "PressStart Start Time (seconds)", probably how long it takes for the 'Press Start' text to appear[unsure] PressStart開始時間(秒)
{tp22} "Key Acceptance State Time (seconds)", probably how long it takes for 'Pressing Start' to actually bring up the menu[unsure] キー受けつけ開始時間(秒)

param_pikmin.txt[edit]

To do: Document this file.