Difference between revisions of "Pikmin 2 memory addresses"
Jump to navigation
Jump to search
(changed the "address" values into actual addresses) |
m (Forgot louie's US addresses) |
||
Line 19: | Line 19: | ||
|- | |- | ||
! Louie/President's X | ! Louie/President's X | ||
− | | <code> | + | | <code>80E0DCD0</code> || <code>80E11F70</code> || <code>80E0FAD0</code> || <code></code> || <code></code> || <code></code> || 4-byte float || Horizontal movement. |
|- | |- | ||
! Louie/President's Y | ! Louie/President's Y | ||
− | | <code> | + | | <code>80E0DCD4</code> || <code>80E11F74</code> || <code>80E0FAD4</code> || <code></code> || <code></code> || <code></code> || 4-byte float || Vertical movement. |
|- | |- | ||
! Louie/President's Z | ! Louie/President's Z | ||
− | | <code> | + | | <code>80E0DCD8</code> || <code>80E11F78</code> || <code>80E0FAD8</code> || <code></code> || <code></code> || <code></code> || 4-byte float || Horizontal movement. |
|} | |} | ||
Revision as of 16:53, 21 August 2018
A list of memory addresses for important things in Pikmin 2.
Leader coordinates
Variable | Address | Type | Notes | |||||
---|---|---|---|---|---|---|---|---|
GC US | GC EU | GC JP | Wii US | Wii EU | Wii JP | |||
Olimar's X | 80E0D9B0 |
80E11C50 |
80E0F7B0 |
|
|
|
4-byte float | Horizontal movement. |
Olimar's Y | 80E0D9B4 |
80E11C54 |
80E0F7B4 |
|
|
|
4-byte float | Vertical movement; positive is up. |
Olimar's Z | 80E0D9B8 |
80E11C58 |
80E0F7B8 |
|
|
|
4-byte float | Horizontal movement. |
Louie/President's X | 80E0DCD0 |
80E11F70 |
80E0FAD0 |
|
|
|
4-byte float | Horizontal movement. |
Louie/President's Y | 80E0DCD4 |
80E11F74 |
80E0FAD4 |
|
|
|
4-byte float | Vertical movement. |
Louie/President's Z | 80E0DCD8 |
80E11F78 |
80E0FAD8 |
|
|
|
4-byte float | Horizontal movement. |
Pikmin count
Variable | Address | Type | Notes | |||||
---|---|---|---|---|---|---|---|---|
GC US | GC EU | GC JP | Wii US | Wii EU | Wii JP | |||
Red Leafs in Onion | 8092F98B |
80942BAA |
2-byte unsigned int | |||||
Red Buds in Onion |
|
80942BAE |
2-byte unsigned int | |||||
Red Flowers in Onion |
|
80942BB2 |
2-byte unsigned int | |||||
Purple Leafs in Ship |
|
80942BC2 |
2-byte unsigned int | |||||
Purple Buds in Ship |
|
80942BC6 |
2-byte unsigned int | |||||
Purple Flowers in Ship |
|
80942BCA |
2-byte unsigned int | |||||
White Leafs in Ship |
|
80942BCE |
2-byte unsigned int | |||||
White Buds in Ship |
|
80942BD2 |
2-byte unsigned int | |||||
White Flowers in Ship |
|
80942BD6 |
2-byte unsigned int | |||||
Yellow Leafs in Onion |
|
80942BB6 |
2-byte unsigned int | |||||
Yellow Buds in Onion |
|
80942BBA |
2-byte unsigned int | |||||
Yellow Flowers in Onion |
|
80942BBE |
2-byte unsigned int | |||||
Blue Leafs in Onion |
|
80942B9E |
2-byte unsigned int | |||||
Blue Buds in Onion |
|
80942BA2 |
2-byte unsigned int | |||||
Blue Flowers in Onion |
|
80942BA6 |
2-byte unsigned int |
Adventure stats
Variable | Address | Type | Notes | |||||
---|---|---|---|---|---|---|---|---|
GC US | GC EU | GC JP | Wii US | Wii EU | Wii JP | |||
Current day | 80B0FBD8 |
4-byte unsigned int | Day 1 is 0 , day 2 is 1 , etc.
| |||||
Current total Poko count | 80942A7C |
4-byte unsigned int | ||||||
Ultra-spicy spray count | 80942A54 |
4-byte unsigned int | ||||||
Ultra-bitter spray count | 80942A58 |
4-byte unsigned int |
Gameplay control
Variable | Address | Type | Notes | |||||
---|---|---|---|---|---|---|---|---|
GC US | GC EU | GC JP | Wii US | Wii EU | Wii JP | |||
Current cutscene timer ID | 0x809FDE6E |
2-byte unsigned int |