Difference between revisions of "2D particles"
Jump to navigation
Jump to search
Line 46: | Line 46: | ||
| <code>000f</code> || --- || <code>---</code> || --- || <code>---</code> || [[File:2DGeneralf.png|100px]] | | <code>000f</code> || --- || <code>---</code> || --- || <code>---</code> || [[File:2DGeneralf.png|100px]] | ||
|- | |- | ||
− | | <code>0010</code> || | + | | <code>0010</code> || "Ready Set Go" Orange Squares || <code>---</code> || --- || <code>---</code> || [[File:2DGeneral10.png|100px]] |
|- | |- | ||
| <code>0011</code> || --- || <code>---</code> || --- || <code>---</code> || [[File:2DGeneral11.png|100px]] | | <code>0011</code> || --- || <code>---</code> || --- || <code>---</code> || [[File:2DGeneral11.png|100px]] | ||
|- | |- | ||
− | | <code>0012</code> || Cave Loading Screen Ripples || <code>---</code> || --- || <code>---</code> || [[File:2DGeneral12.png|100px]] | + | | <code>0012</code> || Cave Loading Screen Water Ripples || <code>---</code> || --- || <code>---</code> || [[File:2DGeneral12.png|100px]] |
|- | |- | ||
| <code>0013</code> || Cave Loading Screen Water Drops || <code>---</code> || --- || <code>---</code> || [[File:2DGeneral13.png|100px]] | | <code>0013</code> || Cave Loading Screen Water Drops || <code>---</code> || --- || <code>---</code> || [[File:2DGeneral13.png|100px]] | ||
|- | |- | ||
− | | <code>0014</code> || Cave Loading Screen Multiplying Ripples || <code>---</code> || --- || <code>---</code> || [[File:2DGeneral14.png|100px]] | + | | <code>0014</code> || Cave Loading Screen Multiplying Water Ripples || <code>---</code> || --- || <code>---</code> || [[File:2DGeneral14.png|100px]] |
|- | |- | ||
− | | <code>0015</code> || | + | | <code>0015</code> || Challenge Mode Loading Screen Orange Squares || <code>---</code> || --- || <code>---</code> || [[File:2DGeneral15.png|100px]] |
|- | |- | ||
| <code>0016</code> || --- || <code>---</code> || --- || <code>---</code> || [[File:2DGeneral16.png|100px]] | | <code>0016</code> || --- || <code>---</code> || --- || <code>---</code> || [[File:2DGeneral16.png|100px]] |
Revision as of 11:33, 28 March 2022
To do: Add Descriptions and Internal Names.
Pikmin 2 particle emitters are defined in JPC files. The following is a list of all particles within eff2d_game2d.jpc
, as well as what particle emitters and particle textures they contain.
Note: Some particle textures are shown here with a green background so they contrast with the wiki's background. The green background is not part of the texture.
eff2d_game2d.jpc
Found in /user/Ebisawa/effect/eff2d_game2d.jpc
.