Difference between revisions of "Pikmin boss parameters"
Minty Meeo (talk | contribs) (Updated formatting consolidating global parameters since they appear identical thus far. Editing will go on hiatus until I have a decent Excel spreadsheet to keep data in outside these clunky tables.) |
Minty Meeo (talk | contribs) (Finished Global Parameters Table.) |
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Line 1: | Line 1: | ||
+ | {{todo|Finish researching Global Parameters.}} | ||
+ | {{todo|Create proper Local Parameter Tables.}} | ||
+ | {{todo|Write a proper intro paragraph lol.}} | ||
'''THIS PAGE IS A MASSIVE, MASSIVE WORK IN PROGRESS.''' Not only is the formatting incomplete, but the research I have done is minimal so far. | '''THIS PAGE IS A MASSIVE, MASSIVE WORK IN PROGRESS.''' Not only is the formatting incomplete, but the research I have done is minimal so far. | ||
Pikmin 1 stores its extremely lightly documented parameters for bosses in <code>parms.bin</code> files. These can be found under <code>...\dataDir\bosses\'''boss name'''\</code> for each boss in the game. Note that your conception of bosses and the game's perception likely differ, as water geysers are bosses internally. | Pikmin 1 stores its extremely lightly documented parameters for bosses in <code>parms.bin</code> files. These can be found under <code>...\dataDir\bosses\'''boss name'''\</code> for each boss in the game. Note that your conception of bosses and the game's perception likely differ, as water geysers are bosses internally. | ||
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==Global Parameters== | ==Global Parameters== | ||
+ | Note: Some i** parameters are actually very small values that round to 0.0 | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
! Label || Description || core || king || kingback || kogane || kumo || mizu || nucleus || pom || slime || snake | ! Label || Description || core || king || kingback || kogane || kumo || mizu || nucleus || pom || slime || snake | ||
|- | |- | ||
− | | s00 || | + | | s00 || || 1.0 || 0.0 || 1.0 || 1.0 || 1.0 || 1.0 || 1.0 || 1.0 || 0.0 || 1.0 |
|- | |- | ||
− | | s01 || | + | | s01 || || 0.5 || 1.0 || 0.5 || 0.5 || 0.5 || 0.5 || 0.5 || 0.5 || 0.0 || 0.5 |
|- | |- | ||
− | | s02 || | + | | s02 || || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 |
|- | |- | ||
− | | s03 || | + | | s03 || || 1.0 || 0.1 || 1.0 || 0.1 || 1.0 || 1.0 || 1.0 || 1.0 || 0.1 || 0.3 |
|- | |- | ||
− | | s04 || Bounciness || 0.3 || | + | | s04 || Bounciness || 0.3 || 1.0 || 0.3 || 0.3 || 0.0 || 0.3 || 0.3 || 0.3 || 0.0 || 150.0 |
|- | |- | ||
− | |||
|- | |- | ||
− | | b00 || Territory Radius || 0.0 || | + | | b00 || Territory Radius || 0.0 || 200.0 || 0.0 || 0.0 || 200.0 || 100.0 || 0.0 || 0.0 || 350.0 || 150.0 |
|- | |- | ||
− | | b01 || | + | | b01 || || 0.0 || 175.0 || 0.0 || 0.0 || 150.0 || 0.0 || 0.0 || 0.0 || 250.0 || 80.0 |
|- | |- | ||
− | | b02 || Seeking Radius || 0.0 || | + | | b02 || Seeking Radius || 0.0 || 400.0 || 0.0 || 500.0 || 400.0 || 0.0 || 0.0 || 500.0 || 500.0 || 250.0 |
|- | |- | ||
− | | b03 || | + | | b03 || Private Radius (Maybe) || 0.0 || 180.0 || 0.0 || 0.0 || 360.0 || 0.0 || 0.0 || 0.0 || 360.0 || 180.0 |
|- | |- | ||
− | | b10 || Health || 50000.0 || | + | | b10 || Health Points || 50000.0 || 30000.0 || 1000.0 || 50000.0 || 5000.0 || 50000.0 || 50000.0 || 50000.0 || 30000.0 || 25000.0 |
|- | |- | ||
− | | b13 || | + | | b13 || (Related to AI Seeking?) || 0.0 || 10.0 || 0.0 || 0.0 || 1.0 || 0.0 || 0.0 || 0.0 || 1.0 || 30.0 |
|- | |- | ||
− | | b11 || | + | | b11 || || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 |
|- | |- | ||
− | | b14 || | + | | b14 || || 0.0 || 1.5 || 1.0 || 0.0 || 1.0 || 0.0 || 0.5 || 0.0 || 0.0 || 7.5 |
|- | |- | ||
− | | b12 || | + | | b12 || || 0.0 || 2.0 || 1.0 || 0.0 || 0.3 || 0.0 || 10.0 || 0.0 || 0.0 || 1.0 |
|- | |- | ||
− | | c00 || | + | | c00 || || 5000.0 || 5000.0 || 0.0 || 5000.0 || 312.5 || 0.0 || 5000.0 || 0.0 || 5000.0 || 5000.0 |
|- | |- | ||
− | | c01 || | + | | c01 || || 20.0 || 0.0 || 0.0 || 30.0 || 30.0 || 0.0 || 20.0 || 0.0 || -30.0 || 30.0 |
|- | |- | ||
− | | d00 || | + | | d00 || || 0.0 || 1.0 || 0.0 || 1.0 || 0.5 || 0.0 || 0.0 || 0.0 || 1.0 || 1.0 |
|- | |- | ||
− | | d01 || | + | | d01 || || 500.0 || 100.0 || 0.0 || 0.0 || 100.0 || 0.0 || 500.0 || 0.0 || 500.0 || 100.0 |
|- | |- | ||
− | | d02 || | + | | d02 || || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 10.0 || 0.0 |
|- | |- | ||
− | | p00 || | + | | p00 || Rendering Sphere Radius || 200.0 || 200.0 || 60.0 || 40.0 || 250.0 || 10.0 || 200.0 || 60.0 || 150.0 || 175.0 |
|- | |- | ||
− | | p01 || | + | | p01 || Rendering Sphere Y-Offset || 25.0 || 80.0 || 0.0 || 10.0 || 100.0 || 0.0 || 25.0 || 20.0 || 25.0 || 50.0 |
|- | |- | ||
− | | i10 || | + | | i10 || || 0.0 || 0.0 || N/A || 0.0 || 0.0 || N/A || 0.0 || 0.0 || 0.0 || 0.0 |
|- | |- | ||
− | | i00 || | + | | i00 || || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 |
|- | |- | ||
− | | i01 || | + | | i01 || || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 |
|- | |- | ||
− | | i02 || | + | | i02 || || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 |
|- | |- | ||
− | | i03 || | + | | i03 || || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 |
|- | |- | ||
− | | i04 || | + | | i04 || || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 |
|- | |- | ||
− | | i05 || | + | | i05 || || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 |
|- | |- | ||
− | | i06 || | + | | i06 || || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 |
|- | |- | ||
− | | i90 || | + | | i90 || || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 || 0.0 |
|- | |- | ||
|} | |} |
Revision as of 16:26, 23 February 2018
To do: Finish researching Global Parameters.
To do: Create proper Local Parameter Tables.
To do: Write a proper intro paragraph lol.
THIS PAGE IS A MASSIVE, MASSIVE WORK IN PROGRESS. Not only is the formatting incomplete, but the research I have done is minimal so far.
Pikmin 1 stores its extremely lightly documented parameters for bosses in parms.bin
files. These can be found under ...\dataDir\bosses\boss name\
for each boss in the game. Note that your conception of bosses and the game's perception likely differ, as water geysers are bosses internally.
Thanks to some resounding similarities between the parameter files of Pikmin 1 and Pikmin 2 (similar labeling and both having a bizarre bounciness stat under the same label), figuring out some lesser obvious parameters should be possible by cross referencing.
The similarities between Pikmin 1 and 2 don't stop there, however. Pikmin 1 appears to have a universal system of global and local parameters, with the first two group of these tables being global, and the third group (if present) being local. The interesting stats are usually the local ones, so being able to locate them is great for our cause!
Finally, all values AFAIK are 32-bit single precision floats. If you don't know what that means, just know you're probably gonna need an online converter to understand what you're doing while inputting new values to these parameter files.
Currently, boss parameter modification does not work on console for an unknown reason. All testing has been done in the Windows x86 Debugger
Contents
Global Parameters
Note: Some i** parameters are actually very small values that round to 0.0
Label | Description | core | king | kingback | kogane | kumo | mizu | nucleus | pom | slime | snake |
---|---|---|---|---|---|---|---|---|---|---|---|
s00 | 1.0 | 0.0 | 1.0 | 1.0 | 1.0 | 1.0 | 1.0 | 1.0 | 0.0 | 1.0 | |
s01 | 0.5 | 1.0 | 0.5 | 0.5 | 0.5 | 0.5 | 0.5 | 0.5 | 0.0 | 0.5 | |
s02 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | |
s03 | 1.0 | 0.1 | 1.0 | 0.1 | 1.0 | 1.0 | 1.0 | 1.0 | 0.1 | 0.3 | |
s04 | Bounciness | 0.3 | 1.0 | 0.3 | 0.3 | 0.0 | 0.3 | 0.3 | 0.3 | 0.0 | 150.0 |
b00 | Territory Radius | 0.0 | 200.0 | 0.0 | 0.0 | 200.0 | 100.0 | 0.0 | 0.0 | 350.0 | 150.0 |
b01 | 0.0 | 175.0 | 0.0 | 0.0 | 150.0 | 0.0 | 0.0 | 0.0 | 250.0 | 80.0 | |
b02 | Seeking Radius | 0.0 | 400.0 | 0.0 | 500.0 | 400.0 | 0.0 | 0.0 | 500.0 | 500.0 | 250.0 |
b03 | Private Radius (Maybe) | 0.0 | 180.0 | 0.0 | 0.0 | 360.0 | 0.0 | 0.0 | 0.0 | 360.0 | 180.0 |
b10 | Health Points | 50000.0 | 30000.0 | 1000.0 | 50000.0 | 5000.0 | 50000.0 | 50000.0 | 50000.0 | 30000.0 | 25000.0 |
b13 | (Related to AI Seeking?) | 0.0 | 10.0 | 0.0 | 0.0 | 1.0 | 0.0 | 0.0 | 0.0 | 1.0 | 30.0 |
b11 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | |
b14 | 0.0 | 1.5 | 1.0 | 0.0 | 1.0 | 0.0 | 0.5 | 0.0 | 0.0 | 7.5 | |
b12 | 0.0 | 2.0 | 1.0 | 0.0 | 0.3 | 0.0 | 10.0 | 0.0 | 0.0 | 1.0 | |
c00 | 5000.0 | 5000.0 | 0.0 | 5000.0 | 312.5 | 0.0 | 5000.0 | 0.0 | 5000.0 | 5000.0 | |
c01 | 20.0 | 0.0 | 0.0 | 30.0 | 30.0 | 0.0 | 20.0 | 0.0 | -30.0 | 30.0 | |
d00 | 0.0 | 1.0 | 0.0 | 1.0 | 0.5 | 0.0 | 0.0 | 0.0 | 1.0 | 1.0 | |
d01 | 500.0 | 100.0 | 0.0 | 0.0 | 100.0 | 0.0 | 500.0 | 0.0 | 500.0 | 100.0 | |
d02 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 10.0 | 0.0 | |
p00 | Rendering Sphere Radius | 200.0 | 200.0 | 60.0 | 40.0 | 250.0 | 10.0 | 200.0 | 60.0 | 150.0 | 175.0 |
p01 | Rendering Sphere Y-Offset | 25.0 | 80.0 | 0.0 | 10.0 | 100.0 | 0.0 | 25.0 | 20.0 | 25.0 | 50.0 |
i10 | 0.0 | 0.0 | N/A | 0.0 | 0.0 | N/A | 0.0 | 0.0 | 0.0 | 0.0 | |
i00 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | |
i01 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | |
i02 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | |
i03 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | |
i04 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | |
i05 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | |
i06 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | |
i90 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 |
Local Parameters
Goolix yellow nucleus (core)
Emperor Bulblax front (king)
Label | Description | Value | Vanilla | Modified |
---|---|---|---|---|
o00 | Unknown | 00 00 00 01 |
||
o01 | Unknown | 00 00 00 01 |
||
o02 | Unknown | 00 00 00 01 |
||
p00 | Unknown | 00 00 00 01 |
||
p01 | Unknown | 00 00 00 01 |
||
p04 | Unknown | 00 00 00 01 |
||
p02 | Unknown | 00 00 00 01 |
||
p03 | Unknown | 00 00 00 01 |
||
p10 | Unknown | 00 00 00 01 |
||
q10 | Unknown | 00 00 00 01 |
||
r00 | Unknown | 00 00 00 01 |
||
r01 | Unknown | 00 00 00 01 |
||
s00 | Unknown | 00 00 00 01 |
||
s10 | Unknown | 00 00 00 01 |
||
s20 | Unknown | 00 00 00 01 |
||
s21 | Unknown | 00 00 00 01 |
||
s23 | Unknown | 00 00 00 01 |
||
s30 | Unknown | 00 00 00 01 |
||
s31 | Unknown | 00 00 00 01 |
||
s32 | Unknown | 00 00 00 01 |
||
s40 | Unknown | 00 00 00 01 |
||
s41 | Unknown | 00 00 00 01 |
||
t00 | Unknown | 00 00 00 01 |
||
t01 | Unknown | 00 00 00 01 |
||
t02 | Unknown | 00 00 00 01 |
||
t03 | Unknown | 00 00 00 01 |
||
t10 | Unknown | 00 00 00 01 |
||
t11 | Unknown | 00 00 00 01 |
||
t12 | Unknown | 00 00 00 01 |
||
i00 | Unknown | 00 00 00 01 |
||
i10 | Unknown | 00 00 00 01 |
||
i11 | Unknown | 00 00 00 01 |
||
i12 | Unknown | 00 00 00 01 |
||
i13 | Unknown | 00 00 00 01 |
||
i14 | Unknown | 00 00 00 01 |
||
i20 | Unknown | 00 00 00 01 |
||
i21 | Unknown | 00 00 00 01 |
||
i22 | Unknown | 00 00 00 01 |
||
i23 | Unknown | 00 00 00 01 |
||
i24 | Unknown | 00 00 00 01 |
||
i30 | Unknown | 00 00 00 01 |
||
i40 | Unknown | 00 00 00 01 |
Emperor Bulblax back (kingback)
Iridescent Flint Beetle (kogane)
Label | Description | Value | Vanilla | Modified |
---|---|---|---|---|
o00 | Unknown | 41 F0 00 00 |
||
o01 | Unknown | 40 C0 00 00 |
||
o02 | Unknown | 40 C0 00 00 |
||
p00 | Unknown | 43 7A 00 00 |
||
p10 | Unknown | 41 20 00 00 |
||
p50 | Unknown | 41 F0 00 00 |
||
p51 | Unknown | 42 C8 00 00 |
||
p52 | Unknown | 42 C8 00 00 |
||
p53 | Unknown | 43 48 00 00 |
||
t00 | Unknown | 41 A0 00 00 |
||
t01 | Unknown | 41 F0 00 00 |
||
t10 | Unknown | 3F 00 00 00 |
||
t11 | Unknown | 40 40 00 00 |
||
t50 | Unknown | 3F C0 00 00 |
||
s00 | Unknown | 3F 80 00 00 |
Beady Long Legs (kumo)
Label | Description | Value | Vanilla | Modified |
---|---|---|---|---|
p10 | Unknown | 3F C0 00 00 |
||
p11 | Unknown | 3D E7 6C 8B |
||
p12 | Unknown | 3E BD 70 A4 |
||
p13 | Unknown | 40 E0 00 00 |
||
p14 | Unknown | 3D CC CC CD |
||
p15 | Unknown | 41 20 00 00 |
||
p20 | Unknown | 42 F0 00 00 |
||
p21 | Unknown | 42 70 00 00 |
||
p22 | Unknown | 42 34 00 00 |
||
p23 | Unknown | 40 80 00 00 |
||
p24 | Unknown | 42 48 00 00 |
||
p30 | Unknown | 42 96 00 00 |
||
p31 | Unknown | 42 C8 00 00 |
||
p32 | Unknown | 42 C8 00 00 |
||
p33 | Unknown | 42 FA 00 00 |
||
p34 | Unknown | 3F 33 33 33 |
||
p35 | Unknown | 3F 99 99 9A |
||
p40 | Unknown | 3F E6 66 66 |
||
p50 | Unknown | 41 C8 00 00 |
||
p51 | Unknown | 41 A0 00 00 |
||
p52 | Unknown | 43 48 00 00 |
||
p53 | Unknown | 3E 99 99 9A |
||
p54 | Unknown | 42 C8 00 00 |
||
p55 | Unknown | 00 00 00 00 |
||
p56 | Unknown | 3E 19 99 9A |
||
p57 | Unknown | 40 00 00 00 |
||
p60 | Unknown | 3E 19 99 9A |
||
p61 | Unknown | 3F 73 33 33 |
||
p62 | Unknown | 41 F0 00 00 |
||
p63 | Unknown | 3C 23 D7 0A |
||
p70 | Unknown | 41 F0 00 00 |
||
p71 | Unknown | 40 00 00 00 |
||
p72 | Unknown | 3F 80 00 00 |
||
p73 | Unknown | 3F 00 00 00 |
||
p74 | Unknown | 3F 66 66 66 |
||
p75 | Unknown | 3F CC CC CD |
||
c00 | Unknown | 43 34 00 00 |
||
c01 | Unknown | 3D 4C CC CD |
||
t00 | Unknown | 40 BC CC CD |
||
s00 | Unknown | 40 C0 00 00 |
||
s01 | Unknown | 3D CC CC CD |
||
s02 | Unknown | 3D CC CC CD |
||
s10 | Unknown | 42 C8 00 00 |
||
s11 | Unknown | 42 C8 00 00 |
||
s30 | Unknown | 41 F0 00 00 |
||
s31 | Unknown | 3F 00 00 00 |
||
s32 | Unknown | 3F 40 00 00 |
||
i00 | Unknown | 00 00 00 01 |
||
i01 | Unknown | 00 00 00 02 |
||
i02 | Unknown | 00 00 00 02 |
||
i03 | Unknown | 00 00 00 04 |
||
i10 | Unknown | 00 00 00 01 |
||
i20 | Unknown | 00 00 00 01 |
Geyser (mizu)
Goolix blue nucleus (nucleus)
Candypop Bud (pom)
Label | Description | Value | Vanilla | Modified |
---|---|---|---|---|
s00 | Unknown | 3E 19 99 9A |
||
s01 | Unknown | 3F 00 00 00 |
||
s02 | Unknown | 3E 19 99 9A |
||
p00 | Unknown | 41 F0 00 00 |
||
p10 | Unknown | 43 87 00 00 |
||
i00 | Unknown | 00 00 00 0A |
||
i10 | Unknown | 00 00 00 05 |
||
i11 | Unknown | 00 00 00 05 |
||
i20 | Unknown | 00 00 00 00 |
||
i90 | Unknown | 00 00 00 00 |
||
i91 | Unknown | 00 00 00 01 |
||
i92 | Unknown | 00 00 00 00 |