Difference between revisions of "ACT file"

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(Completely rewrite page. Original text was incorrect.)
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In <code>dataDir/testdata/</code> there is a mysterious file called <code>1.act</code>. It is unknown what this file is.
 
In <code>dataDir/testdata/</code> there is a mysterious file called <code>1.act</code>. It is unknown what this file is.
  
This file has commonly been mistaken to be a Hierarchy file from the Nintendo GAMECUBE Character Pipeline SDK, but, even though they share the extension, they are not the same file format. In the Character Pipeline SDK, ACT files are hierarchical skeletons/armatures that accompany models.
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This file has commonly been mistaken to be a Hierarchy file from the Nintendo GAMECUBE Character Pipeline SDK, but, even though they share the same file extension, they are not the same file format. In the Character Pipeline SDK, ACT files are hierarchical skeletons/armatures that accompany models.

Latest revision as of 19:08, 3 October 2024

This article is a stub.

In dataDir/testdata/ there is a mysterious file called 1.act. It is unknown what this file is.

This file has commonly been mistaken to be a Hierarchy file from the Nintendo GAMECUBE Character Pipeline SDK, but, even though they share the same file extension, they are not the same file format. In the Character Pipeline SDK, ACT files are hierarchical skeletons/armatures that accompany models.