Difference between revisions of "Pikmin 2 memory addresses"

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(Added leader coordinates.)
(pre pended with 0x, it not being there annoyed me to much lol)
 
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{{DISPLAYTITLE:''Pikmin 2'' memory addresses}}
 
A list of memory addresses for important things in ''Pikmin 2''.
 
A list of memory addresses for important things in ''Pikmin 2''.
  
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{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
! rowspan="2" | Variable || colspan="6" | Address || rowspan="2" | Notes
+
! rowspan="2" | Variable || colspan="7" | Address || rowspan="2" | Type || rowspan="2" | Notes
 
|-
 
|-
! GC US || GC EU || GC JP || Wii US || Wii EU || Wii JP
+
! GC US Final || GC EU || GC JP || GC US Demo || Wii US || Wii EU || Wii JP
 
|-
 
|-
 
! Olimar's X
 
! Olimar's X
| <code>80e0d9b0</code> || <code>00e11c50</code> || <code>00e0f7b0</code> || <code></code> || <code></code> || <code></code> || Horizontal movement.
+
| <code>0x80E0D9B0</code> || <code>0x80E11C50</code> || <code>0x80E0F7B0</code> || <code></code> || <code>0x923BC714</code> || <code></code> || <code></code> || 4-byte float || Horizontal movement.
 
|-
 
|-
 
! Olimar's Y
 
! Olimar's Y
| <code>80e0d9b4</code> || <code>00e11c54</code> || <code>00e0f7b4</code> || <code></code> || <code></code> || <code></code> || Vertical movement.
+
| <code>0x80E0D9B4</code> || <code>0x80E11C54</code> || <code>0x80E0F7B4</code> || <code></code> || <code>0x923BC718</code> || <code></code> || <code></code> || 4-byte float || Vertical movement; positive is up.
 
|-
 
|-
 
! Olimar's Z
 
! Olimar's Z
| <code>80e0d9b8</code> || <code>00e11c58</code> || <code>00e0f7b8</code> || <code></code> || <code></code> || <code></code> || Horizontal movement.
+
| <code>0x80E0D9B8</code> || <code>0x80E11C58</code> || <code>0x80E0F7B8</code> || <code></code> || <code>0x923BC71C</code> || <code></code> || <code></code> || 4-byte float || Horizontal movement.
 
|-
 
|-
 
! Louie/President's X
 
! Louie/President's X
| <code>00e0dcd0</code> || <code>00e11f70</code> || <code>00e0fad0</code> || <code></code> || <code></code> || <code></code> || Horizontal movement.
+
| <code>0x80E0DCD0</code> || <code>0x80E11F70</code> || <code>0x80E0FAD0</code> || <code></code> || <code>0x923BCA54</code> || <code></code> || <code></code> || 4-byte float || Horizontal movement.
 
|-
 
|-
 
! Louie/President's Y
 
! Louie/President's Y
| <code>00e0dcd4</code> || <code>00e11f74</code> || <code>00e0fad4</code> || <code></code> || <code></code> || <code></code> || Vertical movement.
+
| <code>0x80E0DCD4</code> || <code>0x80E11F74</code> || <code>0x80E0FAD4</code> || <code></code> || <code>0x923BCA58</code> || <code></code> || <code></code> || 4-byte float || Vertical movement.
 
|-
 
|-
 
! Louie/President's Z
 
! Louie/President's Z
| <code>00e0dcd8</code> || <code>00e11f78</code> || <code>00e0fad8</code> || <code></code> || <code></code> || <code></code> || Horizontal movement.
+
| <code>0x80E0DCD8</code> || <code>0x80E11F78</code> || <code>0x80E0FAD8</code> || <code></code> || <code>0x923BCA5C</code> || <code></code> || <code></code> || 4-byte float || Horizontal movement.
 
|}
 
|}
  
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{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
! rowspan="2" | Variable || colspan="6" | Address || rowspan="2" | Notes
+
! rowspan="2" | Variable || colspan="7" | Address || rowspan="2" | Type || rowspan="2" | Notes
 
|-
 
|-
! GC US || GC EU || GC JP || Wii US || Wii EU || Wii JP
+
! GC US Final || GC EU || GC JP || GC US Demo || Wii US || Wii EU || Wii JP
 
|-
 
|-
 
! Red Leafs in Onion
 
! Red Leafs in Onion
| || <code>02942BAA</code> || || || || ||  
+
| <code>0x8092F98B</code> || <code>0x80942BAA</code> || || || || || || 2-byte unsigned int ||  
 
|-
 
|-
 
! Red Buds in Onion
 
! Red Buds in Onion
| || <code>02942BAE</code> || || || || ||  
+
| <code></code> || <code>0x80942BAE</code> || || || || || || 2-byte unsigned int ||  
 
|-
 
|-
 
! Red Flowers in Onion
 
! Red Flowers in Onion
| || <code>02942BB2</code> || || || || ||  
+
| <code></code> || <code>0x80942BB2</code> || || || || || || 2-byte unsigned int ||  
 
|-
 
|-
 
! Purple Leafs in Ship
 
! Purple Leafs in Ship
| || <code>02942BC2</code> || || || || ||  
+
| <code></code> || <code>0x80942BC2</code> || || || || || || 2-byte unsigned int ||  
 
|-
 
|-
 
! Purple Buds in Ship
 
! Purple Buds in Ship
| || <code>02942BC6</code> || || || || ||  
+
| <code></code> || <code>0x80942BC6</code> || || || || || || 2-byte unsigned int ||  
 
|-
 
|-
 
! Purple Flowers in Ship
 
! Purple Flowers in Ship
| || <code>02942BCA</code> || || || || ||  
+
| <code></code> || <code>0x80942BCA</code> || || || || || || 2-byte unsigned int ||  
 
|-
 
|-
 
! White Leafs in Ship
 
! White Leafs in Ship
| || <code>02942BCE</code> || || || || ||  
+
| <code></code> || <code>0x80942BCE</code> || || || || || || 2-byte unsigned int ||  
 
|-
 
|-
 
! White Buds in Ship
 
! White Buds in Ship
| || <code>02942BD2</code> || || || || ||  
+
| <code></code> || <code>0x80942BD2</code> || || || || || || 2-byte unsigned int ||  
 
|-
 
|-
 
! White Flowers in Ship
 
! White Flowers in Ship
| || <code>02942BD6</code> || || || || ||  
+
| <code></code> || <code>0x80942BD6</code> || || || || || || 2-byte unsigned int ||  
 
|-
 
|-
 
! Yellow Leafs in Onion
 
! Yellow Leafs in Onion
| || <code>02942BB6</code> || || || || ||  
+
| <code></code> || <code>0x80942BB6</code> || || || || || || 2-byte unsigned int ||  
 
|-
 
|-
 
! Yellow Buds in Onion
 
! Yellow Buds in Onion
| || <code>02942BBA</code> || || || || ||  
+
| <code></code> || <code>0x80942BBA</code> || || || || || || 2-byte unsigned int ||  
 
|-
 
|-
 
! Yellow Flowers in Onion
 
! Yellow Flowers in Onion
| || <code>02942BBE</code> || || || || ||  
+
| <code></code> || <code>0x80942BBE</code> || || || || || || 2-byte unsigned int ||  
 
|-
 
|-
 
! Blue Leafs in Onion
 
! Blue Leafs in Onion
| || <code>02942B9E</code> || || || || ||  
+
| <code></code> || <code>0x80942B9E</code> || || || || || || 2-byte unsigned int ||  
 
|-
 
|-
 
! Blue Buds in Onion
 
! Blue Buds in Onion
| || <code>02942BA2</code> || || || || ||  
+
| <code></code> || <code>0x80942BA2</code> || || || || || || 2-byte unsigned int ||  
 
|-
 
|-
 
! Blue Flowers in Onion
 
! Blue Flowers in Onion
| || <code>02942BA6</code> || || || || ||  
+
| <code></code> || <code>0x80942BA6</code> || || || || || || 2-byte unsigned int ||  
 
|}
 
|}
  
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{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
! rowspan="2" | Variable || colspan="6" | Address || rowspan="2" | Notes
+
! rowspan="2" | Variable || colspan="7" | Address || rowspan="2" | Type || rowspan="2" | Notes
 
|-
 
|-
! GC US || GC EU || GC JP || Wii US || Wii EU || Wii JP
+
! GC US Final || GC EU || GC JP || GC US Demo || Wii US || Wii EU || Wii JP
 +
|-
 +
! Current day
 +
| <code>0x80B0B4B8</code> || <code>0x80B0FBD8</code> || || || || || || 4-byte unsigned int || Day 1 is <code>0</code>, day 2 is <code>1</code>, etc.
 
|-
 
|-
 
! Current total Poko count
 
! Current total Poko count
| || <code>04942A7C</code> || || || || ||  
+
| <code>0x8092F85C</code> || <code>0x80942A7C</code> || || || || || || 4-byte unsigned int ||
 +
|-
 +
! Current underground Poko count
 +
| <code>0x8092F860</code> || || || || || || || 4-byte unsigned int ||
 +
|-
 +
! Ultra-spicy spray count
 +
| || <code>0x80942A54</code> || || || || || || 4-byte unsigned int ||
 +
|-
 +
! Ultra-bitter spray count
 +
| || <code>0x80942A58</code> || || || || || || 4-byte unsigned int ||
 +
|}
 +
 
 +
== Gameplay control ==
 +
{| class="wikitable sortable"
 +
|-
 +
! rowspan="2" | Variable || colspan="7" | Address || rowspan="2" | Type || rowspan="2" | Notes
 +
|-
 +
! GC US Final || GC EU || GC JP || GC US Demo || Wii US || Wii EU || Wii JP
 
|-
 
|-
! Current day
+
! Current cutscene timer ID
| || <code>04B0FBD8</code> || || || || || Day 1 is <code>0</code>, day 2 is <code>1</code>, etc.
+
| || <code>0x809FDE6E</code> || || || || || || 2-byte unsigned int ||
 +
|-
 +
! Current RNG seed
 +
| <code>0x805148A8</code> || <code>0x805155A0</code> || <code>0x805163A8</code> || <code>0x805147E0</code> || || || || 4-byte unsigned int ||
 
|}
 
|}
  
 
[[Category:Memory addresses]]
 
[[Category:Memory addresses]]
 +
[[Category:Pikmin 2]]

Latest revision as of 10:51, 20 May 2024

A list of memory addresses for important things in Pikmin 2.

Leader coordinates[edit]

Variable Address Type Notes
GC US Final GC EU GC JP GC US Demo Wii US Wii EU Wii JP
Olimar's X 0x80E0D9B0 0x80E11C50 0x80E0F7B0 0x923BC714 4-byte float Horizontal movement.
Olimar's Y 0x80E0D9B4 0x80E11C54 0x80E0F7B4 0x923BC718 4-byte float Vertical movement; positive is up.
Olimar's Z 0x80E0D9B8 0x80E11C58 0x80E0F7B8 0x923BC71C 4-byte float Horizontal movement.
Louie/President's X 0x80E0DCD0 0x80E11F70 0x80E0FAD0 0x923BCA54 4-byte float Horizontal movement.
Louie/President's Y 0x80E0DCD4 0x80E11F74 0x80E0FAD4 0x923BCA58 4-byte float Vertical movement.
Louie/President's Z 0x80E0DCD8 0x80E11F78 0x80E0FAD8 0x923BCA5C 4-byte float Horizontal movement.

Pikmin count[edit]

Variable Address Type Notes
GC US Final GC EU GC JP GC US Demo Wii US Wii EU Wii JP
Red Leafs in Onion 0x8092F98B 0x80942BAA 2-byte unsigned int
Red Buds in Onion 0x80942BAE 2-byte unsigned int
Red Flowers in Onion 0x80942BB2 2-byte unsigned int
Purple Leafs in Ship 0x80942BC2 2-byte unsigned int
Purple Buds in Ship 0x80942BC6 2-byte unsigned int
Purple Flowers in Ship 0x80942BCA 2-byte unsigned int
White Leafs in Ship 0x80942BCE 2-byte unsigned int
White Buds in Ship 0x80942BD2 2-byte unsigned int
White Flowers in Ship 0x80942BD6 2-byte unsigned int
Yellow Leafs in Onion 0x80942BB6 2-byte unsigned int
Yellow Buds in Onion 0x80942BBA 2-byte unsigned int
Yellow Flowers in Onion 0x80942BBE 2-byte unsigned int
Blue Leafs in Onion 0x80942B9E 2-byte unsigned int
Blue Buds in Onion 0x80942BA2 2-byte unsigned int
Blue Flowers in Onion 0x80942BA6 2-byte unsigned int

Adventure stats[edit]

Variable Address Type Notes
GC US Final GC EU GC JP GC US Demo Wii US Wii EU Wii JP
Current day 0x80B0B4B8 0x80B0FBD8 4-byte unsigned int Day 1 is 0, day 2 is 1, etc.
Current total Poko count 0x8092F85C 0x80942A7C 4-byte unsigned int
Current underground Poko count 0x8092F860 4-byte unsigned int
Ultra-spicy spray count 0x80942A54 4-byte unsigned int
Ultra-bitter spray count 0x80942A58 4-byte unsigned int

Gameplay control[edit]

Variable Address Type Notes
GC US Final GC EU GC JP GC US Demo Wii US Wii EU Wii JP
Current cutscene timer ID 0x809FDE6E 2-byte unsigned int
Current RNG seed 0x805148A8 0x805155A0 0x805163A8 0x805147E0 4-byte unsigned int