Difference between revisions of "Pikmin 2 cutscene file"
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− | Cutscenes in Pikmin 2 are controlled by a file called <code>demo.stb</code>. This file can be found in each of the cutscene archives in <code>/user/Mukki/<name of cutscene>/demo.szs</code>. Cutscenes have predetermined number of frames. | + | {{DISPLAYTITLE:''Pikmin 2'' cutscene file}} |
+ | Cutscenes in ''Pikmin 2'' are controlled by a file called <code>demo.stb</code>. This file can be found in each of the cutscene archives in <code>/user/Mukki/<name of cutscene>/demo.szs</code>. Cutscenes have predetermined number of frames. | ||
This page describes the format of the file. The page is work in progress. | This page describes the format of the file. The page is work in progress. | ||
Line 16: | Line 17: | ||
|0x4 | |0x4 | ||
|uint16 | |uint16 | ||
− | |Byte order mark? Always 0xFEFF | + | |Byte order mark? Always <code>0xFEFF</code> |
|- | |- | ||
|0x8 | |0x8 | ||
Line 28: | Line 29: | ||
|0x10 | |0x10 | ||
|char[8] | |char[8] | ||
− | |String that spells "jstudio" | + | |String that spells "jstudio", terminated by a null byte |
|- | |- | ||
|0x18 | |0x18 | ||
Line 36: | Line 37: | ||
|0x1E | |0x1E | ||
|int16 | |int16 | ||
− | |Unknown. Always | + | |Unknown. Always <code>0x04</code>? |
|} | |} | ||
Line 43: | Line 44: | ||
= JFVB = | = JFVB = | ||
JFVB is one of the possible objects that can appear in the stb file. The size of the JFVB data is usually big because it's like its own section inside the file. | JFVB is one of the possible objects that can appear in the stb file. The size of the JFVB data is usually big because it's like its own section inside the file. | ||
− | For the purpose of the object count, JFVB counts as one object | + | For the purpose of the object count, JFVB counts as one object. |
{| class="wikitable" | {| class="wikitable" | ||
|+JFWB object | |+JFWB object | ||
Line 77: | Line 78: | ||
|0x4 | |0x4 | ||
|uint16 | |uint16 | ||
− | |Byte order mark? Always 0xFEFF | + | |Byte order mark? Always <code>0xFEFF</code> |
|- | |- | ||
|0x6 | |0x6 | ||
|uint16 | |uint16 | ||
− | |Unknown, always | + | |Unknown, always <code>0x0100</code>? |
|- | |- | ||
|0x8 | |0x8 | ||
Line 105: | Line 106: | ||
|0x0 | |0x0 | ||
|uint32 | |uint32 | ||
− | | | + | |Entry size starting from 0x0 to end |
|- | |- | ||
|0x4 | |0x4 | ||
|uint16 | |uint16 | ||
− | | | + | |Entry type? |
|- | |- | ||
|0x6 | |0x6 | ||
|uint16 | |uint16 | ||
− | | | + | |Offset to data? Always 0 |
|- | |- | ||
|0x8 | |0x8 | ||
Line 120: | Line 121: | ||
|} | |} | ||
− | FVB entry types: 1 (composite), 2 (constant), 3 (transition), 4 (list), 5 (list parameter), 6 (hermite). Only 2 and 6 are known to be used by Pikmin 2. | + | FVB entry types: 1 (composite), 2 (constant), 3 (transition), 4 (list), 5 (list parameter), 6 (hermite). Only 2 and 6 are known to be used by ''Pikmin 2''. |
− | |||
{| class="wikitable" | {| class="wikitable" | ||
Line 132: | Line 132: | ||
|0x0 | |0x0 | ||
|uint16 | |uint16 | ||
− | |Total subentry size, starting from offset | + | |Total subentry size, starting from offset <code>0x04</code> to end |
|- | |- | ||
|0x2 | |0x2 | ||
Line 144: | Line 144: | ||
Known subentry types: | Known subentry types: | ||
− | * | + | * <code>0x00</code>: terminates the list of subentries |
− | * | + | * <code>0x01</code>: If entry type is 2, one float follows. If entry type is 6, a 4 bytes integer and many floats follow. The integer is broken up like this: the first 4 bits are the width of the following float table, the remaining bits are the height. Multiply width with height to get the amount of floats that follow. Table is likely used for interpolation, possibly related to hermite interpolation. |
− | * 0x12: Only known to be used in entry type 6. This subentry contains two floats which specify a value range. It appears before a | + | * <code>0x12</code>: Only known to be used in entry type 6. This subentry contains two floats which specify a value range. It appears before a <code>0x01</code> subentry. |
= JMSG = | = JMSG = | ||
Line 167: | Line 167: | ||
|0x8 | |0x8 | ||
|uint32 | |uint32 | ||
− | |If this is the first message box this is set to 0x0000000B, else 0x0000000C | + | |If this is the first message box this is set to <code>0x0000000B</code>, else <code>0x0000000C</code> |
|- | |- | ||
|0xC | |0xC | ||
Line 179: | Line 179: | ||
|0x18 | |0x18 | ||
|uint16 | |uint16 | ||
− | |An identifer? Value is always 0x0200 | + | |An identifer? Value is always <code>0x0200</code> |
|- | |- | ||
|0x1A | |0x1A | ||
Line 187: | Line 187: | ||
|0x1C | |0x1C | ||
|8 Bytes | |8 Bytes | ||
− | |Value doesn't appear to change, always 0x8000000800040859 | + | |Value doesn't appear to change, always <code>0x8000000800040859</code> |
|- | |- | ||
|0x24 | |0x24 | ||
Line 195: | Line 195: | ||
|0x28 | |0x28 | ||
|uint16 | |uint16 | ||
− | |Same as value from 0x14. Always 0x0200 | + | |Same as value from 0x14. Always <code>0x0200</code> |
|- | |- | ||
|0x2A | |0x2A | ||
|uint16 | |uint16 | ||
− | |Always 0x0001 | + | |Always <code>0x0001</code> |
|- | |- | ||
|0x2C | |0x2C | ||
|uint16 | |uint16 | ||
− | |Padding of | + | |Padding of <code>0x00</code>'s, end of section |
|} | |} | ||
Line 219: | Line 219: | ||
|0x4 | |0x4 | ||
|uint32 | |uint32 | ||
− | |Padding of | + | |Padding of <code>0xFF</code>'s |
|- | |- | ||
|0x8 | |0x8 | ||
|uint32 | |uint32 | ||
− | |Unknown, set to 0x0000000D | + | |Unknown, set to <code>0x0000000D</code> |
|- | |- | ||
|0xC | |0xC | ||
Line 231: | Line 231: | ||
|0x18 | |0x18 | ||
|uint32 | |uint32 | ||
− | |Padding of | + | |Padding of <code>0x00</code>'s |
|- | |- | ||
|0x1C | |0x1C | ||
Line 239: | Line 239: | ||
|0x28* | |0x28* | ||
|uint32 | |uint32 | ||
− | |Padding of | + | |Padding of <code>0x00</code>'s, end of section |
|} | |} | ||
∗ Ending offset differs depending on the amount of JMSG objects there are since each object gets its own 12 bytes of control values. | ∗ Ending offset differs depending on the amount of JMSG objects there are since each object gets its own 12 bytes of control values. | ||
+ | |||
+ | [[Category:Pikmin 2]] | ||
+ | [[Category:File formats]] |
Revision as of 15:22, 25 August 2018
Cutscenes in Pikmin 2 are controlled by a file called demo.stb
. This file can be found in each of the cutscene archives in /user/Mukki/<name of cutscene>/demo.szs
. Cutscenes have predetermined number of frames.
This page describes the format of the file. The page is work in progress.
Offset | Type | Description |
---|---|---|
0x0 | char[4] | String that spells "STB", terminated by a null byte |
0x4 | uint16 | Byte order mark? Always 0xFEFF
|
0x8 | uint32 | Total file size |
0xC | uint32 | Amount of objects |
0x10 | char[8] | String that spells "jstudio", terminated by a null byte |
0x18 | uint8[6] | Likely 6 bytes of padding |
0x1E | int16 | Unknown. Always 0x04 ?
|
After the STB header follows object data. The following info explains that object data:
JFVB
JFVB is one of the possible objects that can appear in the stb file. The size of the JFVB data is usually big because it's like its own section inside the file. For the purpose of the object count, JFVB counts as one object.
Offset | Type | Description |
---|---|---|
0x0 | uint32 | JFVB total data size (starting with 0x0 to end) |
0x4 | char[4] | String that spells "JFVB" |
0x8 | FVB data | See table below for more info |
Offset | Type | Description |
---|---|---|
0x0 | char[4] | String that spells "FVB", terminated by a null byte |
0x4 | uint16 | Byte order mark? Always 0xFEFF
|
0x6 | uint16 | Unknown, always 0x0100 ?
|
0x8 | uint32 | FVB data size (starting with "FVB" string to end) |
0xC | uint32 | Amount of entries in FVB data entry list |
0x10 | FVB data entry list | See table below for more info |
Offset | Type | Description |
---|---|---|
0x0 | uint32 | Entry size starting from 0x0 to end |
0x4 | uint16 | Entry type? |
0x6 | uint16 | Offset to data? Always 0 |
0x8 | Subentry list | The list of subentries is terminated by a null entry (4 null bytes). |
FVB entry types: 1 (composite), 2 (constant), 3 (transition), 4 (list), 5 (list parameter), 6 (hermite). Only 2 and 6 are known to be used by Pikmin 2.
Offset | Type | Description |
---|---|---|
0x0 | uint16 | Total subentry size, starting from offset 0x04 to end
|
0x2 | uint16 | Subentry type |
0x4 | Subentry data | Exact data layout depends on subentry type and the type of the entry the subentry is located in |
Known subentry types:
0x00
: terminates the list of subentries0x01
: If entry type is 2, one float follows. If entry type is 6, a 4 bytes integer and many floats follow. The integer is broken up like this: the first 4 bits are the width of the following float table, the remaining bits are the height. Multiply width with height to get the amount of floats that follow. Table is likely used for interpolation, possibly related to hermite interpolation.0x12
: Only known to be used in entry type 6. This subentry contains two floats which specify a value range. It appears before a0x01
subentry.
JMSG
This object handles the querying of messages from the BMG database and responsible for the calling message boxes onscreen. There are two segments to the JMSG objects, first is an array of message box objects, and then a control section with additional parameters. For the sake of object count, each JMSG counts as an object while the controls are independantly just one object.
Offset | Type | Description |
---|---|---|
0x0 | uint32 | Size of section in bytes |
0x4 | char[4] | String that spells "JMSG" |
0x8 | uint32 | If this is the first message box this is set to 0x0000000B , else 0x0000000C
|
0xC | 10 bytes | A string in Shift-JIS Romaji, "メッセージ", or "Message" in English |
0x16 | uint16 | Unknown identifer?[unsure] |
0x18 | uint16 | An identifer? Value is always 0x0200
|
0x1A | uint16 | Value represents what frame to pause the cutscene and display the message box onscreen |
0x1C | 8 Bytes | Value doesn't appear to change, always 0x8000000800040859
|
0x24 | uint32 | ID of message |
0x28 | uint16 | Same as value from 0x14. Always 0x0200
|
0x2A | uint16 | Always 0x0001
|
0x2C | uint16 | Padding of 0x00 's, end of section
|
Offset | Type | Description |
---|---|---|
0x0 | uint32 | Size of section in bytes |
0x4 | uint32 | Padding of 0xFF 's
|
0x8 | uint32 | Unknown, set to 0x0000000D
|
0xC | 12 bytes | A string in Shift-JIS Romaji, "コントロール", or "Control" in English |
0x18 | uint32 | Padding of 0x00 's
|
0x1C | 12 Bytes | Start of control values for the JMSG object |
0x28* | uint32 | Padding of 0x00 's, end of section
|
∗ Ending offset differs depending on the amount of JMSG objects there are since each object gets its own 12 bytes of control values.