Difference between revisions of "2D particles"
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=== Particle emitters === | === Particle emitters === | ||
{| class="wikitable" | {| class="wikitable" | ||
− | ! ID || Description || Internal name || Looping || Texture ID | + | ! ID || Description || Internal name || Looping || Texture ID used || Image |
|- | |- | ||
− | | <code>0000</code> || Fast | + | | <code>0000</code> || Fast spinning dot || <code>---</code> || True || <code>#13</code> || [[File:2DGeneral0.png|100px]] |
|- | |- | ||
− | | <code>0001</code> || Slow | + | | <code>0001</code> || Slow spinning dot || <code>---</code> || True || <code>#13</code> || [[File:FileSelect8.png|100px]] |
|- | |- | ||
− | | <code>0002</code> || 2-Player Battle Onion | + | | <code>0002</code> || 2-Player Battle Onion water ripples || <code>---</code> || False || <code>#0</code> || [[File:2DGeneral2.png|100px]] |
|- | |- | ||
− | | <code>0003</code> || 2-Player Battle Onion | + | | <code>0003</code> || 2-Player Battle Onion water waves || <code>---</code> || False || <code>#6</code> || [[File:2DGeneral3.png|100px]] |
|- | |- | ||
− | | <code>0004</code> || 2-Player Battle Onion | + | | <code>0004</code> || 2-Player Battle Onion water splash || <code>---</code> || False || <code>#7</code> || [[File:2DGeneral4.png|100px]] |
|- | |- | ||
| <code>0005</code> || --- || <code>---</code> || True || <code>#11</code> || [[File:2DGeneral5.png|100px]] | | <code>0005</code> || --- || <code>---</code> || True || <code>#11</code> || [[File:2DGeneral5.png|100px]] | ||
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| <code>0007</code> || --- || <code>---</code> || False || <code>#11</code> || [[File:2DGeneral7.png|100px]] | | <code>0007</code> || --- || <code>---</code> || False || <code>#11</code> || [[File:2DGeneral7.png|100px]] | ||
|- | |- | ||
− | | <code>0008</code> || World | + | | <code>0008</code> || World map Completed cave sparkles || <code>---</code> || True || <code>#12</code> || [[File:2DGeneral8.png|100px]] |
|- | |- | ||
− | | <code>0009</code> || Spray | + | | <code>0009</code> || Spray bottle filled || <code>---</code> || False || <code>#9</code> || [[File:2DGeneral9.png|100px]] |
|- | |- | ||
− | | <code>000a</code> || Cave | + | | <code>000a</code> || Cave complete confetti explosion || <code>---</code> || False || <code>#8 and #9</code> || [[File:2DGenerala.png|100px]] |
|- | |- | ||
| <code>000b</code> || --- || <code>---</code> || False || <code>#10</code> || [[File:2DGeneralb.png|100px]] | | <code>000b</code> || --- || <code>---</code> || False || <code>#10</code> || [[File:2DGeneralb.png|100px]] | ||
|- | |- | ||
− | | <code>000c</code> || Cave | + | | <code>000c</code> || Cave complete confetti rain || <code>---</code> || True || <code>#8 and #9</code> || [[File:2DGeneralc.png|100px]] |
|- | |- | ||
| <code>000d</code> || --- || <code>---</code> || --- || <code>---</code> || [[File:2DGenerald.png|100px]] | | <code>000d</code> || --- || <code>---</code> || --- || <code>---</code> || [[File:2DGenerald.png|100px]] | ||
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| <code>000f</code> || --- || <code>---</code> || --- || <code>---</code> || [[File:2DGeneralf.png|100px]] | | <code>000f</code> || --- || <code>---</code> || --- || <code>---</code> || [[File:2DGeneralf.png|100px]] | ||
|- | |- | ||
− | | <code>0010</code> || "Ready | + | | <code>0010</code> || "Ready...Go!" orange squares || <code>---</code> || --- || <code>---</code> || [[File:2DGeneral10.png|100px]] |
|- | |- | ||
| <code>0011</code> || --- || <code>---</code> || --- || <code>---</code> || [[File:2DGeneral11.png|100px]] | | <code>0011</code> || --- || <code>---</code> || --- || <code>---</code> || [[File:2DGeneral11.png|100px]] | ||
|- | |- | ||
− | | <code>0012</code> || Cave | + | | <code>0012</code> || Cave loading screen water ripples || <code>---</code> || --- || <code>---</code> || [[File:2DGeneral12.png|100px]] |
|- | |- | ||
− | | <code>0013</code> || Cave | + | | <code>0013</code> || Cave loading screen water drops || <code>---</code> || --- || <code>---</code> || [[File:2DGeneral13.png|100px]] |
|- | |- | ||
− | | <code>0014</code> || Cave | + | | <code>0014</code> || Cave loading screen multiplying water ripples || <code>---</code> || --- || <code>---</code> || [[File:2DGeneral14.png|100px]] |
|- | |- | ||
− | | <code>0015</code> || Challenge Mode | + | | <code>0015</code> || Challenge Mode loading screen orange squares || <code>---</code> || --- || <code>---</code> || [[File:2DGeneral15.png|100px]] |
|- | |- | ||
− | | <code>0016</code> || 2-Player Battle | + | | <code>0016</code> || 2-Player Battle loading screen fire || <code>---</code> || --- || <code>---</code> || [[File:2DGeneral16.png|100px]] |
|- | |- | ||
| <code>0017</code> || Unknown || <code>---</code> || --- || <code>---</code> || [[File:UnknownParticle.png|100px]] | | <code>0017</code> || Unknown || <code>---</code> || --- || <code>---</code> || [[File:UnknownParticle.png|100px]] | ||
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| <code>0021</code> || Unknown || <code>---</code> || --- || <code>---</code> || [[File:UnknownParticle.png|100px]] | | <code>0021</code> || Unknown || <code>---</code> || --- || <code>---</code> || [[File:UnknownParticle.png|100px]] | ||
|- | |- | ||
− | | <code>0022</code> || New | + | | <code>0022</code> || New spray type unlocked rings || <code>---</code> || --- || <code>---</code> || [[File:2DGeneral22.png|100px]] |
|- | |- | ||
− | | <code>0023</code> || New | + | | <code>0023</code> || New spray type unlocked sparkles || <code>---</code> || --- || <code>---</code> || [[File:2DGeneral23.png|100px]] |
|- | |- | ||
| <code>0024</code> || --- || <code>---</code> || --- || <code>---</code> || [[File:2DGeneral24.png|100px]] | | <code>0024</code> || --- || <code>---</code> || --- || <code>---</code> || [[File:2DGeneral24.png|100px]] |
Revision as of 20:40, 4 June 2022
To do: Add Descriptions and Internal Names.
Pikmin 2 particle emitters are defined in JPC files. The following is a list of all particles within eff2d_game2d.jpc
, as well as what particle emitters and particle textures they contain.
Note: Some particle textures are shown here with a green background so they contrast with the wiki's background. The green background is not part of the texture.
eff2d_game2d.jpc
Found in /user/Ebisawa/effect/eff2d_game2d.jpc
.