Difference between revisions of "Find key in Challenge mode JPC"
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(Created page with "{{todo|Add Descriptions and Internal Names.}} ''Pikmin 2'' particle emitters are defined in JPC files. The following is a list of all particles within <code>s16_find_key<...") |
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! ID || Description || Internal name || Looping || Texture ID used || Image | ! ID || Description || Internal name || Looping || Texture ID used || Image | ||
|- | |- | ||
− | | <code>0000</code> || | + | | <code>0000</code> || The Key Sparkle || <code>---</code> || False || <code>#0, #1, and #2</code> || [[File:TreasureSparkle.png|100px]] |
|} | |} | ||
Revision as of 18:22, 1 November 2022
To do: Add Descriptions and Internal Names.
Pikmin 2 particle emitters are defined in JPC files. The following is a list of all particles within s16_find_key
, as well as what particle emitters and particle textures they contain.
Note: The JPC file is compressed in a demo.szs file, so you will need an Arc/Szs unpacker to extract it.
Note: Some particle textures are shown here with a green background so they contrast with the wiki's background. The green background is not part of the texture.
efx.jpc
Found in /user/Mukki/movie/s16_find_key/demo.szs/efx.jpc
.
Particle emitters
ID | Description | Internal name | Looping | Texture ID used | Image |
---|---|---|---|---|---|
0000 |
The Key Sparkle | --- |
False | #0, #1, and #2 |
Particle textures
TextureID | File name | Image |
---|---|---|
#0 | IP2_sstar4_i |
|
#1 | IP2_specring_rgb |
|
#2 | IP2_glow1_i |