Difference between revisions of "First treasure found JPC"
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{{todo|Add Descriptions and Internal Names.}} | {{todo|Add Descriptions and Internal Names.}} | ||
− | ''Pikmin 2'' particle emitters are defined in [[JPC file]]s. The following is a list of all particles within <code>g04_find_treasure</code> – which is used for the "first treasure found" cutscene – as well as what particle emitters and particle textures they contain. | + | ''Pikmin 2'' particle emitters are defined in [[JPC file]]s. The following is a list of all particles within <code>/user/Mukki/movie/g04_find_treasure/demo.szs/efx.jpc</code> – which is used for the "first treasure found" cutscene – as well as what particle emitters and particle textures they contain. |
Note: The JPC file is compressed in a <code>demo.szs</code> file, so you will need an ARC/SZS unpacker to extract it. | Note: The JPC file is compressed in a <code>demo.szs</code> file, so you will need an ARC/SZS unpacker to extract it. | ||
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__TOC__ | __TOC__ | ||
− | + | == Particle emitters == | |
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− | |||
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{| class="wikitable" | {| class="wikitable" | ||
! ID || Description || Internal name || Looping || Texture ID used || Image | ! ID || Description || Internal name || Looping || Texture ID used || Image | ||
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|} | |} | ||
− | + | == Particle textures == | |
{| class="wikitable" | {| class="wikitable" | ||
! TextureID || File name || Image | ! TextureID || File name || Image |
Latest revision as of 20:05, 28 December 2022
To do: Add Descriptions and Internal Names.
Pikmin 2 particle emitters are defined in JPC files. The following is a list of all particles within /user/Mukki/movie/g04_find_treasure/demo.szs/efx.jpc
– which is used for the "first treasure found" cutscene – as well as what particle emitters and particle textures they contain.
Note: The JPC file is compressed in a demo.szs
file, so you will need an ARC/SZS unpacker to extract it.
Note: Some particle textures are shown here with a green background so they contrast with the wiki's background. The green background is not part of the texture.
Contents
Particle emitters[edit]
ID | Description | Internal name | Looping | Texture ID used | Image |
---|---|---|---|---|---|
0000 |
Courage Reactor Sparkle | --- |
False | #0, #1, and #2 |
Particle textures[edit]
TextureID | File name | Image |
---|---|---|
#0 | IP2_sstar4_i |
|
#1 | IP2_specring_rgb |
|
#2 | IP2_glow1_i |