Difference between revisions of "Pikmin 3 Deluxe directory tree"

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(Added more directories)
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{{dt|d|romfs/CMCmn|enemy|Enemy models and parameters}}
 
{{dt|d|romfs/CMCmn|enemy|Enemy models and parameters}}
 
{{dt|d|romfs/CMCmn|generator|Objects to spawn in each area}}
 
{{dt|d|romfs/CMCmn|generator|Objects to spawn in each area}}
 +
{{dt|d|romfs/CMCmn/generator|damagumo_map|{{unknown}}}}
 +
{{dt|d|romfs/CMCmn/generator|enemy_00|{{unknown}}}}
 +
{{dt|d|romfs/CMCmn/generator|mapA|{{unknown}}}}
 +
{{dt|d|romfs/CMCmn/generator|mapA_side|{{unknown}}}}
 +
{{dt|d|romfs/CMCmn/generator|mapB|{{unknown}}}}
 +
{{dt|d|romfs/CMCmn/generator|mapB_vp|{{unknown}}}}
 +
{{dt|d|romfs/CMCmn/generator|mapC|{{unknown}}}}
 +
{{dt|d|romfs/CMCmn/generator|mapD|{{unknown}}}}
 +
{{dt|d|romfs/CMCmn/generator|mapD_side|{{unknown}}}}
 +
{{dt|d|romfs/CMCmn/generator|mapE|{{unknown}}}}
 +
{{dt|d|romfs/CMCmn/generator|mis1|{{unknown}}}}
 +
{{dt|d|romfs/CMCmn/generator|mis2|{{unknown}}}}
 +
{{dt|d|romfs/CMCmn/generator|mis3|{{unknown}}}}
 +
{{dt|d|romfs/CMCmn/generator|mis4|{{unknown}}}}
 +
{{dt|d|romfs/CMCmn/generator|mis5|{{unknown}}}}
 +
{{dt|d|romfs/CMCmn/generator|mis11|{{unknown}}}}
 +
{{dt|d|romfs/CMCmn/generator|mis12|{{unknown}}}}
 +
{{dt|d|romfs/CMCmn/generator|mis13|{{unknown}}}}
 +
{{dt|d|romfs/CMCmn/generator|mis14|{{unknown}}}}
 +
{{dt|d|romfs/CMCmn/generator|mis15|{{unknown}}}}
 +
{{dt|d|romfs/CMCmn/generator|object_00|{{unknown}}}}
 +
{{dt|d|romfs/CMCmn/generator|patrol|{{unknown}}}}
 +
{{dt|d|romfs/CMCmn/generator|perf_mapB|{{unknown}}}}
 +
{{dt|d|romfs/CMCmn/generator|vs_antsnest|{{unknown}}}}
 +
{{dt|d|romfs/CMCmn/generator|vs_antsnest2|{{unknown}}}}
 +
{{dt|d|romfs/CMCmn/generator|vs_buildingblocks|{{unknown}}}}
 +
{{dt|d|romfs/CMCmn/generator|vs_buildingblocks2|{{unknown}}}}
 +
{{dt|d|romfs/CMCmn/generator|vs_flowerbed|{{unknown}}}}
 +
{{dt|d|romfs/CMCmn/generator|vs_flowerbed2|{{unknown}}}}
 +
{{dt|d|romfs/CMCmn/generator|vs_pipeworld|{{unknown}}}}
 +
{{dt|d|romfs/CMCmn/generator|vs_pipeworld2|{{unknown}}}}
 +
{{dt|d|romfs/CMCmn/generator|vs_puddle|{{unknown}}}}
 +
{{dt|d|romfs/CMCmn/generator|vs_puddle2|{{unknown}}}}
 +
{{dt|d|romfs/CMCmn/generator|vs_sandbox|{{unknown}}}}
 +
{{dt|d|romfs/CMCmn/generator|vs_sandbox2|{{unknown}}}}
 
{{dt|d|romfs/CMCmn|keyitem|Important items, like upgrades}}
 
{{dt|d|romfs/CMCmn|keyitem|Important items, like upgrades}}
 
{{dt|d|romfs/CMCmn|lyt|Menus}}
 
{{dt|d|romfs/CMCmn|lyt|Menus}}
Line 23: Line 58:
 
{{dt|d|romfs/CMCmn|map2d|Radar textures}}
 
{{dt|d|romfs/CMCmn|map2d|Radar textures}}
 
{{dt|d|romfs/CMCmn|movie|Pre-rendered cutscenes}}
 
{{dt|d|romfs/CMCmn|movie|Pre-rendered cutscenes}}
 +
{{dt|d|romfs/CMCmn/movie|HowToOperate|How to play videos}}
 +
{{dt|d|romfs/CMCmn/movie|PictureBook|Enemy tutorial videos}}
 
{{dt|d|romfs/CMCmn|movie_caption|Intro cutscene subtitle data}}
 
{{dt|d|romfs/CMCmn|movie_caption|Intro cutscene subtitle data}}
 
{{dt|d|romfs/CMCmn|nonactor|Misc. non-gameplay objects}}
 
{{dt|d|romfs/CMCmn|nonactor|Misc. non-gameplay objects}}
Line 32: Line 69:
 
{{dt|d|romfs/CMCmn|rankingdata_test|{{unknown}}}}
 
{{dt|d|romfs/CMCmn|rankingdata_test|{{unknown}}}}
 
{{dt|d|romfs/CMCmn|system|Misc. settings and files}}
 
{{dt|d|romfs/CMCmn|system|Misc. settings and files}}
 +
{{dt|d|romfs/CMCmn/system|agl_root|{{unknown}}}}
 +
{{dt|d|romfs/CMCmn/system|mission_set|Mission mode and side story level layouts}}
 +
{{dt|d|romfs/CMCmn/system|quest_set|{{unknown}}}}
 +
{{dt|d|romfs/CMCmn/system|vs_set|Versus mode level layouts}}
 +
{{dt|d|romfs/CMCmn|tex_only|{{unknown}}}}
 
{{dt|d|romfs/CMCmn|vib_data|{{unknown}}}}
 
{{dt|d|romfs/CMCmn|vib_data|{{unknown}}}}
 
{{dt|d|romfs/CMCmn|worldmap|Drake's interior and area selection screen things}}
 
{{dt|d|romfs/CMCmn|worldmap|Drake's interior and area selection screen things}}

Revision as of 00:42, 2 February 2023

This article lists all folders and noteworthy files in Pikmin 3 Deluxe. Yellow rows are folders, and blue rows are files.


To do: Go into more detail, especially in terms of adding sub-folders.

romfs/CMCmn Main content
romfs/CMCmn/audio Audio files
romfs/CMCmn/audio/audiores Sound effects
romfs/CMCmn/audio/audiores/stream Music
romfs/CMCmn/camera Camera-related scripts
romfs/CMCmn/command Unknown[unsure]
romfs/CMCmn/control_setting Unknown[unsure]
romfs/CMCmn/course_arc Unknown[unsure]
romfs/CMCmn/demo Cutscenes and animations for cutscenes
romfs/CMCmn/demo_share Models for KopPad video call cutscenes
romfs/CMCmn/effect Unknown[unsure]
romfs/CMCmn/enemy Enemy models and parameters
romfs/CMCmn/generator Objects to spawn in each area
romfs/CMCmn/generator/damagumo_map Unknown[unsure]
romfs/CMCmn/generator/enemy_00 Unknown[unsure]
romfs/CMCmn/generator/mapA Unknown[unsure]
romfs/CMCmn/generator/mapA_side Unknown[unsure]
romfs/CMCmn/generator/mapB Unknown[unsure]
romfs/CMCmn/generator/mapB_vp Unknown[unsure]
romfs/CMCmn/generator/mapC Unknown[unsure]
romfs/CMCmn/generator/mapD Unknown[unsure]
romfs/CMCmn/generator/mapD_side Unknown[unsure]
romfs/CMCmn/generator/mapE Unknown[unsure]
romfs/CMCmn/generator/mis1 Unknown[unsure]
romfs/CMCmn/generator/mis2 Unknown[unsure]
romfs/CMCmn/generator/mis3 Unknown[unsure]
romfs/CMCmn/generator/mis4 Unknown[unsure]
romfs/CMCmn/generator/mis5 Unknown[unsure]
romfs/CMCmn/generator/mis11 Unknown[unsure]
romfs/CMCmn/generator/mis12 Unknown[unsure]
romfs/CMCmn/generator/mis13 Unknown[unsure]
romfs/CMCmn/generator/mis14 Unknown[unsure]
romfs/CMCmn/generator/mis15 Unknown[unsure]
romfs/CMCmn/generator/object_00 Unknown[unsure]
romfs/CMCmn/generator/patrol Unknown[unsure]
romfs/CMCmn/generator/perf_mapB Unknown[unsure]
romfs/CMCmn/generator/vs_antsnest Unknown[unsure]
romfs/CMCmn/generator/vs_antsnest2 Unknown[unsure]
romfs/CMCmn/generator/vs_buildingblocks Unknown[unsure]
romfs/CMCmn/generator/vs_buildingblocks2 Unknown[unsure]
romfs/CMCmn/generator/vs_flowerbed Unknown[unsure]
romfs/CMCmn/generator/vs_flowerbed2 Unknown[unsure]
romfs/CMCmn/generator/vs_pipeworld Unknown[unsure]
romfs/CMCmn/generator/vs_pipeworld2 Unknown[unsure]
romfs/CMCmn/generator/vs_puddle Unknown[unsure]
romfs/CMCmn/generator/vs_puddle2 Unknown[unsure]
romfs/CMCmn/generator/vs_sandbox Unknown[unsure]
romfs/CMCmn/generator/vs_sandbox2 Unknown[unsure]
romfs/CMCmn/keyitem Important items, like upgrades
romfs/CMCmn/lyt Menus
romfs/CMCmn/map Area/Bingo Battle-related models and parameters
romfs/CMCmn/map2d Radar textures
romfs/CMCmn/movie Pre-rendered cutscenes
romfs/CMCmn/movie/HowToOperate How to play videos
romfs/CMCmn/movie/PictureBook Enemy tutorial videos
romfs/CMCmn/movie_caption Intro cutscene subtitle data
romfs/CMCmn/nonactor Misc. non-gameplay objects
romfs/CMCmn/object Gameplay object models and parameters
romfs/CMCmn/orimamemo Data File textures
romfs/CMCmn/otakara Fruit/Treasure models and parameters
romfs/CMCmn/plant Plant models and parameters
romfs/CMCmn/player Pikmin, leader, and cursor models and parameters
romfs/CMCmn/rankingdata_test Unknown[unsure]
romfs/CMCmn/system Misc. settings and files
romfs/CMCmn/system/agl_root Unknown[unsure]
romfs/CMCmn/system/mission_set Mission mode and side story level layouts
romfs/CMCmn/system/quest_set Unknown[unsure]
romfs/CMCmn/system/vs_set Versus mode level layouts
romfs/CMCmn/tex_only Unknown[unsure]
romfs/CMCmn/vib_data Unknown[unsure]
romfs/CMCmn/worldmap Drake's interior and area selection screen things
romfs/(EU|US|US)* Fonts and strings.
romfs/tmp Unknown[unsure]