Difference between revisions of "Se.bms"
m |
(added all jumptables for 0x2) |
||
Line 368: | Line 368: | ||
! Hex Entry || Decimal Entry || Jumptable entry | ! Hex Entry || Decimal Entry || Jumptable entry | ||
|- | |- | ||
− | | <code>0x1800</code> || <code>6144</code> || <code> | + | | <code>0x1800</code> || <code>6144</code> || <code>6402h</code> || "Press Any Button" sound || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1801</code> || <code>6145</code> || <code> | + | | <code>0x1801</code> || <code>6145</code> || <code>7442hh</code> || Back out sound || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1802</code> || <code>6146</code> || <code> | + | | <code>0x1802</code> || <code>6146</code> || <code>6577h</code> || Selection change sound || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1803</code> || <code>6147</code> || <code> | + | | <code>0x1803</code> || <code>6147</code> || <code>7046h</code> || Opening Onion sound || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1804</code> || <code>6148</code> || <code> | + | | <code>0x1804</code> || <code>6148</code> || <code>7132h</code> || Closing Onion sound || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1805</code> || <code>6149</code> || <code> | + | | <code>0x1805</code> || <code>6149</code> || <code>6638h</code> || Pause screen (Pik1 leftover) || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1806</code> || <code>6150</code> || <code> | + | | <code>0x1806</code> || <code>6150</code> || <code>7183h</code> || Single digit add || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1807</code> || <code>6151</code> || <code> | + | | <code>0x1807</code> || <code>6151</code> || <code>7210h</code> || "Too many pikmin on field" sound || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1808</code> || <code>6152</code> || <code> | + | | <code>0x1808</code> || <code>6152</code> || <code>8542h</code> || Zooming in on radar || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1809</code> || <code>6153</code> || <code> | + | | <code>0x1809</code> || <code>6153</code> || <code>8583h</code> || Zooming out on radar || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x180a</code> || <code>6154</code> || <code> | + | | <code>0x180a</code> || <code>6154</code> || <code>8624h</code> || Moving radar image || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x180b</code> || <code>6155</code> || <code> | + | | <code>0x180b</code> || <code>6155</code> || <code>8125h</code> || Saving Game... || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x180c</code> || <code>6156</code> || <code> | + | | <code>0x180c</code> || <code>6156</code> || <code>8194h</code> || Save Complete! || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x180d</code> || <code>6157</code> || <code> | + | | <code>0x180d</code> || <code>6157</code> || <code>8283h</code> || No memory card sound || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x180e</code> || <code>6158</code> || <code> | + | | <code>0x180e</code> || <code>6158</code> || <code>8773h</code> || Options menu sound || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x180f</code> || <code>6159</code> || <code> | + | | <code>0x180f</code> || <code>6159</code> || <code>7420h</code> || Camera zoom sound || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1810</code> || <code>6160</code> || <code> | + | | <code>0x1810</code> || <code>6160</code> || <code>7569h</code> || Olimar talking (Pik1 leftover) || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1811</code> || <code>6161</code> || <code> | + | | <code>0x1811</code> || <code>6161</code> || <code>7947h</code> || Close menu || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1812</code> || <code>6162</code> || <code> | + | | <code>0x1812</code> || <code>6162</code> || <code>7855h</code> || Unlock new area sound || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1813</code> || <code>6163</code> || <code> | + | | <code>0x1813</code> || <code>6163</code> || <code>6104h</code> || blank? || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1814</code> || <code>6164</code> || <code> | + | | <code>0x1814</code> || <code>6164</code> || <code>6082h</code> || blank? || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1815</code> || <code>6165</code> || <code> | + | | <code>0x1815</code> || <code>6165</code> || <code>8359h</code> || Quarter of day has passed chime || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1816</code> || <code>6166</code> || <code> | + | | <code>0x1816</code> || <code>6166</code> || <code>7774h</code> || Half of day has passed chime || <code>---.wav</code> |
|- | |- | ||
| <code>0x1817</code> || <code>6167</code> || <code>6830h</code> || Olimar sunset chime || <code>---.wav</code> | | <code>0x1817</code> || <code>6167</code> || <code>6830h</code> || Olimar sunset chime || <code>---.wav</code> | ||
Line 418: | Line 418: | ||
| <code>0x1818</code> || <code>6168</code> || <code>6953h</code> || countdown numbers || <code>---.wav</code> | | <code>0x1818</code> || <code>6168</code> || <code>6953h</code> || countdown numbers || <code>---.wav</code> | ||
|- | |- | ||
− | | <code>0x1819</code> || <code>6169</code> || <code> | + | | <code>0x1819</code> || <code>6169</code> || <code>7232h</code> || captain health low || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x181a</code> || <code>6170</code> || <code> | + | | <code>0x181a</code> || <code>6170</code> || <code>6012h</code> || blank? || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x181b</code> || <code>6171</code> || <code> | + | | <code>0x181b</code> || <code>6171</code> || <code>7591h</code> || standing under onion || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x181c</code> || <code>6172</code> || <code> | + | | <code>0x181c</code> || <code>6172</code> || <code>7281h</code> || task complete chime || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x181d</code> || <code>6173</code> || <code> | + | | <code>0x181d</code> || <code>6173</code> || <code>6060h</code> || blank? || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x181e</code> || <code>6174</code> || <code> | + | | <code>0x181e</code> || <code>6174</code> || <code>6038h</code> || blank? || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x181f</code> || <code>6175</code> || <code> | + | | <code>0x181f</code> || <code>6175</code> || <code>8956h</code> || opening piklopedia/treasure hoard || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1820</code> || <code>6176</code> || <code> | + | | <code>0x1820</code> || <code>6176</code> || <code>6327h</code> || taking out many pikmin || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1821</code> || <code>6177</code> || <code> | + | | <code>0x1821</code> || <code>6177</code> || <code>6126h</code> || ship flying 1 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1822</code> || <code>6178</code> || <code> | + | | <code>0x1822</code> || <code>6178</code> || <code>9120h</code> || Pikmin type switch || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1823</code> || <code>6179</code> || <code> | + | | <code>0x1823</code> || <code>6179</code> || <code>6378h</code> || Pikmin saying "Pikmin" || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1824</code> || <code>6180</code> || <code> | + | | <code>0x1824</code> || <code>6180</code> || <code>78170h</code> || Final Floor! || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1825</code> || <code>6181</code> || <code> | + | | <code>0x1825</code> || <code>6181</code> || <code>79557h</code> || Final Floor! (again?) || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1826</code> || <code>6182</code> || <code> | + | | <code>0x1826</code> || <code>6182</code> || <code>81132h</code> || challenge mode "Ready? Go!" || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1827</code> || <code>6183</code> || <code> | + | | <code>0x1827</code> || <code>6183</code> || <code>81132h</code> || challenge mode "Ready? Go!" || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1828</code> || <code>6184</code> || <code> | + | | <code>0x1828</code> || <code>6184</code> || <code>5978h</code> || pikmin being born || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1829</code> || <code>6185</code> || <code> | + | | <code>0x1829</code> || <code>6185</code> || <code>5888h</code> || added time to challenge mode timer || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x182a</code> || <code>6186</code> || <code> | + | | <code>0x182a</code> || <code>6186</code> || <code>5939h</code> || pikmin lost || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x182b</code> || <code>6187</code> || <code> | + | | <code>0x182b</code> || <code>6187</code> || <code>5827h</code> || many pikmin lost || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x182c</code> || <code>6188</code> || <code> | + | | <code>0x182c</code> || <code>6188</code> || <code>5680h</code> || Onion flying around in results screen 1 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x182d</code> || <code>6189</code> || <code> | + | | <code>0x182d</code> || <code>6189</code> || <code>5537h</code> || Onion flying around in results screen 2 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x182e</code> || <code>6190</code> || <code> | + | | <code>0x182e</code> || <code>6190</code> || <code>5653h</code> || Onion flying around in results screen 3 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x182f</code> || <code>6191</code> || <code> | + | | <code>0x182f</code> || <code>6191</code> || <code>5564h</code> || Onion flying around in results screen 4 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1830</code> || <code>6192</code> || <code> | + | | <code>0x1830</code> || <code>6192</code> || <code>5707h</code> || Ch. mode level unlocked || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1831</code> || <code>6193</code> || <code> | + | | <code>0x1831</code> || <code>6193</code> || <code>5496h</code> || taking out many pikmin || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1832</code> || <code>6194</code> || <code> | + | | <code>0x1832</code> || <code>6194</code> || <code>5334h</code> || added spray || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1833</code> || <code>6195</code> || <code> | + | | <code>0x1833</code> || <code>6195</code> || <code>81992h</code> || Cave Complete! || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1834</code> || <code>6196</code> || <code> | + | | <code>0x1834</code> || <code>6196</code> || <code>83087h</code> || Challenge mode level passed || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1835</code> || <code>6197</code> || <code> | + | | <code>0x1835</code> || <code>6197</code> || <code>83456h</code> || Challenge mode level deathless || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1836</code> || <code>6198</code> || <code> | + | | <code>0x1836</code> || <code>6198</code> || <code>5061h</code> || Olimar's Journal || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1837</code> || <code>6199</code> || <code> | + | | <code>0x1837</code> || <code>6199</code> || <code>5152h</code> || Louie's Journal || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1838</code> || <code>6200</code> || <code> | + | | <code>0x1838</code> || <code>6200</code> || <code>5243h</code> || Sales Pitch || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1839</code> || <code>6201</code> || <code> | + | | <code>0x1839</code> || <code>6201</code> || <code>5018h</code> || added something (unsure) || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x183a</code> || <code>6202</code> || <code> | + | | <code>0x183a</code> || <code>6202</code> || <code>4712h</code> || blank? || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x183b</code> || <code>6203</code> || <code> | + | | <code>0x183b</code> || <code>6203</code> || <code>4960h</code> || cherry roulette || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x183c</code> || <code>6204</code> || <code> | + | | <code>0x183c</code> || <code>6204</code> || <code>4742h</code> || cherry ability used || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x183d</code> || <code>6205</code> || <code> | + | | <code>0x183d</code> || <code>6205</code> || <code>4690h</code> || blank? || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x183e</code> || <code>6206</code> || <code> | + | | <code>0x183e</code> || <code>6206</code> || <code>4631h</code> || cave stats appearing on worldmap (incomplete) || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x183f</code> || <code>6207</code> || <code> | + | | <code>0x183f</code> || <code>6207</code> || <code>4507h</code> || cave stats appearing on worldmap (complete) || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1840</code> || <code>6208</code> || <code> | + | | <code>0x1840</code> || <code>6208</code> || <code>4436h</code> || cave stats appearing on worldmap (blank) || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1841</code> || <code>6209</code> || <code> | + | | <code>0x1841</code> || <code>6209</code> || <code>4370h</code> || cave stats appearing on worldmap (incomplete) || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1842</code> || <code>6210</code> || <code> | + | | <code>0x1842</code> || <code>6210</code> || <code>4265h</code> || cave stats appearing on worldmap (complete) || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1843</code> || <code>6211</code> || <code> | + | | <code>0x1843</code> || <code>6211</code> || <code>4093h</code> || cave stats appearing on worldmap (blank) || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1844</code> || <code>6212</code> || <code> | + | | <code>0x1844</code> || <code>6212</code> || <code>80248h</code> || Final Floor! (again?!) || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1845</code> || <code>6213</code> || <code> | + | | <code>0x1845</code> || <code>6213</code> || <code>80248h</code> || Final Floor! (again?!?) || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1846</code> || <code>6214</code> || <code> | + | | <code>0x1846</code> || <code>6214</code> || <code>76190h</code> || Ship Talking 1 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1847</code> || <code>6215</code> || <code> | + | | <code>0x1847</code> || <code>6215</code> || <code>75929h</code> || Ship Talking 2 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1848</code> || <code>6216</code> || <code> | + | | <code>0x1848</code> || <code>6216</code> || <code>76253h</code> || Ship Talking 3 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1849</code> || <code>6217</code> || <code> | + | | <code>0x1849</code> || <code>6217</code> || <code>75975h</code> || Ship Talking 4 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x184a</code> || <code>6218</code> || <code> | + | | <code>0x184a</code> || <code>6218</code> || <code>76388h</code> || Ship Talking 5 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x184b</code> || <code>6219</code> || <code> | + | | <code>0x184b</code> || <code>6219</code> || <code>76021h</code> || Ship Talking 6 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x184c</code> || <code>6220</code> || <code> | + | | <code>0x184c</code> || <code>6220</code> || <code>76456h</code> || Ship Talking 7 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x184d</code> || <code>6221</code> || <code> | + | | <code>0x184d</code> || <code>6221</code> || <code>76067h</code> || Ship Talking 8 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x184e</code> || <code>6222</code> || <code> | + | | <code>0x184e</code> || <code>6222</code> || <code>76524h</code> || Ship Talking 9 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x184f</code> || <code>6223</code> || <code> | + | | <code>0x184f</code> || <code>6223</code> || <code>76113h</code> || Ship Talking 10 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1850</code> || <code>6224</code> || <code> | + | | <code>0x1850</code> || <code>6224</code> || <code>77096h</code> || Ship Talking 11 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1851</code> || <code>6225</code> || <code> | + | | <code>0x1851</code> || <code>6225</code> || <code>76159h</code> || Ship Talking 12 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1852</code> || <code>6226</code> || <code> | + | | <code>0x1852</code> || <code>6226</code> || <code>76190h</code> || Ship Talking 13 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1853</code> || <code>6227</code> || <code> | + | | <code>0x1853</code> || <code>6227</code> || <code>76231h</code> || Ship Talking 14 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1854</code> || <code>6228</code> || <code> | + | | <code>0x1854</code> || <code>6228</code> || <code>76253h</code> || Ship Talking 15 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1855</code> || <code>6229</code> || <code> | + | | <code>0x1855</code> || <code>6229</code> || <code>76294h</code> || Ship Talking 16 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1856</code> || <code>6230</code> || <code> | + | | <code>0x1856</code> || <code>6230</code> || <code>76316h</code> || Ship Talking 17 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1857</code> || <code>6231</code> || <code> | + | | <code>0x1857</code> || <code>6231</code> || <code>76357h</code> || Ship Talking 18 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1858</code> || <code>6232</code> || <code> | + | | <code>0x1858</code> || <code>6232</code> || <code>76388h</code> || Ship Talking 19 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1859</code> || <code>6233</code> || <code> | + | | <code>0x1859</code> || <code>6233</code> || <code>76434h</code> || Ship Talking 20 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x185a</code> || <code>6234</code> || <code> | + | | <code>0x185a</code> || <code>6234</code> || <code>76456h</code> || Ship Talking 21 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x185b</code> || <code>6235</code> || <code> | + | | <code>0x185b</code> || <code>6235</code> || <code>76502h</code> || Ship Talking 22 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x185c</code> || <code>6236</code> || <code> | + | | <code>0x185c</code> || <code>6236</code> || <code>76524h</code> || Ship Talking 23 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x185d</code> || <code>6237</code> || <code> | + | | <code>0x185d</code> || <code>6237</code> || <code>76556h</code> || Ship Talking 24 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x185e</code> || <code>6238</code> || <code> | + | | <code>0x185e</code> || <code>6238</code> || <code>76578h</code> || Ship Talking 25 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x185f</code> || <code>6239</code> || <code> | + | | <code>0x185f</code> || <code>6239</code> || <code>76619h</code> || Ship Talking 26 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1860</code> || <code>6240</code> || <code> | + | | <code>0x1860</code> || <code>6240</code> || <code>76655h</code> || Ship Talking 27 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1861</code> || <code>6241</code> || <code> | + | | <code>0x1861</code> || <code>6241</code> || <code>76691h</code> || Ship Talking 28 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1862</code> || <code>6242</code> || <code> | + | | <code>0x1862</code> || <code>6242</code> || <code>76718h</code> || Ship Talking 29 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1863</code> || <code>6243</code> || <code> | + | | <code>0x1863</code> || <code>6243</code> || <code>76754h</code> || Ship Talking 30 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1864</code> || <code>6244</code> || <code> | + | | <code>0x1864</code> || <code>6244</code> || <code>76790h</code> || Ship Talking 31 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1865</code> || <code>6245</code> || <code> | + | | <code>0x1865</code> || <code>6245</code> || <code>76826h</code> || Ship Talking 32 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1866</code> || <code>6246</code> || <code> | + | | <code>0x1866</code> || <code>6246</code> || <code>76853h</code> || Ship Talking 33 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1867</code> || <code>6247</code> || <code> | + | | <code>0x1867</code> || <code>6247</code> || <code>76889h</code> || Ship Talking 34 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1868</code> || <code>6248</code> || <code> | + | | <code>0x1868</code> || <code>6248</code> || <code>76916h</code> || Ship Talking 35 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1869</code> || <code>6249</code> || <code> | + | | <code>0x1869</code> || <code>6249</code> || <code>76952h</code> || Ship Talking 36 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x186a</code> || <code>6250</code> || <code> | + | | <code>0x186a</code> || <code>6250</code> || <code>76988h</code> || Ship Talking 37 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x186b</code> || <code>6251</code> || <code> | + | | <code>0x186b</code> || <code>6251</code> || <code>77024h</code> || Ship Talking 38 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x186c</code> || <code>6252</code> || <code> | + | | <code>0x186c</code> || <code>6252</code> || <code>77060h</code> || Ship Talking 39 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x186d</code> || <code>6253</code> || <code> | + | | <code>0x186d</code> || <code>6253</code> || <code>77096h</code> || Ship Talking 40 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x186e</code> || <code>6254</code> || <code> | + | | <code>0x186e</code> || <code>6254</code> || <code>77118h</code> || next line of dialogue || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x186f</code> || <code>6255</code> || <code> | + | | <code>0x186f</code> || <code>6255</code> || <code>77450h</code> || ship text box showing up || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1870</code> || <code>6256</code> || <code> | + | | <code>0x1870</code> || <code>6256</code> || <code>77595h</code> || ship text box closing || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1871</code> || <code>6257</code> || <code> | + | | <code>0x1871</code> || <code>6257</code> || <code>4054h</code> || Ultra Spicy Spray effect || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1872</code> || <code>6258</code> || <code> | + | | <code>0x1872</code> || <code>6258</code> || <code>4032h</code> || Bulbmin saying "Pikmin" || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1873</code> || <code>6259</code> || <code> | + | | <code>0x1873</code> || <code>6259</code> || <code>3954h</code> || VS mode win counter goes up || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1874</code> || <code>6260</code> || <code> | + | | <code>0x1874</code> || <code>6260</code> || <code>2394h</code> || Treasure Gauge detecting treasure || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1875</code> || <code>6261</code> || <code> | + | | <code>0x1875</code> || <code>6261</code> || <code>3928h</code> || Scrolling text || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1876</code> || <code>6262</code> || <code> | + | | <code>0x1876</code> || <code>6262</code> || <code>3837h</code> || Mail opening (unknown character sfx) || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1877</code> || <code>6263</code> || <code> | + | | <code>0x1877</code> || <code>6263</code> || <code>3746h</code> || Mail opening (unknown character sfx) || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1878</code> || <code>6264</code> || <code> | + | | <code>0x1878</code> || <code>6264</code> || <code>3655h</code> || Mail opening (unknown character sfx) || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1879</code> || <code>6265</code> || <code> | + | | <code>0x1879</code> || <code>6265</code> || <code>3564h</code> || Mail opening (unknown character sfx) || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x187a</code> || <code>6266</code> || <code> | + | | <code>0x187a</code> || <code>6266</code> || <code>3382h</code> || Mail opening (unknown character sfx) || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x187b</code> || <code>6267</code> || <code> | + | | <code>0x187b</code> || <code>6267</code> || <code>3473h</code> || Mail opening (unknown character sfx) || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x187c</code> || <code>6268</code> || <code> | + | | <code>0x187c</code> || <code>6268</code> || <code>3280h</code> || Mail opening (unknown character sfx) || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x187d</code> || <code>6269</code> || <code> | + | | <code>0x187d</code> || <code>6269</code> || <code>3174h</code> || Mail opening (unknown character sfx) || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x187e</code> || <code>6270</code> || <code> | + | | <code>0x187e</code> || <code>6270</code> || <code>2982h</code> || Gold ship closing? || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x187f</code> || <code>6271</code> || <code> | + | | <code>0x187f</code> || <code>6271</code> || <code>2903h</code> || "New" box appearing on worldmap || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1880</code> || <code>6272</code> || <code> | + | | <code>0x1880</code> || <code>6272</code> || <code>2682h</code> || Spray menu showing up? || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1881</code> || <code>6273</code> || <code> | + | | <code>0x1881</code> || <code>6273</code> || <code>2301h</code> || Treasure Gauge turning off || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1882</code> || <code>6274</code> || <code> | + | | <code>0x1882</code> || <code>6274</code> || <code>2553h</code> || Low pitch buzzing 1 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1883</code> || <code>6275</code> || <code> | + | | <code>0x1883</code> || <code>6275</code> || <code>2599h</code> || Low pitch buzzing 2 || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1884</code> || <code>6276</code> || <code> | + | | <code>0x1884</code> || <code>6276</code> || <code>2645h</code> || Moving radar image || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1885</code> || <code>6277</code> || <code> | + | | <code>0x1885</code> || <code>6277</code> || <code>2523h</code> || Low bongo sound? || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1886</code> || <code>6278</code> || <code> | + | | <code>0x1886</code> || <code>6278</code> || <code>2456h</code> || Treasure gauge turning off shine || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1887</code> || <code>6279</code> || <code> | + | | <code>0x1887</code> || <code>6279</code> || <code>1844h</code> || Treasure gauge going crazy || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1888</code> || <code>6280</code> || <code> | + | | <code>0x1888</code> || <code>6280</code> || <code>1822h</code> || close camera zoom in || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1889</code> || <code>6281</code> || <code> | + | | <code>0x1889</code> || <code>6281</code> || <code>3954h</code> || VS mode win counter goes up || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x188a</code> || <code>6282</code> || <code> | + | | <code>0x188a</code> || <code>6282</code> || <code>1795h</code> || added cherry to roulette || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x188b</code> || <code>6283</code> || <code> | + | | <code>0x188b</code> || <code>6283</code> || <code>1689h</code> || VS mode loading || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x188c</code> || <code>6284</code> || <code> | + | | <code>0x188c</code> || <code>6284</code> || <code>43336h</code> || Ship starting to talk (cutscene) || <code>---.wav</code> |
|- | |- | ||
| <code>0x188d</code> || <code>6285</code> || <code>9152h</code> || Olimar switch 2 || <code>---.wav</code> | | <code>0x188d</code> || <code>6285</code> || <code>9152h</code> || Olimar switch 2 || <code>---.wav</code> | ||
Line 660: | Line 660: | ||
| <code>0x1891</code> || <code>6289</code> || <code>6774h</code> || President sunset chime || <code>---.wav</code> | | <code>0x1891</code> || <code>6289</code> || <code>6774h</code> || President sunset chime || <code>---.wav</code> | ||
|- | |- | ||
− | | <code>0x1892</code> || <code>6290</code> || <code> | + | | <code>0x1892</code> || <code>6290</code> || <code>1636h</code> || cannot delve deeper || <code>---.wav</code> |
|- | |- | ||
− | | <code>0x1893</code> || <code>6291</code> || <code> | + | | <code>0x1893</code> || <code>6291</code> || <code>1576h</code> || cannot delve deeper || <code>---.wav</code> |
|- | |- | ||
|} | |} |
Revision as of 19:54, 25 July 2023
se.bms is the file that makes all Pikmin 2 sounds go brrrr
Jumptable entries are used for Nerduminer's p2setoolkit found on his github page https://github.com/NerduMiner/p2setoolkit
To do: Give page proper description
Editor's note: Confirm any changes you make before editing.
To do: add wav numbers when applicable
category 0x1
This category is used mostly for captain sound effects.
Entry value | Sound Description | wav id(s) | ||
---|---|---|---|---|
Hex Entry | Decimal Entry | Jumptable entry | ||
0x800 |
2048 |
13320h |
captain punch | ---.wav
|
0x801 |
2049 |
14129h |
hit | ---.wav
|
0x802 |
2050 |
14107h |
pop (pik1 progg pluck?) | ---.wav
|
0x803 |
2051 |
13298h |
pluck start | ---.wav
|
0x804 |
2052 |
902h |
beep | ---.wav
|
0x805 |
2053 |
13200h |
high pitch sound | ---.wav
|
0x806 |
2054 |
13342h |
throw | ---.wav
|
0x807 |
2055 |
13386h |
Olimar whistle | ---.wav
|
0x808 |
2056 |
13364h |
Olimar dismiss | ---.wav
|
0x809 |
2057 |
14151h |
Napsack thud | ---.wav
|
0x80a |
2058 |
13258h |
plant rustle | ---.wav
|
0x80b |
2059 |
14005h |
Nectar move | ---.wav
|
0x80c |
2060 |
11232h |
Spicy/Bitter drink | ---.wav
|
0x80d |
2061 |
14245h |
Olimar cstick theme | ---.wav
|
0x80e |
2062 |
15280h |
Louie cstick theme | ---.wav
|
0x80f |
2063 |
13452h |
captain hurt (no voice) | ---.wav
|
0x810 |
2064 |
13561h |
captain hurt (pik1 leftover) | ---.wav
|
0x811 |
2065 |
13666h |
captain down (pik1 leftover) | ---.wav
|
0x812 |
2066 |
13006h |
Oimar jump spin day 1 (pik1 leftover) | ---.wav
|
0x813 |
2067 |
13059h |
Olimar jump spin final part (pik1 leftover) | ---.wav
|
0x814 |
2068 |
13178h |
water splash | ---.wav
|
0x815 |
2069 |
11040h |
liquid sound 1 | ---.wav
|
0x816 |
2070 |
11132h |
liquid sound 2 | ---.wav
|
0x817 |
2071 |
10904h |
challenge mode Onion sound 1 | ---.wav
|
0x818 |
2072 |
10974h |
challenge mode Onion sound 2 | ---.wav
|
0x819 |
2073 |
10882h |
Glowstem sound | ---.wav
|
0x81a |
2074 |
10860h |
Glowcap sound | ---.wav
|
0x81b |
2075 |
902h |
beep | ---.wav
|
0x81c |
2076 |
902h |
beep | ---.wav
|
0x81d |
2077 |
902h |
beep | ---.wav
|
0x81e |
2078 |
10778h |
challenge mode Onion sound 3 | ---.wav
|
0x81f |
2079 |
10819h |
challenge mode Onion sound 4 | ---.wav
|
0x820 |
2080 |
10348h |
grass walking | ---.wav
|
0x821 |
2081 |
10358h |
grass walking | ---.wav
|
0x822 |
2082 |
10368h |
soil walking | ---.wav
|
0x823 |
2083 |
10378h |
soil walking | ---.wav
|
0x824 |
2084 |
10388h |
sand walking | ---.wav
|
0x825 |
2085 |
10398h |
sand walking | ---.wav
|
0x826 |
2086 |
10408h |
wood walking | ---.wav
|
0x827 |
2087 |
10418h |
wood walking | ---.wav
|
0x828 |
2088 |
10428h |
water walking | ---.wav
|
0x829 |
2089 |
10438h |
water walking | ---.wav
|
0x82a |
2090 |
10448h |
stone walking | ---.wav
|
0x82b |
2091 |
10458h |
stone walking | ---.wav
|
0x82c |
2092 |
10468h |
iron walking | ---.wav
|
0x82d |
2093 |
10478h |
iron walking | ---.wav
|
0x82e |
2094 |
10488h |
snow walking | ---.wav
|
0x82f |
2095 |
10498h |
snow walking | ---.wav
|
0x830 |
2096 |
10508h |
water walking | ---.wav
|
0x831 |
2097 |
10518h |
water walking | ---.wav
|
0x832 |
2098 |
10528h |
paper walking | ---.wav
|
0x833 |
2099 |
10538h |
paper walking | ---.wav
|
0x834 |
2100 |
10548h |
soil walking | ---.wav
|
0x835 |
2101 |
10538h |
soil walking | ---.wav
|
0x836 |
2102 |
10548h |
soil walking | ---.wav
|
0x837 |
2103 |
10538h |
soil walking | ---.wav
|
0x838 |
2104 |
10548h |
soil walking | ---.wav
|
0x839 |
2105 |
10538h |
soil walking | ---.wav
|
0x83a |
2106 |
10548h |
soil walking | ---.wav
|
0x83b |
2107 |
10538h |
soil walking | ---.wav
|
0x83c |
2108 |
10548h |
soil walking | ---.wav
|
0x83d |
2109 |
10538h |
soil walking | ---.wav
|
0x83e |
2110 |
10548h |
soil walking | ---.wav
|
0x83f |
2111 |
10538h |
soil walking | ---.wav
|
0x840 |
2112 |
10558h |
grass walking | ---.wav
|
0x841 |
2113 |
10568h |
grass walking | ---.wav
|
0x842 |
2114 |
10578h |
soil walking | ---.wav
|
0x843 |
2115 |
10588h |
soil walking | ---.wav
|
0x844 |
2116 |
10598h |
sand walking | ---.wav
|
0x845 |
2117 |
10608h |
sand walking | ---.wav
|
0x846 |
2118 |
10618h |
wood walking | ---.wav
|
0x847 |
2119 |
10628h |
wood walking | ---.wav
|
0x848 |
2120 |
10638h |
water walking | ---.wav
|
0x849 |
2121 |
10648h |
water walking | ---.wav
|
0x84a |
2122 |
10658h |
stone walking | ---.wav
|
0x84b |
2123 |
10668h |
stone walking | ---.wav
|
0x84c |
2124 |
10678h |
iron walking | ---.wav
|
0x84d |
2125 |
10688h |
iron walking | ---.wav
|
0x84e |
2126 |
10698h |
snow walking | ---.wav
|
0x84f |
2127 |
10708h |
snow walking | ---.wav
|
0x850 |
2128 |
10718h |
water walking | ---.wav
|
0x851 |
2129 |
10728h |
water walking | ---.wav
|
0x852 |
2130 |
10738h |
paper walking | ---.wav
|
0x853 |
2131 |
10748h |
paper walking | ---.wav
|
0x854 |
2132 |
10758h |
soil walking | ---.wav
|
0x855 |
2133 |
10768h |
soil walking | ---.wav
|
0x856 |
2134 |
10758h |
soil walking | ---.wav
|
0x857 |
2135 |
10768h |
soil walking | ---.wav
|
0x858 |
2136 |
10758h |
soil walking | ---.wav
|
0x859 |
2137 |
10768h |
soil walking | ---.wav
|
0x85a |
2138 |
10758h |
soil walking | ---.wav
|
0x85b |
2139 |
10768h |
soil walking | ---.wav
|
0x85c |
2140 |
10758h |
soil walking | ---.wav
|
0x85d |
2141 |
10768h |
soil walking | ---.wav
|
0x85e |
2142 |
10758h |
soil walking | ---.wav
|
0x85f |
2143 |
10768h |
soil walking | ---.wav
|
0x860 |
2144 |
12960h |
Bitter dope | ---.wav
|
0x861 |
2145 |
12983h |
Spicy dope | ---.wav
|
0x862 |
2146 |
11268h |
cave landing cutscene 1 | ---.wav
|
0x863 |
2147 |
11500h |
cave landing cutscene 2 | ---.wav
|
0x864 |
2148 |
12432h |
Olimar first cave cutscene | ---.wav
|
0x865 |
2149 |
12076h |
Louie first cave cutscene | ---.wav
|
0x866 |
2150 |
12432h |
Olimar first cave cutscene | ---.wav
|
0x867 |
2151 |
12076h |
Louie first cave cutscene | ---.wav
|
0x868 |
2152 |
12432h |
Olimar first cave cutscene | ---.wav
|
0x869 |
2153 |
12076h |
Louie first cave cutscene | ---.wav
|
0x86a |
2154 |
12432h |
Olimar first cave cutscene | ---.wav
|
0x86b |
2155 |
12076h |
Louie first cave cutscene | ---.wav
|
0x86c |
2156 |
41037h |
blank | ---.wav
|
0x86d |
2157 |
12788h |
Olimar jump into cave/geyser | ---.wav
|
0x86e |
2158 |
12874h |
Louie jump into cave/geyser | ---.wav
|
0x86f |
2159 |
11154h |
plant rustle 2 | ---.wav
|
0x870 |
2160 |
83849h |
thud 1 | ---.wav
|
0x871 |
2161 |
83902h |
thud 2 | ---.wav
|
0x872 |
2162 |
84008h |
weird hum 1 | ---.wav
|
0x873 |
2163 |
84070h |
weird hum 2 | ---.wav
|
0x874 |
2164 |
85701h |
Olimar jump | ---.wav
|
0x875 |
2165 |
85789h |
Louie jump | ---.wav
|
0x876 |
2166 |
85877h |
President jump | ---.wav
|
0x877 |
2167 |
84723h |
thud 3 | ---.wav
|
0x878 |
2168 |
84765h |
thud 4 | ---.wav
|
0x879 |
2169 |
84807h |
thud 5 | ---.wav
|
0x87a |
2170 |
84849h |
Olimar looking left and right | ---.wav
|
0x87b |
2171 |
85036h |
Louie looking left and right | ---.wav
|
0x87c |
2172 |
85223h |
President looking left and right | ---.wav
|
0x87d |
2173 |
85410h |
Olimar yawning | ---.wav
|
0x87e |
2174 |
85458h |
Louie yawning | ---.wav
|
0x87f |
2175 |
85506h |
President yawning | ---.wav
|
0x880 |
2176 |
85554h |
Olimar looking behind himself | ---.wav
|
0x881 |
2177 |
85603h |
Louie looking behind himself | ---.wav
|
0x882 |
2178 |
85652h |
President looking behind himself | ---.wav
|
0x883 |
2179 |
85965h |
Olimar stretching left and right | ---.wav
|
0x884 |
2180 |
86095h |
Louie stretching left and right | ---.wav
|
0x885 |
2181 |
86225h |
President stretching left and right | ---.wav
|
0x886 |
2182 |
86355h |
Olimar talking | ---.wav
|
0x887 |
2183 |
86409h |
Louie talking | ---.wav
|
0x888 |
2184 |
86469h |
President talking | ---.wav
|
0x889 |
2185 |
15303h |
President cstick theme | ---.wav
|
0x88a |
2186 |
90103h |
Olimar walking | ---.wav
|
0x88b |
2187 |
90185h |
Louie walking | ---.wav
|
0x88c |
2188 |
90255h |
President walking | ---.wav
|
0x88d |
2189 |
90348h |
Olimar punching? (perhaps scrapped feature) | ---.wav
|
0x88e |
2190 |
90377h |
Louie punching? (perhaps scrapped feature) | ---.wav
|
0x88f |
2191 |
90377h |
Louie punching again? (perhaps scrapped feature) | ---.wav
|
0x890 |
2192 |
90406h |
Olimar getting hurt | ---.wav
|
0x891 |
2193 |
90435h |
Louie getting hurt | ---.wav
|
0x892 |
2194 |
90464h |
President getting hurt | ---.wav
|
0x893 |
2195 |
17789h |
lots of beeping sounds | ---.wav
|
0x894 |
2196 |
17831h |
lots of beeping sounds | ---.wav
|
0x895 |
2197 |
17352h |
Olimar being whistled | ---.wav
|
0x896 |
2198 |
17381h |
Louie being whistled | ---.wav
|
0x897 |
2199 |
17469h |
Olimar Napsacking | ---.wav
|
0x898 |
2200 |
17502h |
Louie Napsacking | ---.wav
|
0x899 |
2201 |
17568h |
Olimar waking up | ---.wav
|
0x89a |
2202 |
17590h |
Louie waking up | ---.wav
|
0x89b |
2203 |
17634h |
weird noises | ---.wav
|
0x89c |
2204 |
17410h |
President being whistled | ---.wav
|
0x89d |
2205 |
17535h |
President Napsacking | ---.wav
|
0x89e |
2206 |
17612h |
President waking up | ---.wav
|
0x89f |
2207 |
10120h |
Louie whistle | ---.wav
|
0x8a0 |
2208 |
10148h |
President whistle | ---.wav
|
0x8a1 |
2209 |
10176h |
Louie dismiss | ---.wav
|
0x8a2 |
2210 |
10213h |
President dismiss | ---.wav
|
0x8a3 |
2211 |
10001h |
Olimar end of day whistle | ---.wav
|
0x8a4 |
2212 |
10037h |
Louie end of day whistle | ---.wav
|
0x8a5 |
2213 |
10092h |
President end of day whistle | ---.wav
|
0x8a6 |
2214 |
17331h |
Olimar switch | ---.wav
|
0x8a7 |
2215 |
17338h |
Louie switch | ---.wav
|
0x8a8 |
2216 |
17345h |
President switch | ---.wav
|
0x8a9 |
2217 |
9950h |
captain picking up bombrock | ---.wav
|
To do: add jumptable entries and add wav numbers when applicable
To do: identify some entries (mail sounds)
category 0x2
This category is used mostly for menu sound effects.
Entry value | Sound Description | wav id(s) | ||
---|---|---|---|---|
Hex Entry | Decimal Entry | Jumptable entry | ||
0x1800 |
6144 |
6402h |
"Press Any Button" sound | ---.wav
|
0x1801 |
6145 |
7442hh |
Back out sound | ---.wav
|
0x1802 |
6146 |
6577h |
Selection change sound | ---.wav
|
0x1803 |
6147 |
7046h |
Opening Onion sound | ---.wav
|
0x1804 |
6148 |
7132h |
Closing Onion sound | ---.wav
|
0x1805 |
6149 |
6638h |
Pause screen (Pik1 leftover) | ---.wav
|
0x1806 |
6150 |
7183h |
Single digit add | ---.wav
|
0x1807 |
6151 |
7210h |
"Too many pikmin on field" sound | ---.wav
|
0x1808 |
6152 |
8542h |
Zooming in on radar | ---.wav
|
0x1809 |
6153 |
8583h |
Zooming out on radar | ---.wav
|
0x180a |
6154 |
8624h |
Moving radar image | ---.wav
|
0x180b |
6155 |
8125h |
Saving Game... | ---.wav
|
0x180c |
6156 |
8194h |
Save Complete! | ---.wav
|
0x180d |
6157 |
8283h |
No memory card sound | ---.wav
|
0x180e |
6158 |
8773h |
Options menu sound | ---.wav
|
0x180f |
6159 |
7420h |
Camera zoom sound | ---.wav
|
0x1810 |
6160 |
7569h |
Olimar talking (Pik1 leftover) | ---.wav
|
0x1811 |
6161 |
7947h |
Close menu | ---.wav
|
0x1812 |
6162 |
7855h |
Unlock new area sound | ---.wav
|
0x1813 |
6163 |
6104h |
blank? | ---.wav
|
0x1814 |
6164 |
6082h |
blank? | ---.wav
|
0x1815 |
6165 |
8359h |
Quarter of day has passed chime | ---.wav
|
0x1816 |
6166 |
7774h |
Half of day has passed chime | ---.wav
|
0x1817 |
6167 |
6830h |
Olimar sunset chime | ---.wav
|
0x1818 |
6168 |
6953h |
countdown numbers | ---.wav
|
0x1819 |
6169 |
7232h |
captain health low | ---.wav
|
0x181a |
6170 |
6012h |
blank? | ---.wav
|
0x181b |
6171 |
7591h |
standing under onion | ---.wav
|
0x181c |
6172 |
7281h |
task complete chime | ---.wav
|
0x181d |
6173 |
6060h |
blank? | ---.wav
|
0x181e |
6174 |
6038h |
blank? | ---.wav
|
0x181f |
6175 |
8956h |
opening piklopedia/treasure hoard | ---.wav
|
0x1820 |
6176 |
6327h |
taking out many pikmin | ---.wav
|
0x1821 |
6177 |
6126h |
ship flying 1 | ---.wav
|
0x1822 |
6178 |
9120h |
Pikmin type switch | ---.wav
|
0x1823 |
6179 |
6378h |
Pikmin saying "Pikmin" | ---.wav
|
0x1824 |
6180 |
78170h |
Final Floor! | ---.wav
|
0x1825 |
6181 |
79557h |
Final Floor! (again?) | ---.wav
|
0x1826 |
6182 |
81132h |
challenge mode "Ready? Go!" | ---.wav
|
0x1827 |
6183 |
81132h |
challenge mode "Ready? Go!" | ---.wav
|
0x1828 |
6184 |
5978h |
pikmin being born | ---.wav
|
0x1829 |
6185 |
5888h |
added time to challenge mode timer | ---.wav
|
0x182a |
6186 |
5939h |
pikmin lost | ---.wav
|
0x182b |
6187 |
5827h |
many pikmin lost | ---.wav
|
0x182c |
6188 |
5680h |
Onion flying around in results screen 1 | ---.wav
|
0x182d |
6189 |
5537h |
Onion flying around in results screen 2 | ---.wav
|
0x182e |
6190 |
5653h |
Onion flying around in results screen 3 | ---.wav
|
0x182f |
6191 |
5564h |
Onion flying around in results screen 4 | ---.wav
|
0x1830 |
6192 |
5707h |
Ch. mode level unlocked | ---.wav
|
0x1831 |
6193 |
5496h |
taking out many pikmin | ---.wav
|
0x1832 |
6194 |
5334h |
added spray | ---.wav
|
0x1833 |
6195 |
81992h |
Cave Complete! | ---.wav
|
0x1834 |
6196 |
83087h |
Challenge mode level passed | ---.wav
|
0x1835 |
6197 |
83456h |
Challenge mode level deathless | ---.wav
|
0x1836 |
6198 |
5061h |
Olimar's Journal | ---.wav
|
0x1837 |
6199 |
5152h |
Louie's Journal | ---.wav
|
0x1838 |
6200 |
5243h |
Sales Pitch | ---.wav
|
0x1839 |
6201 |
5018h |
added something (unsure) | ---.wav
|
0x183a |
6202 |
4712h |
blank? | ---.wav
|
0x183b |
6203 |
4960h |
cherry roulette | ---.wav
|
0x183c |
6204 |
4742h |
cherry ability used | ---.wav
|
0x183d |
6205 |
4690h |
blank? | ---.wav
|
0x183e |
6206 |
4631h |
cave stats appearing on worldmap (incomplete) | ---.wav
|
0x183f |
6207 |
4507h |
cave stats appearing on worldmap (complete) | ---.wav
|
0x1840 |
6208 |
4436h |
cave stats appearing on worldmap (blank) | ---.wav
|
0x1841 |
6209 |
4370h |
cave stats appearing on worldmap (incomplete) | ---.wav
|
0x1842 |
6210 |
4265h |
cave stats appearing on worldmap (complete) | ---.wav
|
0x1843 |
6211 |
4093h |
cave stats appearing on worldmap (blank) | ---.wav
|
0x1844 |
6212 |
80248h |
Final Floor! (again?!) | ---.wav
|
0x1845 |
6213 |
80248h |
Final Floor! (again?!?) | ---.wav
|
0x1846 |
6214 |
76190h |
Ship Talking 1 | ---.wav
|
0x1847 |
6215 |
75929h |
Ship Talking 2 | ---.wav
|
0x1848 |
6216 |
76253h |
Ship Talking 3 | ---.wav
|
0x1849 |
6217 |
75975h |
Ship Talking 4 | ---.wav
|
0x184a |
6218 |
76388h |
Ship Talking 5 | ---.wav
|
0x184b |
6219 |
76021h |
Ship Talking 6 | ---.wav
|
0x184c |
6220 |
76456h |
Ship Talking 7 | ---.wav
|
0x184d |
6221 |
76067h |
Ship Talking 8 | ---.wav
|
0x184e |
6222 |
76524h |
Ship Talking 9 | ---.wav
|
0x184f |
6223 |
76113h |
Ship Talking 10 | ---.wav
|
0x1850 |
6224 |
77096h |
Ship Talking 11 | ---.wav
|
0x1851 |
6225 |
76159h |
Ship Talking 12 | ---.wav
|
0x1852 |
6226 |
76190h |
Ship Talking 13 | ---.wav
|
0x1853 |
6227 |
76231h |
Ship Talking 14 | ---.wav
|
0x1854 |
6228 |
76253h |
Ship Talking 15 | ---.wav
|
0x1855 |
6229 |
76294h |
Ship Talking 16 | ---.wav
|
0x1856 |
6230 |
76316h |
Ship Talking 17 | ---.wav
|
0x1857 |
6231 |
76357h |
Ship Talking 18 | ---.wav
|
0x1858 |
6232 |
76388h |
Ship Talking 19 | ---.wav
|
0x1859 |
6233 |
76434h |
Ship Talking 20 | ---.wav
|
0x185a |
6234 |
76456h |
Ship Talking 21 | ---.wav
|
0x185b |
6235 |
76502h |
Ship Talking 22 | ---.wav
|
0x185c |
6236 |
76524h |
Ship Talking 23 | ---.wav
|
0x185d |
6237 |
76556h |
Ship Talking 24 | ---.wav
|
0x185e |
6238 |
76578h |
Ship Talking 25 | ---.wav
|
0x185f |
6239 |
76619h |
Ship Talking 26 | ---.wav
|
0x1860 |
6240 |
76655h |
Ship Talking 27 | ---.wav
|
0x1861 |
6241 |
76691h |
Ship Talking 28 | ---.wav
|
0x1862 |
6242 |
76718h |
Ship Talking 29 | ---.wav
|
0x1863 |
6243 |
76754h |
Ship Talking 30 | ---.wav
|
0x1864 |
6244 |
76790h |
Ship Talking 31 | ---.wav
|
0x1865 |
6245 |
76826h |
Ship Talking 32 | ---.wav
|
0x1866 |
6246 |
76853h |
Ship Talking 33 | ---.wav
|
0x1867 |
6247 |
76889h |
Ship Talking 34 | ---.wav
|
0x1868 |
6248 |
76916h |
Ship Talking 35 | ---.wav
|
0x1869 |
6249 |
76952h |
Ship Talking 36 | ---.wav
|
0x186a |
6250 |
76988h |
Ship Talking 37 | ---.wav
|
0x186b |
6251 |
77024h |
Ship Talking 38 | ---.wav
|
0x186c |
6252 |
77060h |
Ship Talking 39 | ---.wav
|
0x186d |
6253 |
77096h |
Ship Talking 40 | ---.wav
|
0x186e |
6254 |
77118h |
next line of dialogue | ---.wav
|
0x186f |
6255 |
77450h |
ship text box showing up | ---.wav
|
0x1870 |
6256 |
77595h |
ship text box closing | ---.wav
|
0x1871 |
6257 |
4054h |
Ultra Spicy Spray effect | ---.wav
|
0x1872 |
6258 |
4032h |
Bulbmin saying "Pikmin" | ---.wav
|
0x1873 |
6259 |
3954h |
VS mode win counter goes up | ---.wav
|
0x1874 |
6260 |
2394h |
Treasure Gauge detecting treasure | ---.wav
|
0x1875 |
6261 |
3928h |
Scrolling text | ---.wav
|
0x1876 |
6262 |
3837h |
Mail opening (unknown character sfx) | ---.wav
|
0x1877 |
6263 |
3746h |
Mail opening (unknown character sfx) | ---.wav
|
0x1878 |
6264 |
3655h |
Mail opening (unknown character sfx) | ---.wav
|
0x1879 |
6265 |
3564h |
Mail opening (unknown character sfx) | ---.wav
|
0x187a |
6266 |
3382h |
Mail opening (unknown character sfx) | ---.wav
|
0x187b |
6267 |
3473h |
Mail opening (unknown character sfx) | ---.wav
|
0x187c |
6268 |
3280h |
Mail opening (unknown character sfx) | ---.wav
|
0x187d |
6269 |
3174h |
Mail opening (unknown character sfx) | ---.wav
|
0x187e |
6270 |
2982h |
Gold ship closing? | ---.wav
|
0x187f |
6271 |
2903h |
"New" box appearing on worldmap | ---.wav
|
0x1880 |
6272 |
2682h |
Spray menu showing up? | ---.wav
|
0x1881 |
6273 |
2301h |
Treasure Gauge turning off | ---.wav
|
0x1882 |
6274 |
2553h |
Low pitch buzzing 1 | ---.wav
|
0x1883 |
6275 |
2599h |
Low pitch buzzing 2 | ---.wav
|
0x1884 |
6276 |
2645h |
Moving radar image | ---.wav
|
0x1885 |
6277 |
2523h |
Low bongo sound? | ---.wav
|
0x1886 |
6278 |
2456h |
Treasure gauge turning off shine | ---.wav
|
0x1887 |
6279 |
1844h |
Treasure gauge going crazy | ---.wav
|
0x1888 |
6280 |
1822h |
close camera zoom in | ---.wav
|
0x1889 |
6281 |
3954h |
VS mode win counter goes up | ---.wav
|
0x188a |
6282 |
1795h |
added cherry to roulette | ---.wav
|
0x188b |
6283 |
1689h |
VS mode loading | ---.wav
|
0x188c |
6284 |
43336h |
Ship starting to talk (cutscene) | ---.wav
|
0x188d |
6285 |
9152h |
Olimar switch 2 | ---.wav
|
0x188e |
6286 |
9179h |
Louie switch 2 | ---.wav
|
0x188f |
6287 |
9206h |
President switch 2 | ---.wav
|
0x1890 |
6288 |
6718h |
Louie sunset chime | ---.wav
|
0x1891 |
6289 |
6774h |
President sunset chime | ---.wav
|
0x1892 |
6290 |
1636h |
cannot delve deeper | ---.wav
|
0x1893 |
6291 |
1576h |
cannot delve deeper | ---.wav
|
To do: add jumptable entries and add wav numbers when applicable
category 0x3
This category is used for Pikmin sound effects.
Entry value | Sound Description | wav id(s) | ||
---|---|---|---|---|
Hex Entry | Decimal Entry | Jumptable entry | ||
0x2800 |
10240 |
???h |
Pikmin being dismissed | ---.wav
|
0x2801 |
10241 |
???h |
Pikmin being whistled | ---.wav
|
0x2802 |
10242 |
???h |
Pikmin being held | ---.wav
|
0x2803 |
10243 |
???h |
Pikmin being thrown | ---.wav
|
0x2804 |
10244 |
???h |
Pikmin landing | ---.wav
|
0x2805 |
10245 |
???h |
Pikmin grabbing onto something | ---.wav
|
0x2806 |
10246 |
???h |
Pikmin hitting something | ---.wav
|
0x2807 |
10247 |
???h |
Pikmin hitting something (dealing no damage) | ---.wav
|
0x2808 |
10248 |
???h |
Pikmin hitting something (dealing damage) | ---.wav
|
0x2809 |
10249 |
???h |
Pikmin being eaten | ---.wav
|
0x280a |
10250 |
???h |
Pikmin being flicked (lose flower/bud) | ---.wav
|
0x280b |
10251 |
???h |
Pikmin being squished | ---.wav
|
0x280c |
10252 |
???h |
Pikmin on fire | ---.wav
|
0x280d |
10253 |
???h |
Pikmin dying to element | ---.wav
|
0x280e |
10254 |
???h |
blank | ---.wav
|
0x280f |
10255 |
???h |
blank | ---.wav
|
0x2810 |
10256 |
???h |
Pikmin dying | ---.wav
|
0x2811 |
10257 |
???h |
Pikmin entering water | ---.wav
|
0x2812 |
10258 |
???h |
Pikmin drowning | ---.wav
|
0x2813 |
10259 |
???h |
Pikmin drowning (end) | ---.wav
|
0x2814 |
10260 |
???h |
Pikmin inside Onion | ---.wav
|
0x2815 |
10261 |
???h |
Pikmin starting to climb onion legs | ---.wav
|
0x2816 |
10262 |
???h |
Pikmin seed being produced | ---.wav
|
0x2817 |
10263 |
???h |
Pikmin seed being planted | ---.wav
|
0x2818 |
10264 |
???h |
Pikmin seed sprouting | ---.wav
|
0x2819 |
10265 |
???h |
Pikmin seed sprouting | ---.wav
|
0x281a |
10266 |
???h |
Pikmin seed blooming into bud | ---.wav
|
0x281b |
10267 |
???h |
Pikmin seed blooming into flower | ---.wav
|
0x281c |
10268 |
???h |
Pikmin seed going back to seed | ---.wav
|
0x281d |
10269 |
???h |
Pikmin going inside the onion | ---.wav
|
0x281e |
10270 |
???h |
Pikmin coming outside the onion | ---.wav
|
0x281f |
10271 |
???h |
Pikmin celebrating (maybe inside Onion too) | ---.wav
|
0x2820 |
10272 |
???h |
Pikmin inside Onion | ---.wav
|
0x2821 |
10273 |
???h |
Pikmin being plucked | ---.wav
|
0x2822 |
10274 |
???h |
Pikmin being saved from being eaten | ---.wav
|
0x2823 |
10275 |
???h |
Pikmin breaking geyser | ---.wav
|
0x2824 |
10276 |
???h |
Pikmin breaking tough gate | ---.wav
|
0x2825 |
10277 |
???h |
Pikmin breaking soft gate | ---.wav
|
0x2826 |
10278 |
???h |
Pikmin breaking Barl drain | ---.wav
|
0x2827 |
10279 |
???h |
Pikmin building bridge | ---.wav
|
0x2828 |
10280 |
???h |
Pikmin breaking rocks | ---.wav
|
0x2829 |
10281 |
???h |
Pikmin plucking grass | ---.wav
|
0x282a |
10282 |
???h |
Pikmin being sucked into jellyfloat | ---.wav
|
0x282b |
10283 |
???h |
splash of goo sound? (titan dweevil exploding?) | ---.wav
|
0x282c |
10284 |
???h |
Pikmin struggling to pick up something | ---.wav
|
0x282d |
10285 |
???h |
Pikmin picking up someting | ---.wav
|
0x282e |
10286 |
???h |
Pikmin carrying something | ---.wav
|
0x282f |
10287 |
???h |
Pikmin saying "no" | ---.wav
|
0x2830 |
10288 |
???h |
Pikmin walking to bombrock(pik1 leftover) | ---.wav
|
0x2831 |
10289 |
???h |
Pikmin celebrating (sounds like picking up bombrock) | ---.wav
|
0x2832 |
10290 |
???h |
Pikmin celebrating | ---.wav
|
0x2833 |
10291 |
???h |
Pikmin drinking nectar | ---.wav
|
0x2834 |
10292 |
???h |
Pikmin moaning idly | ---.wav
|
0x2835 |
10293 |
???h |
Pikmin shaking off water | ---.wav
|
0x2836 |
10294 |
???h |
Pikmin making a "huh" sound | ---.wav
|
0x2837 |
10295 |
???h |
Pikmin falling | ---.wav
|
0x2838 |
10296 |
???h |
Pikmin grabbing on to something | ---.wav
|
0x2839 |
10297 |
???h |
Pikmin celebrating | ---.wav
|
0x283a |
10298 |
???h |
Pikmin celebrating | ---.wav
|
0x283b |
10299 |
???h |
Pikmin celebrating | ---.wav
|
0x283c |
10300 |
???h |
Pikmin giving up | ---.wav
|
0x283d |
10301 |
???h |
Pikmin sound (possibly unused) | ---.wav
|
0x283e |
10302 |
???h |
Pikmin sound | ---.wav
|
0x283f |
10303 |
???h |
Pikmin getting back up | ---.wav
|
0x2840 |
10304 |
???h |
Pikmin getting back up after being flicked (angry) | ---.wav
|
0x2841 |
10305 |
???h |
Pikmin making an impatient sound? | ---.wav
|
0x2842 |
10306 |
???h |
Pikmin making a soft noise | ---.wav
|
0x2843 |
10307 |
???h |
Pikmin tripping | ---.wav
|
0x2844 |
10308 |
???h |
Pikmin tripping | ---.wav
|
0x2845 |
10309 |
???h |
Pikmin being flowered | ---.wav
|
0x2846 |
10310 |
???h |
Pikmin sounding sad | ---.wav
|
0x2847 |
10311 |
???h |
Yellow Pikmin Discovery cutscene | ---.wav
|
0x2848 |
10312 |
???h |
Pikmin yelling | ---.wav
|
0x2849 |
10313 |
???h |
Pikmin inside Jellyfloat | ---.wav
|
0x284a |
10314 |
???h |
Pikmin making a weird sound (maybe dying to jellyfloat?) | ---.wav
|
0x284b |
10315 |
???h |
Pikmin being watered | ---.wav
|
0x284c |
10316 |
???h |
Pikmin getting electrocuted | ---.wav
|
0x284d |
10317 |
???h |
Elec Gate being hit | ---.wav
|
0x284e |
10318 |
???h |
Purple slam | ---.wav
|
0x284f |
10319 |
???h |
Pikmin digging | ---.wav
|
0x2850 |
10320 |
???h |
Pikmin walking past someone vaping | ---.wav
|
0x2851 |
10321 |
???h |
Pikmin getting spicy | ---.wav
|
0x2852 |
10322 |
???h |
Pikmin attacking with Spicy effect | ---.wav
|
0x2853 |
10323 |
???h |
Pikmin Spicy effect running out | ---.wav
|
0x2854 |
10324 |
???h |
Pikmin being flicked | ---.wav
|
0x2855 |
10325 |
???h |
Beep | ---.wav
|
0x2856 |
10326 |
???h |
Ship starting to talk (cutscene) | ---.wav
|
0x2857 |
10327 |
???h |
Ship starting to talk (cutscene) | ---.wav
|
0x2858 |
10328 |
???h |
Ship starting to talk (cutscene) | ---.wav
|
0x2859 |
10229 |
???h |
Ship starting to talk (cutscene) | ---.wav
|
0x285a |
10330 |
???h |
Pikmin falling | ---.wav
|
0x285b |
10331 |
???h |
Red Pikmin Discovery cutscene | ---.wav
|
0x285c |
10332 |
???h |
Blue Pikmin Discovery cutscene | ---.wav
|
0x285d |
10333 |
???h |
White Pikmin Discovery cutscene | ---.wav
|
0x285e |
10334 |
???h |
Purple Pikmin Discovery cutscene | ---.wav
|
0x285f |
10335 |
???h |
Pikmin picking up bomb rock (pik1 leftover) | ---.wav
|
0x2860 |
10336 |
???h |
Pikmin Spicy effect running out | ---.wav
|
0x2861 |
10337 |
???h |
Ship starting to talk (cutscene) | ---.wav
|
0x2862 |
10338 |
???h |
Ship starting to talk (cutscene) | ---.wav
|
0x2863 |
10339 |
???h |
Ship starting to talk (cutscene) | ---.wav
|
0x2864 |
10340 |
???h |
Bulbmin being dismissed | ---.wav
|
0x2865 |
10341 |
???h |
Bulbmin being whistled | ---.wav
|
0x2866 |
10342 |
???h |
Bulbmin being thrown | ---.wav
|
0x2867 |
10343 |
???h |
Bulbmin being eaten | ---.wav
|
0x2868 |
10344 |
???h |
Flower blooming | ---.wav
|
0x2869 |
10345 |
???h |
Seed turning back into leaf | ---.wav
|
0x286a |
10346 |
???h |
Bulbmin Dying | ---.wav
|
0x286b |
10347 |
???h |
Bulbmin being held | ---.wav
|
0x286c |
10348 |
???h |
Bulbmin sound (not sure when used) | ---.wav
|
0x286d |
10349 |
???h |
Bulbmin falling off map | ---.wav
|
0x286e |
10350 |
???h |
Bulbmin getting squished | ---.wav
|
0x286f |
10351 |
???h |
Bulbmin being plucked | ---.wav
|
0x2870 |
10352 |
???h |
Bulbmin struggling to lift something | ---.wav
|
0x2871 |
10353 |
???h |
Bulbmin picking something up | ---.wav
|
0x2872 |
10354 |
???h |
Bulbmin carrying | ---.wav
|
0x2873 |
10355 |
???h |
Bulbmin attack under spicy effect | ---.wav
|
0x2874 |
10356 |
???h |
Bulbmin getting Spicy | ---.wav
|
0x2875 |
10357 |
???h |
Bulbmin attack under spicy effect? | ---.wav
|
0x2876 |
10358 |
???h |
Bulbmin Spicy effect runs out | ---.wav
|
0x2877 |
10359 |
???h |
Bulbmin sound (unknown if used) | ---.wav
|
0x2878 |
10360 |
???h |
Bulbmin digging | ---.wav
|
0x2879 |
10361 |
???h |
Bulbmin low pitched sound | ---.wav
|
0x287a |
10362 |
???h |
Pikmin on fire | ---.wav
|
0x287b |
10363 |
???h |
Bulbmin Panic | ---.wav
|
0x287c |
10364 |
???h |
Purple Slam | ---.wav
|
0x287d |
10365 |
???h |
Blank | ---.wav
|
0x287e |
10366 |
???h |
Pikmin murmur 1 | ---.wav
|
0x287f |
10367 |
???h |
Pikmin murmur 2 | ---.wav
|
0x2880 |
10368 |
???h |
Pikmin murmur 3 | ---.wav
|
0x2881 |
10369 |
???h |
Pikmin murmur 4 | ---.wav
|
0x2882 |
10370 |
???h |
Pikmin Humming 1 | ---.wav
|
0x2883 |
10371 |
???h |
Pikmin Humming 2 | ---.wav
|
0x2884 |
10372 |
???h |
Pikmin Humming 3 | ---.wav
|
0x2885 |
10373 |
???h |
Blank | ---.wav
|
0x2886 |
10374 |
???h |
Blank | ---.wav
|
0x2887 |
10375 |
???h |
Purple Pikmin Discovery Cutscene | ---.wav
|
To do: add more entries and add wav numbers when applicable
category 0x4
This category is used mostly for object. sound effects. (ends at 0x387e)
Entry value | Sound Description | wav id(s) | ||
---|---|---|---|---|
Hex Entry | Decimal Entry | Jumptable entry | ||
0x3800 |
14336 |
???h |
??? | ---.wav
|
0x3801 |
14337 |
???h |
??? | ---.wav
|
0x3802 |
14338 |
???h |
??? | ---.wav
|
0x3803 |
14339 |
???h |
??? | ---.wav
|
0x3804 |
14340 |
???h |
??? | ---.wav
|
0x3805 |
14341 |
???h |
??? | ---.wav
|
0x3806 |
14342 |
???h |
??? | ---.wav
|
To do: add more entries and add wav numbers when applicable
category 0x5
This category is used mostly for misc. sound effects. (ends at 0x483c)
Entry value | Sound Description | wav id(s) | ||
---|---|---|---|---|
Hex Entry | Decimal Entry | Jumptable entry | ||
0x4800 |
18432 |
???h |
??? | ---.wav
|
0x4801 |
18433 |
???h |
??? | ---.wav
|
0x4802 |
18434 |
???h |
??? | ---.wav
|
0x4803 |
18435 |
???h |
??? | ---.wav
|
0x4804 |
18436 |
???h |
??? | ---.wav
|
0x4805 |
18437 |
???h |
??? | ---.wav
|
0x4806 |
18438 |
???h |
??? | ---.wav
|
To do: add more entries and add wav numbers when applicable
category 0x6
This category is used mostly for enemy sound effects. (ends at 0x598b)
Entry value | Sound Description | wav id(s) | ||
---|---|---|---|---|
Hex Entry | Decimal Entry | Jumptable entry | ||
0x5800 |
22528 |
???h |
??? | ---.wav
|
0x5801 |
22529 |
???h |
??? | ---.wav
|
0x5802 |
22530 |
???h |
??? | ---.wav
|
0x5803 |
22531 |
???h |
??? | ---.wav
|
0x5804 |
22532 |
???h |
??? | ---.wav
|
0x5805 |
22533 |
???h |
??? | ---.wav
|
0x5806 |
22534 |
???h |
??? | ---.wav
|