Difference between revisions of "Pikmin 2 instructions"

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(Refactoring based on quickstart guide)
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You can view and edit a lot of the game's files. You can read them without any worry, but if you want to change them and have those changes apply in-game, see [[General instructions#Saving changes|saving changes]] in [[general instructions]].
 
You can view and edit a lot of the game's files. You can read them without any worry, but if you want to change them and have those changes apply in-game, see [[General instructions#Saving changes|saving changes]] in [[general instructions]].
 
{{todo|Instructions for how to edit music.}}
 
{{todo|Instructions for how to edit music.}}
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==Cave generation==
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==Overworld generation==
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==Model replacement==
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==SFX and Music editing==
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Revision as of 03:29, 7 July 2024

Helpful instructions for editing and handling Pikmin 2's files. This guide assumes you have some basic knowledge on navigating folders, opening files, using commands, etc. See obtaining a game's files if you are unsure on how to do so.

You can view and edit a lot of the game's files. You can read them without any worry, but if you want to change them and have those changes apply in-game, see saving changes in general instructions.

To do: Instructions for how to edit music.


Cave generation

Overworld generation

Model replacement

SFX and Music editing

Running your modified game

See General instructions#Running a modified game.