Difference between revisions of "Pikmin memory addresses"
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(Created page with "A list of memory addresses for important things in ''Pikmin''. ==Misc.== {| class="wikitable sortable" |- ! rowspan="2" | Variable || colspan="6" | Address || rowspan="2" | N...") |
(Added leader coordinates.) |
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A list of memory addresses for important things in ''Pikmin''. | A list of memory addresses for important things in ''Pikmin''. | ||
+ | |||
+ | ==Olimar's coordinates== | ||
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | ! rowspan="2" | Variable || colspan="6" | Address || rowspan="2" | Type || rowspan="2" | Notes | ||
+ | |- | ||
+ | ! GC US || GC EU || GC JP || Wii US || Wii EU || Wii JP | ||
+ | |- | ||
+ | ! The Impact Site - Olimar's X | ||
+ | | <code>80D914AC</code> || <code>00DA5D8C</code> || <code>00D9689C</code> || <code></code> || <code>01341474</code> || <code></code> || 4-byte float || | ||
+ | |- | ||
+ | ! The Impact Site - Olimar's Y | ||
+ | | <code>80D914B0</code> || <code>00DA5D90</code> || <code>00D968A0</code> || <code></code> || <code>01341478</code> || <code></code> || 4-byte float || | ||
+ | |- | ||
+ | ! The Impact Site - Olimar's Z | ||
+ | | <code>80D914B4</code> || <code>00DA5D94</code> || <code>00D968A4</code> || <code></code> || <code>0134147C</code> || <code></code> || 4-byte float || | ||
+ | |- | ||
+ | ! The Impact Site - Olimar's X speed | ||
+ | | <code>80D91488</code> || <code>00DA5D68</code> || <code>00D96878</code> || <code></code> || <code>01341450</code> || <code></code> || 4-byte float || | ||
+ | |- | ||
+ | ! The Impact Site - Olimar's Y speed | ||
+ | | <code>80D9148C</code> || <code>00DA5D6C</code> || <code>00D9687C</code> || <code></code> || <code>01341454</code> || <code></code> || 4-byte float || | ||
+ | |- | ||
+ | ! The Impact Site - Olimar's Z speed | ||
+ | | <code>80D91490</code> || <code>00DA5D70</code> || <code>00D96880</code> || <code></code> || <code>01341458</code> || <code></code> || 4-byte float || | ||
+ | |} | ||
==Misc.== | ==Misc.== | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
− | ! rowspan="2" | Variable || colspan="6" | Address || rowspan="2" | Notes | + | ! rowspan="2" | Variable || colspan="6" | Address || rowspan="2" | Type || rowspan="2" | Notes |
|- | |- | ||
! GC US || GC EU || GC JP || Wii US || Wii EU || Wii JP | ! GC US || GC EU || GC JP || Wii US || Wii EU || Wii JP | ||
|- | |- | ||
! Controller's buttons pressed | ! Controller's buttons pressed | ||
− | | <code></code> || <code>003A2280</code> || <code></code> || <code></code> || <code></code> || <code></code> || | + | | <code></code> || <code>003A2280</code> || <code></code> || <code></code> || <code></code> || <code></code> || 4-byte unsigned int || |
|} | |} | ||
[[Category:Memory addresses]] | [[Category:Memory addresses]] | ||
[[Category:Pikmin]] | [[Category:Pikmin]] |
Revision as of 00:52, 22 February 2017
A list of memory addresses for important things in Pikmin.
Olimar's coordinates
Variable | Address | Type | Notes | |||||
---|---|---|---|---|---|---|---|---|
GC US | GC EU | GC JP | Wii US | Wii EU | Wii JP | |||
The Impact Site - Olimar's X | 80D914AC |
00DA5D8C |
00D9689C |
|
01341474 |
|
4-byte float | |
The Impact Site - Olimar's Y | 80D914B0 |
00DA5D90 |
00D968A0 |
|
01341478 |
|
4-byte float | |
The Impact Site - Olimar's Z | 80D914B4 |
00DA5D94 |
00D968A4 |
|
0134147C |
|
4-byte float | |
The Impact Site - Olimar's X speed | 80D91488 |
00DA5D68 |
00D96878 |
|
01341450 |
|
4-byte float | |
The Impact Site - Olimar's Y speed | 80D9148C |
00DA5D6C |
00D9687C |
|
01341454 |
|
4-byte float | |
The Impact Site - Olimar's Z speed | 80D91490 |
00DA5D70 |
00D96880 |
|
01341458 |
|
4-byte float |
Misc.
Variable | Address | Type | Notes | |||||
---|---|---|---|---|---|---|---|---|
GC US | GC EU | GC JP | Wii US | Wii EU | Wii JP | |||
Controller's buttons pressed |
|
003A2280 |
|
|
|
|
4-byte unsigned int |