Difference between revisions of "Z file"
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<code>.z</code> files are a type of compressed archive in ''Hey! Pikmin''. | <code>.z</code> files are a type of compressed archive in ''Hey! Pikmin''. | ||
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.z in Hey! Pikmin is LZ and Huffman encoded with a 4 byte alignment. | .z in Hey! Pikmin is LZ and Huffman encoded with a 4 byte alignment. | ||
==Tools== | ==Tools== | ||
Use the [[Yoshi's New Island decompress]] BMS script with [[QuickBMS]]. | Use the [[Yoshi's New Island decompress]] BMS script with [[QuickBMS]]. | ||
+ | |||
Alternatively, for recompression, use the pinned script in the Hocotate Hacker discord's #hey-pikmin channel. | Alternatively, for recompression, use the pinned script in the Hocotate Hacker discord's #hey-pikmin channel. | ||
[[Category:File formats]] | [[Category:File formats]] | ||
[[Category:Hey! Pikmin]] | [[Category:Hey! Pikmin]] |
Revision as of 23:12, 4 June 2021
.z
files are a type of compressed archive in Hey! Pikmin.
.z in Hey! Pikmin is LZ and Huffman encoded with a 4 byte alignment.
Tools
Use the Yoshi's New Island decompress BMS script with QuickBMS.
Alternatively, for recompression, use the pinned script in the Hocotate Hacker discord's #hey-pikmin channel.