Difference between revisions of "File select 2D particles"
Jump to navigation
Jump to search
Line 15: | Line 15: | ||
|- | |- | ||
| <code>0000</code> || --- || <code>---</code> || | | <code>0000</code> || --- || <code>---</code> || | ||
+ | |- | ||
+ | |||
+ | === Particle textures === | ||
+ | {| class="wikitable" | ||
+ | ! TextureID || File name || Image | ||
+ | |- | ||
+ | | #0 || <code>--- || [[File:IP2_star5_i.png|100px]] | ||
|- | |- |
Revision as of 09:23, 27 March 2022
To do: Finish the list. Also indicate if the particle repeats itself constantly when spawned or activates only once.
Pikmin 2 particle emitters are defined in JPC files. The following is a list of all particles within eff2d_file_select.jpc
, as well as what particle emitters and particle textures they contain.
Note: Some particle textures are shown here with a green background so they contrast with the wiki's background. The green background is not part of the texture.
eff2d_file_select.jpc
Found in /user/Ebisawa/effect/eff2d_file_select.jpc
.
Particle emitters
Particle textures
ID | Description | Internal name | Image |
---|---|---|---|
0000 |
--- | --- |
TextureID | File name | Image |
---|---|---|
#0 | --- |