Difference between revisions of "File select 2D particles"
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Line 15: | Line 15: | ||
|- | |- | ||
| <code>0000</code> || --- || <code>---</code> || | | <code>0000</code> || --- || <code>---</code> || | ||
+ | |- | ||
+ | | <code>0001</code> || --- || <code>---</code> || | ||
+ | |- | ||
+ | | <code>0002</code> || --- || <code>---</code> || | ||
+ | |- | ||
+ | | <code>0003</code> || --- || <code>---</code> || | ||
+ | |- | ||
+ | | <code>0004</code> || --- || <code>---</code> || | ||
+ | |- | ||
+ | | <code>0005</code> || --- || <code>---</code> || | ||
+ | |- | ||
+ | | <code>0006</code> || --- || <code>---</code> || | ||
+ | |- | ||
+ | | <code>0007</code> || --- || <code>---</code> || | ||
+ | |- | ||
+ | | <code>0008</code> || --- || <code>---</code> || | ||
+ | |- | ||
+ | | <code>0009</code> || --- || <code>---</code> || | ||
+ | |- | ||
+ | | <code>000a</code> || --- || <code>---</code> || | ||
+ | |- | ||
+ | | <code>000b</code> || --- || <code>---</code> || | ||
|} | |} | ||
Revision as of 09:59, 27 March 2022
To do: Finish the list. Also indicate if the particle repeats itself constantly when spawned or activates only once.
Pikmin 2 particle emitters are defined in JPC files. The following is a list of all particles within eff2d_file_select.jpc
, as well as what particle emitters and particle textures they contain.
Note: Some particle textures are shown here with a green background so they contrast with the wiki's background. The green background is not part of the texture.
eff2d_file_select.jpc
Found in /user/Ebisawa/effect/eff2d_file_select.jpc
.
Particle emitters
ID | Description | Internal name | Image |
---|---|---|---|
0000 |
--- | --- |
|
0001 |
--- | --- |
|
0002 |
--- | --- |
|
0003 |
--- | --- |
|
0004 |
--- | --- |
|
0005 |
--- | --- |
|
0006 |
--- | --- |
|
0007 |
--- | --- |
|
0008 |
--- | --- |
|
0009 |
--- | --- |
|
000a |
--- | --- |
|
000b |
--- | --- |
Particle textures
TextureID | File name | Image |
---|---|---|
#0 | --- |