Difference between revisions of "File select 2D particles"
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! ID || Description || Internal name || Looping || Texture ID Used || Image | ! ID || Description || Internal name || Looping || Texture ID Used || Image | ||
|- | |- | ||
− | | <code>0000</code> || --- || <code>---</code> || | + | | <code>0000</code> || --- || <code>---</code> || True || <code>4 and 5</code> || [[File:FileSelect0.png|100px]] |
|- | |- | ||
− | | <code>0001</code> || --- || <code>---</code> || | + | | <code>0001</code> || --- || <code>---</code> || True || <code>4 and 5</code> || [[File:FileSelect1.png|100px]] |
|- | |- | ||
− | | <code>0002</code> || --- || <code>---</code> || | + | | <code>0002</code> || --- || <code>---</code> || False || <code>4</code> || [[File:FileSelect2.png|100px]] |
|- | |- | ||
− | | <code>0003</code> || --- || <code>---</code> || | + | | <code>0003</code> || --- || <code>---</code> || False || <code>6</code> || [[File:FileSelect3.png|100px]] |
|- | |- | ||
− | | <code>0004</code> || --- || <code>---</code> || | + | | <code>0004</code> || --- || <code>---</code> || False || <code>4</code> || [[File:FileSelect4.png|100px]] |
|- | |- | ||
− | | <code>0005</code> || --- || <code>---</code> || | + | | <code>0005</code> || --- || <code>---</code> || False || <code>4</code> || [[File:FileSelect5.png|100px]] |
|- | |- | ||
− | | <code>0006</code> || --- || <code>---</code> || | + | | <code>0006</code> || --- || <code>---</code> || True || <code>7, 2, and 6</code> || [[File:FileSelect6.png|100px]] |
|- | |- | ||
− | | <code>0007</code> || --- || <code>---</code> || | + | | <code>0007</code> || --- || <code>---</code> || True || <code>7, 2, and 6</code> || [[File:FileSelect7.png|100px]] |
|- | |- | ||
| <code>0008</code> || --- || <code>---</code> || True || <code>0</code> || [[File:FileSelect8.png|100px]] | | <code>0008</code> || --- || <code>---</code> || True || <code>0</code> || [[File:FileSelect8.png|100px]] | ||
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| <code>0009</code> || --- || <code>---</code> || False || <code>1, 2, 3, and 4</code> || [[File:FileSelect9.png|100px]] | | <code>0009</code> || --- || <code>---</code> || False || <code>1, 2, 3, and 4</code> || [[File:FileSelect9.png|100px]] | ||
|- | |- | ||
− | | <code>000a</code> || --- || <code>---</code> || | + | | <code>000a</code> || --- || <code>---</code> || True || <code>6</code> || [[File:FileSelect10.png|100px]] |
|- | |- | ||
− | | <code>000b</code> || --- || <code>---</code> || | + | | <code>000b</code> || --- || <code>---</code> || True || <code>6</code> || [[File:FileSelect11.png|100px]] |
|} | |} | ||
Revision as of 10:47, 27 March 2022
To do: Finish the list. Also indicate if the particle repeats itself constantly when spawned or activates only once.
Pikmin 2 particle emitters are defined in JPC files. The following is a list of all particles within eff2d_file_select.jpc
, as well as what particle emitters and particle textures they contain.
Note: Some particle textures are shown here with a green background so they contrast with the wiki's background. The green background is not part of the texture.
eff2d_file_select.jpc
Found in /user/Ebisawa/effect/eff2d_file_select.jpc
.
Particle emitters
Particle textures
TextureID | File name | Image |
---|---|---|
#0 | IP2_dot_32 |
|
#1 | IP2_glow2_i |
|
#2 | IP2_glow1_i |
|
#3 | IP2_glowline_i |
|
#4 | IP2_glow6mm_i |
|
#5 | IP2_smash_i |
|
#6 | IP2_glow4_i |
|
#7 | IP2_glow5_i |