Difference between revisions of "Pikmin 2 collinfo.txt"
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| <code>child count</code> | | <code>child count</code> | ||
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| <code>radius</code> | | <code>radius</code> | ||
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| <code>id</code> | | <code>id</code> | ||
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| <code>code</code> | | <code>code</code> | ||
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| <code>offset</code> | | <code>offset</code> | ||
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| <code>joint index</code> | | <code>joint index</code> | ||
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| <code>attribute</code> | | <code>attribute</code> | ||
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Latest revision as of 04:49, 9 March 2024
Contents
What Collinfo Is[edit]
within user\Abe\Pellet\us\otakara_texts.szs there are multiple folders each for a different treasure and inside of each treasure folder there is a animmgr.txt for aminations and a collinfo for collision which we will go in depth here.
Format[edit]
Property | Description |
---|---|
child count
|
wip |
radius
|
wip |
id
|
wip |
code
|
wip |
offset
|
wip |
joint index
|
wip |
attribute
|
wip |
collinfo.txt example
1 # child count
19.143629 # radius
{none} # id
{____} # code
0.000000 -2.000000 -1.000000 # offset
0 # joint index
0 # attribute
# child
{
0 # child count
19.143629 # radius
{none} # id
{____} # code
0.000000 -2.000000 -1.000000 # offset
0 # joint index
0 # attribute
} |
---|
Credits: GameCubing8619