Difference between revisions of "Pikmin gen codes"
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− | < | + | <pre> "Object type: pelt", |
{ | { | ||
"name": " ", | "name": " ", | ||
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} | } | ||
] | ] | ||
− | }, </ | + | }, </pre> |
Revision as of 14:46, 6 January 2018
The generator information for each individual object in the original Pikmin game. The information is displayed in Yoshi2's gen-to-json converter language.
Whimsical Radar:
"Object type: pelt", { "name": " ", "unk1": "0x8d50d0b", "unk2": "0x0", "metadata": "66757a6f6b75318d8291e482cc8fe3000062990a88069c0a78ed0d0b40b5970a", "position": "-1729.949462890625 47.253089904785156 1390.955322265625", "position offset": "0.0 0.0 0.0", "object type": "pelt", "object version": "v0.0", "object data": { "unk int": 825255541, "obj parameters": {} }, "area data": [ "pint", "0.0 0.0 0.0", {} ], "spawn type data": [ "1one", { "b00": "0x0", "b01": "0x0", "p00": "0x0", "p01": "0x0", "p02": "0x0" } ] },