Pikmin 3 Deluxe directory tree
Revision as of 01:45, 24 January 2023 by Gimmicking (talk | contribs)
This article lists all folders and noteworthy files in Pikmin 3 Deluxe. Yellow rows are folders, and blue rows are files.
To do: Go into more detail, especially in terms of adding sub-folders.
CMCmn
|
Main content |
CMCmn/audio/audiores
|
Sound effects |
CMCmn/audio/audiores/stream
|
Music |
CMCmn/camera
|
Camera-related scripts |
CMCmn/command
|
Camera commands, command tables, sound tables, particle commands, controller rumble commands |
CMCmn/control_setting
|
Template:Most of this is in Japanese, not sure what it does. Files read AnimeTextTestWindow, NoPikmin and OrimerDown |
CMCmn/course_arc
|
Fruits, enemies, plants, and other objects that appear on different maps. Does not appear relevant when modding |
CMCmn/demo
|
Cutscenes |
CMCmn/demo_share
|
Models for KopPad video call cutscenes |
CMCmn/enemy
|
Enemy models and parameters |
CMCmn/generator
|
Objects to spawn in each area |
CMCmn/keyitem
|
Important items, like upgrades |
CMCmn/lyt
|
Menus |
CMCmn/map
|
Area/Bingo Battle-related models and parameters |
CMCmn/map2d
|
Radar textures |
CMCmn/movie
|
Pre-rendered cutscenes |
CMCmn/movie_caption
|
Intro cutscene subtitle data |
CMCmn/nonactor
|
Misc. non-gameplay objects |
CMCmn/object
|
Gameplay object models and parameters |
CMCmn/orimamemo
|
Data File textures |
CMCmn/otakara
|
Fruit/Treasure models and parameters |
CMCmn/particle
|
Particles settings and files |
CMCmn/plant
|
Plant models and parameters |
CMCmn/player
|
Pikmin, leader, and cursor models and parameters |
CMCmn/shader
|
Shaders?[unsure] |
CMCmn/system
|
Misc. settings and files |
CMCmn/texonly
|
Misc. textures |
CMCmn/worldmap
|
Drake's interior and area selection screen things |
(EU|US|US)*
|
Fonts and strings |
tmp
|
Empty things |
tmp/user
|
Folders named for some of the developers[unsure] |