Guide To Sound File Names

From Pikmin Technical Knowledge Base
Revision as of 20:37, 24 March 2019 by Untitled-1 (talk | contribs) (Created page with "Note: This list is very messy and has a lot of unknown sounds and informal notes. It's still useful, though. The first 24 sounds in wScene_0 (00320-00581) are all instrument...")
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Note: This list is very messy and has a lot of unknown sounds and informal notes. It's still useful, though.

The first 24 sounds in wScene_0 (00320-00581) are all instrument sounds. wScene_0_00582.adpcm4 - Research pod opening wScene_0_00583.adpcm4 - Research pod shutting (?) The next few sounds (00584-00588) are instrument sounds as well. wScene_0_00589.adpcm4 - Purple Pikmin hit? idk might be another instrument sound wScene_0_00590.adpcm4 - Dwarf Bulborb scream wScene_0_00591.adpcm4 - Dwarf Bulborb bite wScene_0_00592.adpcm4 - Dwarf Bulborb "player detected sound" + breadbug hit? seems to be combined into one sound wScene_0_00593.adpcm4 - Dwarf Bulborb death sound wScene_0_00594.adpcm4 - Dwarf Bulborb bite sound 2 (unsure) wScene_0_00595.adpcm4 - Dwarf Bulborb shake wScene_0_00596.adpcm4 - Dwarf Bulborb stomping? wScene_0_00597.adpcm4 - Breadbug walk wScene_0_00598.adpcm4 - Breadbug grunt after coming out of den wScene_0_00599.adpcm4 - Breadbug dragging something wScene_0_00600.adpcm4 - Not sure, might be a bomb rock explosion wScene_0_00601.adpcm4 - ? wScene_0_00602.adpcm4 - another explosion-like sound wScene_0_00603.adpcm4 - Wollywog making hand motions wScene_0_00604.adpcm4 - Wollywog L E A P wScene_0_00605.adpcm4 - Wollywog L A N D wScene_0_00606.adpcm4 - Wollywog falling down wScene_0_00607.adpcm4 - Wollywog going up wScene_0_00608.adpcm4 - Wollywog landing wScene_0_00609.adpcm4 - Crash sound from when waterwraith spawns wScene_0_00610.adpcm4 - Waterwraith ROLLING AROUND AT THE SPEED OF SOUND wScene_0_00611.adpcm4 - Snagret coming out of ground wScene_0_00612.adpcm4 - Snagret bite wScene_0_00613.adpcm4 - Pileated Snagret jump (i think) wScene_0_00614.adpcm4 - Snagret going back into ground wScene_0_00615.adpcm4 - unknown, but sounds suspiciously like another snagret sound wScene_0_00616.adpcm4 - Man-At-Legs hissing (from before boss fight) wScene_0_00617.adpcm4 - Some kind of banging wScene_0_00618.adpcm4 - Puffy/Withering Blowhog s u c c ing the air wScene_0_00619.adpcm4 - Decoreated/Armored Cannon Beetle (Larva) idle sound wScene_0_00620.adpcm4 - Emperor Bulblax growl (from when he sticks his tounge out) wScene_0_00621.adpcm4 - ? wScene_0_00622.adpcm4 - Emperor Bulblax death (?) wScene_0_00623.adpcm4 - Something landing on the ground wScene_0_00624.adpcm4 - Emperor Bulblax swallowing something? wScene_0_00625.adpcm4 - Unknown, may be another Emperor Bulblax sound wScene_0_00626.adpcm4 - Impact sound of something wScene_0_00627.adpcm4 - Another impact sound... wScene_0_00628.adpcm4 - Emperor Bulblax getting his tounge back in his mouth wScene_0_00629.adpcm4 - Unknown, but playing it over and over creates a sick beat wScene_0_00630.adpcm4 - Emperor Bulblax grunting about something wScene_0_00631.adpcm4 - Emperor Bulblax hitting the ground wScene_0_00632.adpcm4 - Anode Beetle flipping over wScene_0_00633.adpcm4 - Another unknown impact sound wScene_0_00634.adpcm4 - Nintendo getting slapped for not organizing this shit wScene_0_00635.adpcm4 - Fiery/Watery Blowhog/Lithopod walking sound wScene_0_00636.adpcm4 - Flint Beetle getting hit wScene_0_00637.adpcm4 - Flint Beetle walking wScene_0_00638.adpcm4 - Honeywisp flying away after being hit wScene_0_00639.adpcm4 - Honeywisp hit wScene_0_00640.adpcm4 - Nectar landing on ground wScene_0_00641.adpcm4 - Puffy Blowhog deflating wScene_0_00642.adpcm4 - Withering Blowhog deflating wScene_0_00643.adpcm4 - Flying Blowhog hitting the ground (?) wScene_0_00644.adpcm4 - Puffy Blowhog idle wScene_0_00645.adpcm4 - Puffy Blowhog blowing (unf) wScene_0_00646.adpcm4 - Bulborb bite (jesus it took us this long to get here?) wScene_0_00647.adpcm4 - Bulborb growling because it missed wScene_0_00648.adpcm4 - Surprised Bulborb (supposedly an unused Pikmin 1 leftover, I've never heard this anywhere in Pikmin 2) wScene_0_00649.adpcm4 - Bulborb quick bites wScene_0_00650.adpcm4 - Bulborb sleeping wScene_0_00651.adpcm4 - Bulborb shake wScene_0_00652.adpcm4 - Some kind of step sound wScene_0_00653.adpcm4 - Bulborb step (I think) wScene_0_00654.adpcm4 - Another step sound of some kind wScene_0_00655.adpcm4 - Something stomping wScene_0_00656.adpcm4 - Water Dumple death sound wScene_0_00657.adpcm4 - Water Dumple taking a bite wScene_0_00658.adpcm4 - Water Dumple moving sound wScene_0_00659.adpcm4 - Wogpole death sound wScene_0_00660.adpcm4 - Wogpole Water Splash wScene_0_00661.adpcm4 - Candypop Buds swooping up part 1 wScene_0_00662.adpcm4 - Candypop Buds dying wScene_0_00663.adpcm4 - Candypop Buds swooping up part 2 wScene_0_00664.adpcm4 - Candypop Buds spitting out seeds wScene_0_00665.adpcm4 - ??? wScene_0_00666.adpcm4 - Candypop Bud bump wScene_0_00667.adpcm4 - probably a swooping snitchbug wScene_0_00668.adpcm4 - something falling down wScene_0_00669.adpcm4 - Swooping Snitchbug throwing a pikmin into the ground wScene_0_00670.adpcm4 - weird noises, probably more snitchbug crap wScene_0_00671.adpcm4 - Fiery/Watery Blowhog death sound wScene_0_00672.adpcm4 - jesus how many banging noises does this game have?! wScene_0_00673.adpcm4 - Fiery/Watery Blowhog shaking off Pikmin wScene_0_00674.adpcm4 - Fiery/Watery Blowhog hit sound (unused Pikmin 1 leftover) wScene_0_00675.adpcm4 - ? (probably a sheargrub related sound) wScene_0_00676.adpcm4 - Sheargrub bite? wScene_0_00677.adpcm4 - Male Sheargrub bite wScene_0_00678.adpcm4 - Sheargrub move wScene_0_00679.adpcm4 - Geyser sounds wScene_0_00680.adpcm4 - ? (sounds like some kind of metal banging) wScene_0_00681.adpcm4 - Whimsical Radar sound (unused Pikmin 1 leftover) wScene_0_00682.adpcm4 - Sad Pikmin wScene_0_00683.adpcm4 - Pikmin beginning to pick up stuff wScene_0_00684.adpcm4 - Pikmin carrying stuff wScene_0_00685.adpcm4 - Pikmin going "hmm?" wScene_0_00686.adpcm4 - Lonely Pikmin (literally hajime wakai yawning but sped up) wScene_0_00687.adpcm4 - Enemy hit sound wScene_0_00688.adpcm4 - Onion spitting out a seed wScene_0_00689.adpcm4 - Pikmin shaking off after escaping water wScene_0_00690.adpcm4 - Pikmin going "Ah!" (not sure where this is used) wScene_0_00691.adpcm4 - Pikmin getting shaken off by something/blown by puffy/withering blowhog wScene_0_00692.adpcm4 - Pikmin going "waaaah!" wScene_0_00693.adpcm4 - Pikmin gets caught by something wScene_0_00694.adpcm4 - Pikmin falls down from hazard wScene_0_00695.adpcm4 - Unknown Pikmin Sound wScene_0_00696.adpcm4 - Unknown Pikmin Sound 2: The electric boogaloo wScene_0_00697.adpcm4 - Pikmin s u c c ing nectar wScene_0_00698.adpcm4 - Pikmin falls into abyss wScene_0_00699.adpcm4 - Pikmin sighs wScene_0_00700.adpcm4 - Pikmin death sound wScene_0_00701.adpcm4 - Alternate sound of Pikmin picking up something wScene_0_00702.adpcm4 - Pikmin sprout poking up wScene_0_00703.adpcm4 - Pikmin being plucked 1 wScene_0_00704.adpcm4 - Pikmin being plucked 2 wScene_0_00705.adpcm4 - Pikmin being plucked 3 wScene_0_00706.adpcm4 - Pikmin being plucked 4 wScene_0_00707.adpcm4 - Pikmin being plucked 5 wScene_0_00708.adpcm4 - Pikmin being plucked 6 wScene_0_00709.adpcm4 - Pikmin being plucked 7 wScene_0_00710.adpcm4 - Pikmin being plucked 8 wScene_0_00711.adpcm4 - Pikmin being plucked 9 wScene_0_00712.adpcm4 - Pikmin celebrating wScene_0_00713.adpcm4 - More Pikmin celebrating wScene_0_00714.adpcm4 - Take a wild guess wScene_0_00715.adpcm4 - Pikmin getting deflowered wScene_0_00716.adpcm4 - ??? wScene_0_00717.adpcm4 - Pikmin getting thrown wScene_0_00718.adpcm4 - Pikmin being held wScene_0_00719.adpcm4 - Pikmin going "huh" (might be for when they land) wScene_0_00720.adpcm4 - Popping sound wScene_0_00721.adpcm4 - Pikmin drowning wScene_0_00722.adpcm4 - Obviously a Pikmin sound, but I'm not sure what it's for wScene_0_00723.adpcm4 - Pikmin attempting to carry something? wScene_0_00724.adpcm4 - Possibly unused Pikmin sound wScene_0_00725.adpcm4 - Pikmin getting squashed wScene_0_00726.adpcm4 - Pikmin hitting something wScene_0_00727.adpcm4 - Pikmin becoming flower pikmin wScene_0_00728.adpcm4 - Duplicate of sprouting sound? wScene_0_00729.adpcm4 - Unknown Pikmin Sound 3: After 9 years it's finally here performing for you wScene_0_00730.adpcm4 - Pikmin climbing up onion leg wScene_0_00731.adpcm4 - ditto wScene_0_00732.adpcm4 - Leaf sprout turning into bud sprout wScene_0_00733.adpcm4 - Pikmin hitting something? wScene_0_00734.adpcm4 - I AM PIKMIN HEAR ME MOOOOOOOOOOOOOOO! wScene_0_00735.adpcm4 - Pikmin being whistled wScene_0_00736.adpcm4 - Pikmin attempting to carry something wScene_0_00737.adpcm4 - ??? wScene_0_00738.adpcm4 - ??? wScene_0_00739.adpcm4 - Unused, I think Scruffy talked about this one in his sound trivia video wScene_0_00740.adpcm4 - I think these are all unused wScene_0_00741.adpcm4 - ^ wScene_0_00742.adpcm4 - ^ wScene_0_00743.adpcm4 - ^ wScene_0_00744.adpcm4 - ^ wScene_0_00745.adpcm4 - ^ wScene_0_00746.adpcm4 - ^ wScene_0_00747.adpcm4 - ^ wScene_0_00748.adpcm4 - ^ wScene_0_00749.adpcm4 - ^ wScene_0_00750.adpcm4 - Wollywog death sound wScene_0_00751.adpcm4 - ??? wScene_0_00752.adpcm4 - shallow water splashing, may be for when a wollyowg lands in some wScene_0_00753.adpcm4 - Wollywog ribbit wScene_0_00754.adpcm4 - More wollywog hand motion sounds? wScene_0_00755.adpcm4 - Something coming out of water? wScene_0_00756.adpcm4 - PikPik carrot being thrown in Piklopedia wScene_0_00757.adpcm4 - Enemy dropping an item wScene_0_00758.adpcm4 - Onion/Ship absorbing an item wScene_0_00759.adpcm4 - Olimar/Louie/President punching something wScene_0_00760.adpcm4 - Olimar's whistle wScene_0_00761.adpcm4 - Some kind of chime wScene_0_00762.adpcm4 - Xylophone wScene_0_00763.adpcm4 - Shorter version of Olimar's whistle wScene_0_00764.adpcm4 - Explosion? wScene_0_00765.adpcm4 - Camera wScene_0_00766.adpcm4 - Some kind of bell wScene_0_00767.adpcm4 - Swapping through screens in a menu wScene_0_00768.adpcm4 - Sound when standing under the Ship/Onion's beam wScene_0_00769.adpcm4 - Sounds onions make when they have Pikmin inside of them wScene_0_00770.adpcm4 - "No" sound wScene_0_00771.adpcm4 - Pikmin seed landing in ground wScene_0_00772.adpcm4 - Quarter of day jingle wScene_0_00773.adpcm4 - Some kind of banging? wScene_0_00774.adpcm4 - Some kind of drum? wScene_0_00775.adpcm4 - More unknown percussion wScene_0_00776.adpcm4 - Another explosion sound wScene_0_00777.adpcm4 - Ditto, but I swear I've heard this one befor- WAITAMINUTE IS THAT THE SMOKEY PROGG SPAWN SOUND?! wScene_0_00778.adpcm4 - More unknown banging wScene_0_00779.adpcm4 - Pause wScene_0_00780.adpcm4 - Instrument Sound? wScene_0_00781.adpcm4 - Pikmin sprout being pulled out of ground wScene_0_00782.adpcm4 - Pikmin sprout getting out of ground wScene_0_00783.adpcm4 - Olimar/Louie/PRESIDENIAL PUUUUUUUNCH! wScene_0_00784.adpcm4 - Olimar's C Stick Sound wScene_0_00785.adpcm4 - Some kind of chime wScene_0_00786.adpcm4 - Nectar Rock/Ujadani being hit wScene_0_00787.adpcm4 - ditto wScene_0_00788.adpcm4 - Plant rustling wScene_0_00789.adpcm4 - ditto wScene_0_00790.adpcm4 - Pikmin 1 Olimar Talk Sound (supposedly unused) wScene_0_00791.adpcm4 - Number change sound (for when you are taking out pikmin) wScene_0_00792.adpcm4 - ??? wScene_0_00793.adpcm4 - ??? wScene_0_00794.adpcm4 - ??? wScene_0_00795.adpcm4 - ??? wScene_0_00796.adpcm4 - Pellet Posy hit sound wScene_0_00797.adpcm4 - Pellet Posy death sound? wScene_0_00798.adpcm4 - ??? wScene_0_00799.adpcm4 - Ok this is the REAL bomb rock sound wScene_0_00800.adpcm4 - Pikmin Water Splash wScene_0_00801.adpcm4 - Yet another banging sound wScene_0_00802.adpcm4 - ditto wScene_0_00803.adpcm4 - Some kind of walking sound wScene_0_00804.adpcm4 - Walking on grass? wScene_0_00805.adpcm4 - ditto wScene_0_00806.adpcm4 - ditto wScene_0_00807.adpcm4 - Walking on stone? 00808-00820 are all walking sounds that no one gives a shit about. wScene_0_00821.adpcm4 - Louie being called? wScene_0_00822.adpcm4 - ??? wScene_0_00823.adpcm4 - Bitter Spray used wScene_0_00824.adpcm4 - Enemy breaking out of bitter spray wScene_0_00825.adpcm4 - Enemy under the effect of bitter spray wScene_0_00826.adpcm4 - ??? wScene_0_00827.adpcm4 - Pikmin under the effect of spicy spray wScene_0_00828.adpcm4 - Spicy Spray used wScene_0_00829.adpcm4 - Hermit Crawmad peeking out of hole wScene_0_00830.adpcm4 - Whoosh sound when Hermit Crawmad comes out of hole wScene_0_00831.adpcm4 - Hermit Crawmad coming out of hole wScene_0_00832.adpcm4 - Hermit Crawmad death sound wScene_0_00833.adpcm4 - Hermit Crawmad walk sound? wScene_0_00834.adpcm4 - Hermit Crawmad walk sound wScene_0_00835.adpcm4 - Water sound when Hermit Crawmad comes out of hole wScene_0_00836.adpcm4 - Gatling Groink mortar firing part 1 (is modified in-game, normally sounds like the bullet bill sound in Super Mario Sunshine) wScene_0_00837.adpcm4 - ??? wScene_0_00838.adpcm4 - Gatling Groink firing its mortar part 2 wScene_0_00839.adpcm4 - Gatling Groink firing its mortar part 3 wScene_0_00840.adpcm4 - Gatling Groink opening its "mouth" wScene_0_00841.adpcm4 - Gatling Groink death sound wScene_0_00842.adpcm4 - ??? wScene_0_00843.adpcm4 - ??? wScene_0_00844.adpcm4 - Gatling Groink walk sound wScene_0_00845.adpcm4 - ??? wScene_0_00846.adpcm4 - Some kind of banging-on-wood like sound wScene_0_00847.adpcm4 - ??? wScene_0_00848.adpcm4 - Unknown, but it sounds familiar... wScene_0_00849.adpcm4 - Giant Breadbug coming out of its hole wScene_0_00850.adpcm4 - Sound the giant breadbug makes when coming out of its hole wScene_0_00851.adpcm4 - Giant Breadbug death sound? wScene_0_00852.adpcm4 - Unknown Giant Breadbug sound wScene_0_00853.adpcm4 - Giant Breadbug walk sound wScene_0_00854.adpcm4 - ??? wScene_0_00855.adpcm4 - ??? wScene_0_00856.adpcm4 - Dweevil Death Sound wScene_0_00857.adpcm4 - ??? wScene_0_00858.adpcm4 - Dweevil preparing to use its elements (appears to be sped up in-game) wScene_0_00859.adpcm4 - ??? wScene_0_00860.adpcm4 - Dweevil walk sound wScene_0_00861.adpcm4 - President's C Stick Sound wScene_0_00862.adpcm4 - Bloyster shooting out tentacles wScene_0_00863.adpcm4 - Bloyster Mooing wScene_0_00864.adpcm4 - Bloyster preparing to shoot out tentacles while in water? wScene_0_00865.adpcm4 - Bloyster death sound wScene_0_00866.adpcm4 - Bloyster "melting" wScene_0_00867.adpcm4 - Bloyster Shaking off Pikmin wScene_0_00868.adpcm4 - Ranging Bloyster detecting a leader wScene_0_00869.adpcm4 - Sound Ranging Bloyster makes when detecting Louie/President wScene_0_00870.adpcm4 - Ranging Bloyster thinking the coast is clear wScene_0_00871.adpcm4 - Sound Ranging Bloyster makes when detecting Olimar wScene_0_00872.adpcm4 - Bloyster idle sound (in water) wScene_0_00873.adpcm4 - VOR Ambience 1? wScene_0_00874.adpcm4 - VOR Ambience 2 wScene_0_00875.adpcm4 - VOR Ambience 3 wScene_0_00876.adpcm4 - AW Ambience 1? (contains duck quacking) wScene_0_00877.adpcm4 - AW Ambience 2? (sounds like bugs) wScene_0_00878.adpcm4 - AW Ambience 3? (more bug sounds) wScene_0_00879.adpcm4 - AW Ambience 4 wScene_0_00880.adpcm4 - AW Ambience 5 wScene_0_00881.adpcm4 - AW Ambience 6 wScene_0_00882.adpcm4 - AW Ambience 7 wScene_0_00883.adpcm4 - AW Ambience 8 wScene_0_00884.adpcm4 - AW Ambience 9 wScene_0_00885.adpcm4 - AW Ambience 10 wScene_0_00886.adpcm4 - AW Ambience 11 wScene_0_00887.adpcm4 - AW Ambience 12 wScene_0_00888.adpcm4 - AW Ambience 13 wScene_0_00889.adpcm4 - Sound used during one of the leaders's whistles wScene_0_00890.adpcm4 - Louie's Whistle? (sounds glitched) wScene_0_00891.adpcm4 - Another whistle-related sound wScene_0_00892.adpcm4 - Louie's Actual Whistle wScene_0_00893.adpcm4 - The President's Whistle 00894-00911 are used for when the Pikmin are singing Ai No Uta. wScene_0_00912.adpcm4 - ??? wScene_0_00913.adpcm4 - Unknown Buzzing Sound wScene_0_00914.adpcm4 - Beeping? wScene_0_00915.adpcm4 - Buzzing? wScene_0_00916.adpcm4 - ditto wScene_0_00917.adpcm4 - More beeping? wScene_0_00918.adpcm4 - HOLY SHIT MY EARS wScene_0_00919.adpcm4 - Xylophones again wScene_0_00920.adpcm4 - HOLY SHIT MY EARS AGAIN 00921-00954 are all random, mostly unknown, majorly instrument stuff that I don't give a shit about. wScene_0_00955.adpcm4 - Louie call sound ("Rui!") wScene_0_00956.adpcm4 - Louie saying "Oh!" wScene_0_00957.adpcm4 - Louie making one of the worst sounds I've heard so far wScene_0_00958.adpcm4 - Louie Something wScene_0_00959.adpcm4 - Louie Sighing wScene_0_00960.adpcm4 - Louie grunting wScene_0_00961.adpcm4 - ditto wScene_0_00962.adpcm4 - ditto wScene_0_00963.adpcm4 - Louie saying "Orima?" wScene_0_00964.adpcm4 - ditto wScene_0_00965.adpcm4 - Louie saying "Oh!" wScene_0_00966.adpcm4 - ditto wScene_0_00967.adpcm4 - Louie saying "Hm?" wScene_0_00968.adpcm4 - ditto wScene_0_00969.adpcm4 - Louie sighing wScene_0_00970.adpcm4 - Louie yawning wScene_0_00971.adpcm4 - Louie saying "Hm?" wScene_0_00972.adpcm4 - Louie saying "Huh?" wScene_0_00973.adpcm4 - PP Ambience 1 wScene_0_00974.adpcm4 - PP Ambience 2 wScene_0_00975.adpcm4 - PP Ambience 3 wScene_0_00976.adpcm4 - ??? wScene_0_00977.adpcm4 - PP Ambience 4 wScene_0_00978.adpcm4 - Frederator Logo wScene_0_00979.adpcm4 - Buzzing Sounds wScene_0_00980.adpcm4 - Olimar saying "Hoo!" wScene_0_00981.adpcm4 - Olimar hurt sound (supposedly unused) wScene_0_00982.adpcm4 - Olimar saying "Huh! wScene_0_00983.adpcm4 - Olimar sighing wScene_0_00984.adpcm4 - Olimar saying "Hoo!" wScene_0_00985.adpcm4 - Olimar saying "Huh!" wScene_0_00986.adpcm4 - ditto wScene_0_00987.adpcm4 - ditto wScene_0_00988.adpcm4 - ditto wScene_0_00989.adpcm4 - Olimar idle sounds wScene_0_00990.adpcm4 - ditto wScene_0_00991.adpcm4 - Olimar saying "Hoo!" wScene_0_00992.adpcm4 - Olimar saying "mmm?" wScene_0_00993.adpcm4 - ditto wScene_0_00994.adpcm4 - Olimar saying "Hoo!" wScene_0_00995.adpcm4 - ditto wScene_0_00996.adpcm4 - ditto, but sounds like yawning wScene_0_00997.adpcm4 - Olimar grunting wScene_0_00998.adpcm4 - ditto wScene_0_00999.adpcm4 - Olimar call sound ("Orima!") 01000-01038 are all supposedly unused pikmin sounds. wScene_0_01039.adpcm4 - Weird beeping? wScene_0_01040.adpcm4 - Weird alien waves? wScene_0_01041.adpcm4 - Weird earrape sounds? wScene_0_01042.adpcm4 - zoop zoop zoop wScene_0_01043.adpcm4 - high pitched buzzing wScene_0_01044.adpcm4 - more alien shit wScene_0_01045.adpcm4 - low pitched hum wScene_0_01046.adpcm4 - President saying "Ho!" wScene_0_01047.adpcm4 - President hurt sound (supposedly unused) wScene_0_01048.adpcm4 - President sighing wScene_0_01049.adpcm4 - President saying "Hoo!" wScene_0_01050.adpcm4 - ditto wScene_0_01051.adpcm4 - President i n h a l i n g wScene_0_01052.adpcm4 - President saying "Hoo!" wScene_0_01053.adpcm4 - President saying "Woo!" wScene_0_01054.adpcm4 - President saying "Shacho" to his equipment wScene_0_01055.adpcm4 - ditto wScene_0_01056.adpcm4 - President saying "Hoo!" wScene_0_01057.adpcm4 - ditto wScene_0_01058.adpcm4 - ditto wScene_0_01059.adpcm4 - President gasping wScene_0_01060.adpcm4 - President sighing wScene_0_01061.adpcm4 - President i n h a l i n g wScene_0_01062.adpcm4 - President saying "Hoo!" wScene_0_01063.adpcm4 - ditto wScene_0_01064.adpcm4 - President call sound ("Shacho!") wScene_0_01065.adpcm4 - Weird beeping wScene_0_01066.adpcm4 - Totaka's Song instrument wScene_0_01067.adpcm4 - Ship talking wScene_0_01068.adpcm4 - ditto wScene_0_01069.adpcm4 - ditto wScene_0_01070.adpcm4 - ditto wScene_0_01071.adpcm4 - ditto wScene_0_01072.adpcm4 - ditto wScene_0_01073.adpcm4 - ditto wScene_0_01074.adpcm4 - ditto wScene_0_01075.adpcm4 - Louie's C Stick Sound wScene_0_01076.adpcm4 - Weird noise used by Antenna Beetle? wScene_0_01077.adpcm4 - Scrolling sound wScene_0_01078.adpcm4 - Piano? wScene_0_01079.adpcm4 - Common Glowcap wScene_0_01080.adpcm4 - Treasure Gauge wScene_0_01081.adpcm4 - another z o o p wScene_0_01082.adpcm4 - Pots banging? wScene_0_01083.adpcm4 - Olimar's dismissing sound wScene_0_01084.adpcm4 - Bulborb death sound wScene_0_01085.adpcm4 - Weird squishing sound wScene_0_01086.adpcm4 - Waterwraith falling wScene_0_01087.adpcm4 - Enemy leaving water wScene_0_01088.adpcm4 - ditto wScene_0_01089.adpcm4 - Enemy moving in water wScene_0_01090.adpcm4 - ??? wScene_0_01091.adpcm4 - ??? wScene_0_01092.adpcm4 - Some kind of water splashing, might be for titan dweevil wScene_0_01093.adpcm4 - More monster pump sounds wScene_0_01094.adpcm4 - ??? wScene_0_01095.adpcm4 - Weird pulling sound wScene_0_01096.adpcm4 - ditto wScene_0_01097.adpcm4 - Titan Dweevil step wScene_0_01098.adpcm4 - Water noise? wScene_0_01099.adpcm4 - ditto wScene_0_01100.adpcm4 - ditto wScene_0_01101.adpcm4 - ditto wScene_0_01102.adpcm4 - Monster Pump firing? wScene_0_01103.adpcm4 - Flare Cannon firing? wScene_0_01104.adpcm4 - ditto wScene_0_01105.adpcm4 - ??? wScene_0_01106.adpcm4 - Purple Pikmin thud wScene_0_01107.adpcm4 - Snagret death sound wScene_0_01108.adpcm4 - Snagret eat sound wScene_0_01109.adpcm4 - Snagret flinch wScene_0_01110.adpcm4 - Snagret preparing to take bite wScene_0_01111.adpcm4 - Something with the Man-at-legs wScene_0_01112.adpcm4 - Man-at-legs walk wScene_0_01113.adpcm4 - ??? wScene_0_01114.adpcm4 - Waterwraith background noise wScene_0_01115.adpcm4 - ditto wScene_0_01116.adpcm4 - Waterwraith hurt wScene_0_01117.adpcm4 - Waterwraith losing rollers wScene_0_01118.adpcm4 - Waterwraith spawn wScene_0_01119.adpcm4 - Waterwraith walking? wScene_0_01120.adpcm4 - ditto wScene_0_01121.adpcm4 - ditto wScene_0_01122.adpcm4 - ditto wScene_0_01123.adpcm4 - Unknown Waterwraith sound wScene_0_01124.adpcm4 - Waterwraith death? wScene_0_01125.adpcm4 - Waterwraith moving? wScene_0_01126.adpcm4 - Waterwraith death? wScene_0_01127.adpcm4 - ditto wScene_0_01128.adpcm4 - Unknown Waterwraith sound wScene_0_01129.adpcm4 - Waterwraith exhale? wScene_0_01130.adpcm4 - Waterwraith breathing? wScene_0_01131.adpcm4 - ditto wScene_0_01132.adpcm4 - Waterwraith death? wScene_0_01133.adpcm4 - Waterwraith flinching after being attacked for a while wScene_0_01134.adpcm4 - Sound from Waterwraith spawn? wScene_0_01135.adpcm4 - Emperor Bulblax roar? 01136-01138 are instrument sounds. 01139-01143 are some kind of staticy sounds. wScene_0_01144.adpcm4 - Poko noise wScene_0_01145.adpcm4 - Cash register noise part 1 wScene_0_01146.adpcm4 - Poko counter going away wScene_0_01147.adpcm4 - Treasure list scrolling sound wScene_0_01148.adpcm4 - Cash register noise part 2 wScene_0_01149.adpcm4 - Electricity noise (from Anode Beetles?) wScene_0_01150.adpcm4 - ditto wScene_0_01151.adpcm4 - ditto wScene_0_01152.adpcm4 - ditto wScene_0_01153.adpcm4 - ditto wScene_0_01154.adpcm4 - Electricity noise from electric walls wScene_0_01155.adpcm4 - More electricity, might also be from electric walls wScene_0_01156.adpcm4 - Electric shock from when pikmin dies? wScene_0_01157.adpcm4 - More electric noises? wScene_0_01158.adpcm4 - ditto wScene_0_01159.adpcm4 - ditto wScene_0_01160.adpcm4 - ditto wScene_0_01161.adpcm4 - ditto, but sounds suspiciously anode-beetle related wScene_0_01162.adpcm4 - ditto wScene_0_01163.adpcm4 - ditto wScene_0_01164.adpcm4 - electric sounds from electric wire? wScene_0_01165.adpcm4 - More electric sounds wScene_0_01166.adpcm4 - ditto wScene_0_01167.adpcm4 - Anode beetles charging together wScene_0_01168.adpcm4 - Enemy soul rising up wScene_0_01169.adpcm4 - Enemy death wScene_0_01170.adpcm4 - Balloon Popping sound (from Careening Dirigibug) wScene_0_01171.adpcm4 - Vacuum Sucking sound? wScene_0_01172.adpcm4 - Unused Fart (Doodlebug uses something else) wScene_0_01173.adpcm4 - ditto wScene_0_01174.adpcm4 - ??? wScene_0_01175.adpcm4 - ??? wScene_0_01176.adpcm4 - Hissing sound wScene_0_01177.adpcm4 - Careening Dirigibug idle sound wScene_0_01178.adpcm4 - Careening Dirigibug taking bomb rock out of mouth wScene_0_01179.adpcm4 - Careening Dirigibug taking bomb rock out of mouth (end) wScene_0_01180.adpcm4 - Careening Dirigibug death sound wScene_0_01181.adpcm4 - Careening Dirigibug on ground? wScene_0_01182.adpcm4 - ditto wScene_0_01183.adpcm4 - ditto? wScene_0_01184.adpcm4 - ditto wScene_0_01185.adpcm4 - ditto wScene_0_01186.adpcm4 - ditto wScene_0_01187.adpcm4 - ditto wScene_0_01188.adpcm4 - ditto wScene_0_01189.adpcm4 - Careening Dirigibug getting back up? wScene_0_01190.adpcm4 - Withering Blowhog laughing wScene_0_01191.adpcm4 - Door opening? wScene_0_01192.adpcm4 - ??? wScene_0_01193.adpcm4 - ??? wScene_0_01194.adpcm4 - ??? wScene_0_01195.adpcm4 - Breaking glass noises (from Arachnorb death sounds) wScene_0_01196.adpcm4 - Beady Long Legs taking step wScene_0_01197.adpcm4 - Beady Long Legs lowering torso? wScene_0_01198.adpcm4 - Part of Titan Dweevil death sound? wScene_0_01199.adpcm4 - Raging Long Legs taking step? wScene_0_01200.adpcm4 - Other part of Arachnorb death sound? wScene_0_01201.adpcm4 - Egg breaking wScene_0_01202.adpcm4 - Actual Fart Sound for Doodlebug wScene_0_01203.adpcm4 - Doodlebug hit sound wScene_0_01204.adpcm4 - Fiery Bulblax fire wScene_0_01205.adpcm4 - Fiery Bulblax extinguished wScene_0_01206.adpcm4 - Fiery Bulblax sound, unsure where it's used tho wScene_0_01207.adpcm4 - Ditto wScene_0_01208.adpcm4 - Antenna Beetle jumping wScene_0_01209.adpcm4 - Walking (for Antenna Beetle?) wScene_0_01210.adpcm4 - Antenna Beetle landing on ground wScene_0_01211.adpcm4 - Part of Antenna Beetle's whistling? wScene_0_01212.adpcm4 - Weird bells, might be for Antenna Beetle's whistling wScene_0_01213.adpcm4 - Man-at-Legs getting out its gun? wScene_0_01214.adpcm4 - Man-at-Legs gun explosion wScene_0_01215.adpcm4 - Man-at-Legs shooting wScene_0_01216.adpcm4 - ditto wScene_0_01217.adpcm4 - Weird fleshy sound, might be for when Man-at-Legs is getting out its gun wScene_0_01218.adpcm4 - Man-at-Legs laser wScene_0_01219.adpcm4 - Man-at-Legs laser/putting gun away wScene_0_01220.adpcm4 - Man-at-Legs loading gun? wScene_0_01221.adpcm4 - Man-at-Legs firing gun wScene_0_01222.adpcm4 - Ravenous Whiskarpillar? wScene_0_01223.adpcm4 - ditto wScene_0_01224.adpcm4 - ditto wScene_0_01225.adpcm4 - ditto wScene_0_01226.adpcm4 - ditto wScene_0_01227.adpcm4 - ditto wScene_0_01228.adpcm4 - ditto wScene_0_01229.adpcm4 - ditto wScene_0_01230.adpcm4 - ditto wScene_0_01231.adpcm4 - ditto wScene_0_01232.adpcm4 - Ravenous Whiskerpillar eating berry wScene_0_01233.adpcm4 - Ravenous Whiskerpillar moving wScene_0_01234.adpcm4 - Antenna Beetle idle 1 wScene_0_01235.adpcm4 - Antenna Beetle being attacked wScene_0_01236.adpcm4 - Antenna Beetle death sound wScene_0_01237.adpcm4 - Antenna Beetle idle 2 wScene_0_01238.adpcm4 - Creeping Chrysanthemum sound? wScene_0_01239.adpcm4 - Creeping Chrysanthemum death sound wScene_0_01240.adpcm4 - Creeping Chrysanthemum groan? wScene_0_01241.adpcm4 - Creeping Chrysanthemum shaking off Pikmin 1 wScene_0_01242.adpcm4 - Creeping Chrysanthemum going back into ground wScene_0_01243.adpcm4 - Creeping Chrysanthemum groan wScene_0_01244.adpcm4 - Creeping Chrysanthemum coming out of ground wScene_0_01245.adpcm4 - Creeping Chrysanthemum shaking off Pikmin 2 wScene_0_01246.adpcm4 - Creeping Chrysanthemum after eating Pikmin? wScene_0_01247.adpcm4 - Creeping Chrysanthemum walk? wScene_0_01248.adpcm4 - Creeping Chrysanthemum hitting itself? wScene_0_01249.adpcm4 - Jellyfloat popping? wScene_0_01250.adpcm4 - ditto wScene_0_01251.adpcm4 - ditto wScene_0_01252.adpcm4 - ditto wScene_0_01253.adpcm4 - Large flying enemy landing on ground? wScene_0_01254.adpcm4 - ??? wScene_0_01255.adpcm4 - ??? wScene_0_01256.adpcm4 - ??? wScene_0_01257.adpcm4 - Jellyfloat whimpering wScene_0_01258.adpcm4 - Jellyfloat death wScene_0_01259.adpcm4 - Jellyfloat Song wScene_0_01260.adpcm4 - Jellyfloat Idle wScene_0_01261.adpcm4 - Jellyfloat shaking off Pikmin on ground wScene_0_01262.adpcm4 - Jellyfloat popping wScene_0_01263.adpcm4 - Jellyfloat catching Pikmin wScene_0_01264.adpcm4 - Jellyfloat Flying wScene_0_01265.adpcm4 - Lesser Jellyfloat sucking up Pikmin wScene_0_01266.adpcm4 - Jellyfloat shaking off Pikmin in air wScene_0_01267.adpcm4 - Greater Jellyfloat sucking up Pikmin wScene_0_01268.adpcm4 - ??? wScene_0_01269.adpcm4 - ??? wScene_0_01270.adpcm4 - Spring? wScene_0_01271.adpcm4 - ??? wScene_0_01272.adpcm4 - ??? wScene_0_01273.adpcm4 - ??? wScene_0_01274.adpcm4 - Buzzing? wScene_0_01275.adpcm4 - Bumbling Snitchbug? wScene_0_01276.adpcm4 - ??? wScene_0_01277.adpcm4 - Bumbling Snitchbug again? wScene_0_01278.adpcm4 - ditto wScene_0_01279.adpcm4 - Bumbling Snitchbug flying wScene_0_01280.adpcm4 - Empress Bulblax hurt wScene_0_01281.adpcm4 - Empress Bulblax death sound wScene_0_01282.adpcm4 - Empress Bulblax stops rolling wScene_0_01283.adpcm4 - Empress Bulblax rolling wScene_0_01284.adpcm4 - ??? wScene_0_01285.adpcm4 - Alien buzzing? wScene_0_01286.adpcm4 - Swooping Snitchbug/Spectralids? flying wScene_0_01287.adpcm4 - Spectralids Flying music? wScene_0_01288.adpcm4 - ??? wScene_0_01289.adpcm4 - Berries Popping wScene_0_01290.adpcm4 - Scrolling? wScene_0_01291.adpcm4 - ??? wScene_0_01292.adpcm4 - ??? wScene_0_01293.adpcm4 - ??? wScene_0_01294.adpcm4 - ??? wScene_0_01295.adpcm4 - Buzzing? wScene_0_01296.adpcm4 - Waterwraith moving through water? wScene_0_01297.adpcm4 - Cloaking Burrow-nit death sound part 1 wScene_0_01298.adpcm4 - Cloaking Burrow-nit death sound part 2 wScene_0_01299.adpcm4 - Cloaking Burrow-nit death sound part 3 wScene_0_01300.adpcm4 - Cloaking Burrow-nit walk wScene_0_01301.adpcm4 - ??? wScene_0_01302.adpcm4 - ??? wScene_0_01303.adpcm4 - Cloaking Burrow-nit flinch wScene_0_01304.adpcm4 - Cloaking Burrow-nit sticking out tounge wScene_0_01305.adpcm4 - Unkown Cloaking Burrow-nit sound wScene_0_01306.adpcm4 - ??? wScene_0_01307.adpcm4 - Man-at-Legs hissing wScene_0_01308.adpcm4 - Man-at-Legs preparing to get up wScene_0_01309.adpcm4 - Man-at-Legs finished rising wScene_0_01310.adpcm4 - Bulbmin attacking wScene_0_01311.adpcm4 - Bulbmin digging? wScene_0_01312.adpcm4 - Bulbmin being called wScene_0_01313.adpcm4 - Alternate Bulbmin attack? wScene_0_01314.adpcm4 - Sad Bulbmin wScene_0_01315.adpcm4 - Alternate Bulbmin dig? wScene_0_01316.adpcm4 - Bulbmin preparing to be thrown wScene_0_01317.adpcm4 - Bulbmin caught wScene_0_01318.adpcm4 - Bulbmin falling down abyss? wScene_0_01319.adpcm4 - Bulbmin death sound wScene_0_01320.adpcm4 - Bulbmin plucked wScene_0_01321.adpcm4 - ditto wScene_0_01322.adpcm4 - ditto wScene_0_01323.adpcm4 - Bulbmin beginning to carry something 1 wScene_0_01324.adpcm4 - Bulbmin carrying something wScene_0_01325.adpcm4 - Bulbmin beginning to carry something 2 wScene_0_01326.adpcm4 - Bulbmin thrown wScene_0_01327.adpcm4 - Bulbmin held in Leader's hand wScene_0_01328.adpcm4 - Another Bulbmin dig? wScene_0_01329.adpcm4 - Scared Bulbmin? wScene_0_01330.adpcm4 - Unused Bulbmin sound? wScene_0_01331.adpcm4 - Bulbmin being crushed wScene_0_01332.adpcm4 - Bulbmin sigh/losing spicy spray effect? wScene_0_01333.adpcm4 - Unknown Bulbmin sound wScene_0_01334.adpcm4 - Idle Bulbmin noise 01335-01339 appear to be instrument sounds or some kind of obscure sound effects that I couldn't identify. wScene_0_01340.adpcm4 - Sound when a Pikmin steps on a scale wScene_0_01341.adpcm4 - Watery Blowhog shooting? wScene_0_01342.adpcm4 - Monster Pump sounds? wScene_0_01343.adpcm4 - Monster Pump shot wScene_0_01344.adpcm4 - Key lands on ground wScene_0_01345.adpcm4 - ??? wScene_0_01346.adpcm4 - Ship noise? wScene_0_01347.adpcm4 - ??? wScene_0_01348.adpcm4 - ??? wScene_0_01349.adpcm4 - ??? wScene_0_01350.adpcm4 - Glowstem rustling wScene_0_01351.adpcm4 - Water draining wScene_0_01352.adpcm4 - ??? wScene_0_01353.adpcm4 - ??? wScene_0_01354.adpcm4 - ??? wScene_0_01355.adpcm4 - Pikmin attacking while under influence of spicy spray wScene_0_01356.adpcm4 - ditto wScene_0_01357.adpcm4 - ditto wScene_0_01358.adpcm4 - ditto wScene_0_01358.adpcm4 - Pikmin losing spicy spray effect wScene_0_01359.adpcm4 - Pikmin coughing wScene_0_01360.adpcm4 - ditto wScene_0_01361.adpcm4 - ditto wScene_0_01362.adpcm4 - Pikmin getting spicy spray wScene_0_01363.adpcm4 - Pikmin beginning to attack something while under the influence of spicy spray wScene_0_01364.adpcm4 - Pikmin falling into abyss (duplicate?) Note: Some of these sounds might actually be from cutscenes but it's difficult to tell the specific ones wScene_0_01365.adpcm4 - Pikmin jumping into cave wScene_0_01366.adpcm4 - ditto wScene_0_01367.adpcm4 - ditto wScene_0_01368.adpcm4 - ditto wScene_0_01369.adpcm4 - ditto wScene_0_01370.adpcm4 - Pikmin digging something wScene_0_01371.adpcm4 - Abyss Pikmin duplicate #2 wScene_0_01372.adpcm4 - Sound Pikmin makes right before dying of a hazard wScene_0_01373.adpcm4 - ditto wScene_0_01374.adpcm4 - Pikmin saying "Huh." wScene_0_01375.adpcm4 - ditto wScene_0_01376.adpcm4 - Sound from Purple Pikmin cutscene wScene_0_01377.adpcm4 - Pikmin saying "Huh?" (Red cutscene) wScene_0_01378.adpcm4 - Pikmin shaking head (ditto) wScene_0_01379.adpcm4 - Sound from White Pikmin cutscene wScene_0_01380.adpcm4 - ditto wScene_0_01381.adpcm4 - ditto wScene_0_01382.adpcm4 - ditto wScene_0_01383.adpcm4 - ditto wScene_0_01384.adpcm4 - ditto wScene_0_01385.adpcm4 - Sound from Yellow Pikmin cutscene wScene_0_01386.adpcm4 - ditto wScene_0_01387.adpcm4 - Pikmin being saved from hazard wScene_0_01388.adpcm4 - Pikmin dying from hazard wScene_0_01389.adpcm4 - ditto wScene_0_01390.adpcm4 - ditto wScene_0_01391.adpcm4 - ditto wScene_0_01392.adpcm4 - Pikmin getting shocked to death wScene_0_01393.adpcm4 - Pikmin drowning wScene_0_01394.adpcm4 - Pikmin on fire wScene_0_01395.adpcm4 - ditto wScene_0_01396.adpcm4 - Pikmin suffering from water hazard 1 wScene_0_01397.adpcm4 - Pikmin suffering from hazard cutscene wScene_0_01398.adpcm4 - Pikmin suffering from water hazard 2 wScene_0_01399.adpcm4 - Pikmin suffering from water hazard 3 wScene_0_01400.adpcm4 - Water hazard splash? wScene_0_01401.adpcm4 - ditto 01402-01409 seem to be stepping sounds that I don't care about. wScene_0_01410.pcm16 - Pikmin saying "Pikmin!" (not sure why this is here, since this sound is supposed to be an ast...) wScene_0_01411.adpcm4 - Man-at-Legs moving? (note: these sounds are more likely related to the ship) wScene_0_01412.adpcm4 - ditto wScene_0_01413.adpcm4 - ditto wScene_0_01414.adpcm4 - ditto wScene_0_01415.adpcm4 - ditto wScene_0_01416.adpcm4 - ??? (more man-at-legs sounds?) wScene_0_01417.adpcm4 - Whistle? wScene_0_01418.adpcm4 - Unknown Man-at-Legs sound? wScene_0_01419.adpcm4 - Man-at-Legs moving? wScene_0_01420.adpcm4 - ??? wScene_0_01421.adpcm4 - ??? wScene_0_01422.adpcm4 - Research Pod flying