PikminParam
Jump to navigation
Jump to search
pikminParam has info on how pikmin and captains functon. Unlike Pikmin 2, there are not a lot of options, with most of the defining Pikmin attributes hardcoded.
"Blue" # Params
# UŒ‚
"attack" ----- Attack power.
# @var(float,attack)
10.00000000
# “Š‚°‚‚³
"throw_height" ----- How high Pikmin are thrown.
# @var(float,throw_height)
72.50000000