Data Table/Actor Parameters
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Data table files exist in Carrot4/Core/GActor
and declare some of the superclass and individual parameters for objects, such as treasure weights and values, pikmin speeds and some enemy values.
DT_TekiParameter
This file declares variables for each enemy usually related to economy and interaction values with other objects
Internal Name | Meaning |
---|---|
ActorName |
Internal creature nname |
CarryWeightMin |
|
CarryWeightMax |
|
CarryWeightMinVs |
|
CarryWeightMaxVs |
|
CarryIncPikmins |
Number of pikmin sprouts produced by the corpse |
MaxLife |
|
Kira |
Sparklium |
Poko |
Dandori points? |
VsScore |
Value during dandori battles |
BombHit |
|
BombInsideHit |
|
PoisonHit |
|
PurpleDirectHit |
|
PressHit |
|
IceBombHit |
|
IceBombInsideHit |
|
FreezeHit |
|
FreezeInsideHit |
|
FreezeDamageRatio |
|
CrushHit |
|
FrozenCrushDamageRate |
|
SnowBallDamage |
|
StoneDamage |
|
ThunderStopTime |
|
CrushStopTime |
|
CrushKnockBackSpeed |
|
FlashbangRate |
|
FreezeDropType |
|
DropStationPieceNum |
|
URODistanceThresholds |
Array of 3 floats |
PlayerDamage |
|
OtherDamage |
|
FlashBangTargetWeight |
DT_MoveSpeedRate
This file declares the speed multiplier of surfaces in the game, like sticky floors and swimming
DT_OrimaEquipParameter
This file declares the values for equipment pieces of the main character
DT_OtakaraParameter
This file declares variables for treasures
Internal Name | Meaning |
---|---|
ActorName |
Internal treasure name |
CarryWeightMin |
|
CarryWeightMax |
|
CarryWeightMinVs |
|
CarryWeightMaxVs |
|
Kira |
Sparklium |
Poko |
Dandori points? |