Pikmin gen codes

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The generator information for each individual object in the original Pikmin game. The information is displayed in Yoshi2's gen-to-json converter language.

Whimsical Radar:

    "Object type: pelt", 
    {
        "name": "    ", 
        "unk1": "0x8d50d0b", 
        "unk2": "0x0", 
        "metadata": "66757a6f6b75318d8291e482cc8fe3000062990a88069c0a78ed0d0b40b5970a", 
        "position": "-1729.949462890625 47.253089904785156 1390.955322265625", 
        "position offset": "0.0 0.0 0.0", 
        "object type": "pelt", 
        "object version": "v0.0", 
        "object data": {
            "unk int": 825255541, 
            "obj parameters": {}
        }, 
        "area data": [
            "pint", 
            "0.0 0.0 0.0", 
            {}
        ], 
        "spawn type data": [
            "1one", 
            {
                "b00": "0x0", 
                "b01": "0x0", 
                "p00": "0x0", 
                "p01": "0x0", 
                "p02": "0x0"
            }
        ]
    },