Pikmin gen codes
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The generator information for each individual object in the original Pikmin game. The information is displayed in Yoshi2's gen-to-json converter language.
Whimsical Radar:
"Object type: pelt",
{
"name": " ",
"unk1": "0x8d50d0b",
"unk2": "0x0",
"metadata": "66757a6f6b75318d8291e482cc8fe3000062990a88069c0a78ed0d0b40b5970a",
"position": "-1729.949462890625 47.253089904785156 1390.955322265625",
"position offset": "0.0 0.0 0.0",
"object type": "pelt",
"object version": "v0.0",
"object data": {
"unk int": 825255541,
"obj parameters": {}
},
"area data": [
"pint",
"0.0 0.0 0.0",
{}
],
"spawn type data": [
"1one",
{
"b00": "0x0",
"b01": "0x0",
"p00": "0x0",
"p01": "0x0",
"p02": "0x0"
}
]
},