Editing BFSTM file

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<code>.bfstm</code> files are streamed music files used in some Wii U games, ''Pikmin 3'' included. Some of these songs contain several tracks, which are enabled or disabled in-game to make the music dynamic. A list of what files match what songs in ''Pikmin 3'' can be found '''[[BFSTM file list|here]]'''.
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<code>.bfstm</code> files are the streamed music in ''Pikmin 3''. Some of these songs contain several tracks, which are enabled or disabled in-game to make the music dynamic. This game's BFSTM files can be found in <code>/CMCmn/audio/audiores/stream</code>. A rundown of the format can be found <code>[http://mk8.tockdom.com/wiki/BFSTM_(File_Format) here]</code>. A list of what files match what songs can be found [[BFSTM file list|here]].
  
== Format ==
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<code>.bfstm</code> files can be created using ''[https://github.com/libertyernie/LoopingAudioConverter/releases Looping Audio Converter]''.
A rundown of the format can be found [http://mk8.tockdom.com/wiki/BFSTM_(File_Format) here].
 
  
 
== Tools ==
 
== Tools ==
* [[vgmstream]] &ndash; a tool for converting BFSTM files to other, more standard formats
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* [[vgmstream]]
* [https://github.com/libertyernie/LoopingAudioConverter/releases Looping Audio Converter] &ndash; a tool for creating BFSTM files
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* [https://github.com/libertyernie/LoopingAudioConverter/releases Looping Audio Converter]
* [https://github.com/libertyernie/brawltools/releases BrawlBox] &ndash; it can also create BFSTM files
 
  
 
[[Category:Pikmin 3]]
 
[[Category:Pikmin 3]]
 
[[Category:File formats]]
 
[[Category:File formats]]

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