Editing BFSTM file list
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| <code>demo_a10_2_Connect.aa.32.dspadpcm.bfstm</code> | | <code>demo_a10_2_Connect.aa.32.dspadpcm.bfstm</code> | ||
− | | Cutscene of Alph's first call with Brittany | + | | Cutscene of Alph's first call with Brittany. |
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| <code>demo_b22.o.32.dspadpcm.bfstm</code> | | <code>demo_b22.o.32.dspadpcm.bfstm</code> | ||
− | | | + | | {{unsure}} |
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| <code>demo_BossEDie2_CharlieTheme.aa.32.dspadpcm.bfstm</code> | | <code>demo_BossEDie2_CharlieTheme.aa.32.dspadpcm.bfstm</code> | ||
− | | Cutscene of Captain Charlie's appearance after the Vehemoth Phosbat spits him out. <code> | + | | Cutscene of Captain Charlie's appearance after the Vehemoth Phosbat spits him out. <code>demo_BossEDie2_CharlieTheme.aa.32.dspadpcm.bfstm</code> is the same song, albeit shorter, so it's unclear how each one is used. |
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| <code>demo_BossEHenka.aa.32.dspadpcm.bfstm</code> | | <code>demo_BossEHenka.aa.32.dspadpcm.bfstm</code> | ||
− | | | + | | {{unsure}} |
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| <code>demo_CourseIn.o.32.dspadpcm.bfstm</code> | | <code>demo_CourseIn.o.32.dspadpcm.bfstm</code> | ||
− | | Cutscene of the player flying and entering a new area. <code>demo_CourseIn_d00.o.32.dspadpcm.bfstm</code> is the same song, albeit | + | | Cutscene of the player flying and entering a new area. <code>demo_CourseIn_d00.o.32.dspadpcm.bfstm</code> is the same song, albeit longer, so it's unclear how each one is used. |
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| <code>demo_CourseIn_c07.o.32.dspadpcm.bfstm</code> | | <code>demo_CourseIn_c07.o.32.dspadpcm.bfstm</code> | ||
− | | Cutscene of the player flying and entering the Distant Tundra | + | | Cutscene of the player flying and entering the Distant Tundra. |
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| <code>demo_e01_BossEAppear.aa.32.dspadpcm.bfstm</code> | | <code>demo_e01_BossEAppear.aa.32.dspadpcm.bfstm</code> | ||
− | | | + | | {{unsure}} |
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| <code>demo_e02_BossETransform.aa.32.dspadpcm.bfstm</code> | | <code>demo_e02_BossETransform.aa.32.dspadpcm.bfstm</code> | ||
− | | | + | | {{unsure}} |
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| <code>demo_Mission_BossETransform.aa.32.dspadpcm.bfstm</code> | | <code>demo_Mission_BossETransform.aa.32.dspadpcm.bfstm</code> | ||
− | | | + | | {{unsure}} |
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| <code>Mission_Boss_Clear_Fan.o.32.dspadpcm.bfstm</code> | | <code>Mission_Boss_Clear_Fan.o.32.dspadpcm.bfstm</code> | ||
− | | Mission Mode | + | | Mission Mode boss defeat fanfare. |
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| <code>STRM_BGM_Mapselect_48k.bfstm</code> | | <code>STRM_BGM_Mapselect_48k.bfstm</code> | ||
− | | | + | | Area selection menu. |
| 1+2: Base.<br>3+4: {{unsure|Unknown mix}}. | | 1+2: Base.<br>3+4: {{unsure|Unknown mix}}. | ||
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