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[[File:CaveCreator2-9-9-1_MainMenu.jpg|300px|thumb|right|The main menu of Cave Creator v2.9.9.1]]
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[[File:CaveCreatorV2-1.jpg|500px|thumb|right|The main menu of Cave Creator v2.1.]]
[[File:CaveCreator2-9-9-1_CreatorMenu.jpg|300px|thumb|right|The main editor menu of Cave Creator v2.9.9.1]]
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A tool with a graphical user interface designed in Visual Studio and written in Visual Basic; Cave Creator was made by [https://www.youtube.com/jimble Jimble] for the sole purpose of creating caves with ease.
An outdated GUI for making custom Pikmin 2 caves. Please use [https://github.com/Drought-Ender/Drought-Cave-Creator Drought Ender's Cave Creator].
 
  
 
== Download ==
 
== Download ==
* [https://www.dropbox.com/s/b8qnvq2faewbw4f/Cave%20Creator.exe?dl=1 v2.9.9.2]
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* [https://drive.google.com/uc?export=download&id=1NhlVj7WhwZSS8C9FokBMH25LvfEk88Dd v2.1]
  
 
== Compatibility ==
 
== Compatibility ==
Cave Creator is a Windows .NET application, and thus will run as intended on Windows computers.
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Cave Creator was designed for Windows, and thus will run as intended on Windows machines. However, macOS and Linux are different; Version 2 and onwards don't work with [https://wiki.winehq.org/Download Wine], however Version 3 will be compatible. Alternatively, you can use Bootcamp on any Mac (it comes pre-installed on all Macs) to install Windows on a separate partition.
  
It doesn't natively work on macOS or Linux. Using software like [https://wiki.winehq.org/Download Wine] to run it on macOS or Linux may work, but isn't guaranteed.
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=== Future Plans ===
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Version 3 is on the way with a much more sophisticated user interface, and is planned to be compatible with [https://wiki.winehq.org/Download Wine], meaning it will be able to run on macOS and Linux.
  
 
== Changelog ==
 
== Changelog ==
The list of changes made to each version of the tool.
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The list of changes made to each version of the tool to give you a reason to update.
 
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=== v2.1 ===
'''v2.9.9.2'''
 
* Cave Net discontinued
 
* Source code now up at [https://github.com/Cave-Creator/Cave-Creator GitHub]
 
 
 
'''v2.9.9.1'''
 
* Updated UI to an Animal Crossing: New Horizons inspired menu
 
* Fixed several bugs
 
 
 
'''v2.8'''
 
 
 
'''''January 1st, 2020'''''
 
* An entity that is set to spawn in the Plants & Decorations group will no longer have an option for spawn distribution weight - this fixes the problem where you'd only want 5 plants but got 50 instead
 
* Fixed a big bug where loading a new cave while already in a sublevel's entities would mix up the entities between the caves
 
* Updated title screen
 
 
 
'''v2.7'''
 
 
 
'''''November 26th, 2019'''''
 
* Every window is finally resizable, and components of the app will adjust accordingly
 
* A more consistent design layout
 
* Huge size decrease from 50MB to only 8MB (there were a lot of unused images...)
 
* Fixed several bugs
 
 
 
'''v2.6'''
 
 
 
'''''November 13th, 2019'''''
 
* You can now duplicate sublevels, for faster creation of sublevels that require similar settings.
 
* There's now Custom Directory Options for people who use a custom Pikmin 2 filesystem, such as Meeo's Restructured. It can be found in the Options menu.
 
 
 
'''v2.4.5'''
 
 
 
'''''June 19th, 2019'''''
 
* Cave Net descriptions now support commas; this is done through replacing the non-English letter "Ø" (randomly chosen) with commas. Sorry if you had genuine use for this letter :s
 
 
 
'''v2.4.4'''
 
 
 
'''''June 16th, 2019'''''
 
* The application (finally) forces the culture info to 'en-US' - this makes sure that decimal numbers use periods instead of commas, regardless of the system culture (some countries use commas instead)
 
 
 
'''v2.4.3'''
 
 
 
'''''May 28th, 2019'''''
 
* New "Provide Feedback" buttons on the main menu and cave-creating screen
 
* List of supporters is back, you can view them in the About menu where it displays all the supporters - this is kept up to date
 
* Several user interface adjustments - including a much more refined import/export menu
 
* Buttons use the default cursor as opposed to the hand cursor now
 
 
 
'''v2.4.2'''
 
 
 
'''''May 26th, 2019'''''
 
* Cave Net will now make sure you have the latest version of Cave Creator before letting you proceed (for the sake of avoiding potential crashes, bugs, etc.)
 
* Some user interface adjustments
 
 
 
''' v2.4 '''
 
 
 
'''''April 27th, 2019'''''
 
* Added a countdown for the new Weekly Caves
 
* Several UI adjustments, improving Cave Net cave descriptions in particular
 
 
 
''' v2.3.3 '''
 
 
 
'''''March 1st, 2019'''''
 
* Added comments and Flowers (equivalent to likes on YouTube for example) to Cave Net
 
* Introduced Weekly Caves, where moderators choose cool caves that they recommend for other Cave Net users
 
 
 
''' v2.3 '''
 
 
 
'''''February 26th, 2019'''''
 
* Major Cave Net update
 
** Thumbnails
 
** Descriptions
 
** Bonus Challenges
 
** Favourites (saved locally so you can go back to a cave you enjoyed)
 
** New user interface
 
 
 
''' v2.2 '''
 
 
 
'''''December 10th, 2018'''''
 
* Renamed ''Cave Creator+'' to simply become ''Cave Creator v2''
 
* Several bug fixes
 
* The main menu, options menu, and treasure/gate menus are smaller and more simplistic
 
* Cave Net button text goes white in dark mode now
 
 
 
''' v2.1 '''
 
 
 
'''''October 2nd, 2018'''''
 
 
* Several bug fixes
 
* Several bug fixes
 
* Cave Net! Play and share caves online easily
 
* Cave Net! Play and share caves online easily
 
* New options
 
* New options
 
* Interface and stability improvements
 
* Interface and stability improvements
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* This version does not support macOS or Linux
  
 
=== v2.0 ===
 
=== v2.0 ===
 
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* Introducing a completely new design, under the fancy name ''Cave Creator+''
''Several betas of this version were released from '''February 24th, 2018''' up to '''August 20th, 2018'''''
 
* Introducing a completely new design, called ''Cave Creator+''
 
 
* This update is very significant, as it allows you to edit any sublevel at any time, and also introduces importing (vanilla text files)
 
* This update is very significant, as it allows you to edit any sublevel at any time, and also introduces importing (vanilla text files)
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* This version does not support macOS or Linux
  
''' v1.2.4 '''
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=== v1.2.4 ===
 
* Adds the "Editable Code" feature for advanced users who want to fix a quick mistake in the text box on the right. This can be turned on under the Settings tab, and turns the text box to black with white text.
 
* Adds the "Editable Code" feature for advanced users who want to fix a quick mistake in the text box on the right. This can be turned on under the Settings tab, and turns the text box to black with white text.
 
* When adding a gate, you now get asked to input a weight value (1 - 9). Before it would just set the weight to 0 and thus the gate wouldn't spawn.
 
* When adding a gate, you now get asked to input a weight value (1 - 9). Before it would just set the weight to 0 and thus the gate wouldn't spawn.
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* The internal names for Withering Blowhog, Buried Armored Cannon Beetle Larva, and Decorated Cannon Beetle have all been fixed (capitalisation errors).
 
* The internal names for Withering Blowhog, Buried Armored Cannon Beetle Larva, and Decorated Cannon Beetle have all been fixed (capitalisation errors).
  
''' v1.2.3 '''
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=== v1.2.3 ===
 
* Fixes an error from v1.2.2 strictly that would screw up the count values when attempting to delete a selected entity. This update is highly recommended.
 
* Fixes an error from v1.2.2 strictly that would screw up the count values when attempting to delete a selected entity. This update is highly recommended.
  
''' v1.2.2 '''
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=== v1.2.2 ===
 
* Fixes an error from v1.2 and v1.2.1 that would cause the program to crash upon opening a project file.
 
* Fixes an error from v1.2 and v1.2.1 that would cause the program to crash upon opening a project file.
  
''' v1.2.1 '''
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=== v1.2.1 ===
 
* Allows you to add as many of the same treasure as you want. Previously, I attempted to avoid allowing this, however I have now removed that completely because the game doesn't actually seem to have any problem with loading multiple of the same treasure. It won't crash or break anything at all.
 
* Allows you to add as many of the same treasure as you want. Previously, I attempted to avoid allowing this, however I have now removed that completely because the game doesn't actually seem to have any problem with loading multiple of the same treasure. It won't crash or break anything at all.
 
* You can now easily delete selected entities by just clicking and pressing the delete key. This works on both the main menu and the Add New Entity menu.
 
* You can now easily delete selected entities by just clicking and pressing the delete key. This works on both the main menu and the Add New Entity menu.
 
* Adjustment to the menu bar at the top of the main menu - a new About Pikmin 2 Cave Creator window has been added to provide the details of that version of the tool, along with trademark and copyright (Nintendo).
 
* Adjustment to the menu bar at the top of the main menu - a new About Pikmin 2 Cave Creator window has been added to provide the details of that version of the tool, along with trademark and copyright (Nintendo).
  
''' v1.2 '''
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=== v1.2 ===
 
* Introduces the Lighting Designer! Produce lighting files with easy-to-use RGB sliders.
 
* Introduces the Lighting Designer! Produce lighting files with easy-to-use RGB sliders.
 
* Introduces random generators for Enemies/Bosses and Decorations! Input a number and have random enemies, bosses, drop treasures and decorations added; saving heaps of time and allows experimentation.
 
* Introduces random generators for Enemies/Bosses and Decorations! Input a number and have random enemies, bosses, drop treasures and decorations added; saving heaps of time and allows experimentation.
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* More optimised and efficient (despite the file size increasing by around 8MB).
 
* More optimised and efficient (despite the file size increasing by around 8MB).
  
''' v1.1.3 '''
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=== v1.1.3 ===
 
* Adds the pedestal version of the Gatling Groink.
 
* Adds the pedestal version of the Gatling Groink.
 
* Fixes music type not changing in code, despite clearly functioning within Sublevel Properties.
 
* Fixes music type not changing in code, despite clearly functioning within Sublevel Properties.
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* Removes a debugging feature where clicking Add Enemy would work normally, except the Enemy/Boss list would move onto the next item every time.
 
* Removes a debugging feature where clicking Add Enemy would work normally, except the Enemy/Boss list would move onto the next item every time.
  
''' v1.1.2 '''
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=== v1.1.2 ===
 
* Adds the Titan Dweevil to the entity list.
 
* Adds the Titan Dweevil to the entity list.
 
* Fixes the capitalisation of Dwarf Bulbears.
 
* Fixes the capitalisation of Dwarf Bulbears.
  
''' v1.1.1 '''
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=== v1.1.1 ===
 
* Fixes a bug where opening project files wouldn't import music data properly.
 
* Fixes a bug where opening project files wouldn't import music data properly.
  
''' v1.1 '''
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=== v1.1 ===
 
* Added the remaining treasures that were missing. Cave Creator now has all 201 treasures (that includes the thirteen exploration kit treasures).
 
* Added the remaining treasures that were missing. Cave Creator now has all 201 treasures (that includes the thirteen exploration kit treasures).
 
* Added a new "objects" combobox separating bomb-rocks, eggs, hazards and other stuff from the enemies/bosses combobox. This also introduces the chiyogami paper that was missing entirely, along with some other unused entities.
 
* Added a new "objects" combobox separating bomb-rocks, eggs, hazards and other stuff from the enemies/bosses combobox. This also introduces the chiyogami paper that was missing entirely, along with some other unused entities.
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[[File:P2CC v1-0.png|350px]]
 
[[File:P2CC v1-0.png|350px]]
  
''' v1.1 '''
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=== v1.1 ===
 
The second release on the 3rd of March 2018, containing the remaining treasures, objects and some bug fixes.
 
The second release on the 3rd of March 2018, containing the remaining treasures, objects and some bug fixes.
  
 
[[File:P2CC v1-1.png|350px]]
 
[[File:P2CC v1-1.png|350px]]
  
''' v1.2 '''
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=== v1.2 ===
 
The third release on the 14th of April 2018, the biggest update yet with a new lighting designer and a random enemy/boss feature for experimentation.
 
The third release on the 14th of April 2018, the biggest update yet with a new lighting designer and a random enemy/boss feature for experimentation.
  
 
[[File:P2CC v1-2.png|350px]]
 
[[File:P2CC v1-2.png|350px]]
  
''' v1.2.1 '''
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==== v1.2.1 ====
 
A revision of the third release; released on the 21st of April 2018, adding a delete shortcut key for selected entities and an adjusted menu bar featuring the new About window.
 
A revision of the third release; released on the 21st of April 2018, adding a delete shortcut key for selected entities and an adjusted menu bar featuring the new About window.
  
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[[File:CaveCreatorV2-0.jpg|350px]]
 
[[File:CaveCreatorV2-0.jpg|350px]]
  
''' v2.1 '''
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==== v2.1 ====
 
New look with many bug fixes and an introduction to Cave Net.
 
New look with many bug fixes and an introduction to Cave Net.
  
 
[[File:CaveCreatorV2-1.jpg|350px]]
 
[[File:CaveCreatorV2-1.jpg|350px]]
 
''' v2.2 '''
 
Smaller design with more simplistic styles.
 
 
[[File:CaveCreatorV2-2.jpg|350px]]
 
 
''' v2.3 ''' and ''' v2.4 '''
 
Back to a medium sized design with a more modern, simple approach.
 
 
[[File:CaveCreatorV2-4.png|350px]]
 
 
'''v2.4.3'''
 
Added the "Provide Feedback" button, along with adjusting the position of the menu buttons and stretching out the Cave Net button.
 
 
[[File:CaveCreatorV2-4-3.jpg|350px]]
 
 
'''v2.8.1'''
 
Breath of the Wild-inspired title screen.
 
 
[[File:CaveCreatorV2-8-1.png|350px]]
 
 
'''v2.9.9.1'''
 
Animal Crossing: New Horizons-inspired title screen
 
 
[[File:CaveCreator2-9-9-1_MainMenu.jpg|350px]]
 
  
 
[[Category:Pikmin 2]]
 
[[Category:Pikmin 2]]
 
[[Category:Tools]]
 
[[Category:Tools]]

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