Editing Creating cave music

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* "new_09_4.cnd", "new_09_4000.cnd", and "new_09_portal_PotaTOS.cnd" will load new_09.bms.<br>
 
* "new_09_4.cnd", "new_09_4000.cnd", and "new_09_portal_PotaTOS.cnd" will load new_09.bms.<br>
  
For cavesoil, caveconc, and cavemetal only, the game also checks for an additional "_00", "_05", and "_10" right after the prefix, for the purpose of loading one of three different wScenes. You must include it if you want the correct wScene to load. For example, caveconc_05 loads wScene 31, so if you want your custom song to also load wScene 31, acceptable names include "caveconc_05_WAFFLES.cnd", "caveconc_05_52_46356.cnd", or "caveconc_05_super_boss.cnd".<br>
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For cavesoil, caveconc, and cavemetal only, the game checks for an additional "_00", "_05", and "_10" right after the prefix, so you must include this if you want the right wScene to load. For example, caveconc_05 loads wScene 31, so if you want your custom song to load wScene 31, acceptable names include "caveconc_05_WAFFLES.cnd", "caveconc_05_52_46356.cnd", or "caveconc_05_super_boss.cnd".<br>
  
 
After adding your new CND file, be sure to add it to its respective trackMap file.
 
After adding your new CND file, be sure to add it to its respective trackMap file.

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