Difference between revisions of "DCK file"

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(I know what they are, just nothing about how they work.)
 
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DCK files are a model animation format used in Pikmin 1.  DCK files use keyframes and interpolation to create fluid animation.
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{{DISPLAYTITLE:''Pikmin'' DCK files}}
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{{todo|Research this more.}}
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DCK files are a model animation format used in ''[[Pikmin]]''.  DCK files use keyframes and interpolation to create fluid animation.
  
DCK files cannot be found outside of any archive, and are instead located in [[Pikmin BUN Files|bundle archives]].
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DCK files cannot be found outside of any archive, and are instead located in [[Pikmin BUN files|bundle archives]].
  
 
Sorry that's all I really know right now.  You can edit the KEY files to make them go slower and see the interpolation in action I guess.  It's the IEEE-754 float after the "spd" label.
 
Sorry that's all I really know right now.  You can edit the KEY files to make them go slower and see the interpolation in action I guess.  It's the IEEE-754 float after the "spd" label.
  
 
{{Credits|Minty_Meeo}}
 
{{Credits|Minty_Meeo}}
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[[Category:Pikmin]]
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[[Category:File formats]]

Revision as of 16:54, 30 June 2018


To do: Research this more.

DCK files are a model animation format used in Pikmin. DCK files use keyframes and interpolation to create fluid animation.

DCK files cannot be found outside of any archive, and are instead located in bundle archives.

Sorry that's all I really know right now. You can edit the KEY files to make them go slower and see the interpolation in action I guess. It's the IEEE-754 float after the "spd" label.

Credits: Minty_Meeo