Difference between revisions of "File select 2D particles"

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{{todo|Finish the list. Also indicate if the particle repeats itself constantly when spawned or activates only once.}}
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{{todo|Add Descriptions and Internal Names.}}
  
''Pikmin 2'' particle emitters are defined in [[JPC file]]s. The following is a list of all particles within <code>eff2d_file_select.jpc</code>, as well as what particle emitters and particle textures they contain.
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''Pikmin 2'' particle emitters are defined in [[JPC file]]s. The following is a list of all particles within <code>/user/Ebisawa/effect/eff2d_file_select.jpc</code> &ndash; which is used by the save file selection menu &ndash; as well as what particle emitters and particle textures they contain.
  
 
Note: Some particle textures are shown here with a green background so they contrast with the wiki's background. The green background is not part of the texture.
 
Note: Some particle textures are shown here with a green background so they contrast with the wiki's background. The green background is not part of the texture.
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__TOC__
 
__TOC__
  
== eff2d_file_select.jpc ==
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== Particle emitters ==
Found in <code>/user/Ebisawa/effect/eff2d_file_select.jpc</code>.
 
 
 
=== Particle emitters ===
 
 
{| class="wikitable"
 
{| class="wikitable"
! ID || Description || Internal name || Image
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! ID || Description || Internal name || Looping || Texture ID used || Image
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|-
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| <code>0000</code> || Save file copy transfer || <code>---</code> || True || <code>#4 and #5</code> || [[File:FileSelect0.png|100px]]
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|-
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| <code>0001</code> || Save file copy transfer || <code>---</code> || True || <code>#4 and #5</code> || [[File:FileSelect1.png|100px]]
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|-
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| <code>0002</code> || Save file select blue dots || <code>---</code> || False || <code>#4</code> || [[File:FileSelect2.png|100px]]
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|-
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| <code>0003</code> || Save file select orbiting circles || <code>---</code> || False || <code>#6</code> || [[File:FileSelect3.png|100px]]
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|-
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| <code>0004</code> || Save file delete complete || <code>---</code> || False || <code>#4</code> || [[File:FileSelect4.png|100px]]
 
|-
 
|-
| <code>0000</code> || --- || <code>---</code> ||
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| <code>0005</code> || Save file delete save complete || <code>---</code> || False || <code>#4</code> || [[File:FileSelect5.png|100px]]
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|-
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| <code>0006</code> || Save file glowing rings || <code>---</code> || True || <code>#7, #2, and #6</code> || [[File:FileSelect6.png|100px]]
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|-
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| <code>0007</code> || --- || <code>---</code> || True || <code>#7, #2, and #6</code> || [[File:FileSelect7.png|100px]]
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|-
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| <code>0008</code> || Copy/delete file dots || <code>---</code> || True || <code>#0</code> || [[File:FileSelect8.png|100px]]
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|-
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| <code>0009</code> || Save file copy complete || <code>---</code> || False || <code>#1, #2, #3, and #4</code> || [[File:FileSelect9.png|100px]]
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|-
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| <code>000a</code> || Save file deleting red rings || <code>---</code> || True || <code>#6</code> || [[File:FileSelect10.png|100px]]
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|-
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| <code>000b</code> || --- || <code>---</code> || True || <code>#6</code> || [[File:FileSelect11.png|100px]]
 
|}
 
|}
  
=== Particle textures ===
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== Particle textures ==
 
{| class="wikitable"
 
{| class="wikitable"
 
! TextureID || File name || Image
 
! TextureID || File name || Image
 
|-
 
|-
| #0 || <code>--- || [[File:IP2_star5_i.png|100px]]
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| #0 || <code>IP2_dot_32 || [[File:IP2_dot_32.bti.png|100px]]
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|-
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| #1 || <code>IP2_glow2_i || [[File:IP2_glow2_i.bti.png|100px]]
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|-
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| #2 || <code>IP2_glow1_i || [[File:IP2_glow1_i.bti.png|100px]]
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|-
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| #3 || <code>IP2_glowline_i || [[File:IP2_glowline_i.bti.png|100px]]
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|-
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| #4 || <code>IP2_glow6mm_i || [[File:IP2_glow6mm_i.bti.png|100px]]
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|-
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| #5 || <code>IP2_smash_i || [[File:IP2_smash_i.bti.png|100px]]
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|-
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| #6 || <code>IP2_glow4_i || [[File:IP2_glow4_i.bti.png|100px]]
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|-
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| #7 || <code>IP2_glow5_i || [[File:IP2_glow5_i.bti.png|100px]]
 
|}
 
|}
  
[[Category:Particle Effects]]
 
 
[[Category:Pikmin 2]]
 
[[Category:Pikmin 2]]

Latest revision as of 21:00, 28 December 2022

To do: Add Descriptions and Internal Names.

Pikmin 2 particle emitters are defined in JPC files. The following is a list of all particles within /user/Ebisawa/effect/eff2d_file_select.jpc – which is used by the save file selection menu – as well as what particle emitters and particle textures they contain.

Note: Some particle textures are shown here with a green background so they contrast with the wiki's background. The green background is not part of the texture.

Particle emitters[edit]

ID Description Internal name Looping Texture ID used Image
0000 Save file copy transfer --- True #4 and #5 FileSelect0.png
0001 Save file copy transfer --- True #4 and #5 FileSelect1.png
0002 Save file select blue dots --- False #4 FileSelect2.png
0003 Save file select orbiting circles --- False #6 FileSelect3.png
0004 Save file delete complete --- False #4 FileSelect4.png
0005 Save file delete save complete --- False #4 FileSelect5.png
0006 Save file glowing rings --- True #7, #2, and #6 FileSelect6.png
0007 --- --- True #7, #2, and #6 FileSelect7.png
0008 Copy/delete file dots --- True #0 FileSelect8.png
0009 Save file copy complete --- False #1, #2, #3, and #4 FileSelect9.png
000a Save file deleting red rings --- True #6 FileSelect10.png
000b --- --- True #6 FileSelect11.png

Particle textures[edit]

TextureID File name Image
#0 IP2_dot_32 IP2 dot 32.bti.png
#1 IP2_glow2_i IP2 glow2 i.bti.png
#2 IP2_glow1_i IP2 glow1 i.bti.png
#3 IP2_glowline_i IP2 glowline i.bti.png
#4 IP2_glow6mm_i IP2 glow6mm i.bti.png
#5 IP2_smash_i IP2 smash i.bti.png
#6 IP2_glow4_i IP2 glow4 i.bti.png
#7 IP2_glow5_i IP2 glow5 i.bti.png