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{{DISPLAYTITLE:GameobjectParam}} | {{DISPLAYTITLE:GameobjectParam}} | ||
− | + | List of ''Pikmin 3''' generator objects that have special parameters that can be edited per instance, such as health or drops. | |
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− | + | == Basic Info == | |
− | + | ;Terminology | |
− | + | : | |
− | + | ''Generator name'' = Name used by the generator to spawn objects into the map. Used in <code>/romfs/CMCmn/generator/(MapName)</code> | |
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− | + | ;The following example is a single Dwarf Bulborb that has double health, and drops between three and ten raspberries upon death. While it is currently unknown what order the parameters ''have'' to be in, as the saying goes "If it ain't broke, don't fix it", | |
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"Kochappy" | "Kochappy" | ||
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"" "" "" | "" "" "" | ||
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{"mPos"<0.00000000> <0.00000000> <0.00000000>} | {"mPos"<0.00000000> <0.00000000> <0.00000000>} | ||
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{"mEmitRadius" {<0.00000000>} | {"mEmitRadius" {<0.00000000>} | ||
− | {"mDrop"{<4> <1> | + | {"mDrop"{<4> <1> <4> <1.00000000> <"Raspberry"> <3> <10> <0> <0> <1> <1> <1> }} |
{"mMaxLife"<200.00000000>} | {"mMaxLife"<200.00000000>} | ||
− | + | == Enemies == | |
− | + | * [https://pikmintkb.com/wiki/Pikmin_3_identifiers] - Enemies by Generator name. | |
− | == Enemies | + | * [https://www.pikminwiki.com/Enemy#In_Pikmin_3] - Enemies by Picture/In game name. |
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{| class="wikitable sortable" | {| class="wikitable sortable" | ||
− | ! | + | ! Location || Readable name || Generator name || Notes |
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|- | |- | ||
− | + | |<code>"mDrop"+1</code> || Health || <code>"mMaxLife" { <Number> }</code> || For reference Bulborbs have 1000 health, and dirt walls have 6000. | |
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|} | |} | ||
− | == | + | == Objects == |
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
− | ! | + | ! In game name || Generator Name || Notes |
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− | | <code> | + | | <code>NA</code> || NA || NA |
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|} | |} | ||
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[[Category:File formats]] | [[Category:File formats]] | ||
[[Category:Pikmin 3]] | [[Category:Pikmin 3]] |